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author | Filippos Karapetis | 2008-05-31 00:06:05 +0000 |
---|---|---|
committer | Filippos Karapetis | 2008-05-31 00:06:05 +0000 |
commit | 178e4e805f7ba5ffc59bc374761dd8700e310d4c (patch) | |
tree | b6e111244eae10789e5baecf0e26e8acf31ae13e /engines/drascula | |
parent | ab81c9bb907f41d0543661e2a7068d3402b34c3c (diff) | |
download | scummvm-rg350-178e4e805f7ba5ffc59bc374761dd8700e310d4c.tar.gz scummvm-rg350-178e4e805f7ba5ffc59bc374761dd8700e310d4c.tar.bz2 scummvm-rg350-178e4e805f7ba5ffc59bc374761dd8700e310d4c.zip |
tabernero -> bartender
anexo -> joined
LimitaVGA -> adjustToVGA
velas -> candles
VelocidadDeFundido -> fadeSpeed
anda_parriba -> walkUp
anda_pabajo -> walkDown
svn-id: r32409
Diffstat (limited to 'engines/drascula')
-rw-r--r-- | engines/drascula/animation.cpp | 50 | ||||
-rw-r--r-- | engines/drascula/drascula.cpp | 26 | ||||
-rw-r--r-- | engines/drascula/drascula.h | 20 | ||||
-rw-r--r-- | engines/drascula/rooms.cpp | 34 | ||||
-rw-r--r-- | engines/drascula/talk.cpp | 6 |
5 files changed, 68 insertions, 68 deletions
diff --git a/engines/drascula/animation.cpp b/engines/drascula/animation.cpp index f06a777bbd..476376ab9b 100644 --- a/engines/drascula/animation.cpp +++ b/engines/drascula/animation.cpp @@ -403,7 +403,7 @@ void DrasculaEngine::animation_2_1() { if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; - talk_tabernero(22); + talk_bartender(22); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; @@ -597,22 +597,22 @@ void DrasculaEngine::animation_3_1() { loadAndDecompressPic("an11y13.alg", extraSurface, 1); talk(192); - talk_tabernero(1); + talk_bartender(1); talk(193); - talk_tabernero(2); + talk_bartender(2); talk(194); - talk_tabernero(3); + talk_bartender(3); talk(195); - talk_tabernero(4); + talk_bartender(4); talk(196); - talk_tabernero(5); - talk_tabernero(6); + talk_bartender(5); + talk_bartender(6); talk(197); - talk_tabernero(7); + talk_bartender(7); talk(198); - talk_tabernero(8); + talk_bartender(8); talk(199); - talk_tabernero(9); + talk_bartender(9); talk(200); talk(201); talk(202); @@ -1079,9 +1079,9 @@ void DrasculaEngine::animation_23_2() { talk_vb(18); if (flags[29] == 0) - animation_23_anexo(); + animation_23_joined(); else - animation_23_anexo2(); + animation_23_joined2(); sentido_vb = 2; animation_25_2(); @@ -1106,7 +1106,7 @@ void DrasculaEngine::animation_23_2() { rompo_y_salgo = 1; } -void DrasculaEngine::animation_23_anexo() { +void DrasculaEngine::animation_23_joined() { int n, p_x = hare_x + 2, p_y = hare_y - 3; int x[] = {1, 38, 75, 112, 75, 112, 75, 112, 149, 112, 149, 112, 149, 186, 223, 260, 1, 38, 75, 112, 149, 112, 149, 112, 149, 112, 149, 186, 223, 260, 260, 260, 260, 223}; @@ -1126,7 +1126,7 @@ void DrasculaEngine::animation_23_anexo() { loadAndDecompressPic("99.alg", backSurface, 1); } -void DrasculaEngine::animation_23_anexo2() { +void DrasculaEngine::animation_23_joined2() { int n, p_x = hare_x + 4, p_y = hare_y; int x[] = {1, 35, 69, 103, 137, 171, 205, 239, 273, 1, 35, 69, 103, 137}; int y[] = {1, 1, 1, 1, 1, 1, 1, 1, 1, 73, 73, 73, 73, 73}; @@ -1711,19 +1711,19 @@ void DrasculaEngine::animation_12_5() { for (fundido = 1; fundido >= 0; fundido--) { for (color = 0; color < 128; color++) for (component = 0; component < 3; component++) - bgPalette1[color][component] = LimitaVGA(bgPalette1[color][component] - 8 + fundido); + bgPalette1[color][component] = adjustToVGA(bgPalette1[color][component] - 8 + fundido); } for (fundido = 2; fundido >= 0; fundido--) { for (color = 0; color < 128; color++) for (component = 0; component < 3; component++) - bgPalette2[color][component] = LimitaVGA(bgPalette2[color][component] - 8 + fundido); + bgPalette2[color][component] = adjustToVGA(bgPalette2[color][component] - 8 + fundido); } for (fundido = 3; fundido >= 0; fundido--) { for (color = 0; color < 128; color++) for (component = 0; component < 3; component++) - bgPalette3[color][component] = LimitaVGA(bgPalette3[color][component] - 8 + fundido); + bgPalette3[color][component] = adjustToVGA(bgPalette3[color][component] - 8 + fundido); } loadAndDecompressPic("3an11_1.alg", backSurface, 1); @@ -2255,14 +2255,14 @@ void DrasculaEngine::animation_11_2() { loadAndDecompressPic("an11y13.alg", extraSurface, 1); talk(352); - talk_tabernero(1); + talk_bartender(1); talk(353); - talk_tabernero(17); + talk_bartender(17); talk(354); - talk_tabernero(18); + talk_bartender(18); talk(355); pause(40); - talk_tabernero("No, nada", "d82.als"); + talk_bartender("No, nada", "d82.als"); if (_lang == kSpanish) textSurface = extraSurface; @@ -2400,12 +2400,12 @@ void DrasculaEngine::animation_36_2() { loadAndDecompressPic("an11y13.alg", extraSurface, 1); talk(404); - talk_tabernero(19); - talk_tabernero(20); - talk_tabernero(21); + talk_bartender(19); + talk_bartender(20); + talk_bartender(21); talk(355); pause(40); - talk_tabernero("No, nada", "d82.als"); + talk_bartender("No, nada", "d82.als"); if (_lang == kSpanish) textSurface = extraSurface; diff --git a/engines/drascula/drascula.cpp b/engines/drascula/drascula.cpp index c6da2913e0..49d64cfd63 100644 --- a/engines/drascula/drascula.cpp +++ b/engines/drascula/drascula.cpp @@ -137,7 +137,7 @@ int DrasculaEngine::go() { vb_x = 120; sentido_vb = 1; vb_se_mueve = 0; frame_vb = 1; frame_piano = 0; frame_drunk = 0; - frame_velas = 0; + frame_candles = 0; cont_sv = 0; term_int = 0; musicStopped = 0; @@ -1782,7 +1782,7 @@ void DrasculaEngine::fliplay(const char *filefli, int vel) { EndSSN(); } -void DrasculaEngine::fadeFromBlack(int VelocidadDeFundido) { +void DrasculaEngine::fadeFromBlack(int fadeSpeed) { char fundido; unsigned int color, component; @@ -1791,10 +1791,10 @@ void DrasculaEngine::fadeFromBlack(int VelocidadDeFundido) { for (fundido = 0; fundido < 64; fundido++) { for (color = 0; color < 256; color++) { for (component = 0; component < 3; component++) { - palFundido[color][component] = LimitaVGA(gamePalette[color][component] - 63 + fundido); + palFundido[color][component] = adjustToVGA(gamePalette[color][component] - 63 + fundido); } } - pause(VelocidadDeFundido); + pause(fadeSpeed); setPalette((byte *)&palFundido); } @@ -1820,7 +1820,7 @@ void DrasculaEngine::color_abc(int cl) { setPalette((byte *)&gamePalette); } -char DrasculaEngine::LimitaVGA(char value) { +char DrasculaEngine::adjustToVGA(char value) { return (value & 0x3F) * (value > 0); } @@ -1971,7 +1971,7 @@ void DrasculaEngine::animastopSound_corte() { } } -void DrasculaEngine::fadeToBlack(int VelocidadDeFundido) { +void DrasculaEngine::fadeToBlack(int fadeSpeed) { char fundido; unsigned int color, component; @@ -1980,10 +1980,10 @@ void DrasculaEngine::fadeToBlack(int VelocidadDeFundido) { for (fundido = 63; fundido >= 0; fundido--) { for (color = 0; color < 256; color++) { for (component = 0; component < 3; component++) { - palFundido[color][component] = LimitaVGA(gamePalette[color][component] - 63 + fundido); + palFundido[color][component] = adjustToVGA(gamePalette[color][component] - 63 + fundido); } } - pause(VelocidadDeFundido); + pause(fadeSpeed); setPalette((byte *)&palFundido); } @@ -2228,7 +2228,7 @@ void DrasculaEngine::funde_hare(int oscuridad) { for (fundido = oscuridad; fundido >= 0; fundido--) { for (color = 235; color < 253; color++) { for (component = 0; component < 3; component++) - gamePalette[color][component] = LimitaVGA(gamePalette[color][component] - 8 + fundido); + gamePalette[color][component] = adjustToVGA(gamePalette[color][component] - 8 + fundido); } } @@ -2280,9 +2280,9 @@ void DrasculaEngine::startWalking() { else if ((sitio_x > hare_x + ancho_hare) && (sitio_y > (hare_y + alto_hare))) quadrant_4(); else if (sitio_y < hare_y + alto_hare) - anda_parriba(); + walkUp(); else if (sitio_y > hare_y + alto_hare) - anda_pabajo(); + walkDown(); } else { if ((sitio_x < hare_x + ancho_hare / 2 ) && (sitio_y <= (hare_y + alto_hare))) quadrant_1(); @@ -3606,13 +3606,13 @@ void DrasculaEngine::updateData() { } } -void DrasculaEngine::anda_pabajo() { +void DrasculaEngine::walkDown() { direccion_hare = 4; sentido_hare = 3; stepX = 0; } -void DrasculaEngine::anda_parriba() { +void DrasculaEngine::walkUp() { direccion_hare = 0; sentido_hare = 2; stepX = 0; diff --git a/engines/drascula/drascula.h b/engines/drascula/drascula.h index 3614099167..55db43c348 100644 --- a/engines/drascula/drascula.h +++ b/engines/drascula/drascula.h @@ -267,7 +267,7 @@ public: int factor_red[202]; int frame_piano; int frame_drunk; - int frame_velas; + int frame_candles; int color_solo; int blinking; int x_igor, y_igor, sentido_igor; @@ -291,8 +291,8 @@ public: bool escoba(); void black(); void pickObject(int); - void anda_parriba(); - void anda_pabajo(); + void walkUp(); + void walkDown(); void pon_vb(); void lleva_vb(int pointX); void hipo_sin_nadie(int counter); @@ -325,8 +325,8 @@ public: void animation_21_2(); void animation_22_2(); void animation_23_2(); - void animation_23_anexo(); - void animation_23_anexo2(); + void animation_23_joined(); + void animation_23_joined2(); void animation_24_2(); void animation_25_2(); void animation_26_2(); @@ -401,14 +401,14 @@ public: void addObject(int); int removeObject(int osj); void fliplay(const char *filefli, int vel); - void fadeFromBlack(int VelocidadDeFundido); - char LimitaVGA(char value); + void fadeFromBlack(int fadeSpeed); + char adjustToVGA(char value); void color_abc(int cl); void centerText(const char *,int,int); void playSound(int soundNum); bool animate(const char *animation, int FPS); void stopSound_corte(); - void fadeToBlack(int VelocidadDeFundido); + void fadeToBlack(int fadeSpeed); void pause(int); void placeIgor(); void placeBJ(); @@ -425,8 +425,8 @@ public: void talk_solo(const char *, const char *); void talk_igor_front(int); void talk_igor_front(const char *, const char *); - void talk_tabernero(int); - void talk_tabernero(const char *said, const char *filename); + void talk_bartender(int); + void talk_bartender(const char *said, const char *filename); void talk_igor_door(int); void talk_igor_door(const char *said, const char *filename); void talk_igor_wig(int); diff --git a/engines/drascula/rooms.cpp b/engines/drascula/rooms.cpp index 44f1d76615..deaff84c53 100644 --- a/engines/drascula/rooms.cpp +++ b/engines/drascula/rooms.cpp @@ -1371,14 +1371,14 @@ void DrasculaEngine::update_13() { } void DrasculaEngine::update_14_pre() { - int velas_y[] = {158, 172, 186}; + int candles_y[] = {158, 172, 186}; int cirio_x[] = {14, 19, 24}; int pianista_x[] = {1, 91, 61, 31, 91, 31, 1, 61, 31}; int drunk_x[] = {1, 42, 83, 124, 165, 206, 247, 1}; int difference; - copyBackground(123, velas_y[frame_velas], 142, 14, 39, 13, drawSurface3, screenSurface); - copyBackground(cirio_x[frame_velas], 146, 311, 80, 4, 8, drawSurface3, screenSurface); + copyBackground(123, candles_y[frame_candles], 142, 14, 39, 13, drawSurface3, screenSurface); + copyBackground(cirio_x[frame_candles], 146, 311, 80, 4, 8, drawSurface3, screenSurface); if (blinking == 5) copyBackground(1, 149, 127, 52, 9, 5, drawSurface3, screenSurface); @@ -1404,9 +1404,9 @@ void DrasculaEngine::update_14_pre() { } else if ((_rnd->getRandomNumber(94) == 15) && (flags[13] == 0)) flags[12] = 1; - frame_velas++; - if (frame_velas == 3) - frame_velas = 0; + frame_candles++; + if (frame_candles == 3) + frame_candles = 0; frame_piano++; if (frame_piano == 9) frame_piano = 0; @@ -1675,13 +1675,13 @@ void DrasculaEngine::update_59_pre() { } void DrasculaEngine::update_60_pre() { - int velas_y[] = {158, 172, 186}; + int candles_y[] = {158, 172, 186}; int difference; if (flags[5] == 0) placeDrascula(); - copyBackground(123, velas_y[frame_velas], 142, 14, 39, 13, drawSurface3, screenSurface); + copyBackground(123, candles_y[frame_candles], 142, 14, 39, 13, drawSurface3, screenSurface); if (flag_tv == 1) copyBackground(114, 158, 8, 30, 8, 23, drawSurface3, screenSurface); @@ -1693,9 +1693,9 @@ void DrasculaEngine::update_60_pre() { else if (blinking == 5 && flag_tv == 1) flag_tv = 0; if (difference > 6) { - frame_velas++; - if (frame_velas == 3) - frame_velas = 0; + frame_candles++; + if (frame_candles == 3) + frame_candles = 0; conta_blind_vez = getTime(); } } @@ -1710,14 +1710,14 @@ void DrasculaEngine::update_61() { } void DrasculaEngine::update_62_pre() { - int velas_y[] = { 158, 172, 186 }; + int candles_y[] = { 158, 172, 186 }; int cirio_x[] = { 14, 19, 24 }; int pianista_x[] = {1, 91, 61, 31, 91, 31, 1, 61, 31 }; int drunk_x[] = {1, 42, 83, 124, 165, 206, 247, 1 }; int difference; - copyBackground(123, velas_y[frame_velas], 142, 14, 39, 13, drawSurface3, screenSurface); - copyBackground(cirio_x[frame_velas], 146, 311, 80, 4, 8, drawSurface3, screenSurface); + copyBackground(123, candles_y[frame_candles], 142, 14, 39, 13, drawSurface3, screenSurface); + copyBackground(cirio_x[frame_candles], 146, 311, 80, 4, 8, drawSurface3, screenSurface); if (blinking == 5) copyBackground(1, 149, 127, 52, 9, 5, drawSurface3, screenSurface); @@ -1746,9 +1746,9 @@ void DrasculaEngine::update_62_pre() { } else if ((_rnd->getRandomNumber(94) == 15) && (flags[13] == 0)) flags[12] = 1; - frame_velas++; - if (frame_velas == 3) - frame_velas = 0; + frame_candles++; + if (frame_candles == 3) + frame_candles = 0; frame_piano++; if (frame_piano == 9) frame_piano = 0; diff --git a/engines/drascula/talk.cpp b/engines/drascula/talk.cpp index a37b8179df..1f139c11c6 100644 --- a/engines/drascula/talk.cpp +++ b/engines/drascula/talk.cpp @@ -304,13 +304,13 @@ bucless: updateScreen(0, 0, 0, 0, 320, 200, screenSurface); } -void DrasculaEngine::talk_tabernero(int index) { +void DrasculaEngine::talk_bartender(int index) { char name[20]; sprintf(name, "t%i.als", index); - talk_tabernero(_textt[_lang][index], name); + talk_bartender(_textt[_lang][index], name); } -void DrasculaEngine::talk_tabernero(const char *said, const char *filename) { +void DrasculaEngine::talk_bartender(const char *said, const char *filename) { int x_talk[9] = { 1, 23, 45, 67, 89, 111, 133, 155, 177 }; int face; int length = strlen(said); |