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authorupthorn2012-05-24 09:42:03 -0700
committerangstsmurf2016-10-18 02:08:23 +0200
commit529a82a50a299e80bca5553b66c4796c88582471 (patch)
treeb923a3261bca27cec3545718dbad2a19a8b95485 /engines/composer/saveload.cpp
parent49fad58b2a1555da765b0ac1c20ea480fcb3b9a9 (diff)
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COMPOSER/JANITORIAL: Corrected a number of formatting issues in and around new functions related to saving.
Diffstat (limited to 'engines/composer/saveload.cpp')
-rw-r--r--engines/composer/saveload.cpp38
1 files changed, 19 insertions, 19 deletions
diff --git a/engines/composer/saveload.cpp b/engines/composer/saveload.cpp
index 2ce32ee793..6922452ddd 100644
--- a/engines/composer/saveload.cpp
+++ b/engines/composer/saveload.cpp
@@ -34,7 +34,7 @@
namespace Composer {
Common::String ComposerEngine::makeSaveGameName(int slot) {
- return (_targetName + Common::String::format(".%02d",slot));
+ return (_targetName + Common::String::format(".%02d", slot));
}
Common::Error ComposerEngine::loadGameState(int slot) {
@@ -45,7 +45,7 @@ Common::Error ComposerEngine::loadGameState(int slot) {
Common::Serializer ser(in, NULL);
byte magic[4];
- ser.syncBytes(magic,4);
+ ser.syncBytes(magic, 4);
if (magic[0] != 'C' || magic[1] != 'M' || magic[2] != 'P' || magic[3] != 'S')
return Common::kUnknownError;
@@ -73,14 +73,14 @@ Common::Error ComposerEngine::loadGameState(int slot) {
ser.syncString(_bookGroup);
_libraries.clear();
ser.syncAsUint32LE(tmp);
- for (uint32 i = tmp; i >0; i--) {
+ for (uint32 i = tmp; i > 0; i--) {
uint16 id;
ser.syncAsUint16LE(id);
loadLibrary(id);
}
_sprites.clear();
ser.syncAsUint32LE(tmp);
- for (uint32 i = tmp; i >0; i--) {
+ for (uint32 i = tmp; i > 0; i--) {
uint16 id;
ser.syncAsUint16LE(id);
Sprite sprite;
@@ -91,23 +91,23 @@ Common::Error ComposerEngine::loadGameState(int slot) {
_pendingPageChanges.clear();
ser.syncAsUint32LE(tmp);
- for (uint32 i = tmp; i >0; i--) {
+ for (uint32 i = tmp; i > 0; i--) {
uint16 id;
bool remove;
ser.syncAsUint16LE(id);
ser.syncAsByte(remove);
- _pendingPageChanges.push_back(PendingPageChange(id,remove));
+ _pendingPageChanges.push_back(PendingPageChange(id, remove));
}
_stack.clear();
ser.syncAsUint32LE(tmp);
- for (uint32 i = tmp; i >0; i--) {
+ for (uint32 i = tmp; i > 0; i--) {
uint16 svar;
ser.syncAsUint16LE(svar);
_stack.push_back(svar);
}
_vars.clear();
ser.syncAsUint32LE(tmp);
- for (uint32 i = tmp; i >0; i--) {
+ for (uint32 i = tmp; i > 0; i--) {
uint16 var;
ser.syncAsUint16LE(var);
_vars.push_back(var);
@@ -118,24 +118,24 @@ Common::Error ComposerEngine::loadGameState(int slot) {
}
_oldScripts.clear();
ser.syncAsUint32LE(tmp);
- for (uint32 i = tmp; i >0; i--) {
+ for (uint32 i = tmp; i > 0; i--) {
uint16 id;
uint32 delay;
ser.syncAsUint16LE(id);
ser.syncAsUint32LE(delay);
- OldScript *oTmp = new OldScript(id,getResource(ID_SCRP, id));
+ OldScript *oTmp = new OldScript(id, getResource(ID_SCRP, id));
oTmp->_currDelay = delay;
_oldScripts.push_back(oTmp);
}
_queuedScripts.clear();
ser.syncAsUint32LE(tmp);
- for (uint32 i = tmp; i >0; i--) {
+ for (uint32 i = tmp; i > 0; i--) {
QueuedScript qTmp;
ser.syncAsUint32LE(qTmp._baseTime);
qTmp._baseTime += timeDelta;
ser.syncAsUint32LE(qTmp._duration);
ser.syncAsUint32LE(qTmp._count);
- if(qTmp._count !=0) {
+ if(qTmp._count != 0) {
assert(qTmp._count != 0);
}
ser.syncAsUint16LE(qTmp._scriptId);
@@ -147,10 +147,10 @@ Common::Error ComposerEngine::loadGameState(int slot) {
ser.syncAsUint16LE(_mouseSpriteId);
_dirtyRects.clear();
- _dirtyRects.push_back(Common::Rect(0,0,640,480));
+ _dirtyRects.push_back(Common::Rect(0, 0, 640, 480));
byte palbuf[256 * 3];
- ser.syncBytes(palbuf,256 * 3);
- _system->getPaletteManager()->setPalette(palbuf,0,256);
+ ser.syncBytes(palbuf, 256 * 3);
+ _system->getPaletteManager()->setPalette(palbuf, 0, 256);
_needsUpdate = true;
return Common::kNoError;
@@ -164,7 +164,7 @@ Common::Error ComposerEngine::saveGameState(int slot, const Common::String &desc
Common::Serializer ser(NULL, out);
byte magic[4] = {'C', 'M', 'P', 'S'};
- ser.syncBytes(magic,4);
+ ser.syncBytes(magic, 4);
ser.syncVersion(0);
Common::String desctmp = desc;
ser.syncString(desctmp);
@@ -221,7 +221,7 @@ Common::Error ComposerEngine::saveGameState(int slot, const Common::String &desc
tmp = (*i)._duration;
ser.syncAsUint32LE(tmp);
tmp = (*i)._count;
- if(tmp !=0) {
+ if(tmp != 0) {
assert(tmp != 0);
}
uint16 tmp16 = (*i)._scriptId;
@@ -233,8 +233,8 @@ Common::Error ComposerEngine::saveGameState(int slot, const Common::String &desc
ser.syncAsUint16LE(_mouseSpriteId);
byte palbuf[256 * 3];
- _system->getPaletteManager()->grabPalette(palbuf,0,256);
- ser.syncBytes(palbuf,256 * 3);
+ _system->getPaletteManager()->grabPalette(palbuf, 0, 256);
+ ser.syncBytes(palbuf, 256 * 3);
out->finalize();
return Common::kNoError;