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author | Paul Gilbert | 2019-06-26 21:42:47 -0700 |
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committer | Paul Gilbert | 2019-07-06 15:27:08 -0700 |
commit | 3527f9c48d3ab58c5e2480d7ce75c693453a6824 (patch) | |
tree | 760df341a5fb5703ddbe387852839c0fe08e824f /engines/glk/alan3/detection.cpp | |
parent | 9c197d71ab40143a40daa8b7599db18ed98a1215 (diff) | |
download | scummvm-rg350-3527f9c48d3ab58c5e2480d7ce75c693453a6824.tar.gz scummvm-rg350-3527f9c48d3ab58c5e2480d7ce75c693453a6824.tar.bz2 scummvm-rg350-3527f9c48d3ab58c5e2480d7ce75c693453a6824.zip |
GLK: ALAN3: Add detection logic
Diffstat (limited to 'engines/glk/alan3/detection.cpp')
-rw-r--r-- | engines/glk/alan3/detection.cpp | 106 |
1 files changed, 106 insertions, 0 deletions
diff --git a/engines/glk/alan3/detection.cpp b/engines/glk/alan3/detection.cpp new file mode 100644 index 0000000000..cafc426151 --- /dev/null +++ b/engines/glk/alan3/detection.cpp @@ -0,0 +1,106 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "glk/alan3/detection.h" +#include "glk/alan3/detection_tables.h" +#include "common/debug.h" +#include "common/file.h" +#include "common/md5.h" +#include "engines/game.h" + +namespace Glk { +namespace Alan3 { + +void Alan3MetaEngine::getSupportedGames(PlainGameList &games) { + for (const PlainGameDescriptor *pd = ALAN3_GAME_LIST; pd->gameId; ++pd) { + games.push_back(*pd); + } +} + +GameDescriptor Alan3MetaEngine::findGame(const char *gameId) { + for (const PlainGameDescriptor *pd = ALAN3_GAME_LIST; pd->gameId; ++pd) { + if (!strcmp(gameId, pd->gameId)) + return *pd; + } + + return GameDescriptor::empty(); +} + +bool Alan3MetaEngine::detectGames(const Common::FSList &fslist, DetectedGames &gameList) { + // Loop through the files of the folder + for (Common::FSList::const_iterator file = fslist.begin(); file != fslist.end(); ++file) { + // Check for a recognised filename + if (file->isDirectory()) + continue; + Common::String filename = file->getName(); + bool hasExt = filename.hasSuffix(".a3c"); + if (!hasExt) + continue; + + // Open up the file and calculate the md5 + Common::File gameFile; + if (!gameFile.open(*file) || gameFile.readUint32BE() != MKTAG('A', 'L', 'A', 'N')) + continue; + + gameFile.seek(0); + Common::String md5 = Common::computeStreamMD5AsString(gameFile, 5000); + size_t filesize = gameFile.size(); + gameFile.close(); + + // Check for known games + const Alan3GameDescription *p = ALAN3_GAMES; + while (p->_gameId && (md5 != p->_md5 || filesize != p->_filesize)) + ++p; + + DetectedGame gd; + if (!p->_gameId) { + const PlainGameDescriptor &desc = ALAN3_GAME_LIST[0]; + gd = DetectedGame(desc.gameId, desc.description, Common::UNK_LANG, Common::kPlatformUnknown); + gd.canBeAdded = true; + gd.hasUnknownFiles = true; + FileProperties fp; + fp.md5 = md5; + fp.size = filesize; + gd.matchedFiles[filename] = fp; + + } else { + PlainGameDescriptor gameDesc = findGame(p->_gameId); + gd = DetectedGame(p->_gameId, gameDesc.description, Common::EN_ANY, Common::kPlatformUnknown); + } + + gd.addExtraEntry("filename", filename); + gameList.push_back(gd); + } + + return !gameList.empty(); +} + +void Alan3MetaEngine::detectClashes(Common::StringMap &map) { + for (const PlainGameDescriptor *pd = ALAN3_GAME_LIST; pd->gameId; ++pd) { + if (map.contains(pd->gameId)) + error("Duplicate game Id found - %s", pd->gameId); + map[pd->gameId] = ""; + } +} + +} // End of namespace Alan3 +} // End of namespace Glk |