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author | Eugene Sandulenko | 2010-05-24 16:59:06 +0000 |
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committer | Eugene Sandulenko | 2010-05-24 16:59:06 +0000 |
commit | afd909d69e461f42b454e8b6ff89cdca145890be (patch) | |
tree | abacdc1d1d5e4eac55e242777aad7b9f877a8b15 /engines/drascula/animation.cpp | |
parent | e39bf477173d6f0f75ddaf827338ebe0d4195525 (diff) | |
download | scummvm-rg350-afd909d69e461f42b454e8b6ff89cdca145890be.tar.gz scummvm-rg350-afd909d69e461f42b454e8b6ff89cdca145890be.tar.bz2 scummvm-rg350-afd909d69e461f42b454e8b6ff89cdca145890be.zip |
Fix bug #2827172: DRASCULA: Cursor appears ontop of ending and credits
svn-id: r49194
Diffstat (limited to 'engines/drascula/animation.cpp')
-rw-r--r-- | engines/drascula/animation.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/drascula/animation.cpp b/engines/drascula/animation.cpp index 4a0b82d746..e4bd844d75 100644 --- a/engines/drascula/animation.cpp +++ b/engines/drascula/animation.cpp @@ -1602,7 +1602,7 @@ void DrasculaEngine::animation_9_6() { // We set the room number to -1 for the same purpose. // Also check animation_2_1(), where the same hack was used // by the original - roomNumber = -1; + roomNumber = -2; loadPic("nota2.alg", bgSurface, HALF_PAL); black(); trackProtagonist = 1; |