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authorFilippos Karapetis2008-11-09 20:07:46 +0000
committerFilippos Karapetis2008-11-09 20:07:46 +0000
commitea7f3059605526e61e8cea2364c70bef3c35806a (patch)
treecb2f732f79a980cedf31ffdd38c0a1bbe0218c48 /engines/game.cpp
parent7d8e4ca59bc1877ccb86bcbffacb1847bdf7f3e9 (diff)
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Added a new SaveStateDescriptor flag, is_write_protected, which can be used to stop the user from overwriting certain saves (e.g. the auto save, the restart save in the Kyrandia games, the quicksaves etc)
svn-id: r34970
Diffstat (limited to 'engines/game.cpp')
-rw-r--r--engines/game.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/engines/game.cpp b/engines/game.cpp
index 5011685412..3e6cdc2e79 100644
--- a/engines/game.cpp
+++ b/engines/game.cpp
@@ -115,6 +115,10 @@ void SaveStateDescriptor::setDeletableFlag(bool state) {
setVal("is_deletable", state ? "true" : "false");
}
+void SaveStateDescriptor::setWriteProtectedFlag(bool state) {
+ setVal("is_write_protected", state ? "true" : "false");
+}
+
void SaveStateDescriptor::setSaveDate(int year, int month, int day) {
char buffer[32];
snprintf(buffer, 32, "%.2d.%.2d.%.4d", day, month, year);