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authoruruk2014-02-04 19:54:41 +0100
committeruruk2014-02-04 19:54:41 +0100
commit5a1c9bc717ef4fb4d70c73c57d867591495de826 (patch)
treeec12f91693e918820de6a83c38a779d996b0997c /engines/fullpipe
parent3eb2c05faf3b0b29f076c0809043781047920d5e (diff)
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AVALANCHE: Implement rest of the loading in Ghostroom.
Also move it to it's own function: loadPictures(). Remove some unused variables and change the order of declaration of the remaining ones during the implementation. Change void * types to Graphics::Surface.
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