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authorNicola Mettifogo2007-09-19 08:40:12 +0000
committerNicola Mettifogo2007-09-19 08:40:12 +0000
commit258901bab96f0050385a9912c8ea0fe2a41b2d6f (patch)
treea3ae8675b679c9f3b58ac8d97c79369502ea23c1 /engines/engine.h
parenta89694c0d61a75a960f5bec6c498659c988401cc (diff)
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
svn-id: r28966
Diffstat (limited to 'engines/engine.h')
-rw-r--r--engines/engine.h9
1 files changed, 4 insertions, 5 deletions
diff --git a/engines/engine.h b/engines/engine.h
index f9aeb7718f..36b04e464d 100644
--- a/engines/engine.h
+++ b/engines/engine.h
@@ -25,7 +25,6 @@
#ifndef BASE_ENGINE_H
#define BASE_ENGINE_H
-#include "common/stdafx.h"
#include "common/scummsys.h"
#include "common/str.h"
@@ -60,7 +59,7 @@ private:
* The autosave interval, given in second. Used by shouldPerformAutoSave.
*/
int _autosavePeriod;
-
+
/**
* The pause level, 0 means 'running', a positive value indicates
* how often the engine has been paused (and hence how often it has
@@ -95,7 +94,7 @@ public:
* invoke the debugger when a severe error is reported.
*/
virtual GUI::Debugger *getDebugger() { return 0; }
-
+
/**
* Pause or resume the engine. This should stop/resume any audio playback
* and other stuff. Called right before the system runs a global dialog
@@ -108,7 +107,7 @@ public:
* @param pause true to pause the engine, false to resume it
*/
void pauseEngine(bool pause);
-
+
/**
* Return whether the engine is currently paused or not.
*/
@@ -127,7 +126,7 @@ public:
/** Initialized graphics and shows error message. */
void GUIErrorMessage(const Common::String msg);
-
+
/**
* Actual implementation of pauseEngine by subclasses. See there
* for details.