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author | Denis Kasak | 2009-07-25 04:36:43 +0000 |
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committer | Denis Kasak | 2009-07-25 04:36:43 +0000 |
commit | 20baaf93f5df7871e93162db479fe1ab526fe35c (patch) | |
tree | 671559284a77e4164706e1942c94be0b14ed42c8 /engines/draci/game.h | |
parent | 22c372137f2649fa614966b24918064c2bb44726 (diff) | |
download | scummvm-rg350-20baaf93f5df7871e93162db479fe1ab526fe35c.tar.gz scummvm-rg350-20baaf93f5df7871e93162db479fe1ab526fe35c.tar.bz2 scummvm-rg350-20baaf93f5df7871e93162db479fe1ab526fe35c.zip |
* Moved walking code to Game::walkHero().
* Implemented WalkOn GPL command.
* Temporarily remaped StayOn and WalkOnPlay to WalkOn (for testing).
svn-id: r42735
Diffstat (limited to 'engines/draci/game.h')
-rw-r--r-- | engines/draci/game.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/engines/draci/game.h b/engines/draci/game.h index 5898c04bd0..d8e0d137b7 100644 --- a/engines/draci/game.h +++ b/engines/draci/game.h @@ -187,6 +187,8 @@ public: return n; } + void walkHero(int x, int y); + void loadRoom(int roomNum); int loadAnimation(uint animNum, uint z); void loadOverlays(); |