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authorBen Castricum2016-11-29 11:43:57 +0100
committerBen Castricum2016-11-29 20:15:20 +0100
commit6f38c1e55dd9d9ad764faf123c3ee01ae23d7ffc (patch)
treee522d825ae4af7a68435649f335e92d3be9881f4 /engines/engine.cpp
parent38eb27212d32351e885806f96555e58f081c6844 (diff)
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ALL: game state => saved game
Diffstat (limited to 'engines/engine.cpp')
-rw-r--r--engines/engine.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/engine.cpp b/engines/engine.cpp
index aac9c8c717..bb51e77f0d 100644
--- a/engines/engine.cpp
+++ b/engines/engine.cpp
@@ -539,7 +539,7 @@ void Engine::openMainMenuDialog() {
if (_saveSlotToLoad >= 0) {
Common::Error status = loadGameState(_saveSlotToLoad);
if (status.getCode() != Common::kNoError) {
- Common::String failMessage = Common::String::format(_("Gamestate load failed (%s)! "
+ Common::String failMessage = Common::String::format(_("Failed to load saved game (%s)! "
"Please consult the README for basic information, and for "
"instructions on how to obtain further assistance."), status.getDesc().c_str());
GUI::MessageDialog dialog(failMessage);