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authorDenis Kasak2009-07-12 19:32:01 +0000
committerDenis Kasak2009-07-12 19:32:01 +0000
commit77a810c0c9beed930a4b0ffe8e715bd22d7be448 (patch)
treed8bd831705b8959818705c685e3acc630f3ae8ba /engines/draci/animation.h
parenteef64cc737fd9a4877822281c88395b73f0720f7 (diff)
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Moved the delay mechanism from Animation to Drawable since each frame in an animation can have a different delay.
svn-id: r42427
Diffstat (limited to 'engines/draci/animation.h')
-rw-r--r--engines/draci/animation.h3
1 files changed, 0 insertions, 3 deletions
diff --git a/engines/draci/animation.h b/engines/draci/animation.h
index cef8182f7b..fea7fb3f89 100644
--- a/engines/draci/animation.h
+++ b/engines/draci/animation.h
@@ -46,8 +46,6 @@ public:
void setID(int id);
int getID();
- void setDelay(uint delay);
-
void nextFrame(bool force = false);
void drawFrame(Surface *surface);
@@ -68,7 +66,6 @@ private:
int _id;
uint _currentFrame;
uint _z;
- uint _delay;
uint _tick;
bool _playing;
bool _looping;