aboutsummaryrefslogtreecommitdiff
path: root/engines/fullpipe/gameloader.h
diff options
context:
space:
mode:
authorEugene Sandulenko2016-09-04 00:57:11 +0200
committerEugene Sandulenko2016-09-04 00:57:43 +0200
commit9552dabaab8f4518a41c5c73825410da3b5a60af (patch)
treee2e91612c2f8409fe069d8e2199a4e6743d9725b /engines/fullpipe/gameloader.h
parenta47a9bf5c36742a6948adb489eb4b437c2baa414 (diff)
downloadscummvm-rg350-9552dabaab8f4518a41c5c73825410da3b5a60af.tar.gz
scummvm-rg350-9552dabaab8f4518a41c5c73825410da3b5a60af.tar.bz2
scummvm-rg350-9552dabaab8f4518a41c5c73825410da3b5a60af.zip
FULLPIPE: Implement GameLoader::saveScenePicAniInfos(). Now object states are restored
Diffstat (limited to 'engines/fullpipe/gameloader.h')
-rw-r--r--engines/fullpipe/gameloader.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/fullpipe/gameloader.h b/engines/fullpipe/gameloader.h
index 772cc51130..682d1aad89 100644
--- a/engines/fullpipe/gameloader.h
+++ b/engines/fullpipe/gameloader.h
@@ -96,6 +96,7 @@ class GameLoader : public CObject {
int getSceneTagBySceneId(int sceneId, SceneTag **st);
void applyPicAniInfos(Scene *sc, PicAniInfo **picAniInfo, int picAniInfoCount);
void saveScenePicAniInfos(int sceneId);
+ PicAniInfo **savePicAniInfos(Scene *sc, int flag1, int flag2, int *picAniInfoCount);
void readSavegame(const char *fname);
void writeSavegame(Scene *sc, const char *fname);