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author | Willem Jan Palenstijn | 2009-02-27 22:20:11 +0000 |
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committer | Willem Jan Palenstijn | 2009-02-27 22:20:11 +0000 |
commit | d3e60f2ae3133da09f2ac53abe2ba74ab7c49713 (patch) | |
tree | 0df3c7960177a57bbc921e980bf66a629f78b0d7 /engines/cruise/mouse.h | |
parent | de239a4bc5c6cdeb48b4fca0775dc34df787b84e (diff) | |
download | scummvm-rg350-d3e60f2ae3133da09f2ac53abe2ba74ab7c49713.tar.gz scummvm-rg350-d3e60f2ae3133da09f2ac53abe2ba74ab7c49713.tar.bz2 scummvm-rg350-d3e60f2ae3133da09f2ac53abe2ba74ab7c49713.zip |
Depend on backend timer API instead of a new mutex
This fixes a deadlock between the backend's timer mutex and
the sound callbackMutex that would occur while restoring a game.
svn-id: r38939
Diffstat (limited to 'engines/cruise/mouse.h')
0 files changed, 0 insertions, 0 deletions