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author | Thierry Crozat | 2014-10-11 14:35:20 +0100 |
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committer | Thierry Crozat | 2014-10-11 14:35:20 +0100 |
commit | 021741eedb869a8117a8966914207d4f7bda16c3 (patch) | |
tree | d46ffaf1a63ff4dd59d3ef59dcc6bd2308339122 /engines/drascula | |
parent | 96d99c480be474eaa47df0976f9cd757acab460d (diff) | |
download | scummvm-rg350-021741eedb869a8117a8966914207d4f7bda16c3.tar.gz scummvm-rg350-021741eedb869a8117a8966914207d4f7bda16c3.tar.bz2 scummvm-rg350-021741eedb869a8117a8966914207d4f7bda16c3.zip |
DRASCULA: Remove unused static variable
This code was used until commit aaf8b58 that reworked the detection
to support French and German versions.
Diffstat (limited to 'engines/drascula')
-rw-r--r-- | engines/drascula/drascula.cpp | 14 |
1 files changed, 0 insertions, 14 deletions
diff --git a/engines/drascula/drascula.cpp b/engines/drascula/drascula.cpp index 797b6d94b0..c72d77c281 100644 --- a/engines/drascula/drascula.cpp +++ b/engines/drascula/drascula.cpp @@ -41,20 +41,6 @@ namespace Drascula { -struct GameSettings { - const char *gameid; - const char *description; - byte id; - uint32 features; - const char *detectname; -}; - -static const GameSettings drasculaSettings[] = { - {"drascula", "Drascula game", 0, 0, 0}, - - {NULL, NULL, 0, 0, NULL} -}; - DrasculaEngine::DrasculaEngine(OSystem *syst, const DrasculaGameDescription *gameDesc) : Engine(syst), _gameDescription(gameDesc) { _charMap = 0; _itemLocations = 0; |