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authorEugene Sandulenko2016-09-12 22:06:16 +0200
committerEugene Sandulenko2016-09-12 22:06:47 +0200
commitad2231a00ad77279f196a3c5b4df99b0adc707e7 (patch)
treece52ae930d1984fbda13a2995d85c97e80c57970 /engines/fullpipe
parent935df3b397fa2d0887b8e8afa5e044ba397f5ed3 (diff)
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FULLPIPE: Fix bal shooting logic in scene29
Diffstat (limited to 'engines/fullpipe')
-rw-r--r--engines/fullpipe/scenes/scene29.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/fullpipe/scenes/scene29.cpp b/engines/fullpipe/scenes/scene29.cpp
index 4da1a31266..f977d97008 100644
--- a/engines/fullpipe/scenes/scene29.cpp
+++ b/engines/fullpipe/scenes/scene29.cpp
@@ -549,7 +549,7 @@ void sceneHandler29_manRideBack() {
void sceneHandler29_shoot() {
if (g_vars->scene29_arcadeIsOn && g_vars->scene29_manX < 1310) {
- if (g_fp->_rnd->getRandomNumber(1) || g_vars->scene29_shooter1->_movement || g_vars->scene29_shooter1->_statics->_staticsId != ST_STR1_RIGHT) {
+ if (g_fp->_rnd->getRandomNumber(32767) <= 16383|| g_vars->scene29_shooter1->_movement || g_vars->scene29_shooter1->_statics->_staticsId != ST_STR1_RIGHT) {
if (!g_vars->scene29_shooter2->_movement && g_vars->scene29_shooter2->_statics->_staticsId == ST_STR2_RIGHT) {
if (g_vars->scene29_shooter2->_flags & 4) {
g_vars->scene29_shooter2->startAnim(MV_STR2_SHOOT, 0, -1);