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author | Eugene Sandulenko | 2013-05-01 14:30:38 +0300 |
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committer | Eugene Sandulenko | 2013-09-04 11:53:13 +0300 |
commit | 26e6f5086046ad824c6338fc78ea49f9d71f0dbd (patch) | |
tree | 6caa2db528384a8ab66ac72ab44b39de354085c0 /engines/fullpipe/fullpipe.h | |
parent | b4bf88be4618e22a7707b042731ac4c9de8e874f (diff) | |
download | scummvm-rg350-26e6f5086046ad824c6338fc78ea49f9d71f0dbd.tar.gz scummvm-rg350-26e6f5086046ad824c6338fc78ea49f9d71f0dbd.tar.bz2 scummvm-rg350-26e6f5086046ad824c6338fc78ea49f9d71f0dbd.zip |
FULLPIPE: Initial engine skeleton with detection
Diffstat (limited to 'engines/fullpipe/fullpipe.h')
-rw-r--r-- | engines/fullpipe/fullpipe.h | 80 |
1 files changed, 80 insertions, 0 deletions
diff --git a/engines/fullpipe/fullpipe.h b/engines/fullpipe/fullpipe.h new file mode 100644 index 0000000000..f9b0368659 --- /dev/null +++ b/engines/fullpipe/fullpipe.h @@ -0,0 +1,80 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef FULLPIPE_H +#define FULLPIPE_H + +#include "common/scummsys.h" +#include "common/events.h" +#include "common/keyboard.h" +#include "common/random.h" +#include "common/savefile.h" +#include "common/system.h" + +#include "audio/mixer.h" + +#include "graphics/surface.h" + +#include "engines/engine.h" + +struct ADGameDescription; + +namespace Fullpipe { + +enum FullpipeGameFeatures { +}; + +class FullpipeEngine : public ::Engine { +protected: + + Common::Error run(); + +public: + FullpipeEngine(OSystem *syst, const ADGameDescription *gameDesc); + virtual ~FullpipeEngine(); + + // Detection related functions + const ADGameDescription *_gameDescription; + const char *getGameId() const; + Common::Platform getPlatform() const; + bool hasFeature(EngineFeature f) const; + + Common::RandomSource *_rnd; + + int _mouseX, _mouseY; + Common::KeyCode _keyState; + uint16 _buttonState; + + void updateEvents(); + +public: + + bool _isSaveAllowed; + + bool canLoadGameStateCurrently() { return _isSaveAllowed; } + bool canSaveGameStateCurrently() { return _isSaveAllowed; } + +}; + +} // End of namespace Fullpipe + +#endif /* FULLPIPE_H */ |