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authorAlyssa Milburn2012-08-28 15:39:00 +0200
committerAlyssa Milburn2012-08-28 15:54:12 +0200
commit31801137b5c6908edd76f357b3f29b07e9e3be84 (patch)
tree33e973717545ae27da6ba4996d0d8fe1bcd437b3 /engines/dreamweb/saveload.cpp
parent35fd91793b34b72624a89f2a76f45bc8e59020d2 (diff)
parent6ab8db638e4a1d547ee67db067b5d6c3d6c940a4 (diff)
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Merge remote-tracking branch 'origin/master' into tony
Conflicts: common/coroutines.cpp common/coroutines.h devtools/create_project/msbuild.cpp devtools/create_project/visualstudio.cpp
Diffstat (limited to 'engines/dreamweb/saveload.cpp')
-rw-r--r--engines/dreamweb/saveload.cpp33
1 files changed, 14 insertions, 19 deletions
diff --git a/engines/dreamweb/saveload.cpp b/engines/dreamweb/saveload.cpp
index 5d7f02c5cf..ea9cdc0249 100644
--- a/engines/dreamweb/saveload.cpp
+++ b/engines/dreamweb/saveload.cpp
@@ -20,7 +20,9 @@
*
*/
+#include "dreamweb/sound.h"
#include "dreamweb/dreamweb.h"
+
#include "engines/metaengine.h"
#include "graphics/thumbnail.h"
#include "gui/saveload.h"
@@ -136,7 +138,7 @@ void DreamWebEngine::doLoad(int savegameId) {
delPointer();
readMouse();
showPointer();
- vSync();
+ waitForVSync();
dumpPointer();
dumpTextLine();
RectWithCallback loadlist[] = {
@@ -156,12 +158,8 @@ void DreamWebEngine::doLoad(int savegameId) {
if (savegameId == -1) {
// Open dialog to get savegameId
- const EnginePlugin *plugin = NULL;
- Common::String gameId = ConfMan.get("gameid");
- EngineMan.findGame(gameId, &plugin);
- GUI::SaveLoadChooser *dialog = new GUI::SaveLoadChooser(_("Restore game:"), _("Restore"));
- dialog->setSaveMode(false);
- savegameId = dialog->runModalWithPluginAndTarget(plugin, ConfMan.getActiveDomainName());
+ GUI::SaveLoadChooser *dialog = new GUI::SaveLoadChooser(_("Restore game:"), _("Restore"), false);
+ savegameId = dialog->runModalWithCurrentTarget();
delete dialog;
}
@@ -181,7 +179,7 @@ void DreamWebEngine::doLoad(int savegameId) {
_saveGraphics.clear();
startLoading(g_madeUpRoomDat);
- loadRoomsSample();
+ _sound->loadRoomsSample(_roomsSample);
_roomLoaded = 1;
_newLocation = 255;
clearSprites();
@@ -227,7 +225,7 @@ void DreamWebEngine::saveGame() {
checkInput();
readMouse();
showPointer();
- vSync();
+ waitForVSync();
dumpPointer();
dumpTextLine();
@@ -243,12 +241,8 @@ void DreamWebEngine::saveGame() {
}
return;
} else {
- const EnginePlugin *plugin = NULL;
- Common::String gameId = ConfMan.get("gameid");
- EngineMan.findGame(gameId, &plugin);
- GUI::SaveLoadChooser *dialog = new GUI::SaveLoadChooser(_("Save game:"), _("Save"));
- dialog->setSaveMode(true);
- int savegameId = dialog->runModalWithPluginAndTarget(plugin, ConfMan.getActiveDomainName());
+ GUI::SaveLoadChooser *dialog = new GUI::SaveLoadChooser(_("Save game:"), _("Save"), true);
+ int savegameId = dialog->runModalWithCurrentTarget();
Common::String game_description = dialog->getResultString();
if (game_description.empty())
game_description = "Untitled";
@@ -348,7 +342,7 @@ void DreamWebEngine::doSaveLoad() {
readMouse();
showPointer();
- vSync();
+ waitForVSync();
dumpPointer();
dumpTextLine();
delPointer();
@@ -429,7 +423,7 @@ void DreamWebEngine::discOps() {
delPointer();
readMouse();
showPointer();
- vSync();
+ waitForVSync();
dumpPointer();
dumpTextLine();
checkCoords(discOpsList);
@@ -839,8 +833,9 @@ void DreamWebEngine::showOpBox() {
// This call displays half of the ops dialog in the CD version. It's not
// in the floppy version, and if it's called, a stray red dot is shown in
- // the game dialogs.
- if (isCD())
+ // the game dialogs. It is included in the early UK CD release, which had
+ // similar data files as the floppy release (bug #3528160).
+ if (isCD() && getLanguage() != Common::EN_GRB)
showFrame(_saveGraphics, kOpsx, kOpsy + 55, 4, 0);
}