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-rw-r--r--engines/fullpipe/module.mk3
-rw-r--r--engines/fullpipe/scenes.cpp257
-rw-r--r--engines/fullpipe/scenes/scene03.cpp294
3 files changed, 296 insertions, 258 deletions
diff --git a/engines/fullpipe/module.mk b/engines/fullpipe/module.mk
index 8563f092c0..ad6fa45fe2 100644
--- a/engines/fullpipe/module.mk
+++ b/engines/fullpipe/module.mk
@@ -25,7 +25,8 @@ MODULE_OBJS = \
utils.o \
scenes/sceneIntro.o \
scenes/scene01.o \
- scenes/scene02.o
+ scenes/scene02.o \
+ scenes/scene03.o
# This module can be built as a plugin
ifeq ($(ENABLE_FULLPIPE), DYNAMIC_PLUGIN)
diff --git a/engines/fullpipe/scenes.cpp b/engines/fullpipe/scenes.cpp
index 877bdfe36d..7ddc7cfa53 100644
--- a/engines/fullpipe/scenes.cpp
+++ b/engines/fullpipe/scenes.cpp
@@ -669,263 +669,6 @@ int defaultUpdateCursor() {
return g_fullpipe->_cursorId;
}
-void FullpipeEngine::setSwallowedEggsState() {
- GameVar *v = _gameLoader->_gameVar->getSubVarByName("OBJSTATES")->getSubVarByName(sO_GulpedEggs);
-
- g_vars->swallowedEgg1 = v->getSubVarByName(sO_Egg1);
- g_vars->swallowedEgg2 = v->getSubVarByName(sO_Egg2);
- g_vars->swallowedEgg3 = v->getSubVarByName(sO_Egg3);
-
- g_vars->swallowedEgg1->_value.intValue = 0;
- g_vars->swallowedEgg2->_value.intValue = 0;
- g_vars->swallowedEgg3->_value.intValue = 0;
-}
-
-void scene03_initScene(Scene *sc) {
- g_vars->scene03_eggeater = sc->getStaticANIObject1ById(ANI_EGGEATER, -1);
- g_vars->scene03_domino = sc->getStaticANIObject1ById(ANI_DOMINO_3, -1);
-
- GameVar *v = g_fullpipe->_gameLoader->_gameVar->getSubVarByName("OBJSTATES")->getSubVarByName(sO_GulpedEggs);
-
- g_vars->swallowedEgg1 = v->getSubVarByName(sO_Egg1);
- g_vars->swallowedEgg2 = v->getSubVarByName(sO_Egg2);
- g_vars->swallowedEgg3 = v->getSubVarByName(sO_Egg3);
-
- g_fullpipe->lift_setButton(sO_Level2, ST_LBN_2N);
-
- g_fullpipe->lift_sub5(sc, QU_SC3_ENTERLIFT, QU_SC3_EXITLIFT);
-}
-
-void scene03_setEaterState() {
- if (g_fullpipe->getObjectState(sO_EggGulperGaveCoin) == g_fullpipe->getObjectEnumState(sO_EggGulperGaveCoin, sO_Yes)) {
- g_fullpipe->_behaviorManager->setBehaviorEnabled(g_vars->scene03_eggeater, ST_EGTR_SLIM, QU_EGTR_SLIMSHOW, 0);
- g_fullpipe->_behaviorManager->setBehaviorEnabled(g_vars->scene03_eggeater, ST_EGTR_MID1, QU_EGTR_MD1_SHOW, 0);
- g_fullpipe->_behaviorManager->setBehaviorEnabled(g_vars->scene03_eggeater, ST_EGTR_MID2, QU_EGTR_MD2_SHOW, 0);
- }
-}
-
-int scene03_updateCursor() {
- g_fullpipe->updateCursorCommon();
-
- if (g_fullpipe->_cursorId == PIC_CSR_DEFAULT && g_fullpipe->_objectIdAtCursor == PIC_SC3_DOMIN && g_vars->scene03_domino) {
- if (g_vars->scene03_domino->_flags & 4)
- g_fullpipe->_cursorId = PIC_CSR_ITN;
- }
-
- return g_fullpipe->_cursorId;
-}
-
-void sceneHandler03_eaterFat() {
- g_vars->scene03_eggeater->_flags &= 0xFF7F;
-
- g_vars->scene03_eggeater->startAnim(MV_EGTR_FATASK, 0, -1);
-}
-
-void sceneHandler03_swallowEgg(int item) {
- if (!g_vars->swallowedEgg1->_value.intValue) {
- g_vars->swallowedEgg1->_value.intValue = item;
- } else if (!g_vars->swallowedEgg2->_value.intValue) {
- g_vars->swallowedEgg2->_value.intValue = item;
- } else if (!g_vars->swallowedEgg3->_value.intValue) {
- g_vars->swallowedEgg3->_value.intValue = item;
-
- g_fullpipe->setObjectState(sO_EggGulperGaveCoin, g_fullpipe->getObjectEnumState(sO_EggGulperGaveCoin, sO_Yes));
-
- scene03_setEaterState();
- }
-}
-
-void sceneHandler03_giveItem(ExCommand *ex) {
- if (ex->_parentId == ANI_INV_EGGAPL || ex->_parentId == ANI_INV_EGGDOM ||
- ex->_parentId == ANI_INV_EGGCOIN || ex->_parentId == ANI_INV_EGGBOOT ||
- ex->_parentId == ANI_INV_EGGGLS)
- sceneHandler03_swallowEgg(ex->_parentId);
-}
-
-int sceneHandler03_swallowedEgg1State() {
- return g_vars->swallowedEgg1->_value.intValue;
-}
-
-void sceneHandler03_giveCoin(ExCommand *ex) {
- MessageQueue *mq = g_fullpipe->_globalMessageQueueList->getMessageQueueById(ex->_parId);
-
- if (mq && mq->getCount() > 0) {
- ExCommand *ex0 = mq->getExCommandByIndex(0);
- ExCommand *ex1 = mq->getExCommandByIndex(1);
-
- if (sceneHandler03_swallowedEgg1State()) {
- ex0->_messageKind = 1;
- ex1->_messageKind = 1;
-
- getGameLoaderInventory()->removeItem(ANI_INV_COIN, 1);
- } else {
- ex0->_messageKind = 0;
- ex0->_excFlags |= 1;
-
- ex1->_messageKind = 0;
- ex1->_excFlags |= 1;
-
- g_vars->scene03_eggeater->_flags &= 0xFF7Fu;
- }
- }
-}
-
-void sceneHandler03_goLadder() {
- handleObjectInteraction(g_fullpipe->_aniMan, g_fullpipe->_currentScene->getPictureObjectById(PIC_SC3_LADDER, 0), 0);
-}
-
-void sceneHandler03_pushEggStack() {
- g_vars->swallowedEgg1->_value.intValue = g_vars->swallowedEgg2->_value.intValue;
- g_vars->swallowedEgg2->_value.intValue = g_vars->swallowedEgg3->_value.intValue;
- g_vars->swallowedEgg3->_value.intValue = 0;
-
- if (g_vars->swallowedEgg2->_value.intValue == ANI_INV_EGGBOOT
- && g_vars->swallowedEgg1->_value.intValue == ANI_INV_EGGAPL) {
- g_vars->swallowedEgg1->_value.intValue = ANI_INV_EGGBOOT;
- g_vars->swallowedEgg2->_value.intValue = ANI_INV_EGGAPL;
- }
-}
-
-void sceneHandler03_releaseEgg() {
- g_vars->scene03_eggeater->_flags &= 0xFF7F;
-
- g_vars->scene03_eggeater->show1(-1, -1, -1, 0);
-}
-
-void sceneHandler03_takeEgg(ExCommand *ex) {
- MessageQueue *mq = g_fullpipe->_globalMessageQueueList->getMessageQueueById(ex->_parId);
-
- if (mq && mq->getCount() > 0) {
- ExCommand *ex0 = mq->getExCommandByIndex(0);
- ExCommand *ex1 = mq->getExCommandByIndex(1);
-
- int egg1 = sceneHandler03_swallowedEgg1State();
-
- if (egg1 && ex0) {
- ex0->_parentId = egg1;
- sceneHandler03_pushEggStack();
- }
-
- if ( g_vars->swallowedEgg1->_value.intValue == ANI_INV_EGGAPL
- && !g_vars->swallowedEgg2->_value.intValue
- && !g_vars->swallowedEgg3->_value.intValue
- && ex1) {
-
- if (ex1->_objtype == kObjTypeObjstateCommand) {
- ObjstateCommand *com = (ObjstateCommand *)ex1;
-
- com->_value = g_fullpipe->getObjectEnumState(sO_EggGulper, sO_WantsNothing);
- }
- }
- }
-}
-
-int sceneHandler03(ExCommand *ex) {
- if (ex->_messageKind != 17) {
- if (ex->_messageKind == 57)
- sceneHandler03_giveItem(ex);
- return 0;
- }
-
- switch (ex->_messageNum) {
- case MSG_LIFT_EXITLIFT:
- g_fullpipe->lift_exitSeq(ex);
- break;
-
- case MSG_LIFT_CLOSEDOOR:
- g_fullpipe->lift_closedoorSeq();
- break;
-
- case MSG_SC3_ONTAKECOIN:
- sceneHandler03_eaterFat();
- break;
-
- case MSG_LIFT_STARTEXITQUEUE:
- g_fullpipe->lift_startExitQueue();
- break;
-
- case MSG_SC3_RELEASEEGG:
- sceneHandler03_releaseEgg();
- break;
-
- case MSG_LIFT_CLICKBUTTON:
- g_fullpipe->lift_animation3();
- break;
-
- case MSG_SC3_HIDEDOMINO:
- g_vars->scene03_domino->_flags &= 0xFFFB;
- break;
-
- case MSG_SC3_TAKEEGG:
- sceneHandler03_takeEgg(ex);
- break;
-
- case MSG_LIFT_GO:
- g_fullpipe->lift_goAnimation();
- break;
-
- case MSG_SC3_UTRUBACLICK:
- sceneHandler03_goLadder();
- break;
-
- case MSG_SC3_TESTFAT:
- sceneHandler03_giveCoin(ex);
- break;
-
- case 64:
- g_fullpipe->lift_sub05(ex);
- break;
-
- case 93:
- {
- StaticANIObject *ani = g_fullpipe->_currentScene->getStaticANIObjectAtPos(ex->_sceneClickX, ex->_sceneClickY);
- if (ani && ani->_id == ANI_LIFTBUTTON) {
- g_fullpipe->lift_sub1(ani);
- ex->_messageKind = 0;
-
- return 0;
- }
-
- if (g_fullpipe->_currentScene->getPictureObjectIdAtPos(ex->_sceneClickX, ex->_sceneClickY) == PIC_SC3_DOMIN) {
- if (g_vars->scene03_domino)
- if (g_vars->scene03_domino->_flags & 4)
- if (g_fullpipe->_aniMan->isIdle())
- if (!(g_fullpipe->_aniMan->_flags & 0x100) && g_fullpipe->_msgObjectId2 != g_vars->scene03_domino->_id) {
- handleObjectInteraction(g_fullpipe->_aniMan, g_vars->scene03_domino, ex->_keyCode);
- ex->_messageKind = 0;
-
- return 0;
- }
- }
-
- break;
- }
-
- case 97:
- {
- int res = 0;
-
- if (g_fullpipe->_aniMan2) {
- if (g_fullpipe->_aniMan2->_ox < g_fullpipe->_sceneRect.left + 200)
- g_fullpipe->_currentScene->_x = g_fullpipe->_aniMan2->_ox - g_fullpipe->_sceneRect.left - 300;
-
- if (g_fullpipe->_aniMan2->_ox > g_fullpipe->_sceneRect.right - 200)
- g_fullpipe->_currentScene->_x = g_fullpipe->_aniMan2->_ox - g_fullpipe->_sceneRect.right + 300;
-
- res = 1;
- }
-
- g_fullpipe->_behaviorManager->updateBehaviors();
-
- g_fullpipe->startSceneTrack();
-
- return res;
- }
- }
-
- return 0;
-}
-
void sceneDbgMenu_initScene(Scene *sc) {
g_vars->selector = sc->getPictureObjectById(PIC_SCD_SEL, 0);
getGameLoaderInteractionController()->disableFlag24();
diff --git a/engines/fullpipe/scenes/scene03.cpp b/engines/fullpipe/scenes/scene03.cpp
new file mode 100644
index 0000000000..e9f8a240e8
--- /dev/null
+++ b/engines/fullpipe/scenes/scene03.cpp
@@ -0,0 +1,294 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "fullpipe/fullpipe.h"
+
+#include "fullpipe/objectnames.h"
+#include "fullpipe/constants.h"
+
+#include "fullpipe/gameloader.h"
+#include "fullpipe/scenes.h"
+#include "fullpipe/statics.h"
+
+#include "fullpipe/interaction.h"
+#include "fullpipe/behavior.h"
+
+namespace Fullpipe {
+
+void FullpipeEngine::setSwallowedEggsState() {
+ GameVar *v = _gameLoader->_gameVar->getSubVarByName("OBJSTATES")->getSubVarByName(sO_GulpedEggs);
+
+ g_vars->swallowedEgg1 = v->getSubVarByName(sO_Egg1);
+ g_vars->swallowedEgg2 = v->getSubVarByName(sO_Egg2);
+ g_vars->swallowedEgg3 = v->getSubVarByName(sO_Egg3);
+
+ g_vars->swallowedEgg1->_value.intValue = 0;
+ g_vars->swallowedEgg2->_value.intValue = 0;
+ g_vars->swallowedEgg3->_value.intValue = 0;
+}
+
+void scene03_initScene(Scene *sc) {
+ g_vars->scene03_eggeater = sc->getStaticANIObject1ById(ANI_EGGEATER, -1);
+ g_vars->scene03_domino = sc->getStaticANIObject1ById(ANI_DOMINO_3, -1);
+
+ GameVar *v = g_fullpipe->_gameLoader->_gameVar->getSubVarByName("OBJSTATES")->getSubVarByName(sO_GulpedEggs);
+
+ g_vars->swallowedEgg1 = v->getSubVarByName(sO_Egg1);
+ g_vars->swallowedEgg2 = v->getSubVarByName(sO_Egg2);
+ g_vars->swallowedEgg3 = v->getSubVarByName(sO_Egg3);
+
+ g_fullpipe->lift_setButton(sO_Level2, ST_LBN_2N);
+
+ g_fullpipe->lift_sub5(sc, QU_SC3_ENTERLIFT, QU_SC3_EXITLIFT);
+}
+
+void scene03_setEaterState() {
+ if (g_fullpipe->getObjectState(sO_EggGulperGaveCoin) == g_fullpipe->getObjectEnumState(sO_EggGulperGaveCoin, sO_Yes)) {
+ g_fullpipe->_behaviorManager->setBehaviorEnabled(g_vars->scene03_eggeater, ST_EGTR_SLIM, QU_EGTR_SLIMSHOW, 0);
+ g_fullpipe->_behaviorManager->setBehaviorEnabled(g_vars->scene03_eggeater, ST_EGTR_MID1, QU_EGTR_MD1_SHOW, 0);
+ g_fullpipe->_behaviorManager->setBehaviorEnabled(g_vars->scene03_eggeater, ST_EGTR_MID2, QU_EGTR_MD2_SHOW, 0);
+ }
+}
+
+int scene03_updateCursor() {
+ g_fullpipe->updateCursorCommon();
+
+ if (g_fullpipe->_cursorId == PIC_CSR_DEFAULT && g_fullpipe->_objectIdAtCursor == PIC_SC3_DOMIN && g_vars->scene03_domino) {
+ if (g_vars->scene03_domino->_flags & 4)
+ g_fullpipe->_cursorId = PIC_CSR_ITN;
+ }
+
+ return g_fullpipe->_cursorId;
+}
+
+void sceneHandler03_eaterFat() {
+ g_vars->scene03_eggeater->_flags &= 0xFF7F;
+
+ g_vars->scene03_eggeater->startAnim(MV_EGTR_FATASK, 0, -1);
+}
+
+void sceneHandler03_swallowEgg(int item) {
+ if (!g_vars->swallowedEgg1->_value.intValue) {
+ g_vars->swallowedEgg1->_value.intValue = item;
+ } else if (!g_vars->swallowedEgg2->_value.intValue) {
+ g_vars->swallowedEgg2->_value.intValue = item;
+ } else if (!g_vars->swallowedEgg3->_value.intValue) {
+ g_vars->swallowedEgg3->_value.intValue = item;
+
+ g_fullpipe->setObjectState(sO_EggGulperGaveCoin, g_fullpipe->getObjectEnumState(sO_EggGulperGaveCoin, sO_Yes));
+
+ scene03_setEaterState();
+ }
+}
+
+void sceneHandler03_giveItem(ExCommand *ex) {
+ if (ex->_parentId == ANI_INV_EGGAPL || ex->_parentId == ANI_INV_EGGDOM ||
+ ex->_parentId == ANI_INV_EGGCOIN || ex->_parentId == ANI_INV_EGGBOOT ||
+ ex->_parentId == ANI_INV_EGGGLS)
+ sceneHandler03_swallowEgg(ex->_parentId);
+}
+
+int sceneHandler03_swallowedEgg1State() {
+ return g_vars->swallowedEgg1->_value.intValue;
+}
+
+void sceneHandler03_giveCoin(ExCommand *ex) {
+ MessageQueue *mq = g_fullpipe->_globalMessageQueueList->getMessageQueueById(ex->_parId);
+
+ if (mq && mq->getCount() > 0) {
+ ExCommand *ex0 = mq->getExCommandByIndex(0);
+ ExCommand *ex1 = mq->getExCommandByIndex(1);
+
+ if (sceneHandler03_swallowedEgg1State()) {
+ ex0->_messageKind = 1;
+ ex1->_messageKind = 1;
+
+ getGameLoaderInventory()->removeItem(ANI_INV_COIN, 1);
+ } else {
+ ex0->_messageKind = 0;
+ ex0->_excFlags |= 1;
+
+ ex1->_messageKind = 0;
+ ex1->_excFlags |= 1;
+
+ g_vars->scene03_eggeater->_flags &= 0xFF7Fu;
+ }
+ }
+}
+
+void sceneHandler03_goLadder() {
+ handleObjectInteraction(g_fullpipe->_aniMan, g_fullpipe->_currentScene->getPictureObjectById(PIC_SC3_LADDER, 0), 0);
+}
+
+void sceneHandler03_pushEggStack() {
+ g_vars->swallowedEgg1->_value.intValue = g_vars->swallowedEgg2->_value.intValue;
+ g_vars->swallowedEgg2->_value.intValue = g_vars->swallowedEgg3->_value.intValue;
+ g_vars->swallowedEgg3->_value.intValue = 0;
+
+ if (g_vars->swallowedEgg2->_value.intValue == ANI_INV_EGGBOOT
+ && g_vars->swallowedEgg1->_value.intValue == ANI_INV_EGGAPL) {
+ g_vars->swallowedEgg1->_value.intValue = ANI_INV_EGGBOOT;
+ g_vars->swallowedEgg2->_value.intValue = ANI_INV_EGGAPL;
+ }
+}
+
+void sceneHandler03_releaseEgg() {
+ g_vars->scene03_eggeater->_flags &= 0xFF7F;
+
+ g_vars->scene03_eggeater->show1(-1, -1, -1, 0);
+}
+
+void sceneHandler03_takeEgg(ExCommand *ex) {
+ MessageQueue *mq = g_fullpipe->_globalMessageQueueList->getMessageQueueById(ex->_parId);
+
+ if (mq && mq->getCount() > 0) {
+ ExCommand *ex0 = mq->getExCommandByIndex(0);
+ ExCommand *ex1 = mq->getExCommandByIndex(1);
+
+ int egg1 = sceneHandler03_swallowedEgg1State();
+
+ if (egg1 && ex0) {
+ ex0->_parentId = egg1;
+ sceneHandler03_pushEggStack();
+ }
+
+ if ( g_vars->swallowedEgg1->_value.intValue == ANI_INV_EGGAPL
+ && !g_vars->swallowedEgg2->_value.intValue
+ && !g_vars->swallowedEgg3->_value.intValue
+ && ex1) {
+
+ if (ex1->_objtype == kObjTypeObjstateCommand) {
+ ObjstateCommand *com = (ObjstateCommand *)ex1;
+
+ com->_value = g_fullpipe->getObjectEnumState(sO_EggGulper, sO_WantsNothing);
+ }
+ }
+ }
+}
+
+int sceneHandler03(ExCommand *ex) {
+ if (ex->_messageKind != 17) {
+ if (ex->_messageKind == 57)
+ sceneHandler03_giveItem(ex);
+ return 0;
+ }
+
+ switch (ex->_messageNum) {
+ case MSG_LIFT_EXITLIFT:
+ g_fullpipe->lift_exitSeq(ex);
+ break;
+
+ case MSG_LIFT_CLOSEDOOR:
+ g_fullpipe->lift_closedoorSeq();
+ break;
+
+ case MSG_SC3_ONTAKECOIN:
+ sceneHandler03_eaterFat();
+ break;
+
+ case MSG_LIFT_STARTEXITQUEUE:
+ g_fullpipe->lift_startExitQueue();
+ break;
+
+ case MSG_SC3_RELEASEEGG:
+ sceneHandler03_releaseEgg();
+ break;
+
+ case MSG_LIFT_CLICKBUTTON:
+ g_fullpipe->lift_animation3();
+ break;
+
+ case MSG_SC3_HIDEDOMINO:
+ g_vars->scene03_domino->_flags &= 0xFFFB;
+ break;
+
+ case MSG_SC3_TAKEEGG:
+ sceneHandler03_takeEgg(ex);
+ break;
+
+ case MSG_LIFT_GO:
+ g_fullpipe->lift_goAnimation();
+ break;
+
+ case MSG_SC3_UTRUBACLICK:
+ sceneHandler03_goLadder();
+ break;
+
+ case MSG_SC3_TESTFAT:
+ sceneHandler03_giveCoin(ex);
+ break;
+
+ case 64:
+ g_fullpipe->lift_sub05(ex);
+ break;
+
+ case 93:
+ {
+ StaticANIObject *ani = g_fullpipe->_currentScene->getStaticANIObjectAtPos(ex->_sceneClickX, ex->_sceneClickY);
+ if (ani && ani->_id == ANI_LIFTBUTTON) {
+ g_fullpipe->lift_sub1(ani);
+ ex->_messageKind = 0;
+
+ return 0;
+ }
+
+ if (g_fullpipe->_currentScene->getPictureObjectIdAtPos(ex->_sceneClickX, ex->_sceneClickY) == PIC_SC3_DOMIN) {
+ if (g_vars->scene03_domino)
+ if (g_vars->scene03_domino->_flags & 4)
+ if (g_fullpipe->_aniMan->isIdle())
+ if (!(g_fullpipe->_aniMan->_flags & 0x100) && g_fullpipe->_msgObjectId2 != g_vars->scene03_domino->_id) {
+ handleObjectInteraction(g_fullpipe->_aniMan, g_vars->scene03_domino, ex->_keyCode);
+ ex->_messageKind = 0;
+
+ return 0;
+ }
+ }
+
+ break;
+ }
+
+ case 97:
+ {
+ int res = 0;
+
+ if (g_fullpipe->_aniMan2) {
+ if (g_fullpipe->_aniMan2->_ox < g_fullpipe->_sceneRect.left + 200)
+ g_fullpipe->_currentScene->_x = g_fullpipe->_aniMan2->_ox - g_fullpipe->_sceneRect.left - 300;
+
+ if (g_fullpipe->_aniMan2->_ox > g_fullpipe->_sceneRect.right - 200)
+ g_fullpipe->_currentScene->_x = g_fullpipe->_aniMan2->_ox - g_fullpipe->_sceneRect.right + 300;
+
+ res = 1;
+ }
+
+ g_fullpipe->_behaviorManager->updateBehaviors();
+
+ g_fullpipe->startSceneTrack();
+
+ return res;
+ }
+ }
+
+ return 0;
+}
+
+} // End of namespace Fullpipe