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authorIskrich2016-05-16 19:18:25 +0300
committerEugene Sandulenko2016-08-03 23:40:36 +0200
commit2d7d95bc19288a010395421053e4f3d913154aee (patch)
treeea5e61547b2e91a5326ae6ba6eb9d06cfef14954 /engines/director/dib.h
parent14450b017f7d792b0bfb9e524608437b4e79eb33 (diff)
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DIRECTOR: Add initial for support DIB resource
Diffstat (limited to 'engines/director/dib.h')
-rw-r--r--engines/director/dib.h74
1 files changed, 74 insertions, 0 deletions
diff --git a/engines/director/dib.h b/engines/director/dib.h
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+/**
+ * @file
+ * Image decoder used in engines:
+ * - hugo
+ * - mohawk
+ * - wintermute
+ */
+
+#ifndef IMAGE_BMP_H
+#define IMAGE_BMP_H
+
+#include "common/scummsys.h"
+#include "common/str.h"
+#include "image/image_decoder.h"
+
+namespace Common {
+class SeekableReadStream;
+}
+
+namespace Graphics {
+struct Surface;
+}
+
+namespace Image {
+class Codec;
+}
+
+namespace Director {
+
+class DIBDecoder : public Image::ImageDecoder {
+public:
+ DIBDecoder();
+ virtual ~DIBDecoder();
+
+ // ImageDecoder API
+ void destroy();
+ virtual bool loadStream(Common::SeekableReadStream &stream);
+ virtual const Graphics::Surface *getSurface() const { return _surface; }
+ const byte *getPalette() const { return _palette; }
+ void loadPalette(Common::SeekableReadStream &stream);
+ uint16 getPaletteColorCount() const { return _paletteColorCount; }
+
+private:
+ Image::Codec *_codec;
+ const Graphics::Surface *_surface;
+ byte *_palette;
+ uint8 _paletteColorCount;
+};
+
+} // End of namespace Director
+
+#endif