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author | Iskrich | 2016-05-16 19:18:25 +0300 |
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committer | Eugene Sandulenko | 2016-08-03 23:40:36 +0200 |
commit | 2d7d95bc19288a010395421053e4f3d913154aee (patch) | |
tree | ea5e61547b2e91a5326ae6ba6eb9d06cfef14954 /engines/director/dib.cpp | |
parent | 14450b017f7d792b0bfb9e524608437b4e79eb33 (diff) | |
download | scummvm-rg350-2d7d95bc19288a010395421053e4f3d913154aee.tar.gz scummvm-rg350-2d7d95bc19288a010395421053e4f3d913154aee.tar.bz2 scummvm-rg350-2d7d95bc19288a010395421053e4f3d913154aee.zip |
DIRECTOR: Add initial for support DIB resource
Diffstat (limited to 'engines/director/dib.cpp')
-rw-r--r-- | engines/director/dib.cpp | 108 |
1 files changed, 108 insertions, 0 deletions
diff --git a/engines/director/dib.cpp b/engines/director/dib.cpp new file mode 100644 index 0000000000..3cf23d6982 --- /dev/null +++ b/engines/director/dib.cpp @@ -0,0 +1,108 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "director/dib.h" + +#include "common/stream.h" +#include "common/substream.h" +#include "common/textconsole.h" +#include "graphics/pixelformat.h" +#include "graphics/surface.h" +#include "image/codecs/codec.h" +#include "common/debug.h" + +namespace Director { + +DIBDecoder::DIBDecoder() { + _surface = 0; + _palette = 0; + _paletteColorCount = 0; + _codec = 0; +} + +DIBDecoder::~DIBDecoder() { + destroy(); +} + +void DIBDecoder::destroy() { + _surface = 0; + + delete[] _palette; + _palette = 0; + + _paletteColorCount = 0; + + delete _codec; + _codec = 0; +} + +void DIBDecoder::loadPalette(Common::SeekableReadStream &stream) { + uint16 palentries = 256; + _palette = new byte[1024]; + + uint16 size = stream.size(); + uint16 index = 0; + for (int i = 6; i < stream.size() + 6; i+=6) { + uint16 n = size - i; + if (i >= palentries) { + break; + } + stream.seek(n + 4); + _palette[index] = stream.readByte(); + ++index; + stream.seek(n + 2); + _palette[index] = stream.readByte(); + ++index; + stream.seek(n); + _palette[index] = stream.readByte(); + ++index; + _palette[index] = 0; + ++index; + } + while (index < 1024) { + _palette[index] = 0; + ++index; + } +} + +bool DIBDecoder::loadStream(Common::SeekableReadStream &stream) { + destroy(); + if (stream.readByte() != 40) + return false; + if (stream.readByte() != 0) + return false; + + stream.seek(4); + uint16 width = stream.readUint32LE(); + uint16 height = stream.readUint32LE(); + _paletteColorCount = (stream.readUint32LE() + stream.readUint32LE()) << 8; + _paletteColorCount = (_paletteColorCount == 0) ? 255: _paletteColorCount; + uint16 totalsize = 14 + stream.size() + sizeof(_palette)/sizeof(byte); + + debug("%d", _paletteColorCount); + debug("%d", width); + debug("%d", height); + debug("%d", totalsize); + return true; +} + +} // End of namespace Director |