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authorEugene Sandulenko2017-12-01 23:16:09 +0100
committerEugene Sandulenko2017-12-01 23:16:09 +0100
commitcd516b93ef4502f9552c20e36cebe8d1dc80c6e9 (patch)
tree432546549662a70e09f3a867eb2aa3fd09c7f2cf /engines/fullpipe
parentd3626c39ed020e6d4321e48b417c488cca810316 (diff)
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FULLPIPE: Fix bug #10325: New game does not put back already picked up items
Diffstat (limited to 'engines/fullpipe')
-rw-r--r--engines/fullpipe/gameloader.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/engines/fullpipe/gameloader.cpp b/engines/fullpipe/gameloader.cpp
index e6f5b0858d..b74f3b449a 100644
--- a/engines/fullpipe/gameloader.cpp
+++ b/engines/fullpipe/gameloader.cpp
@@ -653,6 +653,8 @@ const char *getSavegameFile(int saveGameIdx) {
void GameLoader::restoreDefPicAniInfos() {
for (uint i = 0; i < _sc2array.size(); i++) {
+ _sc2array[i]._picAniInfos.clear();
+
if (_sc2array[i]._scene)
applyPicAniInfos(_sc2array[i]._scene, _sc2array[i]._defPicAniInfos);
}