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authorEugene Sandulenko2014-01-01 16:41:26 +0200
committerEugene Sandulenko2014-01-01 23:08:15 +0200
commit4b507b2878a27f91fe172ca5b494c71ff98c30fd (patch)
tree39216019f4f878014ff31ecf8d57d57a6132d97d /engines/fullpipe/scenes
parent84d4e97d08f78ee282ba3275fe0c8a0a1d24daae (diff)
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FULLPIPE: Initial code for scene17.cpp
Diffstat (limited to 'engines/fullpipe/scenes')
-rw-r--r--engines/fullpipe/scenes/scene17.cpp51
1 files changed, 51 insertions, 0 deletions
diff --git a/engines/fullpipe/scenes/scene17.cpp b/engines/fullpipe/scenes/scene17.cpp
new file mode 100644
index 0000000000..7251aae550
--- /dev/null
+++ b/engines/fullpipe/scenes/scene17.cpp
@@ -0,0 +1,51 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "fullpipe/fullpipe.h"
+
+#include "fullpipe/objectnames.h"
+#include "fullpipe/constants.h"
+
+#include "fullpipe/gameloader.h"
+#include "fullpipe/motion.h"
+#include "fullpipe/scenes.h"
+#include "fullpipe/statics.h"
+
+#include "fullpipe/interaction.h"
+#include "fullpipe/behavior.h"
+
+
+namespace Fullpipe {
+
+void scene17_initScene(Scene *sc) {
+ g_vars->scene17_var01 = 200;
+ g_vars->scene17_var02 = 200;
+ g_vars->scene17_var03 = 300;
+ g_vars->scene17_var04 = 300;
+ g_vars->scene17_var05 = 1;
+ g_vars->scene17_var06 = 0;
+ g_vars->scene17_var07 = 0;
+ g_vars->scene17_var08 = 0;
+ g_vars->scene17_hand = sc->getStaticANIObject1ById(ANI_HAND17, -1);
+}
+
+} // End of namespace Fullpipe