aboutsummaryrefslogtreecommitdiff
path: root/engines/dm/champion.cpp
diff options
context:
space:
mode:
authorStrangerke2016-07-25 16:13:53 +0200
committerBendegúz Nagy2016-08-26 23:02:22 +0200
commitcdbbc15e5623f47a0e93e5d9113ac64b709cf6de (patch)
tree3b015d74c35049b19500112bcf13ba23af6cb2d2 /engines/dm/champion.cpp
parent58d82353442ff5cef4d17510a9610b87e5a0b9ee (diff)
downloadscummvm-rg350-cdbbc15e5623f47a0e93e5d9113ac64b709cf6de.tar.gz
scummvm-rg350-cdbbc15e5623f47a0e93e5d9113ac64b709cf6de.tar.bz2
scummvm-rg350-cdbbc15e5623f47a0e93e5d9113ac64b709cf6de.zip
DM: Refactor f318_dropAllObjects, f319_championKill and f323_unpoison. Rename _moveSens
Diffstat (limited to 'engines/dm/champion.cpp')
-rw-r--r--engines/dm/champion.cpp114
1 files changed, 52 insertions, 62 deletions
diff --git a/engines/dm/champion.cpp b/engines/dm/champion.cpp
index 3fdc9ec486..9b14993d8b 100644
--- a/engines/dm/champion.cpp
+++ b/engines/dm/champion.cpp
@@ -1405,16 +1405,9 @@ void ChampionMan::f320_applyAndDrawPendingDamageAndWounds() {
}
void ChampionMan::f319_championKill(uint16 champIndex) {
- uint16 L0962_ui_Multiple = 0;
-#define AL0962_ui_Cell L0962_ui_Multiple
-#define AL0962_ui_ChampionIconIndex L0962_ui_Multiple
- int16 L0963_i_AliveChampionIndex;
- Thing L0964_T_Thing;
- Champion* L0965_ps_Champion;
-
- L0965_ps_Champion = &_vm->_championMan->_gK71_champions[champIndex];
- L0965_ps_Champion->_currHealth = 0;
- setFlag(L0965_ps_Champion->_attributes, k0x1000_ChampionAttributeStatusBox);
+ Champion *curChampion = &_vm->_championMan->_gK71_champions[champIndex];
+ curChampion->_currHealth = 0;
+ setFlag(curChampion->_attributes, k0x1000_ChampionAttributeStatusBox);
if (_vm->M0_indexToOrdinal(champIndex) == _vm->_inventoryMan->_g432_inventoryChampionOrdinal) {
if (_vm->_g331_pressingEye) {
_vm->_g331_pressingEye = false;
@@ -1424,63 +1417,65 @@ void ChampionMan::f319_championKill(uint16 champIndex) {
}
_vm->_eventMan->_g587_hideMousePointerRequestCount = 1;
_vm->_eventMan->f77_hideMouse();
- } else {
- if (_vm->_g333_pressingMouth) {
- _vm->_g333_pressingMouth = false;
- _vm->_eventMan->_g597_ignoreMouseMovements = false;
- _vm->_eventMan->_g587_hideMousePointerRequestCount = 1;
- _vm->_eventMan->f77_hideMouse();
- }
+ } else if (_vm->_g333_pressingMouth) {
+ _vm->_g333_pressingMouth = false;
+ _vm->_eventMan->_g597_ignoreMouseMovements = false;
+ _vm->_eventMan->_g587_hideMousePointerRequestCount = 1;
+ _vm->_eventMan->f77_hideMouse();
}
_vm->_inventoryMan->f355_toggleInventory(k4_ChampionCloseInventory);
}
f318_dropAllObjects(champIndex);
- L0964_T_Thing = _vm->_dungeonMan->f166_getUnusedThing(k0x8000_championBones | k10_JunkThingType);
- if (L0964_T_Thing == Thing::_none) {
- } else {
- Junk* L0966_ps_Junk = (Junk*)_vm->_dungeonMan->f156_getThingData(L0964_T_Thing);
+ Thing unusedThing = _vm->_dungeonMan->f166_getUnusedThing(k0x8000_championBones | k10_JunkThingType);
+ uint16 curCell = 0;
+ if (unusedThing != Thing::_none) {
+ Junk *L0966_ps_Junk = (Junk *)_vm->_dungeonMan->f156_getThingData(unusedThing);
L0966_ps_Junk->setType(k5_JunkTypeBones);
L0966_ps_Junk->setDoNotDiscard(true);
L0966_ps_Junk->setChargeCount(champIndex);
- AL0962_ui_Cell = L0965_ps_Champion->_cell;
- _vm->_movsens->f267_getMoveResult(M15_thingWithNewCell(L0964_T_Thing, AL0962_ui_Cell), kM1_MapXNotOnASquare, 0, _vm->_dungeonMan->_g306_partyMapX, _vm->_dungeonMan->_g307_partyMapY);
- }
- L0965_ps_Champion->_symbolStep = 0;
- L0965_ps_Champion->_symbols[0] = '\0';
- L0965_ps_Champion->_dir = _vm->_dungeonMan->_g308_partyDir;
- L0965_ps_Champion->_maximumDamageReceived = 0;
- AL0962_ui_ChampionIconIndex = _vm->_championMan->M26_championIconIndex(AL0962_ui_Cell, _vm->_dungeonMan->_g308_partyDir);
- if (_vm->M0_indexToOrdinal(AL0962_ui_ChampionIconIndex) == _vm->_eventMan->_g599_useChampionIconOrdinalAsMousePointerBitmap) {
+ curCell = curChampion->_cell;
+ _vm->_moveSens->f267_getMoveResult(M15_thingWithNewCell(unusedThing, curCell), kM1_MapXNotOnASquare, 0, _vm->_dungeonMan->_g306_partyMapX, _vm->_dungeonMan->_g307_partyMapY);
+ }
+ curChampion->_symbolStep = 0;
+ curChampion->_symbols[0] = '\0';
+ curChampion->_dir = _vm->_dungeonMan->_g308_partyDir;
+ curChampion->_maximumDamageReceived = 0;
+ uint16 curChampionIconIndex = _vm->_championMan->M26_championIconIndex(curCell, _vm->_dungeonMan->_g308_partyDir);
+ if (_vm->M0_indexToOrdinal(curChampionIconIndex) == _vm->_eventMan->_g599_useChampionIconOrdinalAsMousePointerBitmap) {
_vm->_eventMan->_g598_mousePointerBitmapUpdated = true;
_vm->_eventMan->_g599_useChampionIconOrdinalAsMousePointerBitmap = _vm->M0_indexToOrdinal(kM1_ChampionNone);
warning(false, "IGNORED CODE:G0592_B_BuildMousePointerScreenAreaRequested = true");
}
- if (L0965_ps_Champion->_poisonEventCount) {
+
+ if (curChampion->_poisonEventCount)
f323_unpoison(champIndex);
- }
+
_vm->_displayMan->_g578_useByteBoxCoordinates = false;
- _vm->_displayMan->D24_fillScreenBox(g54_BoxChampionIcons[AL0962_ui_ChampionIconIndex << 2], k0_ColorBlack);
+ _vm->_displayMan->D24_fillScreenBox(g54_BoxChampionIcons[curChampionIconIndex << 2], k0_ColorBlack);
_vm->_championMan->f292_drawChampionState((ChampionIndex)champIndex);
- for (L0963_i_AliveChampionIndex = k0_ChampionFirst, L0965_ps_Champion = _vm->_championMan->_gK71_champions; L0963_i_AliveChampionIndex < _vm->_championMan->_g305_partyChampionCount; L0963_i_AliveChampionIndex++, L0965_ps_Champion++) {
- if (L0965_ps_Champion->_currHealth)
+
+ int16 aliveChampionIndex;
+ for (aliveChampionIndex = k0_ChampionFirst, curChampion = _vm->_championMan->_gK71_champions; aliveChampionIndex < _vm->_championMan->_g305_partyChampionCount; aliveChampionIndex++, curChampion++) {
+ if (curChampion->_currHealth)
break;
}
- if (L0963_i_AliveChampionIndex == _vm->_championMan->_g305_partyChampionCount) { /* BUG0_43 The game does not end if the last living champion in the party is killed while looking at a candidate champion in a portrait. The condition to end the game when the whole party is killed is not true because the code considers the candidate champion as alive (in the loop above) */
+
+ if (aliveChampionIndex == _vm->_championMan->_g305_partyChampionCount) { /* BUG0_43 The game does not end if the last living champion in the party is killed while looking at a candidate champion in a portrait. The condition to end the game when the whole party is killed is not true because the code considers the candidate champion as alive (in the loop above) */
_vm->_championMan->_g303_partyDead = true;
return;
}
- if (champIndex == _vm->_championMan->_g411_leaderIndex) {
- _vm->_eventMan->f368_commandSetLeader((ChampionIndex)L0963_i_AliveChampionIndex);
- }
- if (champIndex == _vm->_championMan->_g514_magicCasterChampionIndex) {
- _vm->_menuMan->f394_setMagicCasterAndDrawSpellArea(L0963_i_AliveChampionIndex);
- } else {
+
+ if (champIndex == _vm->_championMan->_g411_leaderIndex)
+ _vm->_eventMan->f368_commandSetLeader((ChampionIndex)aliveChampionIndex);
+
+ if (champIndex == _vm->_championMan->_g514_magicCasterChampionIndex)
+ _vm->_menuMan->f394_setMagicCasterAndDrawSpellArea(aliveChampionIndex);
+ else
_vm->_menuMan->f393_drawSpellAreaControls(_vm->_championMan->_g514_magicCasterChampionIndex);
- }
}
void ChampionMan::f318_dropAllObjects(uint16 champIndex) {
- static int16 G0057_ai_Graphic562_SlotDropOrder[30] = {
+ static const int16 slotDropOrder[30] = {
k5_ChampionSlotFeet,
k4_ChampionSlotLegs,
k9_ChampionSlotQuiverLine_2_2,
@@ -1510,31 +1505,26 @@ void ChampionMan::f318_dropAllObjects(uint16 champIndex) {
k10_ChampionSlotNeck,
k2_ChampionSlotHead,
k0_ChampionSlotReadyHand,
- k1_ChampionSlotActionHand};
-
- uint16 L0959_ui_Cell;
- Thing L0960_T_Thing;
- uint16 L0961_ui_SlotIndex;
+ k1_ChampionSlotActionHand
+ };
- L0959_ui_Cell = _vm->_championMan->_gK71_champions[champIndex]._cell;
- for (L0961_ui_SlotIndex = k0_ChampionSlotReadyHand; L0961_ui_SlotIndex < k30_ChampionSlotChest_1; L0961_ui_SlotIndex++) {
- if ((L0960_T_Thing = f300_getObjectRemovedFromSlot(champIndex, G0057_ai_Graphic562_SlotDropOrder[L0961_ui_SlotIndex])) != Thing::_none) {
- _vm->_movsens->f267_getMoveResult(M15_thingWithNewCell(L0960_T_Thing, L0959_ui_Cell), kM1_MapXNotOnASquare, 0, _vm->_dungeonMan->_g306_partyMapX, _vm->_dungeonMan->_g307_partyMapY);
+ uint16 curCell = _vm->_championMan->_gK71_champions[champIndex]._cell;
+ for (uint16 slotIndex = k0_ChampionSlotReadyHand; slotIndex < k30_ChampionSlotChest_1; slotIndex++) {
+ Thing curThing = f300_getObjectRemovedFromSlot(champIndex, slotDropOrder[slotIndex]);
+ if (curThing != Thing::_none) {
+ _vm->_moveSens->f267_getMoveResult(M15_thingWithNewCell(curThing, curCell), kM1_MapXNotOnASquare, 0, _vm->_dungeonMan->_g306_partyMapX, _vm->_dungeonMan->_g307_partyMapY);
}
}
}
void ChampionMan::f323_unpoison(int16 champIndex) {
- int16 L0982_i_EventIndex;
- TimelineEvent* L0983_ps_Event;
-
- if (champIndex == kM1_ChampionNone) {
+ if (champIndex == kM1_ChampionNone)
return;
- }
- for (L0982_i_EventIndex = 0, L0983_ps_Event = _vm->_timeline->_g370_events; L0982_i_EventIndex < _vm->_timeline->_g369_eventMaxCount; L0983_ps_Event++, L0982_i_EventIndex++) {
- if ((L0983_ps_Event->_type == k75_TMEventTypePoisonChampion) && (L0983_ps_Event->_priority == champIndex)) {
- _vm->_timeline->f237_deleteEvent(L0982_i_EventIndex);
- }
+
+ TimelineEvent *eventPtr = _vm->_timeline->_g370_events;
+ for (uint16 eventIndex = 0; eventIndex < _vm->_timeline->_g369_eventMaxCount; eventPtr++, eventIndex++) {
+ if ((eventPtr->_type == k75_TMEventTypePoisonChampion) && (eventPtr->_priority == champIndex))
+ _vm->_timeline->f237_deleteEvent(eventIndex);
}
_vm->_championMan->_gK71_champions[champIndex]._poisonEventCount = 0;
}