aboutsummaryrefslogtreecommitdiff
path: root/engines/cryo/eden.h
diff options
context:
space:
mode:
authorStrangerke2016-12-18 14:13:36 -0800
committerEugene Sandulenko2017-01-25 22:42:14 +0100
commit75f92ae3bf758b61a370d87a9559cbeed0aa3f16 (patch)
tree6e1cfbf4dceb8b15373616f0dc06eb2821be9cec /engines/cryo/eden.h
parent348762834d380e615c33f85c4226d14399bbc8db (diff)
downloadscummvm-rg350-75f92ae3bf758b61a370d87a9559cbeed0aa3f16.tar.gz
scummvm-rg350-75f92ae3bf758b61a370d87a9559cbeed0aa3f16.tar.bz2
scummvm-rg350-75f92ae3bf758b61a370d87a9559cbeed0aa3f16.zip
CRYO: More renaming in EdenGame
Diffstat (limited to 'engines/cryo/eden.h')
-rw-r--r--engines/cryo/eden.h103
1 files changed, 52 insertions, 51 deletions
diff --git a/engines/cryo/eden.h b/engines/cryo/eden.h
index 0ffe1de1d5..8a93911d9e 100644
--- a/engines/cryo/eden.h
+++ b/engines/cryo/eden.h
@@ -526,12 +526,12 @@ private:
void PaintFaces();
void RenderCube();
- void IncAngleX(int step);
- void DecAngleX();
- void IncAngleY(int step);
- void DecAngleY();
- void IncZoom();
- void DecZoom();
+ void incAngleX(int step);
+ void decAngleX();
+ void incAngleY(int step);
+ void decAngleY();
+ void incZoom();
+ void decZoom();
cubeCursor *pc_cursor;
@@ -565,10 +565,10 @@ private:
int16 glow_w;
int16 glow_y;
int16 glow_x;
- bool needPaletteUpdate;
+ bool _paletteUpdateRequired;
bool _cursorSaved;
- bool showBlackBars;
- bool fond_saved;
+ bool _showBlackBars;
+ bool _backgroundSaved;
byte *_bankData;
color3_t pal_entry;
color_t global_palette[256]; //TODO palette_t
@@ -625,46 +625,47 @@ private:
byte *gamePhrases;
byte *gameDialogs; //TODO: rename to dialogs?
byte *gameConditions;
- byte *sal_buf; //TODO: fixme
- byte *bank_data_buf;
+ byte *_placeRawBuf; //TODO: fixme
+ byte *_bankDataBuf;
Icon *_gameIcons;
- Room *gameRooms;
+ Room *_gameRooms;
PakHeaderNode *bigfile_header;
- byte *glow_buffer;
- byte *p_mainview_buf;
- byte *p_view2_buf;
- byte *gameFont; //TODO: rename to font?
- byte *p_subtitlesview_buf;
- byte *p_underSubtitlesView_buf;
+ byte *_glowBuffer;
+ byte *p_mainview_buf;
+ byte *p_view2_buf;
+ byte *_gameFont; //TODO: rename to font?
+ byte *p_subtitlesview_buf;
+ byte *p_underSubtitlesView_buf;
global_t *p_global;
- uint16 mouse_y_center, mouse_x_center;
- bool bufferAllocationErrorFl;
- bool quit_flag2;
- bool quit_flag3;
- bool _gameStarted;
+ uint16 _mouseCenterX;
+ uint16 _mouseCenterY;
+ bool bufferAllocationErrorFl;
+ bool _quitFlag2;
+ bool _quitFlag3;
+ bool _gameStarted;
bool _soundAllocated;
- CSoundChannel *_musicChannel;
- CSoundChannel *_voiceChannel;
+ CSoundChannel *_musicChannel;
+ CSoundChannel *_voiceChannel;
soundchannel_t *_hnmSoundChannel;
- sound_t *voiceSound;
-
- View *p_view2;
- View *p_underSubtitlesView;
- View *p_subtitlesview;
- View *p_underBarsView;
- View *p_mainview;
- View *p_hnmview;
- hnm_t *_hnmContext;
+ sound_t *_voiceSound;
+
+ View *p_view2;
+ View *p_underSubtitlesView;
+ View *p_subtitlesview;
+ View *p_underBarsView;
+ View *_mainView;
+ View *_hnmView;
+ hnm_t *_hnmContext;
Common::Rect _underSubtitlesBackupRect;
Common::Rect _underSubtitlesScreenRect;
Common::Rect _underBottomBarBackupRect;
Common::Rect _underBottomBarScreenRect;
Common::Rect _underTopBarBackupRect;
Common::Rect _underTopBarScreenRect;
- int demoCurrentTicks;
- int demoStartTicks;
- int currentTime;
+ int _demoCurrentTicks;
+ int _demoStartTicks;
+ int _currentTime;
bool _doubledScreen;
int16 _cirsorPanX;
int16 _inventoryScrollDelay;
@@ -674,30 +675,30 @@ private:
Icon *_currSpot;
Icon *_currSpot2;
bool pomme_q;
- bool keybd_held;
+ bool _keyboardHeld;
bool _mouseHeld;
bool _normalCursor;
- byte *p_hnmview_buf;
- bool showVideoSubtitle;
- byte videoCanceled; //TODO: hnm_canceled
- bool specialTextMode;
- int hnm_position;
- int voiceSamplesSize; //TODO: perso vox sample data len
- int16 mus_vol_right;
- int16 mus_vol_left;
+ byte *_hnmViewBuf;
+ bool _showVideoSubtitle;
+ bool _videoCanceledFlag; //TODO: hnm_canceled
+ bool _specialTextMode;
+ int _hnmFrameNum;
+ int _voiceSamplesSize; //TODO: perso vox sample data len
+ int16 _musicRightVol;
+ int16 _musicLeftVol;
bool _animateTalking;
bool _personTalking;
byte _musicFadeFlag;
- char musicSequencePos;
- bool musicPlaying;
+ char _musicSequencePos;
+ bool _musicPlayingFlag;
- byte *mus_samples_ptr;
- byte *mus_patterns_ptr; //TODO: sndblock_t ?
+ byte *_musicSamplesPtr;
+ byte *_musicPatternsPtr; //TODO: sndblock_t ?
byte *_musSequencePtr;
- bool mus_enabled;
+ bool _musicEnabledFlag;
uint16 *pCurrentObjectLocation;
byte own_objects[128];
bool byte_31D64;