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author | Eugene Sandulenko | 2019-12-25 14:26:11 +0100 |
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committer | Eugene Sandulenko | 2019-12-25 14:26:11 +0100 |
commit | 3f392ca564be429715db75e89803dd6aa431798e (patch) | |
tree | c54887280cd64293bdc60aad70357d2c820bd338 /engines/director/director.cpp | |
parent | 3e296bc31bc89568178cfd084ea2d4631da43449 (diff) | |
download | scummvm-rg350-3f392ca564be429715db75e89803dd6aa431798e.tar.gz scummvm-rg350-3f392ca564be429715db75e89803dd6aa431798e.tar.bz2 scummvm-rg350-3f392ca564be429715db75e89803dd6aa431798e.zip |
DIRECTOR: Loop movies by default, added 'noloop' debug flag
Diffstat (limited to 'engines/director/director.cpp')
-rw-r--r-- | engines/director/director.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/director/director.cpp b/engines/director/director.cpp index 1d3cc4c0f5..e2c1e9fdc1 100644 --- a/engines/director/director.cpp +++ b/engines/director/director.cpp @@ -51,6 +51,7 @@ DirectorEngine::DirectorEngine(OSystem *syst, const DirectorGameDescription *gam DebugMan.addDebugChannel(kDebugText, "text", "Text rendering"); DebugMan.addDebugChannel(kDebugEvents, "events", "Event processing"); DebugMan.addDebugChannel(kDebugSlow, "slow", "Slow playback"); + DebugMan.addDebugChannel(kDebugNoLoop, "noloop", "Do not loop the playback"); DebugMan.addDebugChannel(kDebugBytecode, "bytecode", "Execute Lscr bytecode"); g_director = this; |