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authorLe Philousophe2019-06-23 08:58:24 +0200
committerLe Philousophe2019-07-05 07:40:29 +0200
commitc24304a78b8f04b36be28877e29135341a2953e4 (patch)
treeedaf67e53b58e4fd70ecefec3ab5ee2ec746bd15 /engines/cryomni3d/cryomni3d.h
parent2ac6d005bbbf03c2c4ab9591e6904df572af7993 (diff)
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CRYOMNI3D: Remove detection leftover and add flags
That will let us adapt from different packaging across Versailles editions.
Diffstat (limited to 'engines/cryomni3d/cryomni3d.h')
-rw-r--r--engines/cryomni3d/cryomni3d.h6
1 files changed, 5 insertions, 1 deletions
diff --git a/engines/cryomni3d/cryomni3d.h b/engines/cryomni3d/cryomni3d.h
index d1855a80e4..95f3b54efc 100644
--- a/engines/cryomni3d/cryomni3d.h
+++ b/engines/cryomni3d/cryomni3d.h
@@ -65,6 +65,11 @@ enum CryOmni3DGameType {
GType_VERSAILLES
};
+enum CryOmni3DGameFeatures {
+ GF_VERSAILLES_NUMERICFONTS = (1 << 0), // Fonts are font01.crf, ...
+ GF_VERSAILLES_AUDIOPADDING = (1 << 1), // Audio files have underscore padding before extension
+};
+
struct CryOmni3DGameDescription;
// Engine Debug Flags
@@ -93,7 +98,6 @@ public:
const CryOmni3DGameDescription *_gameDescription;
const char *getGameId() const;
uint32 getFeatures() const;
- const char *getAppName() const;
uint16 getVersion() const;
Common::Platform getPlatform() const;
uint8 getGameType() const;