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authorJohannes Schickel2016-03-08 18:59:23 +0100
committerJohannes Schickel2016-03-08 19:01:42 +0100
commite515fc18db0cdff1d947ef8686123ef0dc669cff (patch)
tree6b98db9015f2bb7756288d31e6aded47684992fa /engines/game.h
parent3aecd8ef2a79dbbd43dd0e39e42b11409720361f (diff)
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ENGINES: Make variable names of PlainGameDescriptor conform to our guidelines.
gameid -> gameId
Diffstat (limited to 'engines/game.h')
-rw-r--r--engines/game.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/game.h b/engines/game.h
index a9bec8f9e0..e01e5c6885 100644
--- a/engines/game.h
+++ b/engines/game.h
@@ -36,7 +36,7 @@
* consisting of PlainGameDescriptors.
*/
struct PlainGameDescriptor {
- const char *gameid;
+ const char *gameId;
const char *description;
};
@@ -108,7 +108,7 @@ public:
GameList() {}
GameList(const GameList &list) : Common::Array<GameDescriptor>(list) {}
GameList(const PlainGameDescriptor *g) {
- while (g->gameid) {
+ while (g->gameId) {
push_back(GameDescriptor(*g));
g++;
}