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author | Eugene Sandulenko | 2013-10-01 00:12:04 +0300 |
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committer | Eugene Sandulenko | 2013-10-01 00:12:04 +0300 |
commit | f2be180c2a89fce3c3a409df71a1ce260d4ea839 (patch) | |
tree | c7a00293ddf6ec12875a00cf9b277147d2063dd2 /engines/fullpipe | |
parent | 17df6b343a0fdb2168b4d3a22927cd0f584ce735 (diff) | |
download | scummvm-rg350-f2be180c2a89fce3c3a409df71a1ce260d4ea839.tar.gz scummvm-rg350-f2be180c2a89fce3c3a409df71a1ce260d4ea839.tar.bz2 scummvm-rg350-f2be180c2a89fce3c3a409df71a1ce260d4ea839.zip |
FULLPIPE: Fix compiler warnings (for good)
Diffstat (limited to 'engines/fullpipe')
-rw-r--r-- | engines/fullpipe/gfx.h | 4 | ||||
-rw-r--r-- | engines/fullpipe/sound.h | 6 |
2 files changed, 7 insertions, 3 deletions
diff --git a/engines/fullpipe/gfx.h b/engines/fullpipe/gfx.h index 1f7284a6eb..85b5998da6 100644 --- a/engines/fullpipe/gfx.h +++ b/engines/fullpipe/gfx.h @@ -157,7 +157,9 @@ class PictureObject : public GameObject { PictureObject(); PictureObject(PictureObject *src); - bool load(MfcArchive &file, bool bigPicture); + virtual bool load(MfcArchive &file, bool bigPicture); + virtual bool load(MfcArchive &file) { assert(0); } // Disable base class + Common::Point *getDimensions(Common::Point *p); void draw(); void drawAt(int x, int y); diff --git a/engines/fullpipe/sound.h b/engines/fullpipe/sound.h index ea6987aae6..205f8f3e46 100644 --- a/engines/fullpipe/sound.h +++ b/engines/fullpipe/sound.h @@ -35,7 +35,8 @@ class Sound : public MemoryObject { public: Sound(); - bool load(MfcArchive &file, NGIArchive *archive); + virtual bool load(MfcArchive &file, NGIArchive *archive); + virtual bool load(MfcArchive &file) { assert(0); } // Disable base class void updateVolume(); void setPanAndVolumeByStaticAni(); @@ -48,7 +49,8 @@ class SoundList : public CObject { public: SoundList(); - bool load(MfcArchive &file, char *fname); + virtual bool load(MfcArchive &file, char *fname); + virtual bool load(MfcArchive &file) { assert(0); } // Disable base class bool loadFile(const char *fname, char *libname); int getCount() { return _soundItemsCount; } |