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authorJohannes Schickel2009-05-24 15:17:42 +0000
committerJohannes Schickel2009-05-24 15:17:42 +0000
commitb3c6751b9b7fc1401fd5e87a034cdaec92b67b20 (patch)
treeaa00dba58fb88ea2e095b886963370c7290c692b /engines/cruise/actor.cpp
parent7c1eb057146af11793c627327f3fefe309d27fbb (diff)
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Strip trailing whitespaces in the whole code base.
svn-id: r40867
Diffstat (limited to 'engines/cruise/actor.cpp')
-rw-r--r--engines/cruise/actor.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/cruise/actor.cpp b/engines/cruise/actor.cpp
index 4d68773fec..535620c7df 100644
--- a/engines/cruise/actor.cpp
+++ b/engines/cruise/actor.cpp
@@ -750,7 +750,7 @@ void processAnimation(void) {
currentActor->flag = 1;
}
- currentActor->pathId = computePathfinding(moveInfo, params.X, params.Y,
+ currentActor->pathId = computePathfinding(moveInfo, params.X, params.Y,
aniX, aniY, currentActor->stepX, currentActor->stepY, currentActor->pathId);
if (currentActor->pathId == ANIM_WAIT) {
@@ -804,7 +804,7 @@ void processAnimation(void) {
// , so 'break' statements should *not* be used at the end of case areas
switch (currentActor->phase) {
case ANIM_PHASE_STATIC_END:
- case ANIM_PHASE_STATIC:
+ case ANIM_PHASE_STATIC:
{
// In-place (on the spot) animationos