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authorTorbjörn Andersson2012-03-03 13:55:04 +0100
committerTorbjörn Andersson2012-03-03 13:55:04 +0100
commit261fc2f4beb0aef9ab0a32afdedac4a87561f26f (patch)
tree6ae9fde832e46efef40996dc023ae8c50c88bd62 /engines/dreamweb/people.cpp
parent1098e6b79afb9208b3558bc0401afa0027179fbb (diff)
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DREAMWEB: Simplify some uses of randomNumber()
Our random number generator isn't restricted to producing numbers between 0 and 255. We can just ask it for the desired range.
Diffstat (limited to 'engines/dreamweb/people.cpp')
-rw-r--r--engines/dreamweb/people.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/dreamweb/people.cpp b/engines/dreamweb/people.cpp
index 316a1689c9..dfb5c62618 100644
--- a/engines/dreamweb/people.cpp
+++ b/engines/dreamweb/people.cpp
@@ -262,7 +262,7 @@ void DreamWebEngine::gamer(ReelRoutine &routine) {
if (checkSpeed(routine)) {
uint8 v;
do {
- v = 20 + randomNumber() % 5;
+ v = _rnd.getRandomNumberRng(20, 24);
} while (v == routine.reelPointer());
routine.setReelPointer(v);
}