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authorEugene Sandulenko2013-11-20 12:28:47 -0800
committerEugene Sandulenko2013-11-20 12:28:47 -0800
commit3aa648e519fd2dd6606630b19160934bf1899add (patch)
treeb883bfaf29fc35fb98b00a2b98f228341d6ba1db /engines/fullpipe/scenes.cpp
parent120cecdfe4aa5106e9096828e2a34e0bd6a58c9f (diff)
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FULLPIPE: Move scene03 into separate file
Diffstat (limited to 'engines/fullpipe/scenes.cpp')
-rw-r--r--engines/fullpipe/scenes.cpp257
1 files changed, 0 insertions, 257 deletions
diff --git a/engines/fullpipe/scenes.cpp b/engines/fullpipe/scenes.cpp
index 877bdfe36d..7ddc7cfa53 100644
--- a/engines/fullpipe/scenes.cpp
+++ b/engines/fullpipe/scenes.cpp
@@ -669,263 +669,6 @@ int defaultUpdateCursor() {
return g_fullpipe->_cursorId;
}
-void FullpipeEngine::setSwallowedEggsState() {
- GameVar *v = _gameLoader->_gameVar->getSubVarByName("OBJSTATES")->getSubVarByName(sO_GulpedEggs);
-
- g_vars->swallowedEgg1 = v->getSubVarByName(sO_Egg1);
- g_vars->swallowedEgg2 = v->getSubVarByName(sO_Egg2);
- g_vars->swallowedEgg3 = v->getSubVarByName(sO_Egg3);
-
- g_vars->swallowedEgg1->_value.intValue = 0;
- g_vars->swallowedEgg2->_value.intValue = 0;
- g_vars->swallowedEgg3->_value.intValue = 0;
-}
-
-void scene03_initScene(Scene *sc) {
- g_vars->scene03_eggeater = sc->getStaticANIObject1ById(ANI_EGGEATER, -1);
- g_vars->scene03_domino = sc->getStaticANIObject1ById(ANI_DOMINO_3, -1);
-
- GameVar *v = g_fullpipe->_gameLoader->_gameVar->getSubVarByName("OBJSTATES")->getSubVarByName(sO_GulpedEggs);
-
- g_vars->swallowedEgg1 = v->getSubVarByName(sO_Egg1);
- g_vars->swallowedEgg2 = v->getSubVarByName(sO_Egg2);
- g_vars->swallowedEgg3 = v->getSubVarByName(sO_Egg3);
-
- g_fullpipe->lift_setButton(sO_Level2, ST_LBN_2N);
-
- g_fullpipe->lift_sub5(sc, QU_SC3_ENTERLIFT, QU_SC3_EXITLIFT);
-}
-
-void scene03_setEaterState() {
- if (g_fullpipe->getObjectState(sO_EggGulperGaveCoin) == g_fullpipe->getObjectEnumState(sO_EggGulperGaveCoin, sO_Yes)) {
- g_fullpipe->_behaviorManager->setBehaviorEnabled(g_vars->scene03_eggeater, ST_EGTR_SLIM, QU_EGTR_SLIMSHOW, 0);
- g_fullpipe->_behaviorManager->setBehaviorEnabled(g_vars->scene03_eggeater, ST_EGTR_MID1, QU_EGTR_MD1_SHOW, 0);
- g_fullpipe->_behaviorManager->setBehaviorEnabled(g_vars->scene03_eggeater, ST_EGTR_MID2, QU_EGTR_MD2_SHOW, 0);
- }
-}
-
-int scene03_updateCursor() {
- g_fullpipe->updateCursorCommon();
-
- if (g_fullpipe->_cursorId == PIC_CSR_DEFAULT && g_fullpipe->_objectIdAtCursor == PIC_SC3_DOMIN && g_vars->scene03_domino) {
- if (g_vars->scene03_domino->_flags & 4)
- g_fullpipe->_cursorId = PIC_CSR_ITN;
- }
-
- return g_fullpipe->_cursorId;
-}
-
-void sceneHandler03_eaterFat() {
- g_vars->scene03_eggeater->_flags &= 0xFF7F;
-
- g_vars->scene03_eggeater->startAnim(MV_EGTR_FATASK, 0, -1);
-}
-
-void sceneHandler03_swallowEgg(int item) {
- if (!g_vars->swallowedEgg1->_value.intValue) {
- g_vars->swallowedEgg1->_value.intValue = item;
- } else if (!g_vars->swallowedEgg2->_value.intValue) {
- g_vars->swallowedEgg2->_value.intValue = item;
- } else if (!g_vars->swallowedEgg3->_value.intValue) {
- g_vars->swallowedEgg3->_value.intValue = item;
-
- g_fullpipe->setObjectState(sO_EggGulperGaveCoin, g_fullpipe->getObjectEnumState(sO_EggGulperGaveCoin, sO_Yes));
-
- scene03_setEaterState();
- }
-}
-
-void sceneHandler03_giveItem(ExCommand *ex) {
- if (ex->_parentId == ANI_INV_EGGAPL || ex->_parentId == ANI_INV_EGGDOM ||
- ex->_parentId == ANI_INV_EGGCOIN || ex->_parentId == ANI_INV_EGGBOOT ||
- ex->_parentId == ANI_INV_EGGGLS)
- sceneHandler03_swallowEgg(ex->_parentId);
-}
-
-int sceneHandler03_swallowedEgg1State() {
- return g_vars->swallowedEgg1->_value.intValue;
-}
-
-void sceneHandler03_giveCoin(ExCommand *ex) {
- MessageQueue *mq = g_fullpipe->_globalMessageQueueList->getMessageQueueById(ex->_parId);
-
- if (mq && mq->getCount() > 0) {
- ExCommand *ex0 = mq->getExCommandByIndex(0);
- ExCommand *ex1 = mq->getExCommandByIndex(1);
-
- if (sceneHandler03_swallowedEgg1State()) {
- ex0->_messageKind = 1;
- ex1->_messageKind = 1;
-
- getGameLoaderInventory()->removeItem(ANI_INV_COIN, 1);
- } else {
- ex0->_messageKind = 0;
- ex0->_excFlags |= 1;
-
- ex1->_messageKind = 0;
- ex1->_excFlags |= 1;
-
- g_vars->scene03_eggeater->_flags &= 0xFF7Fu;
- }
- }
-}
-
-void sceneHandler03_goLadder() {
- handleObjectInteraction(g_fullpipe->_aniMan, g_fullpipe->_currentScene->getPictureObjectById(PIC_SC3_LADDER, 0), 0);
-}
-
-void sceneHandler03_pushEggStack() {
- g_vars->swallowedEgg1->_value.intValue = g_vars->swallowedEgg2->_value.intValue;
- g_vars->swallowedEgg2->_value.intValue = g_vars->swallowedEgg3->_value.intValue;
- g_vars->swallowedEgg3->_value.intValue = 0;
-
- if (g_vars->swallowedEgg2->_value.intValue == ANI_INV_EGGBOOT
- && g_vars->swallowedEgg1->_value.intValue == ANI_INV_EGGAPL) {
- g_vars->swallowedEgg1->_value.intValue = ANI_INV_EGGBOOT;
- g_vars->swallowedEgg2->_value.intValue = ANI_INV_EGGAPL;
- }
-}
-
-void sceneHandler03_releaseEgg() {
- g_vars->scene03_eggeater->_flags &= 0xFF7F;
-
- g_vars->scene03_eggeater->show1(-1, -1, -1, 0);
-}
-
-void sceneHandler03_takeEgg(ExCommand *ex) {
- MessageQueue *mq = g_fullpipe->_globalMessageQueueList->getMessageQueueById(ex->_parId);
-
- if (mq && mq->getCount() > 0) {
- ExCommand *ex0 = mq->getExCommandByIndex(0);
- ExCommand *ex1 = mq->getExCommandByIndex(1);
-
- int egg1 = sceneHandler03_swallowedEgg1State();
-
- if (egg1 && ex0) {
- ex0->_parentId = egg1;
- sceneHandler03_pushEggStack();
- }
-
- if ( g_vars->swallowedEgg1->_value.intValue == ANI_INV_EGGAPL
- && !g_vars->swallowedEgg2->_value.intValue
- && !g_vars->swallowedEgg3->_value.intValue
- && ex1) {
-
- if (ex1->_objtype == kObjTypeObjstateCommand) {
- ObjstateCommand *com = (ObjstateCommand *)ex1;
-
- com->_value = g_fullpipe->getObjectEnumState(sO_EggGulper, sO_WantsNothing);
- }
- }
- }
-}
-
-int sceneHandler03(ExCommand *ex) {
- if (ex->_messageKind != 17) {
- if (ex->_messageKind == 57)
- sceneHandler03_giveItem(ex);
- return 0;
- }
-
- switch (ex->_messageNum) {
- case MSG_LIFT_EXITLIFT:
- g_fullpipe->lift_exitSeq(ex);
- break;
-
- case MSG_LIFT_CLOSEDOOR:
- g_fullpipe->lift_closedoorSeq();
- break;
-
- case MSG_SC3_ONTAKECOIN:
- sceneHandler03_eaterFat();
- break;
-
- case MSG_LIFT_STARTEXITQUEUE:
- g_fullpipe->lift_startExitQueue();
- break;
-
- case MSG_SC3_RELEASEEGG:
- sceneHandler03_releaseEgg();
- break;
-
- case MSG_LIFT_CLICKBUTTON:
- g_fullpipe->lift_animation3();
- break;
-
- case MSG_SC3_HIDEDOMINO:
- g_vars->scene03_domino->_flags &= 0xFFFB;
- break;
-
- case MSG_SC3_TAKEEGG:
- sceneHandler03_takeEgg(ex);
- break;
-
- case MSG_LIFT_GO:
- g_fullpipe->lift_goAnimation();
- break;
-
- case MSG_SC3_UTRUBACLICK:
- sceneHandler03_goLadder();
- break;
-
- case MSG_SC3_TESTFAT:
- sceneHandler03_giveCoin(ex);
- break;
-
- case 64:
- g_fullpipe->lift_sub05(ex);
- break;
-
- case 93:
- {
- StaticANIObject *ani = g_fullpipe->_currentScene->getStaticANIObjectAtPos(ex->_sceneClickX, ex->_sceneClickY);
- if (ani && ani->_id == ANI_LIFTBUTTON) {
- g_fullpipe->lift_sub1(ani);
- ex->_messageKind = 0;
-
- return 0;
- }
-
- if (g_fullpipe->_currentScene->getPictureObjectIdAtPos(ex->_sceneClickX, ex->_sceneClickY) == PIC_SC3_DOMIN) {
- if (g_vars->scene03_domino)
- if (g_vars->scene03_domino->_flags & 4)
- if (g_fullpipe->_aniMan->isIdle())
- if (!(g_fullpipe->_aniMan->_flags & 0x100) && g_fullpipe->_msgObjectId2 != g_vars->scene03_domino->_id) {
- handleObjectInteraction(g_fullpipe->_aniMan, g_vars->scene03_domino, ex->_keyCode);
- ex->_messageKind = 0;
-
- return 0;
- }
- }
-
- break;
- }
-
- case 97:
- {
- int res = 0;
-
- if (g_fullpipe->_aniMan2) {
- if (g_fullpipe->_aniMan2->_ox < g_fullpipe->_sceneRect.left + 200)
- g_fullpipe->_currentScene->_x = g_fullpipe->_aniMan2->_ox - g_fullpipe->_sceneRect.left - 300;
-
- if (g_fullpipe->_aniMan2->_ox > g_fullpipe->_sceneRect.right - 200)
- g_fullpipe->_currentScene->_x = g_fullpipe->_aniMan2->_ox - g_fullpipe->_sceneRect.right + 300;
-
- res = 1;
- }
-
- g_fullpipe->_behaviorManager->updateBehaviors();
-
- g_fullpipe->startSceneTrack();
-
- return res;
- }
- }
-
- return 0;
-}
-
void sceneDbgMenu_initScene(Scene *sc) {
g_vars->selector = sc->getPictureObjectById(PIC_SCD_SEL, 0);
getGameLoaderInteractionController()->disableFlag24();