aboutsummaryrefslogtreecommitdiff
path: root/engines/dm
diff options
context:
space:
mode:
authorBendegúz Nagy2016-07-02 01:19:53 +0200
committerBendegúz Nagy2016-08-26 23:02:22 +0200
commitda317f14be4d2b6f1031d84b5fc7ee743998cf4c (patch)
treecb73312e11f1930c9142decf714d79741c55c98a /engines/dm
parente2300bd04c5aebe5736a5d0a431a9b85f53a9d17 (diff)
downloadscummvm-rg350-da317f14be4d2b6f1031d84b5fc7ee743998cf4c.tar.gz
scummvm-rg350-da317f14be4d2b6f1031d84b5fc7ee743998cf4c.tar.bz2
scummvm-rg350-da317f14be4d2b6f1031d84b5fc7ee743998cf4c.zip
DM: Massive renameing in gfx.cpp
Diffstat (limited to 'engines/dm')
-rw-r--r--engines/dm/champion.cpp10
-rw-r--r--engines/dm/dm.cpp2
-rw-r--r--engines/dm/gfx.cpp745
-rw-r--r--engines/dm/gfx.h4
-rw-r--r--engines/dm/inventory.cpp16
-rw-r--r--engines/dm/objectman.cpp2
-rw-r--r--engines/dm/text.cpp2
7 files changed, 348 insertions, 433 deletions
diff --git a/engines/dm/champion.cpp b/engines/dm/champion.cpp
index fb2515bd63..5f1b68c15b 100644
--- a/engines/dm/champion.cpp
+++ b/engines/dm/champion.cpp
@@ -802,7 +802,7 @@ void ChampionMan::drawChampionState(ChampionIndex champIndex) {
} else {
AL_2_nativeBitmapIndex = k33_SlotBoxNormalIndice;
}
- dispMan.blitToScreen(dispMan.getBitmap(AL_2_nativeBitmapIndex), 32, 0, 0, gBoxMouth, k12_ColorDarkestGray, gDungeonViewport);
+ dispMan.blitToScreen(dispMan.getBitmap(AL_2_nativeBitmapIndex), 32, 0, 0, gBoxMouth, k12_ColorDarkestGray, g296_DungeonViewport);
AL_2_nativeBitmapIndex = k33_SlotBoxNormalIndice;
for (int16 AL_0_statisticIndex = kChampionStatStrength; AL_0_statisticIndex <= kChampionStatAntifire; AL_0_statisticIndex++) {
if (champ->getStatistic((ChampionStatisticType)AL_0_statisticIndex, kChampionStatCurrent)
@@ -811,7 +811,7 @@ void ChampionMan::drawChampionState(ChampionIndex champIndex) {
break;
}
}
- dispMan.blitToScreen(dispMan.getBitmap(AL_2_nativeBitmapIndex), 32, 0, 0, gBoxEye, k12_ColorDarkestGray, gDungeonViewport);
+ dispMan.blitToScreen(dispMan.getBitmap(AL_2_nativeBitmapIndex), 32, 0, 0, gBoxEye, k12_ColorDarkestGray, g296_DungeonViewport);
champAttributes |= kChampionAttributeViewport;
}
}
@@ -976,7 +976,7 @@ void ChampionMan::drawSlot(uint16 champIndex, ChampionSlot slotIndex) {
if (nativeBitmapIndex != -1) {
_vm->_displayMan->_g578_useByteBoxCoordinates = false;
_vm->_displayMan->blitToScreen(_vm->_displayMan->getBitmap(nativeBitmapIndex), 32, 0, 0,
- box, k12_ColorDarkestGray, isInventoryChamp ? gDungeonViewport : gDefultViewPort);
+ box, k12_ColorDarkestGray, isInventoryChamp ? g296_DungeonViewport : gDefultViewPort);
}
_vm->_objectMan->drawIconInSlotBox(slotBoxIndex, iconIndex);
@@ -998,8 +998,8 @@ void ChampionMan::renameChampion(Champion* champ) {
box._x1 = 3;
box._x2 = box._x1 + 167;
- dispMan.clearScreenBox(k12_ColorDarkestGray, box, gDungeonViewport);
- dispMan.blitToScreen(dispMan.getBitmap(k27_PanelRenameChampionIndice), 144, 0, 0, gBoxPanel, k4_ColorCyan, gDungeonViewport);
+ dispMan.clearScreenBox(k12_ColorDarkestGray, box, g296_DungeonViewport);
+ dispMan.blitToScreen(dispMan.getBitmap(k27_PanelRenameChampionIndice), 144, 0, 0, gBoxPanel, k4_ColorCyan, g296_DungeonViewport);
textMan.printToViewport(177, 58, k13_ColorLightestGray, "_______");
textMan.printToViewport(105, 76, k13_ColorLightestGray, "___________________");
Common::Point clickPos;
diff --git a/engines/dm/dm.cpp b/engines/dm/dm.cpp
index be8da8b4b6..bf584fd6fe 100644
--- a/engines/dm/dm.cpp
+++ b/engines/dm/dm.cpp
@@ -253,7 +253,7 @@ void DMEngine::gameloop() {
if (!_inventoryMan->_inventoryChampionOrdinal && !_championMan->_partyIsSleeping) {
Box box(0, 224, 0, 126);
- _displayMan->clearScreenBox(k0_ColorBlack, box, gDungeonViewport); // dummy code
+ _displayMan->clearScreenBox(k0_ColorBlack, box, g296_DungeonViewport); // dummy code
_displayMan->drawDungeon(_dungeonMan->_currMap._partyDir, _dungeonMan->_currMap._partyPosX, _dungeonMan->_currMap._partyPosY);
}
// DUMMY CODE: next line
diff --git a/engines/dm/gfx.cpp b/engines/dm/gfx.cpp
index f6b1b0271a..35b30a3907 100644
--- a/engines/dm/gfx.cpp
+++ b/engines/dm/gfx.cpp
@@ -39,74 +39,73 @@
namespace DM {
-Frame g0164Frame_DoorFrameLeft_D3L = Frame(0, 31, 28, 70, 16, 43, 0, 0); // @ G0164_s_Graphic558_Frame_DoorFrameLeft_D3L
-Frame g0165Frame_DoorFrameRight_D3R = Frame(192, 223, 28, 70, 16, 43, 0, 0); // @ G0165_s_Graphic558_Frame_DoorFrameRight_D3R
-Frame g0166Frame_DoorFrameLeft_D3C = Frame(64, 95, 27, 70, 16, 44, 0, 0); // @ G0166_s_Graphic558_Frame_DoorFrameLeft_D3C
-Frame g0167Frame_DoorFrameRight_D3C = Frame(128, 159, 27, 70, 16, 44, 0, 0); // @ G0167_s_Graphic558_Frame_DoorFrameRight_D3C
-Frame g0168Frame_DoorFrameLeft_D2C = Frame(48, 95, 22, 86, 24, 65, 0, 0); // @ G0168_s_Graphic558_Frame_DoorFrameLeft_D2C
-Frame g0169Frame_DoorFrameRight_D2C = Frame(128, 175, 22, 86, 24, 65, 0, 0); // @ G0169_s_Graphic558_Frame_DoorFrameRight_D2C
-Frame g0170Frame_DoorFrameLeft_D1C = Frame(43, 74, 14, 107, 16, 94, 0, 0); // @ G0170_s_Graphic558_Frame_DoorFrameLeft_D1C
-Frame g0171Frame_DoorFrameRight_D1C = Frame(149, 180, 14, 107, 16, 94, 0, 0); // @ G0171_s_Graphic558_Frame_DoorFrameRight_D1C
-Frame g0172Frame_DoorFrame_D0C = Frame(96, 127, 0, 122, 16, 123, 0, 0); // @ G0172_s_Graphic558_Frame_DoorFrame_D0C
-Frame g0173Frame_DoorFrameTop_D2L = Frame(0, 59, 22, 24, 48, 3, 16, 0); // @ G0173_s_Graphic558_Frame_DoorFrameTop_D2L
-Frame g0174Frame_DoorFrameTop_D2C = Frame(64, 159, 22, 24, 48, 3, 0, 0); // @ G0174_s_Graphic558_Frame_DoorFrameTop_D2C
-Frame g0175Frame_DoorFrameTop_D2R = Frame(164, 223, 22, 24, 48, 3, 16, 0); // @ G0175_s_Graphic558_Frame_DoorFrameTop_D2R
-Frame g0176Frame_DoorFrameTop_D1L = Frame(0, 31, 14, 17, 64, 4, 16, 0); // @ G0176_s_Graphic558_Frame_DoorFrameTop_D1L
-Frame g0177Frame_DoorFrameTop_D1C = Frame(48, 175, 14, 17, 64, 4, 0, 0); // @ G0177_s_Graphic558_Frame_DoorFrameTop_D1C
-Frame g0178Frame_DoorFrameTop_D1R = Frame(192, 223, 14, 17, 64, 4, 16, 0); // @ G0178_s_Graphic558_Frame_DoorFrameTop_D1R
-Frame g0110FrameStairsUpFront_D3L = Frame(0, 79, 25, 70, 40, 46, 0, 0); // @ G0110_s_Graphic558_Frame_StairsUpFront_D3L
-Frame g0111FrameStairsUpFront_D3C = Frame(64, 159, 25, 70, 48, 46, 0, 0); // @ G0111_s_Graphic558_Frame_StairsUpFront_D3C
-Frame g0112FrameStairsUpFront_D3R = Frame(149, 223, 25, 70, 40, 46, 5, 0); // @ G0112_s_Graphic558_Frame_StairsUpFront_D3R
-Frame g0113FrameStairsUpFront_D2L = Frame(0, 63, 22, 83, 32, 62, 0, 0); // @ G0113_s_Graphic558_Frame_StairsUpFront_D2L
-Frame g0114FrameStairsUpFront_D2C = Frame(64, 159, 22, 83, 48, 62, 0, 0); // @ G0114_s_Graphic558_Frame_StairsUpFront_D2C
-Frame g0115FrameStairsUpFront_D2R = Frame(160, 223, 22, 83, 32, 62, 0, 0); // @ G0115_s_Graphic558_Frame_StairsUpFront_D2R
-Frame g0116FrameStairsUpFront_D1L = Frame(0, 31, 9, 108, 16, 100, 0, 0); // @ G0116_s_Graphic558_Frame_StairsUpFront_D1L
-Frame g0117FrameStairsUpFront_D1C = Frame(32, 191, 9, 108, 80, 100, 0, 0); // @ G0117_s_Graphic558_Frame_StairsUpFront_D1C
-Frame g0118FrameStairsUpFront_D1R = Frame(192, 223, 9, 108, 16, 100, 0, 0); // @ G0118_s_Graphic558_Frame_StairsUpFront_D1R
-Frame g0119FrameStairsUpFront_D0L = Frame(0, 31, 58, 101, 16, 44, 0, 0); // @ G0119_s_Graphic558_Frame_StairsUpFront_D0L
-Frame g0120FrameStairsUpFront_D0R = Frame(192, 223, 58, 101, 16, 44, 0, 0); // @ G0120_s_Graphic558_Frame_StairsUpFront_D0R
-Frame g0121FrameStairsDownFront_D3L = Frame(0, 79, 28, 68, 40, 41, 0, 0); // @ G0121_s_Graphic558_Frame_StairsDownFront_D3L
-Frame g0122FrameStairsDownFront_D3C = Frame(64, 159, 28, 70, 48, 43, 0, 0); // @ G0122_s_Graphic558_Frame_StairsDownFront_D3C
-Frame g0123FrameStairsDownFront_D3R = Frame(149, 223, 28, 68, 40, 41, 5, 0); // @ G0123_s_Graphic558_Frame_StairsDownFront_D3R
-Frame g0124FrameStairsDownFront_D2L = Frame(0, 63, 24, 85, 32, 62, 0, 0); // @ G0124_s_Graphic558_Frame_StairsDownFront_D2L
-Frame g0125FrameStairsDownFront_D2C = Frame(64, 159, 24, 85, 48, 62, 0, 0); // @ G0125_s_Graphic558_Frame_StairsDownFront_D2C
-Frame g0126FrameStairsDownFront_D2R = Frame(160, 223, 24, 85, 32, 62, 0, 0); // @ G0126_s_Graphic558_Frame_StairsDownFront_D2R
-Frame g0127FrameStairsDownFront_D1L = Frame(0, 31, 18, 108, 16, 91, 0, 0); // @ G0127_s_Graphic558_Frame_StairsDownFront_D1L
-Frame g0128FrameStairsDownFront_D1C = Frame(32, 191, 18, 108, 80, 91, 0, 0); // @ G0128_s_Graphic558_Frame_StairsDownFront_D1C
-Frame g0129FrameStairsDownFront_D1R = Frame(192, 223, 18, 108, 16, 91, 0, 0); // @ G0129_s_Graphic558_Frame_StairsDownFront_D1R
-Frame g0130FrameStairsDownFront_D0L = Frame(0, 31, 76, 135, 16, 60, 0, 0); // @ G0130_s_Graphic558_Frame_StairsDownFront_D0L
-Frame g0131FrameStairsDownFront_D0R = Frame(192, 223, 76, 135, 16, 60, 0, 0); // @ G0131_s_Graphic558_Frame_StairsDownFront_D0R
-Frame g0132FrameStairsSide_D2L = Frame(60, 75, 57, 61, 8, 5, 0, 0); // @ G0132_s_Graphic558_Frame_StairsSide_D2L
-Frame g0133FrameStairsSide_D2R = Frame(148, 163, 57, 61, 8, 5, 0, 0); // @ G0133_s_Graphic558_Frame_StairsSide_D2R
-Frame g0134FrameStairsUpSide_D1L = Frame(32, 63, 57, 99, 16, 43, 0, 0); // @ G0134_s_Graphic558_Frame_StairsUpSide_D1L
-Frame g0135FrameStairsUpSide_D1R = Frame(160, 191, 57, 99, 16, 43, 0, 0); // @ G0135_s_Graphic558_Frame_StairsUpSide_D1R
-Frame g0136FrameStairsDownSide_D1L = Frame(32, 63, 60, 98, 16, 39, 0, 0); // @ G0136_s_Graphic558_Frame_StairsDownSide_D1L
-Frame g0137FrameStairsDownSide_D1R = Frame(160, 191, 60, 98, 16, 39, 0, 0); // @ G0137_s_Graphic558_Frame_StairsDownSide_D1R
-Frame g0138FrameStairsSide_D0L = Frame(0, 15, 73, 85, 8, 13, 0, 0); // @ G0138_s_Graphic558_Frame_StairsSide_D0L
-Frame g0139FrameStairsSide_D0R = Frame(208, 223, 73, 85, 8, 13, 0, 0); // @ G0139_s_Graphic558_Frame_StairsSide_D0R
-Frame g0140FrameFloorPit_D3L = Frame(0, 79, 66, 73, 40, 8, 0, 0); // @ G0140_s_Graphic558_Frame_FloorPit_D3L
-Frame g0141FrameFloorPit_D3C = Frame(64, 159, 66, 73, 48, 8, 0, 0); // @ G0141_s_Graphic558_Frame_FloorPit_D3C
-Frame g0142FrameFloorPit_D3R = Frame(144, 223, 66, 73, 40, 8, 0, 0); // @ G0142_s_Graphic558_Frame_FloorPit_D3R
-Frame g0143FrameFloorPit_D2L = Frame(0, 79, 77, 88, 40, 12, 0, 0); // @ G0143_s_Graphic558_Frame_FloorPit_D2L
-Frame g0144FrameFloorPit_D2C = Frame(64, 159, 77, 88, 48, 12, 0, 0); // @ G0144_s_Graphic558_Frame_FloorPit_D2C
-Frame g0145FrameFloorPit_D2R = Frame(144, 223, 77, 88, 40, 12, 0, 0); // @ G0145_s_Graphic558_Frame_FloorPit_D2R
-Frame g0146FrameFloorPit_D1L = Frame(0, 63, 93, 116, 32, 24, 0, 0); // @ G0146_s_Graphic558_Frame_FloorPit_D1L
-Frame g0147FrameFloorPit_D1C = Frame(32, 191, 93, 116, 80, 24, 0, 0); // @ G0147_s_Graphic558_Frame_FloorPit_D1C
-Frame g0148FrameFloorPit_D1R = Frame(160, 223, 93, 116, 32, 24, 0, 0); // @ G0148_s_Graphic558_Frame_FloorPit_D1R
-Frame g0149FrameFloorPit_D0L = Frame(0, 31, 124, 135, 16, 12, 0, 0); // @ G0149_s_Graphic558_Frame_FloorPit_D0L
-Frame g0150FrameFloorPit_D0C = Frame(16, 207, 124, 135, 96, 12, 0, 0); // @ G0150_s_Graphic558_Frame_FloorPit_D0C
-Frame g0151FrameFloorPit_D0R = Frame(192, 223, 124, 135, 16, 12, 0, 0); // @ G0151_s_Graphic558_Frame_FloorPit_D0R
-Frame g0152FrameFloorPit_D2L = Frame(0, 79, 19, 23, 40, 5, 0, 0); // @ G0152_s_Graphic558_Frame_CeilingPit_D2L
-Frame g0153FrameFloorPit_D2C = Frame(64, 159, 19, 23, 48, 5, 0, 0); // @ G0153_s_Graphic558_Frame_CeilingPit_D2C
-Frame g0154FrameFloorPit_D2R = Frame(144, 223, 19, 23, 40, 5, 0, 0); // @ G0154_s_Graphic558_Frame_CeilingPit_D2R
-Frame g0155FrameFloorPit_D1L = Frame(0, 63, 8, 16, 32, 9, 0, 0); // @ G0155_s_Graphic558_Frame_CeilingPit_D1L
-Frame g0156FrameFloorPit_D1C = Frame(32, 191, 8, 16, 80, 9, 0, 0); // @ G0156_s_Graphic558_Frame_CeilingPit_D1C
-Frame g0157FrameFloorPit_D1R = Frame(160, 223, 8, 16, 32, 9, 0, 0); // @ G0157_s_Graphic558_Frame_CeilingPit_D1R
-Frame g0158FrameFloorPit_D0L = Frame(0, 15, 0, 3, 8, 4, 0, 0); // @ G0158_s_Graphic558_Frame_CeilingPit_D0L
-Frame g0159FrameFloorPit_D0C = Frame(16, 207, 0, 3, 96, 4, 0, 0); // @ G0159_s_Graphic558_Frame_CeilingPit_D0C
-Frame g0160FrameFloorPit_D0R = Frame(208, 223, 0, 3, 8, 4, 0, 0); // @ G0160_s_Graphic558_Frame_CeilingPit_D0R
-
-FieldAspect gFieldAspects[12] = { // @ G0188_as_Graphic558_FieldAspects
+Frame g164_Frame_DoorFrameLeft_D3L = Frame(0, 31, 28, 70, 16, 43, 0, 0); // @ G0164_s_Graphic558_Frame_DoorFrameLeft_D3L
+Frame g165_Frame_DoorFrameRight_D3R = Frame(192, 223, 28, 70, 16, 43, 0, 0); // @ G0165_s_Graphic558_Frame_DoorFrameRight_D3R
+Frame g166_Frame_DoorFrameLeft_D3C = Frame(64, 95, 27, 70, 16, 44, 0, 0); // @ G0166_s_Graphic558_Frame_DoorFrameLeft_D3C
+Frame g167_Frame_DoorFrameRight_D3C = Frame(128, 159, 27, 70, 16, 44, 0, 0); // @ G0167_s_Graphic558_Frame_DoorFrameRight_D3C
+Frame g168_Frame_DoorFrameLeft_D2C = Frame(48, 95, 22, 86, 24, 65, 0, 0); // @ G0168_s_Graphic558_Frame_DoorFrameLeft_D2C
+Frame g169_Frame_DoorFrameRight_D2C = Frame(128, 175, 22, 86, 24, 65, 0, 0); // @ G0169_s_Graphic558_Frame_DoorFrameRight_D2C
+Frame g170_Frame_DoorFrameLeft_D1C = Frame(43, 74, 14, 107, 16, 94, 0, 0); // @ G0170_s_Graphic558_Frame_DoorFrameLeft_D1C
+Frame g171_Frame_DoorFrameRight_D1C = Frame(149, 180, 14, 107, 16, 94, 0, 0); // @ G0171_s_Graphic558_Frame_DoorFrameRight_D1C
+Frame g172_Frame_DoorFrame_D0C = Frame(96, 127, 0, 122, 16, 123, 0, 0); // @ G0172_s_Graphic558_Frame_DoorFrame_D0C
+Frame g173_Frame_DoorFrameTop_D2L = Frame(0, 59, 22, 24, 48, 3, 16, 0); // @ G0173_s_Graphic558_Frame_DoorFrameTop_D2L
+Frame g174_Frame_DoorFrameTop_D2C = Frame(64, 159, 22, 24, 48, 3, 0, 0); // @ G0174_s_Graphic558_Frame_DoorFrameTop_D2C
+Frame g175_Frame_DoorFrameTop_D2R = Frame(164, 223, 22, 24, 48, 3, 16, 0); // @ G0175_s_Graphic558_Frame_DoorFrameTop_D2R
+Frame g176_Frame_DoorFrameTop_D1L = Frame(0, 31, 14, 17, 64, 4, 16, 0); // @ G0176_s_Graphic558_Frame_DoorFrameTop_D1L
+Frame g177_Frame_DoorFrameTop_D1C = Frame(48, 175, 14, 17, 64, 4, 0, 0); // @ G0177_s_Graphic558_Frame_DoorFrameTop_D1C
+Frame g178_Frame_DoorFrameTop_D1R = Frame(192, 223, 14, 17, 64, 4, 16, 0); // @ G0178_s_Graphic558_Frame_DoorFrameTop_D1R
+Frame g110_FrameStairsUpFront_D3L = Frame(0, 79, 25, 70, 40, 46, 0, 0); // @ G0110_s_Graphic558_Frame_StairsUpFront_D3L
+Frame g111_FrameStairsUpFront_D3C = Frame(64, 159, 25, 70, 48, 46, 0, 0); // @ G0111_s_Graphic558_Frame_StairsUpFront_D3C
+Frame g112_FrameStairsUpFront_D3R = Frame(149, 223, 25, 70, 40, 46, 5, 0); // @ G0112_s_Graphic558_Frame_StairsUpFront_D3R
+Frame g113_FrameStairsUpFront_D2L = Frame(0, 63, 22, 83, 32, 62, 0, 0); // @ G0113_s_Graphic558_Frame_StairsUpFront_D2L
+Frame g114_FrameStairsUpFront_D2C = Frame(64, 159, 22, 83, 48, 62, 0, 0); // @ G0114_s_Graphic558_Frame_StairsUpFront_D2C
+Frame g115_FrameStairsUpFront_D2R = Frame(160, 223, 22, 83, 32, 62, 0, 0); // @ G0115_s_Graphic558_Frame_StairsUpFront_D2R
+Frame g116_FrameStairsUpFront_D1L = Frame(0, 31, 9, 108, 16, 100, 0, 0); // @ G0116_s_Graphic558_Frame_StairsUpFront_D1L
+Frame g117_FrameStairsUpFront_D1C = Frame(32, 191, 9, 108, 80, 100, 0, 0); // @ G0117_s_Graphic558_Frame_StairsUpFront_D1C
+Frame g118_FrameStairsUpFront_D1R = Frame(192, 223, 9, 108, 16, 100, 0, 0); // @ G0118_s_Graphic558_Frame_StairsUpFront_D1R
+Frame g119_FrameStairsUpFront_D0L = Frame(0, 31, 58, 101, 16, 44, 0, 0); // @ G0119_s_Graphic558_Frame_StairsUpFront_D0L
+Frame g120_FrameStairsUpFront_D0R = Frame(192, 223, 58, 101, 16, 44, 0, 0); // @ G0120_s_Graphic558_Frame_StairsUpFront_D0R
+Frame g121_FrameStairsDownFront_D3L = Frame(0, 79, 28, 68, 40, 41, 0, 0); // @ G0121_s_Graphic558_Frame_StairsDownFront_D3L
+Frame g122_FrameStairsDownFront_D3C = Frame(64, 159, 28, 70, 48, 43, 0, 0); // @ G0122_s_Graphic558_Frame_StairsDownFront_D3C
+Frame g123_FrameStairsDownFront_D3R = Frame(149, 223, 28, 68, 40, 41, 5, 0); // @ G0123_s_Graphic558_Frame_StairsDownFront_D3R
+Frame g124_FrameStairsDownFront_D2L = Frame(0, 63, 24, 85, 32, 62, 0, 0); // @ G0124_s_Graphic558_Frame_StairsDownFront_D2L
+Frame g125_FrameStairsDownFront_D2C = Frame(64, 159, 24, 85, 48, 62, 0, 0); // @ G0125_s_Graphic558_Frame_StairsDownFront_D2C
+Frame g126_FrameStairsDownFront_D2R = Frame(160, 223, 24, 85, 32, 62, 0, 0); // @ G0126_s_Graphic558_Frame_StairsDownFront_D2R
+Frame g127_FrameStairsDownFront_D1L = Frame(0, 31, 18, 108, 16, 91, 0, 0); // @ G0127_s_Graphic558_Frame_StairsDownFront_D1L
+Frame g128_FrameStairsDownFront_D1C = Frame(32, 191, 18, 108, 80, 91, 0, 0); // @ G0128_s_Graphic558_Frame_StairsDownFront_D1C
+Frame g129_FrameStairsDownFront_D1R = Frame(192, 223, 18, 108, 16, 91, 0, 0); // @ G0129_s_Graphic558_Frame_StairsDownFront_D1R
+Frame g130_FrameStairsDownFront_D0L = Frame(0, 31, 76, 135, 16, 60, 0, 0); // @ G0130_s_Graphic558_Frame_StairsDownFront_D0L
+Frame g131_FrameStairsDownFront_D0R = Frame(192, 223, 76, 135, 16, 60, 0, 0); // @ G0131_s_Graphic558_Frame_StairsDownFront_D0R
+Frame g132_FrameStairsSide_D2L = Frame(60, 75, 57, 61, 8, 5, 0, 0); // @ G0132_s_Graphic558_Frame_StairsSide_D2L
+Frame g133_FrameStairsSide_D2R = Frame(148, 163, 57, 61, 8, 5, 0, 0); // @ G0133_s_Graphic558_Frame_StairsSide_D2R
+Frame g134_FrameStairsUpSide_D1L = Frame(32, 63, 57, 99, 16, 43, 0, 0); // @ G0134_s_Graphic558_Frame_StairsUpSide_D1L
+Frame g135_FrameStairsUpSide_D1R = Frame(160, 191, 57, 99, 16, 43, 0, 0); // @ G0135_s_Graphic558_Frame_StairsUpSide_D1R
+Frame g136_FrameStairsDownSide_D1L = Frame(32, 63, 60, 98, 16, 39, 0, 0); // @ G0136_s_Graphic558_Frame_StairsDownSide_D1L
+Frame g137_FrameStairsDownSide_D1R = Frame(160, 191, 60, 98, 16, 39, 0, 0); // @ G0137_s_Graphic558_Frame_StairsDownSide_D1R
+Frame g138_FrameStairsSide_D0L = Frame(0, 15, 73, 85, 8, 13, 0, 0); // @ G0138_s_Graphic558_Frame_StairsSide_D0L
+Frame g139_FrameStairsSide_D0R = Frame(208, 223, 73, 85, 8, 13, 0, 0); // @ G0139_s_Graphic558_Frame_StairsSide_D0R
+Frame g140_FrameFloorPit_D3L = Frame(0, 79, 66, 73, 40, 8, 0, 0); // @ G0140_s_Graphic558_Frame_FloorPit_D3L
+Frame g141_FrameFloorPit_D3C = Frame(64, 159, 66, 73, 48, 8, 0, 0); // @ G0141_s_Graphic558_Frame_FloorPit_D3C
+Frame g142_FrameFloorPit_D3R = Frame(144, 223, 66, 73, 40, 8, 0, 0); // @ G0142_s_Graphic558_Frame_FloorPit_D3R
+Frame g143_FrameFloorPit_D2L = Frame(0, 79, 77, 88, 40, 12, 0, 0); // @ G0143_s_Graphic558_Frame_FloorPit_D2L
+Frame g144_FrameFloorPit_D2C = Frame(64, 159, 77, 88, 48, 12, 0, 0); // @ G0144_s_Graphic558_Frame_FloorPit_D2C
+Frame g145_FrameFloorPit_D2R = Frame(144, 223, 77, 88, 40, 12, 0, 0); // @ G0145_s_Graphic558_Frame_FloorPit_D2R
+Frame g146_FrameFloorPit_D1L = Frame(0, 63, 93, 116, 32, 24, 0, 0); // @ G0146_s_Graphic558_Frame_FloorPit_D1L
+Frame g147_FrameFloorPit_D1C = Frame(32, 191, 93, 116, 80, 24, 0, 0); // @ G0147_s_Graphic558_Frame_FloorPit_D1C
+Frame g148_FrameFloorPit_D1R = Frame(160, 223, 93, 116, 32, 24, 0, 0); // @ G0148_s_Graphic558_Frame_FloorPit_D1R
+Frame g149_FrameFloorPit_D0L = Frame(0, 31, 124, 135, 16, 12, 0, 0); // @ G0149_s_Graphic558_Frame_FloorPit_D0L
+Frame g150_FrameFloorPit_D0C = Frame(16, 207, 124, 135, 96, 12, 0, 0); // @ G0150_s_Graphic558_Frame_FloorPit_D0C
+Frame g151_FrameFloorPit_D0R = Frame(192, 223, 124, 135, 16, 12, 0, 0); // @ G0151_s_Graphic558_Frame_FloorPit_D0R
+Frame g152_FrameFloorPit_D2L = Frame(0, 79, 19, 23, 40, 5, 0, 0); // @ G0152_s_Graphic558_Frame_CeilingPit_D2L
+Frame g153_FrameFloorPit_D2C = Frame(64, 159, 19, 23, 48, 5, 0, 0); // @ G0153_s_Graphic558_Frame_CeilingPit_D2C
+Frame g154_FrameFloorPit_D2R = Frame(144, 223, 19, 23, 40, 5, 0, 0); // @ G0154_s_Graphic558_Frame_CeilingPit_D2R
+Frame g155_FrameFloorPit_D1L = Frame(0, 63, 8, 16, 32, 9, 0, 0); // @ G0155_s_Graphic558_Frame_CeilingPit_D1L
+Frame g156_FrameFloorPit_D1C = Frame(32, 191, 8, 16, 80, 9, 0, 0); // @ G0156_s_Graphic558_Frame_CeilingPit_D1C
+Frame g157_FrameFloorPit_D1R = Frame(160, 223, 8, 16, 32, 9, 0, 0); // @ G0157_s_Graphic558_Frame_CeilingPit_D1R
+Frame g158_FrameFloorPit_D0L = Frame(0, 15, 0, 3, 8, 4, 0, 0); // @ G0158_s_Graphic558_Frame_CeilingPit_D0L
+Frame g159_FrameFloorPit_D0C = Frame(16, 207, 0, 3, 96, 4, 0, 0); // @ G0159_s_Graphic558_Frame_CeilingPit_D0C
+Frame g160_FrameFloorPit_D0R = Frame(208, 223, 0, 3, 8, 4, 0, 0); // @ G0160_s_Graphic558_Frame_CeilingPit_D0R
+FieldAspect g188_FieldAspects[12] = { // @ G0188_as_Graphic558_FieldAspects
/* { NativeBitmapRelativeIndex, BaseStartUnitIndex, Transparent color, Mask, ByteWidth, Height, X, BitPlaneWordCount } */
FieldAspect(0, 63, 0x8A, 0xFF, 0, 0, 0, 64), /* D3C */
FieldAspect(0, 63, 0x0A, 0x80, 48, 51, 11, 64), /* D3L */
@@ -123,7 +122,7 @@ FieldAspect gFieldAspects[12] = { // @ G0188_as_Graphic558_FieldAspects
Box g2_BoxMovementArrows = Box(224, 319, 124, 168);
-byte gPalChangeSmoke[16] = {0, 10, 20, 30, 40, 50, 120, 10, 80, 90, 100, 110, 120, 130, 140, 150}; // @ G0212_auc_Graphic558_PaletteChanges_Smoke
+byte g212_PalChangeSmoke[16] = {0, 10, 20, 30, 40, 50, 120, 10, 80, 90, 100, 110, 120, 130, 140, 150}; // @ G0212_auc_Graphic558_PaletteChanges_Smoke
ExplosionAspect g211_ExplosionAspects[k4_ExplosionAspectCount] = { // @ G0211_as_Graphic558_ExplosionAspects
/* { ByteWidth, Height } */
@@ -132,7 +131,7 @@ ExplosionAspect(64, 97), /* Spell */
ExplosionAspect(80, 91), /* Poison */
ExplosionAspect(80, 91)}; /* Death */
-#define kDerivedBitmapMaximumCount 730 // @ C730_DERIVED_BITMAP_MAXIMUM_COUNT
+#define k730_DerivedBitmapMaximumCount 730 // @ C730_DERIVED_BITMAP_MAXIMUM_COUNT
byte g215_ProjectileScales[7] = {
13, /* D4 Back */
@@ -143,112 +142,46 @@ byte g215_ProjectileScales[7] = {
28, /* D2 Front */
32}; /* D1 Back */
-enum StairFrameIndex {
- kFrameStairsUpFront_D3L = 0, // @ G0110_s_Graphic558_Frame_StairsUpFront_D3L
- kFrameStairsUpFront_D3C = 1, // @ G0111_s_Graphic558_Frame_StairsUpFront_D3C
- kFrameStairsUpFront_D3R = 2, // @ G0112_s_Graphic558_Frame_StairsUpFront_D3R
- kFrameStairsUpFront_D2L = 3, // @ G0113_s_Graphic558_Frame_StairsUpFront_D2L
- kFrameStairsUpFront_D2C = 4, // @ G0114_s_Graphic558_Frame_StairsUpFront_D2C
- kFrameStairsUpFront_D2R = 5, // @ G0115_s_Graphic558_Frame_StairsUpFront_D2R
- kFrameStairsUpFront_D1L = 6, // @ G0116_s_Graphic558_Frame_StairsUpFront_D1L
- kFrameStairsUpFront_D1C = 7, // @ G0117_s_Graphic558_Frame_StairsUpFront_D1C
- kFrameStairsUpFront_D1R = 8, // @ G0118_s_Graphic558_Frame_StairsUpFront_D1R
- kFrameStairsUpFront_D0L = 9, // @ G0119_s_Graphic558_Frame_StairsUpFront_D0L
- kFrameStairsUpFront_D0R = 10, // @ G0120_s_Graphic558_Frame_StairsUpFront_D0R
- kFrameStairsDownFront_D3L = 11, // @ G0121_s_Graphic558_Frame_StairsDownFront_D3L
- kFrameStairsDownFront_D3C = 12, // @ G0122_s_Graphic558_Frame_StairsDownFront_D3C
- kFrameStairsDownFront_D3R = 13, // @ G0123_s_Graphic558_Frame_StairsDownFront_D3R
- kFrameStairsDownFront_D2L = 14, // @ G0124_s_Graphic558_Frame_StairsDownFront_D2L
- kFrameStairsDownFront_D2C = 15, // @ G0125_s_Graphic558_Frame_StairsDownFront_D2C
- kFrameStairsDownFront_D2R = 16, // @ G0126_s_Graphic558_Frame_StairsDownFront_D2R
- kFrameStairsDownFront_D1L = 17, // @ G0127_s_Graphic558_Frame_StairsDownFront_D1L
- kFrameStairsDownFront_D1C = 18, // @ G0128_s_Graphic558_Frame_StairsDownFront_D1C
- kFrameStairsDownFront_D1R = 19, // @ G0129_s_Graphic558_Frame_StairsDownFront_D1R
- kFrameStairsDownFront_D0L = 20, // @ G0130_s_Graphic558_Frame_StairsDownFront_D0L
- kFrameStairsDownFront_D0R = 21, // @ G0131_s_Graphic558_Frame_StairsDownFront_D0R
- kFrameStairsSide_D2L = 22, // @ G0132_s_Graphic558_Frame_StairsSide_D2L
- kFrameStairsSide_D2R = 23, // @ G0133_s_Graphic558_Frame_StairsSide_D2R
- kFrameStairsUpSide_D1L = 24, // @ G0134_s_Graphic558_Frame_StairsUpSide_D1L
- kFrameStairsUpSide_D1R = 25, // @ G0135_s_Graphic558_Frame_StairsUpSide_D1R
- kFrameStairsDownSide_D1L = 26, // @ G0136_s_Graphic558_Frame_StairsDownSide_D1L
- kFrameStairsDownSide_D1R = 27, // @ G0137_s_Graphic558_Frame_StairsDownSide_D1R
- kFrameStairsSide_D0L = 28, // @ G0138_s_Graphic558_Frame_StairsSide_D0L
- kFrameStairsSide_D0R = 29 // @ G0139_s_Graphic558_Frame_StairsSide_D0R
-};
-
-Frame gStairFrames[] = {
- Frame(0, 79, 25, 70, 40, 46, 0, 0),
- Frame(64, 159, 25, 70, 48, 46, 0, 0),
- Frame(149, 223, 25, 70, 40, 46, 5, 0),
- Frame(0, 63, 22, 83, 32, 62, 0, 0),
- Frame(64, 159, 22, 83, 48, 62, 0, 0),
- Frame(160, 223, 22, 83, 32, 62, 0, 0),
- Frame(0, 31, 9, 108, 16, 100, 0, 0),
- Frame(32, 191, 9, 108, 80, 100, 0, 0),
- Frame(192, 223, 9, 108, 16, 100, 0, 0),
- Frame(0, 31, 58, 101, 16, 44, 0, 0),
- Frame(192, 223, 58, 101, 16, 44, 0, 0),
- Frame(0, 79, 28, 68, 40, 41, 0, 0),
- Frame(64, 159, 28, 70, 48, 43, 0, 0),
- Frame(149, 223, 28, 68, 40, 41, 5, 0),
- Frame(0, 63, 24, 85, 32, 62, 0, 0),
- Frame(64, 159, 24, 85, 48, 62, 0, 0),
- Frame(160, 223, 24, 85, 32, 62, 0, 0),
- Frame(0, 31, 18, 108, 16, 91, 0, 0),
- Frame(32, 191, 18, 108, 80, 91, 0, 0),
- Frame(192, 223, 18, 108, 16, 91, 0, 0),
- Frame(0, 31, 76, 135, 16, 60, 0, 0),
- Frame(192, 223, 76, 135, 16, 60, 0, 0),
- Frame(60, 75, 57, 61, 8, 5, 0, 0),
- Frame(148, 163, 57, 61, 8, 5, 0, 0),
- Frame(32, 63, 57, 99, 16, 43, 0, 0),
- Frame(160, 191, 57, 99, 16, 43, 0, 0),
- Frame(32, 63, 60, 98, 16, 39, 0, 0),
- Frame(160, 191, 60, 98, 16, 39, 0, 0),
- Frame(0, 15, 73, 85, 8, 13, 0, 0),
- Frame(208, 223, 73, 85, 8, 13, 0, 0)
-};
-
-#define kFirstWallOrn 121 // @ C121_GRAPHIC_FIRST_WALL_ORNAMENT
-#define kFirstFloorSet 75 // @ C075_GRAPHIC_FIRST_FLOOR_SET
-#define kFirstWallSet 77 // @ C077_GRAPHIC_FIRST_WALL_SET
-#define kFirstStairs 90 // @ C090_GRAPHIC_FIRST_STAIRS
-#define kFirstDoorSet 108 // @ C108_GRAPHIC_FIRST_DOOR_SET
-#define kInscriptionFont 120 // @ C120_GRAPHIC_INSCRIPTION_FONT
-#define kFirstWallOrn 121 // @ C121_GRAPHIC_FIRST_WALL_ORNAMENT
-#define kFirstFloorOrn 247 // @ C247_GRAPHIC_FIRST_FLOOR_ORNAMENT
-#define kFirstDoorOrn 303 // @ C303_GRAPHIC_FIRST_DOOR_ORNAMENT
+#define k121_FirstWallOrn 121 // @ C121_GRAPHIC_FIRST_WALL_ORNAMENT
+#define k75_FirstFloorSet 75 // @ C075_GRAPHIC_FIRST_FLOOR_SET
+#define k77_FirstWallSet 77 // @ C077_GRAPHIC_FIRST_WALL_SET
+#define k90_FirstStairs 90 // @ C090_GRAPHIC_FIRST_STAIRS
+#define k108_FirstDoorSet 108 // @ C108_GRAPHIC_FIRST_DOOR_SET
+#define k120_InscriptionFont 120 // @ C120_GRAPHIC_INSCRIPTION_FONT
+#define k121_FirstWallOrn 121 // @ C121_GRAPHIC_FIRST_WALL_ORNAMENT
+#define k247_FirstFloorOrn 247 // @ C247_GRAPHIC_FIRST_FLOOR_ORNAMENT
+#define k303_FirstDoorOrn 303 // @ C303_GRAPHIC_FIRST_DOOR_ORNAMENT
enum ViewSquare {
- kViewSquare_D4C = -3, // @ CM3_VIEW_SQUARE_D4C
- kViewSquare_D4L = -2, // @ CM2_VIEW_SQUARE_D4L
- kViewSquare_D4R = -1, // @ CM1_VIEW_SQUARE_D4R
- kViewSquare_D3C = 0, // @ C00_VIEW_SQUARE_D3C
- kViewSquare_D3L = 1, // @ C01_VIEW_SQUARE_D3L
- kViewSquare_D3R = 2, // @ C02_VIEW_SQUARE_D3R
- kViewSquare_D2C = 3, // @ C03_VIEW_SQUARE_D2C
- kViewSquare_D2L = 4, // @ C04_VIEW_SQUARE_D2L
- kViewSquare_D2R = 5, // @ C05_VIEW_SQUARE_D2R
- kViewSquare_D1C = 6, // @ C06_VIEW_SQUARE_D1C
- kViewSquare_D1L = 7, // @ C07_VIEW_SQUARE_D1L
- kViewSquare_D1R = 8, // @ C08_VIEW_SQUARE_D1R
- kViewSquare_D0C = 9, // @ C09_VIEW_SQUARE_D0C
- kViewSquare_D0L = 10, // @ C10_VIEW_SQUARE_D0L
- kViewSquare_D0R = 11, // @ C11_VIEW_SQUARE_D0R
- kViewSquare_D3C_Explosion = 3, // @ C03_VIEW_SQUARE_D3C_EXPLOSION
- kViewSquare_D3L_Explosion = 4, // @ C04_VIEW_SQUARE_D3L_EXPLOSION
- kViewSquare_D1C_Explosion = 9, // @ C09_VIEW_SQUARE_D1C_EXPLOSION
- kViewSquare_D0C_Explosion = 12 // @ C12_VIEW_SQUARE_D0C_EXPLOSION
+ kM3_ViewSquare_D4C = -3, // @ CM3_VIEW_SQUARE_D4C
+ kM2_ViewSquare_D4L = -2, // @ CM2_VIEW_SQUARE_D4L
+ kM1_ViewSquare_D4R = -1, // @ CM1_VIEW_SQUARE_D4R
+ k0_ViewSquare_D3C = 0, // @ C00_VIEW_SQUARE_D3C
+ k1_ViewSquare_D3L = 1, // @ C01_VIEW_SQUARE_D3L
+ k2_ViewSquare_D3R = 2, // @ C02_VIEW_SQUARE_D3R
+ k3_ViewSquare_D2C = 3, // @ C03_VIEW_SQUARE_D2C
+ k4_ViewSquare_D2L = 4, // @ C04_VIEW_SQUARE_D2L
+ k5_ViewSquare_D2R = 5, // @ C05_VIEW_SQUARE_D2R
+ k6_ViewSquare_D1C = 6, // @ C06_VIEW_SQUARE_D1C
+ k7_ViewSquare_D1L = 7, // @ C07_VIEW_SQUARE_D1L
+ k8_ViewSquare_D1R = 8, // @ C08_VIEW_SQUARE_D1R
+ k9_ViewSquare_D0C = 9, // @ C09_VIEW_SQUARE_D0C
+ k10_ViewSquare_D0L = 10, // @ C10_VIEW_SQUARE_D0L
+ k11_ViewSquare_D0R = 11, // @ C11_VIEW_SQUARE_D0R
+ k3_ViewSquare_D3C_Explosion = 3, // @ C03_VIEW_SQUARE_D3C_EXPLOSION
+ k4_ViewSquare_D3L_Explosion = 4, // @ C04_VIEW_SQUARE_D3L_EXPLOSION
+ k9_ViewSquare_D1C_Explosion = 9, // @ C09_VIEW_SQUARE_D1C_EXPLOSION
+ k12_ViewSquare_D0C_Explosion = 12 // @ C12_VIEW_SQUARE_D0C_EXPLOSION
};
-Frame gCeilingFrame(0, 223, 0, 28, 112, 29, 0, 0); // @ K0012_s_Frame_Ceiling
-Frame gFloorFrame(0, 223, 66, 135, 112, 70, 0, 0); // @ K0013_s_Frame_Floor
+Frame gK12_CeilingFrame(0, 223, 0, 28, 112, 29, 0, 0); // @ K0012_s_Frame_Ceiling
+Frame gK13_FloorFrame(0, 223, 66, 135, 112, 70, 0, 0); // @ K0013_s_Frame_Floor
-Frame gFrameWall_D3L2 = Frame(0, 15, 25, 73, 8, 49, 0, 0); // @ G0711_s_Graphic558_Frame_Wall_D3L2
-Frame gFrameWall_D3R2 = Frame(208, 223, 25, 73, 8, 49, 0, 0); // @ G0712_s_Graphic558_Frame_Wall_D3R2
-Frame gFrameWalls[12] = { // @ G0163_as_Graphic558_Frame_Walls
+Frame g711_FrameWall_D3L2 = Frame(0, 15, 25, 73, 8, 49, 0, 0); // @ G0711_s_Graphic558_Frame_Wall_D3L2
+Frame g712_FrameWall_D3R2 = Frame(208, 223, 25, 73, 8, 49, 0, 0); // @ G0712_s_Graphic558_Frame_Wall_D3R2
+Frame g163_FrameWalls[12] = { // @ G0163_as_Graphic558_Frame_Walls
/* { X1, X2, Y1, Y2, pixelWidth, Height, X, Y } */
Frame(74, 149, 25, 75, 64, 51, 18, 0), /* D3C */
Frame(0, 83, 25, 75, 64, 51, 32, 0), /* D3L */
@@ -264,39 +197,41 @@ Frame gFrameWalls[12] = { // @ G0163_as_Graphic558_Frame_Walls
Frame(192, 223, 0, 135, 16, 136, 0, 0)
}; /* D0R */
+
+// these denote the corresponding global in DisplayMan::_wallsetbitmaps
enum WallSetIndices {
- kDoorFrameFront = 0, // @ G0709_puc_Bitmap_WallSet_DoorFrameFront
- kDoorFrameLeft_D1C = 1, // @ G0708_puc_Bitmap_WallSet_DoorFrameLeft_D1C
- kDoorFameLeft_D2C = 2, // @ G0707_puc_Bitmap_WallSet_DoorFrameLeft_D2C
- kDoorFrameLeft_D3C = 3, // @ G0706_puc_Bitmap_WallSet_DoorFrameLeft_D3C
- kDoorFrameLeft_D3L = 4, // @ G0705_puc_Bitmap_WallSet_DoorFrameLeft_D3L
- kDoorFrameTop_D1LCR = 5, // @ G0704_puc_Bitmap_WallSet_DoorFrameTop_D1LCR
- kDoorFrameTop_D2LCR = 6, // @ G0703_puc_Bitmap_WallSet_DoorFrameTop_D2LCR
- kWall_D0R = 7, // @ G0702_puc_Bitmap_WallSet_Wall_D0R
- kWall_D0L = 8, // @ G0701_puc_Bitmap_WallSet_Wall_D0L
- kWall_D1LCR = 9, // @ G0700_puc_Bitmap_WallSet_Wall_D1LCR
- kWall_D2LCR = 10, // @ G0699_puc_Bitmap_WallSet_Wall_D2LCR
- kWall_D3LCR = 11, // @ G0698_puc_Bitmap_WallSet_Wall_D3LCR
- kWall_D3L2 = 12, // @ G0697_puc_Bitmap_WallSet_Wall_D3L2
-
- kWall_D3R2 = 13, // @ G0696_puc_Bitmap_WallSet_Wall_D3R2
- kDoorFrameRight_D1C = 14, // @ G0710_puc_Bitmap_WallSet_DoorFrameRight_D1C
-
- kWall_D0R_Flipped = 15,
- kWall_D0L_Flipped = 16,
- kWall_D1LCR_Flipped = 17,
- kWall_D2LCR_Flipped = 18,
- kWall_D3LCR_Flipped = 19,
-
- kWall_D0R_Native = 20,
- kWall_D0L_Native = 21,
- kWall_D1LCR_Native = 22,
- kWall_D2LCR_Native = 23,
- kWall_D3LCR_Native = 24
+ kG709_DoorFrameFront = 0, // @ G0709_puc_Bitmap_WallSet_DoorFrameFront
+ kG708_DoorFrameLeft_D1C = 1, // @ G0708_puc_Bitmap_WallSet_DoorFrameLeft_D1C
+ kG707_DoorFameLeft_D2C = 2, // @ G0707_puc_Bitmap_WallSet_DoorFrameLeft_D2C
+ kG706_DoorFrameLeft_D3C = 3, // @ G0706_puc_Bitmap_WallSet_DoorFrameLeft_D3C
+ kG705_DoorFrameLeft_D3L = 4, // @ G0705_puc_Bitmap_WallSet_DoorFrameLeft_D3L
+ kG704_DoorFrameTop_D1LCR = 5, // @ G0704_puc_Bitmap_WallSet_DoorFrameTop_D1LCR
+ kG703_DoorFrameTop_D2LCR = 6, // @ G0703_puc_Bitmap_WallSet_DoorFrameTop_D2LCR
+ kG702_Wall_D0R = 7, // @ G0702_puc_Bitmap_WallSet_Wall_D0R
+ kG701_Wall_D0L = 8, // @ G0701_puc_Bitmap_WallSet_Wall_D0L
+ kG700_Wall_D1LCR = 9, // @ G0700_puc_Bitmap_WallSet_Wall_D1LCR
+ kG699_Wall_D2LCR = 10, // @ G0699_puc_Bitmap_WallSet_Wall_D2LCR
+ kG698_Wall_D3LCR = 11, // @ G0698_puc_Bitmap_WallSet_Wall_D3LCR
+ kG697_Wall_D3L2 = 12, // @ G0697_puc_Bitmap_WallSet_Wall_D3L2
+
+ kG696_Wall_D3R2 = 13, // @ G0696_puc_Bitmap_WallSet_Wall_D3R2
+ kG710_DoorFrameRight_D1C = 14, // @ G0710_puc_Bitmap_WallSet_DoorFrameRight_D1C
+
+ kG94_Wall_D0R_Flipped = 15, // @ G0094_puc_Bitmap_WallD0R_Flipped
+ kG93_Wall_D0L_Flipped = 16, // @ G0093_puc_Bitmap_WallD0L_Flipped
+ kG92_Wall_D1LCR_Flipped = 17, // @ G0092_puc_Bitmap_WallD1LCR_Flipped
+ kG91_Wall_D2LCR_Flipped = 18, // @ G0091_puc_Bitmap_WallD2LCR_Flipped
+ kG90_Wall_D3LCR_Flipped = 19, // @ G0090_puc_Bitmap_WallD3LCR_Flipped
+
+ kG99_Wall_D0R_Native = 20, // @ G0099_puc_Bitmap_WallD0R_Native
+ kG98_Wall_D0L_Native = 21, // @ G0098_puc_Bitmap_WallD0L_Native
+ kG97_Wall_D1LCR_Native = 22, // @ G0097_puc_Bitmap_WallD1LCR_Native
+ kG96_Wall_D2LCR_Native = 23, // @ G0096_puc_Bitmap_WallD2LCR_Native
+ kG95_Wall_D3LCR_Native = 24 // @ G0095_puc_Bitmap_WallD3LCR_Native
};
-byte gDoorOrnCoordIndices[12] = { // @ G0196_auc_Graphic558_DoorOrnamentCoordinateSetIndices
+byte g196_DoorOrnCoordIndices[12] = { // @ G0196_auc_Graphic558_DoorOrnamentCoordinateSetIndices
0, /* Door Ornament #00 Square Grid */
1, /* Door Ornament #01 Iron Bars */
1, /* Door Ornament #02 Jewels */
@@ -310,7 +245,7 @@ byte gDoorOrnCoordIndices[12] = { // @ G0196_auc_Graphic558_DoorOrnamentCoordina
1, /* Door Ornament #10 Ra Door */
1}; /* Door Ornament #11 Iron Door Damages */
-byte gFloorOrnCoordSetIndices[9] = { // @ G0195_auc_Graphic558_FloorOrnamentCoordinateSetIndices
+byte g195_FloorOrnCoordSetIndices[9] = { // @ G0195_auc_Graphic558_FloorOrnamentCoordinateSetIndices
0, /* Floor Ornament 00 Square Grate */
0, /* Floor Ornament 01 Square Pressure Pad */
0, /* Floor Ornament 02 Moss */
@@ -321,7 +256,7 @@ byte gFloorOrnCoordSetIndices[9] = { // @ G0195_auc_Graphic558_FloorOrnamentCoor
2, /* Floor Ornament 07 Tiny Pressure Pad */
0}; /* Floor Ornament 08 Puddle */
-uint16 gWallOrnCoordSets[8][13][6] = { // @ G0205_aaauc_Graphic558_WallOrnamentCoordinateSets
+uint16 g205_WallOrnCoordSets[8][13][6] = { // @ G0205_aaauc_Graphic558_WallOrnamentCoordinateSets
/* { X1, X2, Y1, Y2, PixelWidth, Height } */
{{80, 83, 41, 45, 8 * 2, 5}, /* D3L */
{140, 143, 41, 45, 8 * 2, 5}, /* D3R */
@@ -428,7 +363,7 @@ uint16 gWallOrnCoordSets[8][13][6] = { // @ G0205_aaauc_Graphic558_WallOrnamentC
{160, 191, 9, 119, 16 * 2, 111}, /* D1R */
{32, 191, 9, 119, 80 * 2, 111}}}; /* D1C */
-byte gWallOrnCoordSetIndices[60] = { // @ G0194_auc_Graphic558_WallOrnamentCoordinateSetIndices
+byte g194_WallOrnCoordSetIndices[60] = { // @ G0194_auc_Graphic558_WallOrnamentCoordinateSetIndices
1, /* Wall Ornament 00 Unreadable Inscription */
1, /* Wall Ornament 01 Square Alcove */
1, /* Wall Ornament 02 Vi Altar */
@@ -490,7 +425,7 @@ byte gWallOrnCoordSetIndices[60] = { // @ G0194_auc_Graphic558_WallOrnamentCoord
6, /* Wall Ornament 58 Amalgam (Without Gem) */
7}; /* Wall Ornament 59 Lord Order (Outside) */
-CreatureAspect gCreatureAspects[k27_CreatureTypeCount] = { // @ G0219_as_Graphic558_CreatureAspects
+CreatureAspect g219_CreatureAspects[k27_CreatureTypeCount] = { // @ G0219_as_Graphic558_CreatureAspects
/* { FirstNativeBitmapRelativeIndex, FirstDerivedBitmapIndex, pixelWidthFront, HeightFront,
pixelWidthSide, HeightSide, pixelWidthAttack, HeightAttack, CoordinateSet / TransparentColor,
Replacement Color Set Index for color 10 / Replacement Color Set Index for color 9 } */
@@ -522,7 +457,7 @@ CreatureAspect gCreatureAspects[k27_CreatureTypeCount] = { // @ G0219_as_Graphic
CreatureAspect(85, 0, 32 , 93, 0 , 0, 0 , 0, 0x04, 0xCB), /* Creature #25 Lord Order */
CreatureAspect(86, 0, 32 , 93, 0 , 0, 0 , 0, 0x04, 0xCB)}; /* Creature #26 Grey Lord */
-ObjectAspect gObjectAspects[k85_ObjAspectCount] = { // @ G0209_as_Graphic558_ObjectAspects
+ObjectAspect g209_ObjectAspects[k85_ObjAspectCount] = { // @ G0209_as_Graphic558_ObjectAspects
/* FirstNativeBitmapRelativeIndex, FirstDerivedBitmapRelativeIndex, ByteWidth, Height, GraphicInfo, CoordinateSet */
ObjectAspect(0, 0, 24, 27, 0x11, 0),
ObjectAspect(2, 6, 24, 8, 0x00, 1),
@@ -611,7 +546,7 @@ ObjectAspect gObjectAspects[k85_ObjAspectCount] = { // @ G0209_as_Graphic558_Obj
ObjectAspect(85, 176, 32, 17, 0x00, 0)
};
-ProjectileAspect gProjectileAspect[k14_ProjectileAspectCount] = { // @ G0210_as_Graphic558_ProjectileAspects
+ProjectileAspect g210_ProjectileAspect[k14_ProjectileAspectCount] = { // @ G0210_as_Graphic558_ProjectileAspects
/* ProjectileAspect( FirstNativeBitmapRelativeIndex, FirstDerivedBitmapRelativeIndex, ByteWidth, Height, GraphicInfo ) */
ProjectileAspect(0, 0, 32, 11, 0x0011), /* Arrow */
ProjectileAspect(3, 18, 16, 11, 0x0011), /* Dagger */
@@ -653,7 +588,7 @@ uint16 g21_PalDungeonView[6][16] = { // @ G0021_aaui_Graphic562_Palette_DungeonV
0x000, 0x000, 0x000, 0x000, 0x0CC, 0x000, 0x000, 0x020, 0x400, 0x000, 0x000, 0x640, 0x000, 0x000, 0x004, 0x444
};
-CreatureReplColorSet gCreatureReplColorSets[13] = { // @ G0220_as_Graphic558_CreatureReplacementColorSets
+CreatureReplColorSet g220_CreatureReplColorSets[13] = { // @ G0220_as_Graphic558_CreatureReplacementColorSets
/* { Color, Color, Color, Color, Color, Color, D2 replacement color index (x10), D3 replacement color index (x10) } */
{0x0CA0, 0x0A80, 0x0860, 0x0640, 0x0420, 0x0200, 90, 90}, /* Atari ST: { 0x0650, 0x0540, 0x0430, 0x0320, 0x0210, 0x0100, 90, 90 }, RGB colors are different */
{0x0060, 0x0040, 0x0020, 0x0000, 0x0000, 0x0000, 0, 0}, /* Atari ST: { 0x0030, 0x0020, 0x0010, 0x0000, 0x0000, 0x0000, 0, 0 }, */
@@ -669,23 +604,23 @@ CreatureReplColorSet gCreatureReplColorSets[13] = { // @ G0220_as_Graphic558_Cre
{0x0600, 0x0400, 0x0200, 0x0000, 0x0000, 0x0000, 120, 0}, /* Atari ST: { 0x0300, 0x0200, 0x0100, 0x0000, 0x0000, 0x0000, 120, 0 }, */
{0x0C86, 0x0A64, 0x0842, 0x0620, 0x0400, 0x0200, 100, 50}}; /* Atari ST: { 0x0643, 0x0532, 0x0421, 0x0310, 0x0200, 0x0100, 100, 50 } }; */
-byte gPalChangesCreature_D3[16] = {0, 120, 10, 30, 40, 30, 0, 60, 30, 0, 0, 110, 0, 20, 0, 130}; // @ G0221_auc_Graphic558_PaletteChanges_Creature_D3
-byte gPalChangesCreature_D2[16] = {0, 10, 20, 30, 40, 30, 60, 70, 50, 0, 0, 110, 120, 130, 140, 150}; // @ G0222_auc_Graphic558_PaletteChanges_Creature_D2
+byte g221_PalChangesCreature_D3[16] = {0, 120, 10, 30, 40, 30, 0, 60, 30, 0, 0, 110, 0, 20, 0, 130}; // @ G0221_auc_Graphic558_PaletteChanges_Creature_D3
+byte g222_PalChangesCreature_D2[16] = {0, 10, 20, 30, 40, 30, 60, 70, 50, 0, 0, 110, 120, 130, 140, 150}; // @ G0222_auc_Graphic558_PaletteChanges_Creature_D2
Viewport gDefultViewPort(0, 0, 320, 200);
// TODO: I guessed the numbers
-Viewport gDungeonViewport(0, 33, 224, 126); // @ G0296_puc_Bitmap_Viewport
+Viewport g296_DungeonViewport(0, 33, 224, 126); // @ G0296_puc_Bitmap_Viewport
-byte gPalChangesNoChanges[16] = {0, 10, 20, 30, 40, 50, 60, 70, 80, 90, 100, 110, 120, 130, 140, 150}; // @ G0017_auc_Graphic562_PaletteChanges_NoChanges
+byte g17_PalChangesNoChanges[16] = {0, 10, 20, 30, 40, 50, 60, 70, 80, 90, 100, 110, 120, 130, 140, 150}; // @ G0017_auc_Graphic562_PaletteChanges_NoChanges
-byte gPalChangesFloorOrn_D3[16] = {0, 120, 10, 30, 40, 30, 0, 60, 30, 90, 100, 110, 0, 20, 140, 130}; // @ G0213_auc_Graphic558_PaletteChanges_FloorOrnament_D3
-byte gPalChangesFloorOrn_D2[16] = {0, 10, 20, 30, 40, 30, 60, 70, 50, 90, 100, 110, 120, 130, 140, 150}; // @ G0214_auc_Graphic558_PaletteChanges_FloorOrnament_D2
+byte g213_PalChangesFloorOrn_D3[16] = {0, 120, 10, 30, 40, 30, 0, 60, 30, 90, 100, 110, 0, 20, 140, 130}; // @ G0213_auc_Graphic558_PaletteChanges_FloorOrnament_D3
+byte g214_PalChangesFloorOrn_D2[16] = {0, 10, 20, 30, 40, 30, 60, 70, 50, 90, 100, 110, 120, 130, 140, 150}; // @ G0214_auc_Graphic558_PaletteChanges_FloorOrnament_D2
-int gFountainOrnIndices[k1_FountainOrnCount] = {35}; // @ G0193_ai_Graphic558_FountainOrnamentIndices
-byte gAlcoveOrnIndices[k3_AlcoveOrnCount] = { // @ G0192_auc_Graphic558_AlcoveOrnamentIndices
+int16 g193_FountainOrnIndices[k1_FountainOrnCount] = {35}; // @ G0193_ai_Graphic558_FountainOrnamentIndices
+byte g192_AlcoveOrnIndices[k3_AlcoveOrnCount] = { // @ G0192_auc_Graphic558_AlcoveOrnamentIndices
1, /* Square Alcove */
2, /* Vi Altar */
3}; /* Arched Alcove */
@@ -751,14 +686,14 @@ DisplayMan::~DisplayMan() {
delete[] _bitmaps[0];
delete[] _bitmaps;
}
- delete[] _wallSetBitMaps[kWall_D3R2]; // copy of another bitmap, but flipped
- delete[] _wallSetBitMaps[kDoorFrameRight_D1C]; // copy of another bitmap, but flipped
- for (uint16 i = kWall_D0L_Flipped; i <= kWall_D3LCR_Flipped; ++i)
+ delete[] _wallSetBitMaps[kG696_Wall_D3R2]; // copy of another bitmap, but flipped
+ delete[] _wallSetBitMaps[kG710_DoorFrameRight_D1C]; // copy of another bitmap, but flipped
+ for (uint16 i = kG93_Wall_D0L_Flipped; i <= kG90_Wall_D3LCR_Flipped; ++i)
delete[] _wallSetBitMaps[i];
delete[] _g639_derivedBitmapByteCount;
if (_g638_derivedBitmaps) {
- for (uint16 i = 0; i < kDerivedBitmapMaximumCount; ++i)
+ for (uint16 i = 0; i < k730_DerivedBitmapMaximumCount; ++i)
delete[] _g638_derivedBitmaps;
delete[] _g638_derivedBitmaps;
}
@@ -802,10 +737,10 @@ void DisplayMan::loadGraphics() {
if (!_g639_derivedBitmapByteCount)
- _g639_derivedBitmapByteCount = new uint16[kDerivedBitmapMaximumCount];
+ _g639_derivedBitmapByteCount = new uint16[k730_DerivedBitmapMaximumCount];
if (!_g638_derivedBitmaps) {
- _g638_derivedBitmaps = new byte*[kDerivedBitmapMaximumCount];
- for (uint16 i = 0; i < kDerivedBitmapMaximumCount; ++i)
+ _g638_derivedBitmaps = new byte*[k730_DerivedBitmapMaximumCount];
+ for (uint16 i = 0; i < k730_DerivedBitmapMaximumCount; ++i)
_g638_derivedBitmaps[i] = nullptr;
}
@@ -825,7 +760,7 @@ void DisplayMan::loadGraphics() {
_g102_currMapFloorOrnInfo[k15_FloorOrnFootprints][k0_NativeBitmapIndex] = k241_FloorOrn_15_D3L_footprints;
_g102_currMapFloorOrnInfo[k15_FloorOrnFootprints][k1_CoordinateSet] = 1;
- ObjectAspect *objectAspect = gObjectAspects;
+ ObjectAspect *objectAspect = g209_ObjectAspects;
int16 derivedBitmapIndex;
for (int16 objectAspectIndex = 0; objectAspectIndex < k85_ObjAspectCount; ++objectAspectIndex, ++objectAspect) {
derivedBitmapIndex = k104_DerivedBitmapFirstObject + objectAspect->_firstDerivedBitmapRelativeIndex;
@@ -847,7 +782,7 @@ void DisplayMan::loadGraphics() {
}
}
- ProjectileAspect *projectileAspect = gProjectileAspect;
+ ProjectileAspect *projectileAspect = g210_ProjectileAspect;
for (int16 projectileAspectIndex = 0; projectileAspectIndex < k14_ProjectileAspectCount; projectileAspectIndex++, projectileAspect++) {
if (!getFlag(projectileAspect->_graphicInfo, k0x0100_ProjectileScaleWithKineticEnergyMask)) {
@@ -868,9 +803,9 @@ void DisplayMan::loadGraphics() {
}
}
- _g75_palChangesProjectile[0] = gPalChangesFloorOrn_D3;
- _g75_palChangesProjectile[1] = gPalChangesFloorOrn_D2;
- _g75_palChangesProjectile[2] = _g75_palChangesProjectile[3] = gPalChangesNoChanges;
+ _g75_palChangesProjectile[0] = g213_PalChangesFloorOrn_D3;
+ _g75_palChangesProjectile[1] = g214_PalChangesFloorOrn_D2;
+ _g75_palChangesProjectile[2] = _g75_palChangesProjectile[3] = g17_PalChangesNoChanges;
derivedBitmapIndex = k438_DerivedBitmapFirstExplosion;
ExplosionAspect *expAsp = g211_ExplosionAspects;
@@ -886,7 +821,7 @@ void DisplayMan::loadGraphics() {
derivedBitmapIndex = k495_DerivedBitmapFirstCreature;
CreatureAspect *creatureAsp;
for (int16 creatureIndex = 0; creatureIndex < k27_CreatureTypeCount; creatureIndex++) {
- creatureAsp = &gCreatureAspects[creatureIndex];
+ creatureAsp = &g219_CreatureAspects[creatureIndex];
int16 creatureGraphicInfo = gCreatureInfo[creatureIndex]._graphicInfo;
creatureAsp->_firstDerivedBitmapIndex = derivedBitmapIndex;
@@ -1097,7 +1032,7 @@ byte* DisplayMan::getExplosionBitmap(uint16 explosionAspIndex, uint16 scale, int
byte *nativeBitmap = getBitmap(MIN(explosionAspIndex, (uint16)k2_ExplosionAspectPoison) + k348_FirstExplosionGraphicIndice);
bitmap = getDerivedBitmap(derBitmapIndex);
blitToBitmapShrinkWithPalChange(nativeBitmap, explAsp->_pixelWidth, explAsp->_height, bitmap, pixelWidth, height,
- (explosionAspIndex == k3_ExplosionAspectSmoke) ? gPalChangeSmoke : gPalChangesNoChanges);
+ (explosionAspIndex == k3_ExplosionAspectSmoke) ? g212_PalChangeSmoke : g17_PalChangesNoChanges);
warning("IGNORED CODE: F0493_CACHE_AddDerivedBitmap");
}
@@ -1129,12 +1064,12 @@ uint16 DisplayMan::getHeight(uint16 index) {
void DisplayMan::drawWallSetBitmapWithoutTransparency(byte *bitmap, Frame &f) {
if (f._srcWidth)
- blitToScreen(bitmap, f._srcWidth, f._srcX, f._srcY, f._box, k255_ColorNoTransparency, gDungeonViewport);
+ blitToScreen(bitmap, f._srcWidth, f._srcX, f._srcY, f._box, k255_ColorNoTransparency, g296_DungeonViewport);
}
void DisplayMan::drawWallSetBitmap(byte *bitmap, Frame &f) {
if (f._srcWidth)
- blitToScreen(bitmap, f._srcWidth, f._srcX, f._srcY, f._box, k10_ColorFlesh, gDungeonViewport);
+ blitToScreen(bitmap, f._srcWidth, f._srcX, f._srcY, f._box, k10_ColorFlesh, g296_DungeonViewport);
}
@@ -1147,12 +1082,12 @@ void DisplayMan::drawSquareD3L(direction dir, int16 posX, int16 posY) {
switch (squareAspect[kElemAspect]) {
case kStairsFrontElemType:
if (squareAspect[kStairsUpAspect])
- drawFloorPitOrStairsBitmap(_g675_stairsNativeBitmapIndex_Up_Front_D3L, gStairFrames[kFrameStairsUpFront_D3L]);
+ drawFloorPitOrStairsBitmap(_g675_stairsNativeBitmapIndex_Up_Front_D3L, g110_FrameStairsUpFront_D3L);
else
- drawFloorPitOrStairsBitmap(_g682_stairsNativeBitmapIndex_Down_Front_D3L, gStairFrames[kFrameStairsDownFront_D3L]);
+ drawFloorPitOrStairsBitmap(_g682_stairsNativeBitmapIndex_Down_Front_D3L, g121_FrameStairsDownFront_D3L);
goto T0116015_redEagle;
case kWallElemType:
- drawWallSetBitmap(_wallSetBitMaps[kWall_D3LCR], gFrameWalls[kViewSquare_D3L]);
+ drawWallSetBitmap(_wallSetBitMaps[kG698_Wall_D3LCR], g163_FrameWalls[k1_ViewSquare_D3L]);
isDrawnWallOrnAnAlcove(squareAspect[kRightWallOrnOrdAspect], k0_ViewWall_D3L_RIGHT);
if (isDrawnWallOrnAnAlcove(squareAspect[kFrontWallOrnOrdAspect], k2_ViewWall_D3L_FRONT)) {
order = k0x0000_CellOrder_Alcove;
@@ -1165,14 +1100,14 @@ void DisplayMan::drawSquareD3L(direction dir, int16 posX, int16 posY) {
goto T0116016_blueToad;
case kElementTypeDoorFront:
warning("MISSING CODE: F0108_DUNGEONVIEW_DrawFloorOrnament");
- cthulhu(Thing(squareAspect[kFirstGroupOrObjectAspect]), dir, posX, posY, kViewSquare_D3L, k0x0218_CellOrder_DoorPass1_BackLeft_BackRight);
- drawWallSetBitmap(_wallSetBitMaps[kDoorFrameLeft_D3L], g0164Frame_DoorFrameLeft_D3L);
+ cthulhu(Thing(squareAspect[kFirstGroupOrObjectAspect]), dir, posX, posY, k1_ViewSquare_D3L, k0x0218_CellOrder_DoorPass1_BackLeft_BackRight);
+ drawWallSetBitmap(_wallSetBitMaps[kG705_DoorFrameLeft_D3L], g164_Frame_DoorFrameLeft_D3L);
warning("MISSING CODE: F0111_DUNGEONVIEW_DrawDoor");
order = k0x0349_CellOrder_DoorPass2_FrontLeft_FrontRight;
goto T0116017_orangeElk;
case kElementTypePit:
if (!squareAspect[kPitInvisibleAspect]) {
- drawFloorPitOrStairsBitmap(k49_FloorPit_D3L_GraphicIndice, g0140FrameFloorPit_D3L);
+ drawFloorPitOrStairsBitmap(k49_FloorPit_D3L_GraphicIndice, g140_FrameFloorPit_D3L);
}
case kElementTypeTeleporter:
case kElementTypeCorridor:
@@ -1181,10 +1116,10 @@ T0116015_redEagle:
T0116016_blueToad:
warning("MISSING CODE: F0108_DUNGEONVIEW_DrawFloorOrnament");
T0116017_orangeElk:
- cthulhu(Thing(squareAspect[kFirstGroupOrObjectAspect]), dir, posX, posY, kViewSquare_D3L, order);
+ cthulhu(Thing(squareAspect[kFirstGroupOrObjectAspect]), dir, posX, posY, k1_ViewSquare_D3L, order);
}
if ((squareAspect[kElemAspect] == kElementTypeTeleporter) && squareAspect[kTeleporterVisibleAspect]) {
- drawField(&gFieldAspects[kViewSquare_D3L], gFrameWalls[kViewSquare_D3L]._box);
+ drawField(&g188_FieldAspects[k1_ViewSquare_D3L], g163_FrameWalls[k1_ViewSquare_D3L]._box);
}
}
@@ -1198,13 +1133,13 @@ void DisplayMan::drawSquareD3R(direction dir, int16 posX, int16 posY) {
switch (squareAspect[kElemAspect]) {
case kElementTypeStaisFront:
if (squareAspect[kStairsUpAspect]) {
- drawFloorPitOrStairsBitmapFlippedHorizontally(_g675_stairsNativeBitmapIndex_Up_Front_D3L, g0112FrameStairsUpFront_D3R);
+ drawFloorPitOrStairsBitmapFlippedHorizontally(_g675_stairsNativeBitmapIndex_Up_Front_D3L, g112_FrameStairsUpFront_D3R);
} else {
- drawFloorPitOrStairsBitmapFlippedHorizontally(_g682_stairsNativeBitmapIndex_Down_Front_D3L, g0123FrameStairsDownFront_D3R);
+ drawFloorPitOrStairsBitmapFlippedHorizontally(_g682_stairsNativeBitmapIndex_Down_Front_D3L, g123_FrameStairsDownFront_D3R);
}
goto T0117016;
case kElementTypeWall:
- drawWallSetBitmap(_wallSetBitMaps[kWall_D3LCR], gFrameWalls[kViewSquare_D3R]);
+ drawWallSetBitmap(_wallSetBitMaps[kG698_Wall_D3LCR], g163_FrameWalls[k2_ViewSquare_D3R]);
isDrawnWallOrnAnAlcove(squareAspect[kLeftWallOrnOrdAspect], k1_ViewWall_D3R_LEFT);
if (isDrawnWallOrnAnAlcove(squareAspect[kFrontWallOrnOrdAspect], k4_ViewWall_D3R_FRONT)) {
order = k0x0000_CellOrder_Alcove;
@@ -1217,8 +1152,8 @@ void DisplayMan::drawSquareD3R(direction dir, int16 posX, int16 posY) {
goto T0117017;
case kElementTypeDoorFront:
warning("MISSING CODE: F0108_DUNGEONVIEW_DrawFloorOrnament");
- cthulhu(Thing(squareAspect[kFirstGroupOrObjectAspect]), dir, posX, posY, kViewSquare_D3R, k0x0128_CellOrder_DoorPass1_BackRight_BackLeft);
- memcpy(_g74_tmpBitmap, _wallSetBitMaps[kDoorFrameLeft_D3L], 32 * 44);
+ cthulhu(Thing(squareAspect[kFirstGroupOrObjectAspect]), dir, posX, posY, k2_ViewSquare_D3R, k0x0128_CellOrder_DoorPass1_BackRight_BackLeft);
+ memcpy(_g74_tmpBitmap, _wallSetBitMaps[kG705_DoorFrameLeft_D3L], 32 * 44);
warning("MISSING CODE: F0103_DUNGEONVIEW_DrawDoorFrameBitmapFlippedHorizontally");
if (((Door*)_vm->_dungeonMan->_dunData._thingsData[kDoorThingType])[squareAspect[kDoorThingIndexAspect]].hasButton()) {
warning("MISSING CODE: F0110_DUNGEONVIEW_DrawDoorButton");
@@ -1228,7 +1163,7 @@ void DisplayMan::drawSquareD3R(direction dir, int16 posX, int16 posY) {
goto T0117018;
case kElementTypePit:
if (!squareAspect[kPitInvisibleAspect]) {
- drawFloorPitOrStairsBitmapFlippedHorizontally(k49_FloorPit_D3L_GraphicIndice, g0142FrameFloorPit_D3R);
+ drawFloorPitOrStairsBitmapFlippedHorizontally(k49_FloorPit_D3L_GraphicIndice, g142_FrameFloorPit_D3R);
}
case kElementTypeTeleporter:
case kElementTypeCorridor:
@@ -1237,10 +1172,10 @@ T0117016:
T0117017:
warning("MISSING CODE: F0108_DUNGEONVIEW_DrawFloorOrnament");
T0117018:
- cthulhu(Thing(squareAspect[kFirstGroupOrObjectAspect]), dir, posX, posY, kViewSquare_D3R, order);
+ cthulhu(Thing(squareAspect[kFirstGroupOrObjectAspect]), dir, posX, posY, k2_ViewSquare_D3R, order);
}
if ((squareAspect[kElemAspect] == kElementTypeTeleporter) && squareAspect[kTeleporterVisibleAspect]) {
- drawField(&gFieldAspects[kViewSquare_D3R], gFrameWalls[kViewSquare_D3R]._box);
+ drawField(&g188_FieldAspects[k2_ViewSquare_D3R], g163_FrameWalls[k2_ViewSquare_D3R]._box);
}
}
@@ -1250,12 +1185,12 @@ void DisplayMan::drawSquareD3C(direction dir, int16 posX, int16 posY) {
switch (squareAspect[0]) {
case kStairsFrontElemType:
if (squareAspect[kStairsUpAspect])
- drawFloorPitOrStairsBitmap(_g676_stairsNativeBitmapIndex_Up_Front_D3C, gStairFrames[kFrameStairsUpFront_D3C]);
+ drawFloorPitOrStairsBitmap(_g676_stairsNativeBitmapIndex_Up_Front_D3C, g111_FrameStairsUpFront_D3C);
else
- drawFloorPitOrStairsBitmap(_g683_stairsNativeBitmapIndex_Down_Front_D3C, gStairFrames[kFrameStairsDownFront_D3C]);
+ drawFloorPitOrStairsBitmap(_g683_stairsNativeBitmapIndex_Down_Front_D3C, g122_FrameStairsDownFront_D3C);
break;
case kWallElemType:
- drawWallSetBitmapWithoutTransparency(_wallSetBitMaps[kWall_D3LCR], gFrameWalls[kViewSquare_D3C]);
+ drawWallSetBitmapWithoutTransparency(_wallSetBitMaps[kG698_Wall_D3LCR], g163_FrameWalls[k0_ViewSquare_D3C]);
if (isDrawnWallOrnAnAlcove(squareAspect[kFrontWallOrnOrdAspect], k3_ViewWall_D3C_FRONT)) {
//... missing code
}
@@ -1270,19 +1205,19 @@ void DisplayMan::drawSquareD2L(direction dir, int16 posX, int16 posY) {
switch (squareAspect[0]) {
case kStairsFrontElemType:
if (squareAspect[kStairsUpAspect])
- drawFloorPitOrStairsBitmap(_g677_stairsNativeBitmapIndex_Up_Front_D2L, gStairFrames[kFrameStairsUpFront_D2L]);
+ drawFloorPitOrStairsBitmap(_g677_stairsNativeBitmapIndex_Up_Front_D2L, g113_FrameStairsUpFront_D2L);
else
- drawFloorPitOrStairsBitmap(_g684_stairsNativeBitmapIndex_Down_Front_D2L, gStairFrames[kFrameStairsDownFront_D2L]);
+ drawFloorPitOrStairsBitmap(_g684_stairsNativeBitmapIndex_Down_Front_D2L, g124_FrameStairsDownFront_D2L);
break;
case kWallElemType:
- drawWallSetBitmap(_wallSetBitMaps[kWall_D2LCR], gFrameWalls[kViewSquare_D2L]);
+ drawWallSetBitmap(_wallSetBitMaps[kG699_Wall_D2LCR], g163_FrameWalls[k4_ViewSquare_D2L]);
isDrawnWallOrnAnAlcove(squareAspect[kRightWallOrnOrdAspect], k5_ViewWall_D2L_RIGHT);
if (isDrawnWallOrnAnAlcove(squareAspect[kFrontWallOrnOrdAspect], k7_ViewWall_D2L_FRONT)) {
// ... missing code
}
break;
case kStairsSideElemType:
- drawFloorPitOrStairsBitmap(_g689_stairsNativeBitmapIndex_Side_D2L, gStairFrames[kFrameStairsSide_D2L]);
+ drawFloorPitOrStairsBitmap(_g689_stairsNativeBitmapIndex_Side_D2L, g132_FrameStairsSide_D2L);
break;
default:
break;
@@ -1294,19 +1229,19 @@ void DisplayMan::drawSquareD2R(direction dir, int16 posX, int16 posY) {
switch (squareAspect[0]) {
case kStairsFrontElemType:
if (squareAspect[kStairsUpAspect])
- drawFloorPitOrStairsBitmapFlippedHorizontally(_g677_stairsNativeBitmapIndex_Up_Front_D2L, gStairFrames[kFrameStairsUpFront_D2R]);
+ drawFloorPitOrStairsBitmapFlippedHorizontally(_g677_stairsNativeBitmapIndex_Up_Front_D2L, g115_FrameStairsUpFront_D2R);
else
- drawFloorPitOrStairsBitmapFlippedHorizontally(_g684_stairsNativeBitmapIndex_Down_Front_D2L, gStairFrames[kFrameStairsDownFront_D2R]);
+ drawFloorPitOrStairsBitmapFlippedHorizontally(_g684_stairsNativeBitmapIndex_Down_Front_D2L, g126_FrameStairsDownFront_D2R);
break;
case kWallElemType:
- drawWallSetBitmap(_wallSetBitMaps[kWall_D2LCR], gFrameWalls[kViewSquare_D2R]);
+ drawWallSetBitmap(_wallSetBitMaps[kG699_Wall_D2LCR], g163_FrameWalls[k5_ViewSquare_D2R]);
isDrawnWallOrnAnAlcove(squareAspect[kLeftWallOrnOrdAspect], k6_ViewWall_D2R_LEFT);
if (isDrawnWallOrnAnAlcove(squareAspect[kFrontWallOrnOrdAspect], k9_ViewWall_D2R_FRONT)) {
// ... missing code
}
break;
case kStairsSideElemType:
- drawFloorPitOrStairsBitmapFlippedHorizontally(_g689_stairsNativeBitmapIndex_Side_D2L, gStairFrames[kFrameStairsSide_D2R]);
+ drawFloorPitOrStairsBitmapFlippedHorizontally(_g689_stairsNativeBitmapIndex_Side_D2L, g133_FrameStairsSide_D2R);
break;
default:
break;
@@ -1318,12 +1253,12 @@ void DisplayMan::drawSquareD2C(direction dir, int16 posX, int16 posY) {
switch (squareAspect[0]) {
case kStairsFrontElemType:
if (squareAspect[kStairsUpAspect])
- drawFloorPitOrStairsBitmap(_g678_stairsNativeBitmapIndex_Up_Front_D2C, gStairFrames[kFrameStairsUpFront_D2C]);
+ drawFloorPitOrStairsBitmap(_g678_stairsNativeBitmapIndex_Up_Front_D2C, g114_FrameStairsUpFront_D2C);
else
- drawFloorPitOrStairsBitmap(_g685_stairsNativeBitmapIndex_Down_Front_D2C, gStairFrames[kFrameStairsDownFront_D2C]);
+ drawFloorPitOrStairsBitmap(_g685_stairsNativeBitmapIndex_Down_Front_D2C, g125_FrameStairsDownFront_D2C);
break;
case kWallElemType:
- drawWallSetBitmapWithoutTransparency(_wallSetBitMaps[kWall_D2LCR], gFrameWalls[kViewSquare_D2C]);
+ drawWallSetBitmapWithoutTransparency(_wallSetBitMaps[kG699_Wall_D2LCR], g163_FrameWalls[k3_ViewSquare_D2C]);
if (isDrawnWallOrnAnAlcove(squareAspect[kFrontWallOrnOrdAspect], k8_ViewWall_D2C_FRONT)) {
// ... missing code
}
@@ -1338,19 +1273,19 @@ void DisplayMan::drawSquareD1L(direction dir, int16 posX, int16 posY) {
switch (squareAspect[0]) {
case kStairsFrontElemType:
if (squareAspect[kStairsUpAspect])
- drawFloorPitOrStairsBitmap(_g679_stairsNativeBitmapIndex_Up_Front_D1L, gStairFrames[kFrameStairsUpFront_D1L]);
+ drawFloorPitOrStairsBitmap(_g679_stairsNativeBitmapIndex_Up_Front_D1L, g116_FrameStairsUpFront_D1L);
else
- drawFloorPitOrStairsBitmap(_g686_stairsNativeBitmapIndex_Down_Front_D1L, gStairFrames[kFrameStairsDownFront_D1L]);
+ drawFloorPitOrStairsBitmap(_g686_stairsNativeBitmapIndex_Down_Front_D1L, g127_FrameStairsDownFront_D1L);
break;
case kWallElemType:
- drawWallSetBitmap(_wallSetBitMaps[kWall_D1LCR], gFrameWalls[kViewSquare_D1L]);
+ drawWallSetBitmap(_wallSetBitMaps[kG700_Wall_D1LCR], g163_FrameWalls[k7_ViewSquare_D1L]);
isDrawnWallOrnAnAlcove(squareAspect[kRightWallOrnOrdAspect], k10_ViewWall_D1L_RIGHT);
break;
case kStairsSideElemType:
if (squareAspect[kStairsUpAspect])
- drawFloorPitOrStairsBitmap(_g690_stairsNativeBitmapIndex_Up_Side_D1L, gStairFrames[kFrameStairsUpSide_D1L]);
+ drawFloorPitOrStairsBitmap(_g690_stairsNativeBitmapIndex_Up_Side_D1L, g134_FrameStairsUpSide_D1L);
else
- drawFloorPitOrStairsBitmap(_g691_stairsNativeBitmapIndex_Down_Side_D1L, gStairFrames[kFrameStairsDownSide_D1L]);
+ drawFloorPitOrStairsBitmap(_g691_stairsNativeBitmapIndex_Down_Side_D1L, g136_FrameStairsDownSide_D1L);
break;
default:
break;
@@ -1362,19 +1297,19 @@ void DisplayMan::drawSquareD1R(direction dir, int16 posX, int16 posY) {
switch (squareAspect[0]) {
case kStairsFrontElemType:
if (squareAspect[kStairsUpAspect])
- drawFloorPitOrStairsBitmapFlippedHorizontally(_g679_stairsNativeBitmapIndex_Up_Front_D1L, gStairFrames[kFrameStairsUpFront_D1R]);
+ drawFloorPitOrStairsBitmapFlippedHorizontally(_g679_stairsNativeBitmapIndex_Up_Front_D1L, g118_FrameStairsUpFront_D1R);
else
- drawFloorPitOrStairsBitmapFlippedHorizontally(_g686_stairsNativeBitmapIndex_Down_Front_D1L, gStairFrames[kFrameStairsDownFront_D1R]);
+ drawFloorPitOrStairsBitmapFlippedHorizontally(_g686_stairsNativeBitmapIndex_Down_Front_D1L, g129_FrameStairsDownFront_D1R);
break;
case kWallElemType:
- drawWallSetBitmap(_wallSetBitMaps[kWall_D1LCR], gFrameWalls[kViewSquare_D1R]);
+ drawWallSetBitmap(_wallSetBitMaps[kG700_Wall_D1LCR], g163_FrameWalls[k8_ViewSquare_D1R]);
isDrawnWallOrnAnAlcove(squareAspect[kLeftWallOrnOrdAspect], k11_ViewWall_D1R_LEFT);
break;
case kStairsSideElemType:
if (squareAspect[kStairsUpAspect])
- drawFloorPitOrStairsBitmapFlippedHorizontally(_g690_stairsNativeBitmapIndex_Up_Side_D1L, gStairFrames[kFrameStairsUpSide_D1R]);
+ drawFloorPitOrStairsBitmapFlippedHorizontally(_g690_stairsNativeBitmapIndex_Up_Side_D1L, g135_FrameStairsUpSide_D1R);
else
- drawFloorPitOrStairsBitmapFlippedHorizontally(_g691_stairsNativeBitmapIndex_Down_Side_D1L, gStairFrames[kFrameStairsDownSide_D1R]);
+ drawFloorPitOrStairsBitmapFlippedHorizontally(_g691_stairsNativeBitmapIndex_Down_Side_D1L, g137_FrameStairsDownSide_D1R);
break;
default:
break;
@@ -1386,15 +1321,15 @@ void DisplayMan::drawSquareD1C(direction dir, int16 posX, int16 posY) {
switch (squareAspect[0]) {
case kStairsFrontElemType:
if (squareAspect[kStairsUpAspect])
- drawFloorPitOrStairsBitmap(_g680_stairsNativeBitmapIndex_Up_Front_D1C, gStairFrames[kFrameStairsUpFront_D1C]);
+ drawFloorPitOrStairsBitmap(_g680_stairsNativeBitmapIndex_Up_Front_D1C, g117_FrameStairsUpFront_D1C);
else
- drawFloorPitOrStairsBitmap(_g687_stairsNativeBitmapIndex_Down_Front_D1C, gStairFrames[kFrameStairsDownFront_D1C]);
+ drawFloorPitOrStairsBitmap(_g687_stairsNativeBitmapIndex_Down_Front_D1C, g128_FrameStairsDownFront_D1C);
break;
case kWallElemType:
_vm->_dungeonMan->_isFacingAlcove = false;
_vm->_dungeonMan->_isFacingViAltar = false;
_vm->_dungeonMan->_isFacingFountain = false;
- drawWallSetBitmapWithoutTransparency(_wallSetBitMaps[kWall_D1LCR], gFrameWalls[kViewSquare_D1C]);
+ drawWallSetBitmapWithoutTransparency(_wallSetBitMaps[kG700_Wall_D1LCR], g163_FrameWalls[k6_ViewSquare_D1C]);
if (isDrawnWallOrnAnAlcove(squareAspect[kFrontWallOrnOrdAspect], k12_ViewWall_D1C_FRONT)) {
// .... code not yet implemneted
}
@@ -1410,10 +1345,10 @@ void DisplayMan::drawSquareD0L(direction dir, int16 posX, int16 posY) {
switch (squareAspect[0]) {
case kStairsSideElemType:
if (squareAspect[kStairsUpAspect])
- drawFloorPitOrStairsBitmap(_g692_stairsNativeBitmapIndex_Side_D0L, gStairFrames[kFrameStairsSide_D0L]);
+ drawFloorPitOrStairsBitmap(_g692_stairsNativeBitmapIndex_Side_D0L, g138_FrameStairsSide_D0L);
break;
case kWallElemType:
- drawWallSetBitmap(_wallSetBitMaps[kWall_D0L], gFrameWalls[kViewSquare_D0L]);
+ drawWallSetBitmap(_wallSetBitMaps[kG701_Wall_D0L], g163_FrameWalls[k10_ViewSquare_D0L]);
break;
default:
break;
@@ -1426,10 +1361,10 @@ void DisplayMan::drawSquareD0R(direction dir, int16 posX, int16 posY) {
switch (squareAspect[0]) {
case kStairsSideElemType:
if (squareAspect[kStairsUpAspect])
- drawFloorPitOrStairsBitmapFlippedHorizontally(_g692_stairsNativeBitmapIndex_Side_D0L, gStairFrames[kFrameStairsSide_D0R]);
+ drawFloorPitOrStairsBitmapFlippedHorizontally(_g692_stairsNativeBitmapIndex_Side_D0L, g139_FrameStairsSide_D0R);
return;
case kWallElemType:
- drawWallSetBitmap(_wallSetBitMaps[kWall_D0R], gFrameWalls[kViewSquare_D0R]);
+ drawWallSetBitmap(_wallSetBitMaps[kG702_Wall_D0R], g163_FrameWalls[k11_ViewSquare_D0R]);
break;
default:
break;
@@ -1442,11 +1377,11 @@ void DisplayMan::drawSquareD0C(direction dir, int16 posX, int16 posY) {
switch (squareAspect[0]) {
case kStairsFrontElemType:
if (squareAspect[kStairsUpAspect]) {
- drawFloorPitOrStairsBitmap(_g681_stairsNativeBitmapIndex_Up_Front_D0C_Left, gStairFrames[kFrameStairsUpFront_D0L]);
- drawFloorPitOrStairsBitmapFlippedHorizontally(_g681_stairsNativeBitmapIndex_Up_Front_D0C_Left, gStairFrames[kFrameStairsUpFront_D0R]);
+ drawFloorPitOrStairsBitmap(_g681_stairsNativeBitmapIndex_Up_Front_D0C_Left, g119_FrameStairsUpFront_D0L);
+ drawFloorPitOrStairsBitmapFlippedHorizontally(_g681_stairsNativeBitmapIndex_Up_Front_D0C_Left, g120_FrameStairsUpFront_D0R);
} else {
- drawFloorPitOrStairsBitmap(_g688_stairsNativeBitmapIndex_Down_Front_D0C_Left, gStairFrames[kFrameStairsDownFront_D0L]);
- drawFloorPitOrStairsBitmapFlippedHorizontally(_g688_stairsNativeBitmapIndex_Down_Front_D0C_Left, gStairFrames[kFrameStairsDownFront_D0R]);
+ drawFloorPitOrStairsBitmap(_g688_stairsNativeBitmapIndex_Down_Front_D0C_Left, g130_FrameStairsDownFront_D0L);
+ drawFloorPitOrStairsBitmapFlippedHorizontally(_g688_stairsNativeBitmapIndex_Down_Front_D0C_Left, g131_FrameStairsDownFront_D0R);
}
break;
default:
@@ -1471,26 +1406,26 @@ void DisplayMan::drawDungeon(direction dir, int16 posX, int16 posY) {
}
if (flippedFloorCeiling) {
- uint16 w = gFloorFrame._srcWidth, h = gFloorFrame._srcHeight;
+ uint16 w = gK13_FloorFrame._srcWidth, h = gK13_FloorFrame._srcHeight;
blitToBitmap(_g84_floorBitmap, w, h, tmpBitmap, w);
flipBitmapHorizontal(tmpBitmap, w, h);
- drawWallSetBitmap(tmpBitmap, gFloorFrame);
- drawWallSetBitmap(_g85_ceilingBitmap, gCeilingFrame);
+ drawWallSetBitmap(tmpBitmap, gK13_FloorFrame);
+ drawWallSetBitmap(_g85_ceilingBitmap, gK12_CeilingFrame);
- for (uint16 i = 0; i <= kWall_D3LCR - kWall_D0R; ++i)
- _wallSetBitMaps[i + kWall_D0R] = _wallSetBitMaps[i + kWall_D0R_Flipped];
+ for (uint16 i = 0; i <= kG698_Wall_D3LCR - kG702_Wall_D0R; ++i)
+ _wallSetBitMaps[i + kG702_Wall_D0R] = _wallSetBitMaps[i + kG94_Wall_D0R_Flipped];
} else {
- uint16 w = gCeilingFrame._srcWidth, h = gCeilingFrame._srcHeight;
+ uint16 w = gK12_CeilingFrame._srcWidth, h = gK12_CeilingFrame._srcHeight;
blitToBitmap(_g85_ceilingBitmap, w, h, tmpBitmap, w);
flipBitmapHorizontal(tmpBitmap, w, h);
- drawWallSetBitmap(tmpBitmap, gCeilingFrame);
- drawWallSetBitmap(_g84_floorBitmap, gFloorFrame);
+ drawWallSetBitmap(tmpBitmap, gK12_CeilingFrame);
+ drawWallSetBitmap(_g84_floorBitmap, gK13_FloorFrame);
}
if (_vm->_dungeonMan->getRelSquareType(dir, 3, -2, posX, posY) == kWallElemType)
- drawWallSetBitmap(_wallSetBitMaps[kWall_D3L2], gFrameWall_D3L2);
+ drawWallSetBitmap(_wallSetBitMaps[kG697_Wall_D3L2], g711_FrameWall_D3L2);
if (_vm->_dungeonMan->getRelSquareType(dir, 3, 2, posX, posY) == kWallElemType)
- drawWallSetBitmap(_wallSetBitMaps[kWall_D3R2], gFrameWall_D3R2);
+ drawWallSetBitmap(_wallSetBitMaps[kG696_Wall_D3R2], g712_FrameWall_D3R2);
int16 tmpPosX = posX, tmpPosY = posY;
_vm->_dungeonMan->mapCoordsAfterRelMovement(dir, 3, -1, tmpPosX, tmpPosY);
@@ -1528,8 +1463,8 @@ void DisplayMan::drawDungeon(direction dir, int16 posX, int16 posY) {
drawSquareD0C(dir, posX, posY);
- for (uint16 i = 0; i <= kWall_D3LCR - kWall_D0R; ++i)
- _wallSetBitMaps[i + kWall_D0R] = _wallSetBitMaps[i + kWall_D0R_Native];
+ for (uint16 i = 0; i <= kG698_Wall_D3LCR - kG702_Wall_D0R; ++i)
+ _wallSetBitMaps[i + kG702_Wall_D0R] = _wallSetBitMaps[i + kG99_Wall_D0R_Native];
delete[] tmpBitmap;
}
@@ -1545,29 +1480,29 @@ void DisplayMan::clearBitmap(byte *bitmap, uint16 width, uint16 height, Color co
void DisplayMan::loadFloorSet(FloorSet set) {
// there are 2 bitmaps per set, first one is at 75
- GraphicIndice indice = (GraphicIndice)(kFirstFloorSet + (k2_FloorSetGraphicCount * set));
+ GraphicIndice indice = (GraphicIndice)(k75_FirstFloorSet + (k2_FloorSetGraphicCount * set));
_g84_floorBitmap = _bitmaps[indice];
_g85_ceilingBitmap = _bitmaps[indice + 1];
}
-Box gBoxWallBitmap_D3LCR = Box(0, 115, 0, 50); // @ G0161_s_Graphic558_Box_WallBitmap_D3LCR
-Box gBoxWallBitmap_D2LCR = Box(0, 135, 0, 70); // @ G0162_s_Graphic558_Box_WallBitmap_D2LCR
+Box g161_BoxWallBitmap_D3LCR = Box(0, 115, 0, 50); // @ G0161_s_Graphic558_Box_WallBitmap_D3LCR
+Box g162_BoxWallBitmap_D2LCR = Box(0, 135, 0, 70); // @ G0162_s_Graphic558_Box_WallBitmap_D2LCR
void DisplayMan::loadWallSet(WallSet set) {
- uint16 firstIndice = (set * k13_WallSetGraphicCount) + kFirstWallSet;
+ uint16 firstIndice = (set * k13_WallSetGraphicCount) + k77_FirstWallSet;
for (uint16 i = 0; i < k13_WallSetGraphicCount; ++i) {
_wallSetBitMaps[i] = _bitmaps[i + firstIndice];
}
- for (uint16 i = 0; i <= kWall_D3LCR - kWall_D0R; ++i)
- _wallSetBitMaps[i + kWall_D0R_Native] = _wallSetBitMaps[i + kWall_D0R];
+ for (uint16 i = 0; i <= kG698_Wall_D3LCR - kG702_Wall_D0R; ++i)
+ _wallSetBitMaps[i + kG99_Wall_D0R_Native] = _wallSetBitMaps[i + kG702_Wall_D0R];
- uint16 srcIndex[7] = {kDoorFrameLeft_D1C, kWall_D3L2, kWall_D1LCR, kWall_D0L, kWall_D0R,
- kWall_D2LCR, kWall_D3LCR};
+ uint16 srcIndex[7] = {kG708_DoorFrameLeft_D1C, kG697_Wall_D3L2, kG700_Wall_D1LCR, kG701_Wall_D0L, kG702_Wall_D0R,
+ kG699_Wall_D2LCR, kG698_Wall_D3LCR};
- uint16 destIndex[7] = {kDoorFrameRight_D1C, kWall_D3R2, kWall_D1LCR_Flipped, kWall_D0R_Flipped, kWall_D0L_Flipped,
- kWall_D2LCR_Flipped, kWall_D3LCR_Flipped};
+ uint16 destIndex[7] = {kG710_DoorFrameRight_D1C, kG696_Wall_D3R2, kG92_Wall_D1LCR_Flipped, kG94_Wall_D0R_Flipped, kG93_Wall_D0L_Flipped,
+ kG91_Wall_D2LCR_Flipped, kG90_Wall_D3LCR_Flipped};
// the original loads these flipped walls in loadCurrentMapGraphics
@@ -1577,29 +1512,9 @@ void DisplayMan::loadWallSet(WallSet set) {
delete[] _wallSetBitMaps[destIndex[i]];
_wallSetBitMaps[destIndex[i]] = new byte[w * h];
blitToBitmap(_wallSetBitMaps[srcIndex[i]], w, h, _wallSetBitMaps[destIndex[i]], w);
- if (srcIndex[i] != kWall_D2LCR && srcIndex[i] != kWall_D3LCR) // TODO: implement flipping of these two bitmaps, disabled with if
+ if (srcIndex[i] != kG699_Wall_D2LCR && srcIndex[i] != kG698_Wall_D3LCR) // TODO: implement flipping of these two bitmaps, disabled with if
flipBitmapHorizontal(_wallSetBitMaps[destIndex[i]], w, h);
}
-
-
- /*
- uint16 graphicIndice = firstIndice + kWall_D2LCR;
- uint16 w = width(graphicIndice), h = height(graphicIndice);
- byte *tmp = new byte[w * h];
- clearBitmap(tmp, w, h, kColorFlesh);
- Box *box = &gBoxWallBitmap_D2LCR;
- blitToBitmap(_wallSetBitMaps[kWall_D2LCR_Flipped], w, 8, 0, tmp, w, box->X1, box->X2, box->Y1, box->Y2, kColorNoTransparency);
- delete[] _wallSetBitMaps[kWall_D2LCR_Flipped];
- _wallSetBitMaps[kWall_D2LCR_Flipped] = tmp;
-
- graphicIndice = firstIndice + kWall_D3LCR;
- w = width(graphicIndice), h = height(graphicIndice);
- tmp = new byte[w * h];
- clearBitmap(tmp, w, h, kColorFlesh);
- box = &gBoxWallBitmap_D3LCR;
- blitToBitmap(_wallSetBitMaps[kWall_D3LCR_Flipped], w, 8, 0, tmp, w, box->X1, box->X2, box->Y1, box->Y2, kColorNoTransparency);
- delete[] _wallSetBitMaps[kWall_D3LCR_Flipped];
- _wallSetBitMaps[kWall_D3LCR_Flipped] = tmp;*/
}
@@ -1610,7 +1525,7 @@ void DisplayMan::loadCurrentMapGraphics() {
// the original loads some flipped walls here, I moved it to loadWallSet
{
- int16 val = _vm->_dungeonMan->_currMap._map->_wallSet * k18_StairsGraphicCount + kFirstStairs;
+ int16 val = _vm->_dungeonMan->_currMap._map->_wallSet * k18_StairsGraphicCount + k90_FirstStairs;
_g675_stairsNativeBitmapIndex_Up_Front_D3L = val++;
_g676_stairsNativeBitmapIndex_Up_Front_D3C = val++;
_g677_stairsNativeBitmapIndex_Up_Front_D2L = val++;
@@ -1647,11 +1562,11 @@ void DisplayMan::loadCurrentMapGraphics() {
for (uint16 i = 0; i < currMap._wallOrnCount; ++i) {
uint16 ornIndice = _g261_currMapWallOrnIndices[i];
- uint16 nativeIndice = kFirstWallOrn + ornIndice * 2;
+ uint16 nativeIndice = k121_FirstWallOrn + ornIndice * 2;
_g101_currMapWallOrnInfo[i][k0_NativeBitmapIndex] = nativeIndice;
for (uint16 ornCounter = 0; ornCounter < k3_AlcoveOrnCount; ++ornCounter) {
- if (ornIndice == gAlcoveOrnIndices[ornCounter]) {
+ if (ornIndice == g192_AlcoveOrnIndices[ornCounter]) {
_g267_currMapAlcoveOrnIndices[alcoveCount++] = i;
if (ornIndice == 2)
_g266_currMapViAltarIndex = i;
@@ -1659,31 +1574,31 @@ void DisplayMan::loadCurrentMapGraphics() {
}
for (uint16 ornCounter = 0; ornCounter < k1_FountainOrnCount; ++ornCounter)
- if (ornIndice == gFountainOrnIndices[ornCounter])
+ if (ornIndice == g193_FountainOrnIndices[ornCounter])
_g268_currMapFountainOrnIndices[fountainCount++] = i;
- _g101_currMapWallOrnInfo[i][k1_CoordinateSet] = gWallOrnCoordSetIndices[ornIndice];
+ _g101_currMapWallOrnInfo[i][k1_CoordinateSet] = g194_WallOrnCoordSetIndices[ornIndice];
}
for (uint16 i = 0; i < currMap._floorOrnCount; ++i) {
uint16 ornIndice = _g262_currMapFloorOrnIndices[i];
- uint16 nativeIndice = kFirstFloorOrn + ornIndice * 6;
+ uint16 nativeIndice = k247_FirstFloorOrn + ornIndice * 6;
_g102_currMapFloorOrnInfo[i][k0_NativeBitmapIndex] = nativeIndice;
- _g102_currMapFloorOrnInfo[i][k1_CoordinateSet] = gFloorOrnCoordSetIndices[ornIndice];
+ _g102_currMapFloorOrnInfo[i][k1_CoordinateSet] = g195_FloorOrnCoordSetIndices[ornIndice];
}
for (uint16 i = 0; i < currMap._doorOrnCount; ++i) {
uint16 ornIndice = _g263_currMapDoorOrnIndices[i];
- uint16 nativeIndice = kFirstDoorOrn + ornIndice;
+ uint16 nativeIndice = k303_FirstDoorOrn + ornIndice;
_g103_currMapDoorOrnInfo[i][k0_NativeBitmapIndex] = nativeIndice;
- _g103_currMapDoorOrnInfo[i][k1_CoordinateSet] = gDoorOrnCoordIndices[ornIndice];
+ _g103_currMapDoorOrnInfo[i][k1_CoordinateSet] = g196_DoorOrnCoordIndices[ornIndice];
}
applyCreatureReplColors(9, 8);
applyCreatureReplColors(10, 12);
for (uint16 creatureType = 0; creatureType < currMap._creatureTypeCount; ++creatureType) {
- CreatureAspect &aspect = gCreatureAspects[_g264_currMapAllowedCreatureTypes[creatureType]];
+ CreatureAspect &aspect = g219_CreatureAspects[_g264_currMapAllowedCreatureTypes[creatureType]];
uint16 replColorOrdinal = aspect.getReplColour9();
if (replColorOrdinal)
applyCreatureReplColors(9, _vm->ordinalToIndex(replColorOrdinal));
@@ -1695,15 +1610,15 @@ void DisplayMan::loadCurrentMapGraphics() {
void DisplayMan::applyCreatureReplColors(int replacedColor, int replacementColor) {
for (int16 i = 0; i < 6; ++i)
- g21_PalDungeonView[i][replacedColor] = gCreatureReplColorSets[replacementColor]._RGBColor[i];
+ g21_PalDungeonView[i][replacedColor] = g220_CreatureReplColorSets[replacementColor]._RGBColor[i];
- gPalChangesCreature_D2[replacedColor] = gCreatureReplColorSets[replacementColor]._D2ReplacementColor;
- gPalChangesCreature_D3[replacedColor] = gCreatureReplColorSets[replacementColor]._D3ReplacementColor;
+ g222_PalChangesCreature_D2[replacedColor] = g220_CreatureReplColorSets[replacementColor]._D2ReplacementColor;
+ g221_PalChangesCreature_D3[replacedColor] = g220_CreatureReplColorSets[replacementColor]._D3ReplacementColor;
}
void DisplayMan::drawFloorPitOrStairsBitmap(uint16 nativeIndex, Frame &f) {
if (f._srcWidth) {
- blitToScreen(_bitmaps[nativeIndex], f._srcWidth, f._srcX, f._srcY, f._box, k10_ColorFlesh, gDungeonViewport);
+ blitToScreen(_bitmaps[nativeIndex], f._srcWidth, f._srcX, f._srcY, f._box, k10_ColorFlesh, g296_DungeonViewport);
}
}
@@ -1711,18 +1626,18 @@ void DisplayMan::drawFloorPitOrStairsBitmapFlippedHorizontally(uint16 nativeInde
if (f._srcWidth) {
blitToBitmap(_bitmaps[nativeIndex], f._srcWidth, f._srcHeight, _g74_tmpBitmap, f._srcWidth);
flipBitmapHorizontal(_g74_tmpBitmap, f._srcWidth, f._srcHeight);
- blitToScreen(_g74_tmpBitmap, f._srcWidth, f._srcX, f._srcY, f._box, k10_ColorFlesh, gDungeonViewport);
+ blitToScreen(_g74_tmpBitmap, f._srcWidth, f._srcX, f._srcY, f._box, k10_ColorFlesh, g296_DungeonViewport);
}
}
-Box gBoxWallPatchBehindInscription = Box(110, 113, 37, 63); // @ G0202_ac_Graphic558_Box_WallPatchBehindInscription
-byte gInscriptionLineY[4] = { // @ G0203_auc_Graphic558_InscriptionLineY
+Box g202_BoxWallPatchBehindInscription = Box(110, 113, 37, 63); // @ G0202_ac_Graphic558_Box_WallPatchBehindInscription
+byte g203_InscriptionLineY[4] = { // @ G0203_auc_Graphic558_InscriptionLineY
48, /* 1 Line */
59, /* 2 lines */
75, /* 3 lines */
86}; /* 4 lines */
-byte gWallOrnDerivedBitmapIndexIncrement[12] = { // @ G0190_auc_Graphic558_WallOrnamentDerivedBitmapIndexIncrement
+byte g190_WallOrnDerivedBitmapIndexIncrement[12] = { // @ G0190_auc_Graphic558_WallOrnamentDerivedBitmapIndexIncrement
0, /* D3L Right */
0, /* D3R Left */
1, /* D3L Front */
@@ -1736,10 +1651,10 @@ byte gWallOrnDerivedBitmapIndexIncrement[12] = { // @ G0190_auc_Graphic558_WallO
4, /* D1L Right */
4}; /* D1R Left */
-byte gPalChangesDoorButtonAndWallOrn_D3[16] = {0, 0, 120, 30, 40, 30, 0, 60, 30, 90, 100, 110, 0, 10, 0, 20}; // @ G0198_auc_Graphic558_PaletteChanges_DoorButtonAndWallOrnament_D3
-byte gPalChangesDoorButtonAndWallOrn_D2[16] = {0, 120, 10, 30, 40, 30, 60, 70, 50, 90, 100, 110, 0, 20, 140, 130}; // @ G0199_auc_Graphic558_PaletteChanges_DoorButtonAndWallOrnament_D2
+byte g198_PalChangesDoorButtonAndWallOrn_D3[16] = {0, 0, 120, 30, 40, 30, 0, 60, 30, 90, 100, 110, 0, 10, 0, 20}; // @ G0198_auc_Graphic558_PaletteChanges_DoorButtonAndWallOrnament_D3
+byte g199_PalChangesDoorButtonAndWallOrn_D2[16] = {0, 120, 10, 30, 40, 30, 60, 70, 50, 90, 100, 110, 0, 20, 140, 130}; // @ G0199_auc_Graphic558_PaletteChanges_DoorButtonAndWallOrnament_D2
-byte gUnreadableInscriptionBoxY2[15] = { // @ G0204_auc_Graphic558_UnreadableInscriptionBoxY2
+byte g204_UnreadableInscriptionBoxY2[15] = { // @ G0204_auc_Graphic558_UnreadableInscriptionBoxY2
/* { Y for 1 line, Y for 2 lines, Y for 3 lines } */
45, 48, 53, /* D3L Right, D3R Left */
43, 49, 56, /* D3L Front, D3C Front, D3R Front */
@@ -1747,7 +1662,7 @@ byte gUnreadableInscriptionBoxY2[15] = { // @ G0204_auc_Graphic558_UnreadableIns
46, 53, 63, /* D2L Front, D2C Front, D2R Front */
46, 57, 68}; /* D1L Right, D1R Left */
-Box gBoxChampionPortraitOnWall = Box(96, 127, 35, 63); // G0109_s_Graphic558_Box_ChampionPortraitOnWall
+Box g109_BoxChampionPortraitOnWall = Box(96, 127, 35, 63); // G0109_s_Graphic558_Box_ChampionPortraitOnWall
bool DisplayMan::isDrawnWallOrnAnAlcove(int16 wallOrnOrd, ViewWall viewWallIndex) {
byte *bitmapGreen;
@@ -1765,7 +1680,7 @@ bool DisplayMan::isDrawnWallOrnAnAlcove(int16 wallOrnOrd, ViewWall viewWallIndex
int16 wallOrnIndex = wallOrnOrd - 1;
int16 nativeBitmapIndex = _g101_currMapWallOrnInfo[wallOrnIndex][k0_NativeBitmapIndex];
- uint16 *coordinateSetA = gWallOrnCoordSets[_g101_currMapWallOrnInfo[wallOrnIndex][k1_CoordinateSet]][viewWallIndex];
+ uint16 *coordinateSetA = g205_WallOrnCoordSets[_g101_currMapWallOrnInfo[wallOrnIndex][k1_CoordinateSet]][viewWallIndex];
isAlcove = _vm->_dungeonMan->isWallOrnAnAlcove(wallOrnIndex);
isInscription = (wallOrnIndex == _vm->_dungeonMan->_currMapInscriptionWallOrnIndex);
if (isInscription) {
@@ -1775,9 +1690,9 @@ bool DisplayMan::isDrawnWallOrnAnAlcove(int16 wallOrnOrd, ViewWall viewWallIndex
if (viewWallIndex >= k10_ViewWall_D1L_RIGHT) {
if (viewWallIndex == k12_ViewWall_D1C_FRONT) {
if (isInscription) {
- Frame &D1CFrame = gFrameWalls[kViewSquare_D1C];
- blitToScreen(_wallSetBitMaps[kWall_D1LCR], D1CFrame._srcWidth, 94, 28, gBoxWallPatchBehindInscription._x1, gBoxWallPatchBehindInscription._x2,
- gBoxWallPatchBehindInscription._y1, gBoxWallPatchBehindInscription._y2, k255_ColorNoTransparency, gDungeonViewport);
+ Frame &D1CFrame = g163_FrameWalls[k6_ViewSquare_D1C];
+ blitToScreen(_wallSetBitMaps[kG700_Wall_D1LCR], D1CFrame._srcWidth, 94, 28, g202_BoxWallPatchBehindInscription._x1, g202_BoxWallPatchBehindInscription._x2,
+ g202_BoxWallPatchBehindInscription._y1, g202_BoxWallPatchBehindInscription._y2, k255_ColorNoTransparency, g296_DungeonViewport);
unsigned char *string = inscriptionString;
bitmapRed = _bitmaps[k120_InscriptionFontIndice];
@@ -1789,9 +1704,9 @@ bool DisplayMan::isDrawnWallOrnAnAlcove(int16 wallOrnOrd, ViewWall viewWallIndex
characterCount++;
}
frame._box._x2 = (frame._box._x1 = 112 - (characterCount * 4)) + 7;
- frame._box._y1 = (frame._box._y2 = gInscriptionLineY[textLineIndex++]) - 7;
+ frame._box._y1 = (frame._box._y2 = g203_InscriptionLineY[textLineIndex++]) - 7;
while (characterCount--) {
- blitToScreen(bitmapRed, 288, (*string++) * 8, 0, frame._box, k10_ColorFlesh, gDungeonViewport);
+ blitToScreen(bitmapRed, 288, (*string++) * 8, 0, frame._box, k10_ColorFlesh, g296_DungeonViewport);
frame._box._x1 += 8;
frame._box._x2 += 8;
}
@@ -1828,12 +1743,12 @@ bool DisplayMan::isDrawnWallOrnAnAlcove(int16 wallOrnOrd, ViewWall viewWallIndex
int16 wallOrnCoordSetIndex = _g101_currMapWallOrnInfo[wallOrnIndex][k1_CoordinateSet];
flipHorizontal = (viewWallIndex == k6_ViewWall_D2R_LEFT) || (viewWallIndex == k1_ViewWall_D3R_LEFT);
if (flipHorizontal) {
- coordSetB = gWallOrnCoordSets[wallOrnCoordSetIndex][k11_ViewWall_D1R_LEFT];
+ coordSetB = g205_WallOrnCoordSets[wallOrnCoordSetIndex][k11_ViewWall_D1R_LEFT];
} else if ((viewWallIndex == k5_ViewWall_D2L_RIGHT) || (viewWallIndex == k0_ViewWall_D3L_RIGHT)) {
- coordSetB = gWallOrnCoordSets[wallOrnCoordSetIndex][k10_ViewWall_D1L_RIGHT];
+ coordSetB = g205_WallOrnCoordSets[wallOrnCoordSetIndex][k10_ViewWall_D1L_RIGHT];
} else {
nativeBitmapIndex++;
- coordSetB = gWallOrnCoordSets[wallOrnCoordSetIndex][k12_ViewWall_D1C_FRONT];
+ coordSetB = g205_WallOrnCoordSets[wallOrnCoordSetIndex][k12_ViewWall_D1C_FRONT];
if (viewWallIndex == k7_ViewWall_D2L_FRONT) {
coordinateSetOffset = 6;
} else if (viewWallIndex == k9_ViewWall_D2R_FRONT) {
@@ -1842,7 +1757,7 @@ bool DisplayMan::isDrawnWallOrnAnAlcove(int16 wallOrnOrd, ViewWall viewWallIndex
}
int16 pixelWidth = (coordinateSetA + coordinateSetOffset)[1] - (coordinateSetA + coordinateSetOffset)[0];
blitToBitmapShrinkWithPalChange(_bitmaps[nativeBitmapIndex], coordSetB[4] << 1, coordSetB[5], _g74_tmpBitmap, pixelWidth + 1, coordinateSetA[5],
- (viewWallIndex <= k4_ViewWall_D3R_FRONT) ? gPalChangesDoorButtonAndWallOrn_D3 : gPalChangesDoorButtonAndWallOrn_D2);
+ (viewWallIndex <= k4_ViewWall_D3R_FRONT) ? g198_PalChangesDoorButtonAndWallOrn_D3 : g199_PalChangesDoorButtonAndWallOrn_D2);
bitmapGreen = _bitmaps[nativeBitmapIndex];
var_X = pixelWidth;
if (flipHorizontal) {
@@ -1877,15 +1792,15 @@ bool DisplayMan::isDrawnWallOrnAnAlcove(int16 wallOrnOrd, ViewWall viewWallIndex
coordinateSetA = (uint16*)&frame._box;
- coordinateSetA[3] = gUnreadableInscriptionBoxY2[gWallOrnDerivedBitmapIndexIncrement[viewWallIndex] * 3 + unreadableTextLineCount - 1];
+ coordinateSetA[3] = g204_UnreadableInscriptionBoxY2[g190_WallOrnDerivedBitmapIndexIncrement[viewWallIndex] * 3 + unreadableTextLineCount - 1];
}
}
- blitToScreen(bitmapGreen, coordinateSetA[4], var_X, 0, coordinateSetA[0], coordinateSetA[1], coordinateSetA[2], coordinateSetA[3], k10_ColorFlesh, gDungeonViewport);
+ blitToScreen(bitmapGreen, coordinateSetA[4], var_X, 0, coordinateSetA[0], coordinateSetA[1], coordinateSetA[2], coordinateSetA[3], k10_ColorFlesh, g296_DungeonViewport);
if ((viewWallIndex == k12_ViewWall_D1C_FRONT) && _g289_championPortraitOrdinal--) {
- Box &box = gBoxChampionPortraitOnWall;
+ Box &box = g109_BoxChampionPortraitOnWall;
blitToScreen(_bitmaps[k26_ChampionPortraitsIndice], 256, (_g289_championPortraitOrdinal & 0x7) << 5, (_g289_championPortraitOrdinal >> 3) * 29, box._x1, box._x2, box._y1, box._y2,
- k1_ColorDarkGary, gDungeonViewport);
+ k1_ColorDarkGary, g296_DungeonViewport);
}
return isAlcove;
}
@@ -1955,12 +1870,12 @@ int16 DisplayMan::getScaledDimension(int16 dimension, int16 scale) {
}
/* This is the full dungeon view */
-Box gBoxExplosionPattern_D0C = Box(0, 223, 0, 135); // @ G0105_s_Graphic558_Box_ExplosionPattern_D0C
+Box g105_BoxExplosionPattern_D0C = Box(0, 223, 0, 135); // @ G0105_s_Graphic558_Box_ExplosionPattern_D0C
-byte gExplosionBaseScales[5] = { // @ G0216_auc_Graphic558_ExplosionBaseScales
+byte g216_ExplosionBaseScales[5] = { // @ G0216_auc_Graphic558_ExplosionBaseScales
10,/* D4 */ 16,/* D3 */ 23,/* D2 */ 32,/* D1 */ 32};/* D0 */
-byte gObjectPileShiftSetIndices[16][2] = { // @ G0217_aauc_Graphic558_ObjectPileShiftSetIndices
+byte g217_ObjectPileShiftSetIndices[16][2] = { // @ G0217_aauc_Graphic558_ObjectPileShiftSetIndices
/* { X shift index, Y shift index } */
{2, 5},
{0, 6},
@@ -1979,7 +1894,7 @@ byte gObjectPileShiftSetIndices[16][2] = { // @ G0217_aauc_Graphic558_ObjectPile
{1, 3},
{5, 3}}; /* 16 pairs of X and Y shift values */
-byte gObjectCoordinateSets[3][10][5][2] = { // @ G0218_aaaauc_Graphic558_ObjectCoordinateSets
+byte g218_ObjectCoordinateSets[3][10][5][2] = { // @ G0218_aaaauc_Graphic558_ObjectCoordinateSets
/* { {X, Y }, {X, Y }, {X, Y }, {X, Y }, {X, Y } } */
{{{0, 0},{0, 0},{125, 72},{95, 72},{112, 64}}, /* D3C */
{{0, 0},{0, 0},{62, 72},{25, 72},{24, 64}}, /* D3L */
@@ -2013,12 +1928,12 @@ byte gObjectCoordinateSets[3][10][5][2] = { // @ G0218_aaaauc_Graphic558_ObjectC
{{66, 135},{158, 135},{0, 0},{0, 0},{0, 0}}}}; /* D0C */
-int16 gShiftSets[3][8] = { // @ G0223_aac_Graphic558_ShiftSets
+int16 g223_ShiftSets[3][8] = { // @ G0223_aac_Graphic558_ShiftSets
{0, 1, 2, 3, 0, -3, -2, -1}, /* D0 Back or D1 Front */
{0, 1, 1, 2, 0, -2, -1, -1}, /* D1 Back or D2 Front */
{0, 1, 1, 1, 0, -1, -1, -1}}; /* D2 Back or D3 Front */
-byte gCreatureCoordinateSets[3][11][5][2] = { // @ G0224_aaaauc_Graphic558_CreatureCoordinateSets
+byte g224_CreatureCoordinateSets[3][11][5][2] = { // @ G0224_aaaauc_Graphic558_CreatureCoordinateSets
/* { { X, Y }, { X, Y }, { X, Y }, { X, Y }, { X, Y } } */
{{{95, 70},{127, 70},{129, 75},{93, 75},{111, 72}}, /* D3C */
{{131, 70},{163, 70},{158, 75},{120, 75},{145, 72}}, /* D3L */
@@ -2054,7 +1969,7 @@ byte gCreatureCoordinateSets[3][11][5][2] = { // @ G0224_aaaauc_Graphic558_Creat
{{0, 0},{67, 96},{0, 0},{0, 0},{0, 0}}, /* D0L */
{{156, 96},{0, 0},{0, 0},{0, 0},{0, 0}}}}; /* D0R */
-int16 gExplosionCoordinates[15][2][2] = { // @ G0226_aaai_Graphic558_ExplosionCoordinates
+int16 g226_ExplosionCoordinates[15][2][2] = { // @ G0226_aaai_Graphic558_ExplosionCoordinates
/* { { Front Left X, Front Left Y }, { Front Right X, Front Right Y } } */
{{100, 47},{122, 47}}, /* D4C */
{{52, 47},{76, 47}}, /* D4L */
@@ -2071,7 +1986,7 @@ int16 gExplosionCoordinates[15][2][2] = { // @ G0226_aaai_Graphic558_ExplosionCo
{{0, 0},{0, 0}}, /* D0C */
{{-73, 60},{-33, 60}}, /* D0L */
{{256, 60},{296, 60}}}; /* D0R */
-int16 gRebirthStep2ExplosionCoordinates[7][3] = { // @ G0227_aai_Graphic558_RebirthStep2ExplosionCoordinates
+int16 g227_RebirthStep2ExplosionCoordinates[7][3] = { // @ G0227_aai_Graphic558_RebirthStep2ExplosionCoordinates
/* { X, Y, Scale } */
{113, 57, 12}, /* D3C */
{24, 57, 12}, /* D3L */
@@ -2080,7 +1995,7 @@ int16 gRebirthStep2ExplosionCoordinates[7][3] = { // @ G0227_aai_Graphic558_Rebi
{12, 63, 16}, /* D2L */
{213, 63, 16}, /* D2R */
{112, 76, 24}}; /* D1C */
-int16 gRebirthStep1ExplosionCoordinates[7][3] = { // @ G0228_aai_Graphic558_RebirthStep1ExplosionCoordinates
+int16 g228_RebirthStep1ExplosionCoordinates[7][3] = { // @ G0228_aai_Graphic558_RebirthStep1ExplosionCoordinates
/* { X, Y, Scale } */
{112, 53, 15}, /* D3C */
{24, 53, 15}, /* D3L */
@@ -2090,7 +2005,7 @@ int16 gRebirthStep1ExplosionCoordinates[7][3] = { // @ G0228_aai_Graphic558_Rebi
{208, 59, 20}, /* D2R */
{112, 70, 32}}; /* D1C */
-int16 gCenteredExplosionCoordinates[15][2] = { // @ G0225_aai_Graphic558_CenteredExplosionCoordinates
+int16 g225_CenteredExplosionCoordinates[15][2] = { // @ G0225_aai_Graphic558_CenteredExplosionCoordinates
/* { X, Y } */
{111, 47}, /* D4C */
{57, 47}, /* D4L */
@@ -2108,7 +2023,7 @@ int16 gCenteredExplosionCoordinates[15][2] = { // @ G0225_aai_Graphic558_Centere
{-53, 60}, /* D0L */
{276, 60}}; /* D0R */
-#define kBlitDoNotUseMask 0x0080 // @ MASK0x0080_DO_NOT_USE_MASK
+#define k0x0080_BlitDoNotUseMask 0x0080 // @ MASK0x0080_DO_NOT_USE_MASK
void DisplayMan::cthulhu(Thing thingParam, direction directionParam, int16 mapXpos,
int16 mapYpos, int16 viewSquareIndex, uint16 orderedViewCellOrdinals) {
@@ -2278,13 +2193,13 @@ creatures are drawn in the right order and so that Fluxcages are not drawn twice
}
/* Square where objects are visible and object is located on cell being processed */
- if ((viewSquareIndex >= kViewSquare_D3C) && (viewSquareIndex <= kViewSquare_D0C) && (thingParam.getCell() == cellYellowBear)) {
- objectAspect = &(gObjectAspects[gObjectInfo[dunMan.getObjectInfoIndex(thingParam)]._objectAspectIndex]);
+ if ((viewSquareIndex >= k0_ViewSquare_D3C) && (viewSquareIndex <= k9_ViewSquare_D0C) && (thingParam.getCell() == cellYellowBear)) {
+ objectAspect = &(g209_ObjectAspects[gObjectInfo[dunMan.getObjectInfoIndex(thingParam)]._objectAspectIndex]);
AL_4_nativeBitmapIndex = k360_FirstObjectGraphicIndice + objectAspect->_firstNativeBitmapRelativeIndex;
if (useAlcoveObjectImage = (drawAlcoveObjects && getFlag(objectAspect->_graphicInfo, k0x0010_ObjectAlcoveMask) && !viewLane)) {
AL_4_nativeBitmapIndex++;
}
- coordinateSet = gObjectCoordinateSets[objectAspect->_coordinateSet][viewSquareIndex][AL_2_viewCell];
+ coordinateSet = g218_ObjectCoordinateSets[objectAspect->_coordinateSet][viewSquareIndex][AL_2_viewCell];
if (!coordinateSet[1]) /* If object is not visible */
continue;
T0115015_DrawProjectileAsObject:
@@ -2295,7 +2210,7 @@ T0115015_DrawProjectileAsObject:
either on the right lane or on the right column of the center lane */
paddingPixelCount = 0;
- if ((viewSquareIndex == kViewSquare_D0C) || ((viewSquareIndex >= kViewSquare_D1C) && (AL_2_viewCell >= k2_ViewCellBackRight))) {
+ if ((viewSquareIndex == k9_ViewSquare_D0C) || ((viewSquareIndex >= k6_ViewSquare_D1C) && (AL_2_viewCell >= k2_ViewCellBackRight))) {
/* If object is in the center lane (only D0C or D1C with condition above) and is not a projectile */
drawingGrabbableObject = (!viewLane && !drawProjectileAsObject);
AL_8_shiftSetIndex = k0_ShiftSet_D0BackD1Front;
@@ -2310,17 +2225,17 @@ T0115015_DrawProjectileAsObject:
} else {
drawingGrabbableObject = false;
derivedBitmapIndex = k104_DerivedBitmapFirstObject + objectAspect->_firstDerivedBitmapRelativeIndex;
- if ((viewSquareIndex >= kViewSquare_D1C) || ((viewSquareIndex >= kViewSquare_D2C) && (AL_2_viewCell >= k2_ViewCellBackRight))) {
+ if ((viewSquareIndex >= k6_ViewSquare_D1C) || ((viewSquareIndex >= k3_ViewSquare_D2C) && (AL_2_viewCell >= k2_ViewCellBackRight))) {
derivedBitmapIndex++;
AL_8_shiftSetIndex = k1_ShiftSet_D1BackD2Front;
byteWidth = getScaledDimension(objectAspect->_width, k20_Scale_D2);
heightRedEagle = getScaledDimension(objectAspect->_height, k20_Scale_D2);
- paletteChanges = gPalChangesFloorOrn_D2;
+ paletteChanges = g214_PalChangesFloorOrn_D2;
} else {
AL_8_shiftSetIndex = k2_ShiftSet_D2BackD3Front;
byteWidth = getScaledDimension(objectAspect->_width, k16_Scale_D3);
heightRedEagle = getScaledDimension(objectAspect->_height, k16_Scale_D3);
- paletteChanges = gPalChangesFloorOrn_D3;
+ paletteChanges = g213_PalChangesFloorOrn_D3;
}
if (flipHorizontal) {
derivedBitmapIndex += 2;
@@ -2344,8 +2259,8 @@ T0115015_DrawProjectileAsObject:
AL_4_xPos = coordinateSet[0];
boxByteGreen._y2 = coordinateSet[1] + 1;
if (!drawProjectileAsObject) { /* If drawing an object that is not a projectile */
- AL_4_xPos += gShiftSets[AL_8_shiftSetIndex][gObjectPileShiftSetIndices[objectShiftIndex][0]];
- boxByteGreen._y2 += gShiftSets[AL_8_shiftSetIndex][gObjectPileShiftSetIndices[objectShiftIndex][1]];
+ AL_4_xPos += g223_ShiftSets[AL_8_shiftSetIndex][g217_ObjectPileShiftSetIndices[objectShiftIndex][0]];
+ boxByteGreen._y2 += g223_ShiftSets[AL_8_shiftSetIndex][g217_ObjectPileShiftSetIndices[objectShiftIndex][1]];
objectShiftIndex++; /* The next object drawn will use the next shift values */
if (drawAlcoveObjects) {
if (objectShiftIndex >= 14) {
@@ -2392,7 +2307,7 @@ T0115015_DrawProjectileAsObject:
AL_6_bitmapRedBanana = bitmapGreenAnt;
dunMan._pileTopObject[AL_2_viewCell] = thingParam; /* The object is at the top of the pile */
}
- blitToScreen(AL_6_bitmapRedBanana, byteWidth, AL_4_xPos, 0, boxByteGreen, k10_ColorFlesh, gDungeonViewport);
+ blitToScreen(AL_6_bitmapRedBanana, byteWidth, AL_4_xPos, 0, boxByteGreen, k10_ColorFlesh, g296_DungeonViewport);
if (drawProjectileAsObject)
goto T0115171_BackFromT0115015_DrawProjectileAsObject;
@@ -2400,7 +2315,7 @@ T0115015_DrawProjectileAsObject:
} while ((thingParam = dunMan.getNextThing(thingParam)) != Thing::_endOfList);
if (AL_2_viewCell == k4_ViewCellAlcove)
break; /* End of processing when drawing objects in an alcove */
- if (viewSquareIndex < kViewSquare_D3C)
+ if (viewSquareIndex < k0_ViewSquare_D3C)
break; /* End of processing if square is too far away at D4 */
/* Draw creatures */
@@ -2414,7 +2329,7 @@ T0115015_DrawProjectileAsObject:
group = (Group*)dunMan.getThingData(groupThing);
activeGroup = &_vm->_groupMan->_activeGroups[group->getActiveGroupIndex()];
creatureInfo = &gCreatureInfo[group->_type];
- creatureAspectStruct = &gCreatureAspects[creatureInfo->_creatureAspectIndex];
+ creatureAspectStruct = &g219_CreatureAspects[creatureInfo->_creatureAspectIndex];
creatureSize = getFlag(creatureInfo->_attributes, kMaskCreatureInfo_size);
creatureGraphicInfoGreen = creatureInfo->_graphicInfo;
}
@@ -2478,11 +2393,11 @@ T0115015_DrawProjectileAsObject:
creatureAspectInt = activeGroup->_aspect[creatureIndexGreen];
- if (viewSquareIndex > kViewSquare_D0C) {
+ if (viewSquareIndex > k9_ViewSquare_D0C) {
viewSquareIndex--;
}
T0115077_DrawSecondHalfSquareCreature:
- coordinateSet = gCreatureCoordinateSets[((CreatureAspect*)objectAspect)->getCoordSet()][viewSquareIndex][AL_2_viewCell];
+ coordinateSet = g224_CreatureCoordinateSets[((CreatureAspect*)objectAspect)->getCoordSet()][viewSquareIndex][AL_2_viewCell];
if (!coordinateSet[1])
goto T0115126_CreatureNotVisible;
AL_0_creatureGraphicInfoRed = creatureGraphicInfoGreen;
@@ -2541,7 +2456,7 @@ T0115077_DrawSecondHalfSquareCreature:
}
}
}
- if (viewSquareIndex >= kViewSquare_D1C) { /* Creature is on D1 */
+ if (viewSquareIndex >= k6_ViewSquare_D1C) { /* Creature is on D1 */
creaturePaddingPixelCount = 0;
AL_8_shiftSetIndex = k0_ShiftSet_D0BackD1Front;
transparentColor = ((CreatureAspect*)objectAspect)->getTranspColour();
@@ -2578,17 +2493,17 @@ T0115077_DrawSecondHalfSquareCreature:
if (useFlippedHorizontallyCreatureFrontImage) {
derivedBitmapIndex++; /* Skip front D1 image in additional graphics */
}
- if (viewSquareIndex >= kViewSquare_D2C) { /* Creature is on D2 */
+ if (viewSquareIndex >= k3_ViewSquare_D2C) { /* Creature is on D2 */
derivedBitmapIndex++; /* Skip front D3 image in additional graphics */
AL_8_shiftSetIndex = k1_ShiftSet_D1BackD2Front;
useCreatureSpecialD2FrontBitmap = getFlag(AL_0_creatureGraphicInfoRed, k0x0080_CreatureInfoGraphicMaskSpecialD2Front)
&& !useCreatureSideBitmap && !useCreatureBackBitmap && !useCreatureAttackBitmap;
- paletteChanges = gPalChangesCreature_D2;
+ paletteChanges = g222_PalChangesCreature_D2;
scale = k20_Scale_D2;
} else { /* Creature is on D3 */
AL_8_shiftSetIndex = k2_ShiftSet_D2BackD3Front;
useCreatureSpecialD2FrontBitmap = false;
- paletteChanges = gPalChangesCreature_D3;
+ paletteChanges = g221_PalChangesCreature_D3;
scale = k16_Scale_D3;
}
byteWidth = getScaledDimension(sourceByteWidth, scale);
@@ -2621,11 +2536,11 @@ T0115077_DrawSecondHalfSquareCreature:
}
}
AL_4_yPos = coordinateSet[1];
- AL_4_yPos += gShiftSets[AL_8_shiftSetIndex][getVerticalOffsetM23(creatureAspectInt)];
+ AL_4_yPos += g223_ShiftSets[AL_8_shiftSetIndex][getVerticalOffsetM23(creatureAspectInt)];
boxByteGreen._y2 = MIN(AL_4_yPos, (int16)135) + 1;
boxByteGreen._y1 = MIN(0, AL_4_yPos - (heightRedEagle - 1));
AL_4_xPos = coordinateSet[0];
- AL_4_xPos += gShiftSets[AL_8_shiftSetIndex][getHorizontalOffsetM22(creatureAspectInt)];
+ AL_4_xPos += g223_ShiftSets[AL_8_shiftSetIndex][getHorizontalOffsetM22(creatureAspectInt)];
if (viewLane == k1_ViewLaneLeft) {
AL_4_xPos -= 100;
} else {
@@ -2643,7 +2558,7 @@ T0115077_DrawSecondHalfSquareCreature:
AL_0_creaturePosX = creaturePaddingPixelCount + (byteWidth - AL_4_xPos - 1);
}
warning("SUPER WARNINIG: we might nee noralized with on byteWidth");
- blitToScreen(AL_6_bitmapRedBanana, byteWidth, AL_0_creaturePosX, 0, boxByteGreen, (Color)transparentColor, gDungeonViewport);
+ blitToScreen(AL_6_bitmapRedBanana, byteWidth, AL_0_creaturePosX, 0, boxByteGreen, (Color)transparentColor, g296_DungeonViewport);
T0115126_CreatureNotVisible:
if (twoHalfSquareCreaturesFrontView) {
@@ -2659,9 +2574,9 @@ T0115126_CreatureNotVisible:
/* Draw projectiles */
T0115129_DrawProjectiles:
if (!sqaureHasProjectile
- || ((viewSquareIndex = viewSquareIndexBackup) > kViewSquare_D0C)
+ || ((viewSquareIndex = viewSquareIndexBackup) > k9_ViewSquare_D0C)
/* If there is no projectile to draw or if projectiles are not visible on the specified square or on the cell being drawn */
-|| (!(projectilePosX = gObjectCoordinateSets[0][viewSquareIndex][AL_2_viewCell = currentViewCellToDraw][0])))
+|| (!(projectilePosX = g218_ObjectCoordinateSets[0][viewSquareIndex][AL_2_viewCell = currentViewCellToDraw][0])))
continue;
thingParam = firstThingToDraw; /* Restart processing list of objects from the beginning. The next loop draws only projectile objects among the list */
@@ -2669,11 +2584,11 @@ continue;
if ((thingParam.getType() == kProjectileThingType) && (thingParam.getCell() == cellYellowBear)) {
projectile = (Projectile*)dunMan.getThingData(thingParam);
if ((AL_4_projectileAspect = dunMan.getProjectileAspect(projectile->_object)) < 0) { /* Negative value: projectile aspect is the ordinal of a PROJECTIL_ASPECT */
- objectAspect = (ObjectAspect*)&gProjectileAspect[_vm->ordinalToIndex(-AL_4_projectileAspect)];
+ objectAspect = (ObjectAspect*)&g210_ProjectileAspect[_vm->ordinalToIndex(-AL_4_projectileAspect)];
AL_4_nativeBitmapIndex = ((ProjectileAspect*)objectAspect)->_firstNativeBitmapRelativeIndex + k316_FirstProjectileGraphicIndice;
projectileAspectType = getFlag(((ProjectileAspect*)objectAspect)->_graphicInfo, k0x0003_ProjectileAspectTypeMask);
if (((doNotScaleWithKineticEnergy = !getFlag(((ProjectileAspect*)objectAspect)->_graphicInfo, k0x0100_ProjectileScaleWithKineticEnergyMask))
- || (projectile->_kineticEnergy == 255)) && (viewSquareIndex == kViewSquare_D0C)) {
+ || (projectile->_kineticEnergy == 255)) && (viewSquareIndex == k9_ViewSquare_D0C)) {
scale = 0; /* Use native bitmap without resizing */
byteWidth = ((ProjectileAspect*)objectAspect)->_width;
heightRedEagle = ((ProjectileAspect*)objectAspect)->_height;
@@ -2778,13 +2693,13 @@ the bitmap is flipped horizontally (flipHorizontal = C1_TRUE) then a wrong part
screen. To fix this bug, "+ paddingPixelCount" must be added to the second parameter of this function call */
AL_4_xPos = MAX(paddingPixelCount, (int16)(byteWidth - projectilePosX - 1));
}
- blitToScreen(AL_6_bitmapRedBanana, byteWidth, AL_4_xPos, 0, boxByteGreen, k10_ColorFlesh, gDungeonViewport);
+ blitToScreen(AL_6_bitmapRedBanana, byteWidth, AL_4_xPos, 0, boxByteGreen, k10_ColorFlesh, g296_DungeonViewport);
} else { /* Positive value: projectile aspect is the index of a OBJECT_ASPECT */
useAlcoveObjectImage = false;
projectileCoordinates[0] = projectilePosX;
projectileCoordinates[1] = 47;
coordinateSet = projectileCoordinates;
- objectAspect = &gObjectAspects[AL_4_projectileAspect];
+ objectAspect = &g209_ObjectAspects[AL_4_projectileAspect];
AL_4_nativeBitmapIndex = objectAspect->_firstNativeBitmapRelativeIndex + k360_FirstObjectGraphicIndice;
drawProjectileAsObject = true;
/* Go to code section to draw an object. Once completed, it jumps back to T0115171_BackFromT0115015_DrawProjectileAsObject below */
@@ -2809,8 +2724,8 @@ T0115171_BackFromT0115015_DrawProjectileAsObject:;
AL_2_cellPurpleMan = thingParam.getCell();
explosion = (Explosion*)dunMan.getThingData(thingParam);
if ((rebirthExplosion = ((unsigned int)(AL_4_explosionType = explosion->getType()) >= kExplosionType_RebirthStep1))
- && ((AL_1_viewSquareExplosionIndex < kViewSquare_D3C_Explosion)
- || (AL_1_viewSquareExplosionIndex > kViewSquare_D1C_Explosion)
+ && ((AL_1_viewSquareExplosionIndex < k3_ViewSquare_D3C_Explosion)
+ || (AL_1_viewSquareExplosionIndex > k9_ViewSquare_D1C_Explosion)
|| (AL_2_cellPurpleMan != cellYellowBear))) /* If explosion is rebirth and is not visible */
continue;
smoke = false;
@@ -2825,21 +2740,21 @@ T0115171_BackFromT0115015_DrawProjectileAsObject:;
AL_4_explosionAspectIndex = k3_ExplosionAspectSmoke;
} else {
if (AL_4_explosionType == kExplosionType_RebirthStep1) {
- objectAspect = (ObjectAspect*)&gProjectileAspect[_vm->ordinalToIndex(-dunMan.getProjectileAspect(Thing::_explLightningBolt))];
+ objectAspect = (ObjectAspect*)&g210_ProjectileAspect[_vm->ordinalToIndex(-dunMan.getProjectileAspect(Thing::_explLightningBolt))];
AL_6_bitmapRedBanana = getBitmap(((ProjectileAspect*)objectAspect)->_firstNativeBitmapRelativeIndex + (k316_FirstProjectileGraphicIndice + 1));
- explosionCoordinates = gRebirthStep1ExplosionCoordinates[AL_1_viewSquareExplosionIndex - 3];
+ explosionCoordinates = g228_RebirthStep1ExplosionCoordinates[AL_1_viewSquareExplosionIndex - 3];
byteWidth = getScaledDimension((((ProjectileAspect*)objectAspect)->_width), explosionCoordinates[2]);
heightRedEagle = getScaledDimension((((ProjectileAspect*)objectAspect)->_height), explosionCoordinates[2]);
- if (AL_1_viewSquareExplosionIndex != kViewSquare_D1C_Explosion) {
+ if (AL_1_viewSquareExplosionIndex != k9_ViewSquare_D1C_Explosion) {
blitToBitmapShrinkWithPalChange(AL_6_bitmapRedBanana,
((ProjectileAspect*)objectAspect)->_width, ((ProjectileAspect*)objectAspect)->_height, _g74_tmpBitmap,
- byteWidth, heightRedEagle, gPalChangesNoChanges);
+ byteWidth, heightRedEagle, g17_PalChangesNoChanges);
AL_6_bitmapRedBanana = _g74_tmpBitmap;
}
goto T0115200_DrawExplosion;
}
if (AL_4_explosionType == kExplosionType_Fluxcage) {
- if (AL_1_viewSquareExplosionIndex >= kViewSquare_D3L_Explosion) {
+ if (AL_1_viewSquareExplosionIndex >= k4_ViewSquare_D3L_Explosion) {
fluxcageExplosion = explosion;
}
continue;
@@ -2848,7 +2763,7 @@ T0115171_BackFromT0115015_DrawProjectileAsObject:;
}
}
}
- if (AL_1_viewSquareExplosionIndex == kViewSquare_D0C_Explosion) {
+ if (AL_1_viewSquareExplosionIndex == k12_ViewSquare_D0C_Explosion) {
if (smoke) {
AL_4_explosionAspectIndex--; /* Smoke uses the same graphics as Poison Cloud, but with palette changes */
}
@@ -2862,30 +2777,30 @@ T0115171_BackFromT0115015_DrawProjectileAsObject:;
warning("IGNORED CODE: F0491_CACHE_IsDerivedBitmapInCache");
AL_6_bitmapRedBanana = getBitmap(AL_4_explosionAspectIndex + k351_FirstExplosionPatternGraphicIndice);
if (smoke) {
- blitToBitmapShrinkWithPalChange(AL_6_bitmapRedBanana, 48, 32, _g74_tmpBitmap, 48, 32, gPalChangeSmoke);
+ blitToBitmapShrinkWithPalChange(AL_6_bitmapRedBanana, 48, 32, _g74_tmpBitmap, 48, 32, g212_PalChangeSmoke);
AL_6_bitmapRedBanana = _g74_tmpBitmap;
}
- blitBoxFilledWithMaskedBitmapToScreen(AL_6_bitmapRedBanana, nullptr, getDerivedBitmap(k0_DerivedBitmapViewport), gBoxExplosionPattern_D0C,
+ blitBoxFilledWithMaskedBitmapToScreen(AL_6_bitmapRedBanana, nullptr, getDerivedBitmap(k0_DerivedBitmapViewport), g105_BoxExplosionPattern_D0C,
_vm->_rnd->getRandomNumber(4) + 87, _vm->_rnd->getRandomNumber(64),
- 224, (Color)(kBlitDoNotUseMask | k10_ColorFlesh), 0, 0, 136, 93);
+ 224, (Color)(k0x0080_BlitDoNotUseMask | k10_ColorFlesh), 0, 0, 136, 93);
warning("IGNORED CODE: F0493_CACHE_AddDerivedBitmap");
warning("IGNORED CODE: F0493_CACHE_AddDerivedBitmap");
} else {
if (rebirthExplosion) {
- explosionCoordinates = gRebirthStep2ExplosionCoordinates[AL_1_viewSquareExplosionIndex - 3];
+ explosionCoordinates = g227_RebirthStep2ExplosionCoordinates[AL_1_viewSquareExplosionIndex - 3];
explosionScale = explosionCoordinates[2];
} else {
if (explosion->getCentered()) {
- explosionCoordinates = gCenteredExplosionCoordinates[AL_1_viewSquareExplosionIndex];
+ explosionCoordinates = g225_CenteredExplosionCoordinates[AL_1_viewSquareExplosionIndex];
} else {
if ((AL_2_cellPurpleMan == directionParam) || (AL_2_cellPurpleMan == returnPrevVal(directionParam))) {
AL_2_viewCell = k0_ViewCellFronLeft;
} else {
AL_2_viewCell = k1_ViewCellFrontRight;
}
- explosionCoordinates = gExplosionCoordinates[AL_1_viewSquareExplosionIndex][AL_2_viewCell];
+ explosionCoordinates = g226_ExplosionCoordinates[AL_1_viewSquareExplosionIndex][AL_2_viewCell];
}
- explosionScale = MAX(4, (MAX(48, explosion->getAttack() + 1) * gExplosionBaseScales[explosionScaleIndex]) >> 8) & (int16)0xFFFE;
+ explosionScale = MAX(4, (MAX(48, explosion->getAttack() + 1) * g216_ExplosionBaseScales[explosionScaleIndex]) >> 8) & (int16)0xFFFE;
}
AL_6_bitmapRedBanana = getExplosionBitmap(AL_4_explosionAspectIndex, explosionScale, byteWidth, heightRedEagle);
T0115200_DrawExplosion:
@@ -2930,16 +2845,16 @@ then a wrong part of the bitmap is drawn on screen. To fix this bug, "+ paddingP
if (flipVertical) {
flipBitmapVertical(AL_6_bitmapRedBanana, byteWidth, heightRedEagle);
}
- blitToScreen(AL_6_bitmapRedBanana, byteWidth, AL_4_xPos, 0, boxByteGreen, k10_ColorFlesh, gDungeonViewport);
+ blitToScreen(AL_6_bitmapRedBanana, byteWidth, AL_4_xPos, 0, boxByteGreen, k10_ColorFlesh, g296_DungeonViewport);
}
}
} while ((thingParam = dunMan.getNextThing(thingParam)) != Thing::_endOfList);
/* Fluxcage is an explosion displayed as a field (like teleporters), above all other graphics */
if ((fluxcageExplosion != 0) && (doorFrontViewDrawingPass != 1) && !_g77_doNotDrawFluxcagesDuringEndgame) {
AL_1_viewSquareExplosionIndex -= 3; /* Convert square index for explosions back to square index */
- fieldAspect = gFieldAspects[viewSquareIndex];
+ fieldAspect = g188_FieldAspects[viewSquareIndex];
(fieldAspect._nativeBitmapRelativeIndex)++; /* NativeBitmapRelativeIndex is now the index of the Fluxcage field graphic */
- drawField(&fieldAspect, *(Box*)&gFrameWalls[viewSquareIndex]);
+ drawField(&fieldAspect, *(Box*)&g163_FrameWalls[viewSquareIndex]);
}
}
diff --git a/engines/dm/gfx.h b/engines/dm/gfx.h
index ca478b32b9..80902e4e68 100644
--- a/engines/dm/gfx.h
+++ b/engines/dm/gfx.h
@@ -399,7 +399,7 @@ public:
}; // @ CREATURE_REPLACEMENT_COLOR_SET
extern Viewport gDefultViewPort;
-extern Viewport gDungeonViewport;
+extern Viewport g296_DungeonViewport;
#define k0_DoorButton 0 // @ C0_DOOR_BUTTON
@@ -523,7 +523,7 @@ public:
int16 xPos, int16 yPos, int16 destHeight, int16 height2, Viewport &viewport = gDefultViewPort); // @ F0133_VIDEO_BlitBoxFilledWithMaskedBitmap
void blitBoxFilledWithMaskedBitmapToScreen(byte *src, byte *mask, byte *tmp, Box &box, int16 lastUnitIndex,
int16 firstUnitIndex, int16 destPixelWidth, Color transparent,
- int16 xPos, int16 yPos, int16 destHeight, int16 height2, Viewport &viewport = gDungeonViewport); // @ F0133_VIDEO_BlitBoxFilledWithMaskedBitmap
+ int16 xPos, int16 yPos, int16 destHeight, int16 height2, Viewport &viewport = g296_DungeonViewport); // @ F0133_VIDEO_BlitBoxFilledWithMaskedBitmap
void flipBitmapHorizontal(byte *bitmap, uint16 width, uint16 height);
void flipBitmapVertical(byte *bitmap, uint16 width, uint16 height);
diff --git a/engines/dm/inventory.cpp b/engines/dm/inventory.cpp
index d7382340f3..11ccd944d5 100644
--- a/engines/dm/inventory.cpp
+++ b/engines/dm/inventory.cpp
@@ -96,9 +96,9 @@ void InventoryMan::toggleInventory(ChampionIndex championIndex) {
champion = &cm._champions[championIndex];
int16 w = dm.getWidth(k17_InventoryGraphicIndice);
int16 h = dm.getHeight(k17_InventoryGraphicIndice);
- dm.blitToScreen(dm.getBitmap(k17_InventoryGraphicIndice), w, 0, 0, 0, w, 0, h, k255_ColorNoTransparency, gDungeonViewport);
+ dm.blitToScreen(dm.getBitmap(k17_InventoryGraphicIndice), w, 0, 0, 0, w, 0, h, k255_ColorNoTransparency, g296_DungeonViewport);
if (cm._candidateChampionOrdinal) {
- dm.clearScreenBox(k12_ColorDarkestGray, gBoxFloppyZzzCross, gDungeonViewport);
+ dm.clearScreenBox(k12_ColorDarkestGray, gBoxFloppyZzzCross, g296_DungeonViewport);
}
_vm->_textMan->printToViewport(5, 116, k13_ColorLightestGray, "HEALTH");
_vm->_textMan->printToViewport(5, 124, k13_ColorLightestGray, "STAMINA");
@@ -175,7 +175,7 @@ void InventoryMan::drawPanelFoodWaterPoisoned() {
void InventoryMan::drawPanelResurrectReincarnate() {
_panelContent = kPanelContentResurrectReincarnate;
- _vm->_displayMan->blitToScreen(_vm->_displayMan->getBitmap(k40_PanelResurectReincaranteIndice), 144, 0, 0, gBoxPanel, k6_ColorDarkGreen, gDungeonViewport);
+ _vm->_displayMan->blitToScreen(_vm->_displayMan->getBitmap(k40_PanelResurectReincaranteIndice), 144, 0, 0, gBoxPanel, k6_ColorDarkGreen, g296_DungeonViewport);
}
void InventoryMan::drawPanel() {
@@ -258,7 +258,7 @@ void InventoryMan::drawPanelScroll(Scroll* scroll) {
charRed++;
}
*charRed = '\0';
- dispMan.blitToScreen(dispMan.getBitmap(k23_PanelOpenScrollIndice), 144, 0, 0, gBoxPanel, k8_ColorRed, gDungeonViewport);
+ dispMan.blitToScreen(dispMan.getBitmap(k23_PanelOpenScrollIndice), 144, 0, 0, gBoxPanel, k8_ColorRed, g296_DungeonViewport);
int16 lineCount = 1;
charRed++;
char *charGreen = charRed; // first char of the second line
@@ -336,7 +336,7 @@ void InventoryMan::drawIconToViewport(IconIndice iconIndex, int16 xPos, int16 yP
box._x2 = (box._x1 = xPos) + 15 + 1;
box._y2 = (box._y1 = yPos) + 15 + 1;
_vm->_objectMan->extractIconFromBitmap(iconIndex, iconBitmap);
- _vm->_displayMan->blitToScreen(iconBitmap, 16, 0, 0, box, k255_ColorNoTransparency, gDungeonViewport);
+ _vm->_displayMan->blitToScreen(iconBitmap, 16, 0, 0, box, k255_ColorNoTransparency, g296_DungeonViewport);
}
void InventoryMan::buildObjectAttributeString(int16 potentialAttribMask, int16 actualAttribMask, char** attribStrings, char* destString, char* prefixString, char* suffixString) {
@@ -411,7 +411,7 @@ Box gBoxArrowOrEye = Box(83, 98, 57, 65); // @ G0033_s_Graphic562_Box_ArrowOrEye
void InventoryMan::drawPanelArrowOrEye(bool pressingEye) {
DisplayMan &dispMan = *_vm->_displayMan;
dispMan.blitToScreen(dispMan.getBitmap(pressingEye ? k19_EyeForObjectDescriptionIndice : k18_ArrowForChestContentIndice),
- 16, 0, 0, gBoxArrowOrEye, k8_ColorRed, gDungeonViewport);
+ 16, 0, 0, gBoxArrowOrEye, k8_ColorRed, g296_DungeonViewport);
}
@@ -443,8 +443,8 @@ void InventoryMan::drawPanelObject(Thing thingToDraw, bool pressingEye) {
openAndDrawChest(thingToDraw, (Container*)rawThingPtr, pressingEye);
} else {
IconIndice iconIndex = objMan.getIconIndex(thingToDraw);
- dispMan.blitToScreen(dispMan.getBitmap(k20_PanelEmptyIndice), 144, 0, 0, gBoxPanel, k8_ColorRed, gDungeonViewport);
- dispMan.blitToScreen(dispMan.getBitmap(k29_ObjectDescCircleIndice), 32, 0, 0, gBoxObjectDescCircle, k12_ColorDarkestGray, gDungeonViewport);
+ dispMan.blitToScreen(dispMan.getBitmap(k20_PanelEmptyIndice), 144, 0, 0, gBoxPanel, k8_ColorRed, g296_DungeonViewport);
+ dispMan.blitToScreen(dispMan.getBitmap(k29_ObjectDescCircleIndice), 32, 0, 0, gBoxObjectDescCircle, k12_ColorDarkestGray, g296_DungeonViewport);
char *descString = nullptr;
char str[40];
diff --git a/engines/dm/objectman.cpp b/engines/dm/objectman.cpp
index ddb002d446..dd3550200d 100644
--- a/engines/dm/objectman.cpp
+++ b/engines/dm/objectman.cpp
@@ -224,7 +224,7 @@ void ObjectMan::drawIconInSlotBox(uint16 slotBoxIndex, int16 iconIndex) {
_vm->_displayMan->_g578_useByteBoxCoordinates = false;
if (slotBoxIndex >= kSlotBoxInventoryFirstSlot) {
_vm->_displayMan->blitToScreen(iconsBitmap, 256, (iconIndex & 0x000F) << 4, iconIndex & 0x0FF0,
- box, k255_ColorNoTransparency, gDungeonViewport);
+ box, k255_ColorNoTransparency, g296_DungeonViewport);
} else {
_vm->_displayMan->blitToScreen(iconsBitmap, 256, (iconIndex & 0x000F) << 4, iconIndex & 0x0FF0,
box, k255_ColorNoTransparency, gDefultViewPort);
diff --git a/engines/dm/text.cpp b/engines/dm/text.cpp
index d535194875..8f4e04c6be 100644
--- a/engines/dm/text.cpp
+++ b/engines/dm/text.cpp
@@ -70,7 +70,7 @@ void TextMan::printTextToScreen(uint16 destX, uint16 destY, Color textColor, Col
}
void TextMan::printToViewport(int16 posX, int16 posY, Color textColor, const char* text, Color bgColor) {
- printTextToScreen(posX, posY, textColor, bgColor, text, gDungeonViewport);
+ printTextToScreen(posX, posY, textColor, bgColor, text, g296_DungeonViewport);
}
void TextMan::printWithTrailingSpaces(byte* destBitmap, int16 destPixelWidth, int16 destX, int16 destY, Color textColor,