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author | Eugene Sandulenko | 2016-09-04 14:42:52 +0200 |
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committer | Eugene Sandulenko | 2016-09-04 14:42:52 +0200 |
commit | b1fc0f69462feb635c2359087b63393d02f8f819 (patch) | |
tree | 9012d11c819f492ce958d8994456e932f7caf739 /engines/fullpipe/scenes/scene27.cpp | |
parent | 7395647518750506b96a157a7530d7d20d41f791 (diff) | |
download | scummvm-rg350-b1fc0f69462feb635c2359087b63393d02f8f819.tar.gz scummvm-rg350-b1fc0f69462feb635c2359087b63393d02f8f819.tar.bz2 scummvm-rg350-b1fc0f69462feb635c2359087b63393d02f8f819.zip |
JANITORIAL: Fix whitespaces
Diffstat (limited to 'engines/fullpipe/scenes/scene27.cpp')
-rw-r--r-- | engines/fullpipe/scenes/scene27.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/engines/fullpipe/scenes/scene27.cpp b/engines/fullpipe/scenes/scene27.cpp index b23f29ad4c..420629cf9c 100644 --- a/engines/fullpipe/scenes/scene27.cpp +++ b/engines/fullpipe/scenes/scene27.cpp @@ -297,10 +297,10 @@ void sceneHandler27_startAiming() { int phase = 21 - g_vars->scene27_launchPhase; - if (phase < 14) + if (phase < 14) phase = 14; - if (phase > 20) + if (phase > 20) phase = 20; g_fp->playSound(SND_27_044, 0); @@ -334,7 +334,7 @@ void sceneHandler27_wipeDo() { g_vars->scene27_bats[i]->field_10 = atan2(520.0 - g_vars->scene27_bats[i]->currY, 800.0 - g_vars->scene27_bats[i]->currX); g_vars->scene27_bats[i]->power += 1.0; } - } + } } bool sceneHandler27_batFallLogic(uint batn) { @@ -352,9 +352,9 @@ bool sceneHandler27_batFallLogic(uint batn) { if (batn != g_vars->scene27_var07.size() - 1) g_vars->scene27_var07.remove_at(batn); - } else if (!bat->ani->_movement) { + } else if (!bat->ani->_movement) { bat->ani->startAnim(MV_BTA_FALL, 0, -1); - } + } return true; } @@ -386,7 +386,7 @@ void sceneHandler27_knockBats(int bat1n, int bat2n) { bat1->powerSin -= pow1y * 1.1; rndF = ((double)g_fp->_rnd->getRandomNumber(32767) * 0.0000009155552842799158 - 0.015 - + atan2(bat1->currY - bat2->currY, bat1->currX - bat2->currX)); + + atan2(bat1->currY - bat2->currY, bat1->currX - bat2->currX)); double pow2x = cos(bat2->field_10 - rndF) * (double)((int)(bat1->currX - bat2->currX) >= 0 ? 1 : -1) * bat2->power; double pow2y = sin(bat2->field_10 - rndF) * (double)((int)(bat1->currY - bat2->currY) >= 0 ? 1 : -1) * bat2->power; @@ -394,7 +394,7 @@ void sceneHandler27_knockBats(int bat1n, int bat2n) { bat2->powerSin -= pow2y * 1.1; double dy = bat1->currY - bat2->currY; - double dx = bat1->currX - bat2->currX; + double dx = bat1->currX - bat2->currX; double dist = (sqrt(rndSin * rndSin * 0.25 + rndCos * rndCos) * 54.0 - sqrt(dx * dx + dy * dy)) / cos(rndF - bat1->field_10); bat1->currX -= cos(bat1->field_10) * (dist + 1.0); bat1->currY -= sin(bat1->field_10) * (dist + 1.0); |