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author | Paul Gilbert | 2018-12-31 19:47:14 -0800 |
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committer | Paul Gilbert | 2018-12-31 19:47:14 -0800 |
commit | 013f39cb5d7029e9569861034661770d1578847e (patch) | |
tree | a8796b50ce79001dc04dcc9db7e661f5d928fead /engines/glk/alan2/detection.h | |
parent | 84b6534c3fcf3315ed1c7fe3cabbdd167fc748a9 (diff) | |
download | scummvm-rg350-013f39cb5d7029e9569861034661770d1578847e.tar.gz scummvm-rg350-013f39cb5d7029e9569861034661770d1578847e.tar.bz2 scummvm-rg350-013f39cb5d7029e9569861034661770d1578847e.zip |
GLK: Standardizing on a common GameDescriptor class for detectors
Diffstat (limited to 'engines/glk/alan2/detection.h')
-rw-r--r-- | engines/glk/alan2/detection.h | 18 |
1 files changed, 2 insertions, 16 deletions
diff --git a/engines/glk/alan2/detection.h b/engines/glk/alan2/detection.h index b3fa3bd473..b5587095d0 100644 --- a/engines/glk/alan2/detection.h +++ b/engines/glk/alan2/detection.h @@ -26,26 +26,12 @@ #include "common/fs.h" #include "common/hash-str.h" #include "engines/game.h" +#include "glk/detection.h" namespace Glk { namespace Alan2 { /** - * Alan2 game descriptior - */ -struct Alan2Descriptor { - const char *gameId; - const char *description; - - operator PlainGameDescriptor() const { - PlainGameDescriptor pd; - pd.gameId = gameId; - pd.description = description; - return pd; - } -}; - -/** * Meta engine for Alan2 interpreter */ class Alan2MetaEngine { @@ -58,7 +44,7 @@ public: /** * Returns a game description for the given game Id, if it's supported */ - static Alan2Descriptor findGame(const char *gameId); + static GameDescriptor findGame(const char *gameId); /** * Detect supported games |