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author | Eugene Sandulenko | 2008-05-24 21:23:06 +0000 |
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committer | Eugene Sandulenko | 2008-05-24 21:23:06 +0000 |
commit | 0147dd10dccd19ba140ccc11acff596369025ff0 (patch) | |
tree | 3e0f7002b2a354aff564c12938c505ab6d32deb0 /engines/drascula/drascula.cpp | |
parent | 0897a3a05867d35bdd20d063411643103f9c2892 (diff) | |
download | scummvm-rg350-0147dd10dccd19ba140ccc11acff596369025ff0.tar.gz scummvm-rg350-0147dd10dccd19ba140ccc11acff596369025ff0.tar.bz2 scummvm-rg350-0147dd10dccd19ba140ccc11acff596369025ff0.zip |
- Move more texts to strings
- Add support for international versions
- More differences for Spanish version
- Fix font position for Spanish version
- Added accented characters rendering
- Bring save names to ScummVM scheme. Original saves aren't read anymore
- Made mouse more responsive at save/load screen
- Couple fixes for game texts
svn-id: r32256
Diffstat (limited to 'engines/drascula/drascula.cpp')
-rw-r--r-- | engines/drascula/drascula.cpp | 119 |
1 files changed, 102 insertions, 17 deletions
diff --git a/engines/drascula/drascula.cpp b/engines/drascula/drascula.cpp index d6b1904689..9046407d61 100644 --- a/engines/drascula/drascula.cpp +++ b/engines/drascula/drascula.cpp @@ -114,6 +114,27 @@ int DrasculaEngine::init() { _system->initSize(320, 200); _system->endGFXTransaction(); + switch (getLanguage()) { + case Common::EN_ANY: + _lang = 0; + break; + case Common::ES_ESP: + _lang = 1; + break; + case Common::DE_DEU: + _lang = 2; + break; + case Common::FR_FRA: + _lang = 3; + break; + case Common::IT_ITA: + _lang = 4; + break; + default: + warning("Unknown game language. Falling back to English"); + _lang = 0; + } + return 0; } @@ -468,7 +489,10 @@ void DrasculaEngine::updateScreen(int xorg, int yorg, int xdes, int ydes, int wi bool DrasculaEngine::escoba() { int n; - dir_texto = dir_mesa; + if (_lang == kSpanish) + dir_texto = dir_hare_dch; + else + dir_texto = dir_mesa; previousMusic = -1; @@ -1473,22 +1497,24 @@ void DrasculaEngine::mesa() { bool DrasculaEngine::saves() { char nombres[10][23]; - char fichero[13]; + char fichero[50]; + char fileEpa[50]; int n, n2, num_sav = 0, y = 27; Common::InSaveFile *sav; clearRoom(); - if (!(sav = _saveFileMan->openForLoading("saves.epa"))) { + snprintf(fileEpa, 50, "%s.epa", _targetName.c_str()); + if (!(sav = _saveFileMan->openForLoading(fileEpa))) { Common::OutSaveFile *epa; - if (!(epa = _saveFileMan->openForSaving("saves.epa"))) - error("Can't open saves.epa file."); + if (!(epa = _saveFileMan->openForSaving(fileEpa))) + error("Can't open %s file", fileEpa); for (n = 0; n < NUM_SAVES; n++) epa->writeString("*\n"); epa->finalize(); delete epa; - if (!(sav = _saveFileMan->openForLoading("saves.epa"))) { - error("Can't open saves.epa file."); + if (!(sav = _saveFileMan->openForLoading(fileEpa))) { + error("Can't open %s file", fileEpa); } } for (n = 0; n < NUM_SAVES; n++) @@ -1526,11 +1552,11 @@ bool DrasculaEngine::saves() { introduce_nombre(); strcpy(nombres[n], select); if (hay_seleccion == 1) { - sprintf(fichero, "gsave%02d", n + 1); + snprintf(fichero, 50, "%s%02d", _targetName.c_str(), n + 1); para_grabar(fichero); Common::OutSaveFile *tsav; - if (!(tsav = _saveFileMan->openForSaving("saves.epa"))) { - error("Can't open saves.epa file."); + if (!(tsav = _saveFileMan->openForSaving(fileEpa))) { + error("Can't open %s file", fileEpa); } for (n = 0; n < NUM_SAVES; n++) { tsav->writeString(nombres[n]); @@ -1548,7 +1574,7 @@ bool DrasculaEngine::saves() { y = y + 9; } if (hay_seleccion == 1) { - sprintf(fichero, "gsave%02d", n + 1); + snprintf(fichero, 50, "%s%02d", _targetName.c_str(), n + 1); } num_sav = n; } @@ -1572,8 +1598,8 @@ bool DrasculaEngine::saves() { } else if (x_raton > 208 && y_raton > 123 && x_raton < 282 && y_raton < 149 && hay_seleccion == 1) { para_grabar(fichero); Common::OutSaveFile *tsav; - if (!(tsav = _saveFileMan->openForSaving("saves.epa"))) { - error("Can't open saves.epa file."); + if (!(tsav = _saveFileMan->openForSaving(fileEpa))) { + error("Can't open %s file", fileEpa); } for (n = 0; n < NUM_SAVES; n++) { tsav->writeString(nombres[n]); @@ -1590,6 +1616,8 @@ bool DrasculaEngine::saves() { delay(400); } y = 26; + + delay(10); } clearRoom(); @@ -1606,7 +1634,7 @@ void DrasculaEngine::print_abc(const char *said, int x_pantalla, int y_pantalla) longitud = strlen(said); for (h = 0; h < longitud; h++) { - y_de_letra = Y_ABC; + y_de_letra = (_lang == kSpanish) ? Y_ABC_ESP : Y_ABC; int c = toupper(said[h]); if (c == 'A') x_de_letra = X_A; @@ -1660,10 +1688,14 @@ void DrasculaEngine::print_abc(const char *said, int x_pantalla, int y_pantalla) x_de_letra = X_Y; else if (c == 'Z') x_de_letra = X_Z; + else if (c == '\245') + x_de_letra = X_GN; + else if (c == '\244') + x_de_letra = X_GN; else if (c == 0xa7 || c == ' ') x_de_letra = SPACE; else { - y_de_letra = Y_SIGNOS; + y_de_letra = (_lang == kSpanish) ? Y_SIGNOS_ESP : Y_SIGNOS; if (c == '.') x_de_letra = X_DOT; else if (c == ',') @@ -1672,7 +1704,7 @@ void DrasculaEngine::print_abc(const char *said, int x_pantalla, int y_pantalla) x_de_letra = X_HYPHEN; else if (c == '?') x_de_letra = X_CIERRA_INTERROGACION; - else if (c == 0xa8) + else if (c == '\250') x_de_letra = X_ABRE_INTERROGACION; // else if (c == '\'') // FIXME // x_de_letra = SPACE; // space for now @@ -1680,7 +1712,7 @@ void DrasculaEngine::print_abc(const char *said, int x_pantalla, int y_pantalla) x_de_letra = X_COMILLAS; else if (c == '!') x_de_letra = X_CIERRA_EXCLAMACION; - else if (c == 0xad) + else if (c == '\255') x_de_letra = X_ABRE_EXCLAMACION; else if (c == ';') x_de_letra = X_PUNTO_Y_COMA; @@ -1726,6 +1758,41 @@ void DrasculaEngine::print_abc(const char *said, int x_pantalla, int y_pantalla) x_de_letra = X_N9; else if (c == '0') x_de_letra = X_N0; + else y_de_letra=Y_ACENTOS; + + if (c == '') x_de_letra=X_A; + else if (c =='\202') x_de_letra = X_B; + else if (c =='\241') x_de_letra = X_C; + else if (c =='\242') x_de_letra = X_D; + else if (c =='\243') x_de_letra = X_E; + else if (c =='\205') x_de_letra = X_F; + else if (c =='\212') x_de_letra = X_G; + else if (c =='\215') x_de_letra = X_H; + else if (c =='\225') x_de_letra = X_I; + else if (c =='\227') x_de_letra = X_J; + else if (c =='\203') x_de_letra = X_K; + else if (c =='\210') x_de_letra = X_L; + else if (c =='\214') x_de_letra = X_M; + else if (c =='\223') x_de_letra = X_N; + else if (c =='\226') x_de_letra = X_GN; + else if (c =='\047') x_de_letra = X_O; + else if (c =='\200') x_de_letra = X_P; + else if (c =='\207') x_de_letra = X_P; + else if (c =='\265') x_de_letra = X_A; + else if (c =='\220') x_de_letra = X_B; + else if (c =='\326') x_de_letra = X_C; + else if (c =='\340') x_de_letra = X_D; + else if (c =='\351') x_de_letra = X_E; + else if (c =='\267') x_de_letra = X_F; + else if (c =='\324') x_de_letra = X_G; + else if (c =='\336') x_de_letra = X_H; + else if (c =='\343') x_de_letra = X_I; + else if (c =='\353') x_de_letra = X_J; + else if (c =='\266') x_de_letra = X_K; + else if (c =='\322') x_de_letra = X_L; + else if (c =='\327') x_de_letra = X_M; + else if (c =='\342') x_de_letra = X_N; + else if (c =='\352') x_de_letra = X_GN; } pos_texto[0] = x_de_letra; @@ -3992,14 +4059,22 @@ void DrasculaEngine::print_abc_opc(const char *said, int x_pantalla, int y_panta int c = toupper(said[h]); if (c == 'A') x_de_letra = X_A_OPC; + else if (c == '\265') x_de_letra = X_A_OPC; + else if (c == '\267') x_de_letra = X_A_OPC; + else if (c == '\266') x_de_letra = X_A_OPC; else if (c == 'B') x_de_letra = X_B_OPC; else if (c == 'C') x_de_letra = X_C_OPC; + else if (c == '\200') x_de_letra = X_C_OPC; + else if (c == '\207') x_de_letra = X_C_OPC; else if (c == 'D') x_de_letra = X_D_OPC; else if (c == 'E') x_de_letra = X_E_OPC; + else if (c == '\220') x_de_letra = X_E_OPC; + else if (c == '\324') x_de_letra = X_E_OPC; + else if (c == '\322') x_de_letra = X_E_OPC; else if (c == 'F') x_de_letra = X_F_OPC; else if (c == 'G') @@ -4008,6 +4083,9 @@ void DrasculaEngine::print_abc_opc(const char *said, int x_pantalla, int y_panta x_de_letra = X_H_OPC; else if (c == 'I') x_de_letra = X_I_OPC; + else if (c == '\326') x_de_letra = X_I_OPC; + else if (c == '\336') x_de_letra = X_I_OPC; + else if (c == '\327') x_de_letra = X_I_OPC; else if (c == 'J') x_de_letra = X_J_OPC; else if (c == 'K') @@ -4018,10 +4096,14 @@ void DrasculaEngine::print_abc_opc(const char *said, int x_pantalla, int y_panta x_de_letra = X_M_OPC; else if (c == 'N') x_de_letra = X_N_OPC; + else if (c == '\047') x_de_letra = X_GN_OPC; else if (c == 'O') x_de_letra = X_O_OPC; else if (c == 'P') x_de_letra = X_P_OPC; + else if (c == '\340') x_de_letra = X_O_OPC; + else if (c == '\342') x_de_letra = X_O_OPC; + else if (c == '\343') x_de_letra = X_O_OPC; else if (c == 'Q') x_de_letra = X_Q_OPC; else if (c == 'R') @@ -4032,6 +4114,9 @@ void DrasculaEngine::print_abc_opc(const char *said, int x_pantalla, int y_panta x_de_letra = X_T_OPC; else if (c == 'U') x_de_letra = X_U_OPC; + else if (c == '\353') x_de_letra = X_U_OPC; + else if (c == '\352') x_de_letra = X_U_OPC; + else if (c == '\351') x_de_letra = X_U_OPC; else if (c == 'V') x_de_letra = X_V_OPC; else if (c == 'W') |