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author | Eugene Sandulenko | 2016-11-25 18:44:14 +0100 |
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committer | Eugene Sandulenko | 2016-11-25 18:53:16 +0100 |
commit | 1523f987c38cdebcaa351ef1e05f3f7e81a9ce92 (patch) | |
tree | c761f7fd649c3850bbc897d619439f5f7a84eb4a /engines/fullpipe/fullpipe.h | |
parent | 4d8cc0db680184d9a38d13d35d89e26dc02beabc (diff) | |
download | scummvm-rg350-1523f987c38cdebcaa351ef1e05f3f7e81a9ce92.tar.gz scummvm-rg350-1523f987c38cdebcaa351ef1e05f3f7e81a9ce92.tar.bz2 scummvm-rg350-1523f987c38cdebcaa351ef1e05f3f7e81a9ce92.zip |
FULLPIPE: Added 4 sound channels like in original
Diffstat (limited to 'engines/fullpipe/fullpipe.h')
-rw-r--r-- | engines/fullpipe/fullpipe.h | 8 |
1 files changed, 7 insertions, 1 deletions
diff --git a/engines/fullpipe/fullpipe.h b/engines/fullpipe/fullpipe.h index d8f438b3da..9b755a6504 100644 --- a/engines/fullpipe/fullpipe.h +++ b/engines/fullpipe/fullpipe.h @@ -182,6 +182,7 @@ public: void playSound(int id, int flag); void playTrack(GameVar *sceneVar, const char *name, bool delayed); int getSceneTrack(); + void updateTrackDelay(); void startSceneTrack(); void startSoundStream1(char *trackName); void stopSoundStream2(); @@ -327,7 +328,12 @@ public: void lift_openLift(); GameVar *_musicGameVar; - Audio::SoundHandle *_sceneTrackHandle; + Audio::SoundHandle *_soundStream1; + Audio::SoundHandle *_soundStream2; + Audio::SoundHandle *_soundStream3; + Audio::SoundHandle *_soundStream4; + + bool _stream2playing; public: |