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author | Max Horn | 2012-02-22 21:03:17 +0100 |
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committer | Max Horn | 2012-02-26 15:21:36 +0100 |
commit | 367131ef0ebbc446f5589b3523049eac3d5a572d (patch) | |
tree | 4283f700e253762c070d05ed2ec9df4836db0afb /engines/game.h | |
parent | 215b41b244e042019f82cb507463d7e13672a6d0 (diff) | |
download | scummvm-rg350-367131ef0ebbc446f5589b3523049eac3d5a572d.tar.gz scummvm-rg350-367131ef0ebbc446f5589b3523049eac3d5a572d.tar.bz2 scummvm-rg350-367131ef0ebbc446f5589b3523049eac3d5a572d.zip |
COMMON: Move Language and Platform functionality into separate files
Diffstat (limited to 'engines/game.h')
-rw-r--r-- | engines/game.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/engines/game.h b/engines/game.h index d5136936bc..3417203ea7 100644 --- a/engines/game.h +++ b/engines/game.h @@ -26,7 +26,8 @@ #include "common/array.h" #include "common/hash-str.h" #include "common/str.h" -#include "common/util.h" +#include "common/language.h" +#include "common/platform.h" /** * A simple structure used to map gameids (like "monkey", "sword1", ...) to |