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author | Eugene Sandulenko | 2013-12-27 23:49:00 +0200 |
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committer | Eugene Sandulenko | 2013-12-27 23:49:00 +0200 |
commit | 183df043aeff7f1bbcd34238b76eb5782ca3c304 (patch) | |
tree | 056e75e3d6d9086f78f606bb042f476f932b97d8 /engines/fullpipe | |
parent | 2136644348e7984bce31bf3a867e96c5544367d4 (diff) | |
download | scummvm-rg350-183df043aeff7f1bbcd34238b76eb5782ca3c304.tar.gz scummvm-rg350-183df043aeff7f1bbcd34238b76eb5782ca3c304.tar.bz2 scummvm-rg350-183df043aeff7f1bbcd34238b76eb5782ca3c304.zip |
FULLPIPE: Implement sceneHandler11_sub09()
Diffstat (limited to 'engines/fullpipe')
-rw-r--r-- | engines/fullpipe/constants.h | 2 | ||||
-rw-r--r-- | engines/fullpipe/scenes/scene11.cpp | 13 |
2 files changed, 14 insertions, 1 deletions
diff --git a/engines/fullpipe/constants.h b/engines/fullpipe/constants.h index 69d9352e81..d3ff241b03 100644 --- a/engines/fullpipe/constants.h +++ b/engines/fullpipe/constants.h @@ -501,6 +501,7 @@ namespace Fullpipe { #define MSG_SC11_RESTARTMAN 1133 #define MSG_SC11_SHOWSWING 1124 #define MSG_SC11_SITSWINGER 5198 +#define MV_KCH_MOVE2 1099 #define MV_KCH_START 1121 #define MV_MAN11_SWING_0 1109 #define MV_MAN11_SWING_1 1111 @@ -513,6 +514,7 @@ namespace Fullpipe { #define ST_BTS11_2 2707 #define ST_BTS11_ONE 2706 #define ST_KCH_0 1096 +#define ST_KCH_EMPTY 1132 #define ST_KCH_STATIC 1122 #define ST_MAN11_EMPTY 1110 #define ST_SWR_SIT 1147 diff --git a/engines/fullpipe/scenes/scene11.cpp b/engines/fullpipe/scenes/scene11.cpp index 50f3e935e5..67d453465f 100644 --- a/engines/fullpipe/scenes/scene11.cpp +++ b/engines/fullpipe/scenes/scene11.cpp @@ -305,7 +305,18 @@ void sceneHandler11_sub08() { } void sceneHandler11_sub09() { - warning("STUB: sceneHandler11_sub09()"); + if (g_vars->scene11_var17) + sceneHandler11_swing0(); + + g_vars->scene11_dudeOnSwing->stopAnim_maybe(); + g_vars->scene11_dudeOnSwing->hide(); + g_vars->scene11_dudeOnSwing = g_fp->_currentScene->getStaticANIObject1ById(ANI_KACHELI, -1); + g_vars->scene11_dudeOnSwing->show1(-1, -1, -1, 0); + g_vars->scene11_dudeOnSwing->changeStatics2(ST_KCH_EMPTY); + g_vars->scene11_dudeOnSwing->startAnim(MV_KCH_MOVE2, 0, -1); + g_vars->scene11_dudeOnSwing->_movement->setDynamicPhaseIndex(g_vars->scene11_dudeOnSwing->_movement->_currDynamicPhaseIndex); + + g_vars->scene11_var12 = 1.9881250; } void sceneHandler11_winArcade() { |