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author | Paul Gilbert | 2019-10-19 21:26:04 -0700 |
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committer | Paul Gilbert | 2019-11-11 18:20:29 -0800 |
commit | 0b3f59c3f87debc8fc25cb5e540be87904207cbb (patch) | |
tree | 32c287d3596a0c833b57954397de0561927e66a2 /engines/glk/archetype/archetype.h | |
parent | 95ed614f5f0e19d7a2c1cada56d8ba211a401c63 (diff) | |
download | scummvm-rg350-0b3f59c3f87debc8fc25cb5e540be87904207cbb.tar.gz scummvm-rg350-0b3f59c3f87debc8fc25cb5e540be87904207cbb.tar.bz2 scummvm-rg350-0b3f59c3f87debc8fc25cb5e540be87904207cbb.zip |
GLK: ARCHETYPE: Skeleton engine
Diffstat (limited to 'engines/glk/archetype/archetype.h')
-rw-r--r-- | engines/glk/archetype/archetype.h | 88 |
1 files changed, 88 insertions, 0 deletions
diff --git a/engines/glk/archetype/archetype.h b/engines/glk/archetype/archetype.h new file mode 100644 index 0000000000..709ebc643b --- /dev/null +++ b/engines/glk/archetype/archetype.h @@ -0,0 +1,88 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef ARCHETYPE_ARCHETYPE +#define ARCHETYPE_ARCHETYPE + +#include "glk/glk_api.h" + +namespace Glk { +namespace Archetype { + +/** + * Archetype game interpreter + */ +class Archetype : public GlkAPI { +private: + int _saveSlot; +private: + /** + * Engine initialization + */ + bool initialize(); + + /** + * Engine cleanup + */ + void deinitialize(); +public: + /** + * Constructor + */ + Archetype(OSystem *syst, const GlkGameDescription &gameDesc); + + /** + * Run the game + */ + virtual void runGame() override; + + /** + * Returns the running interpreter type + */ + virtual InterpreterType getInterpreterType() const override { + return INTERPRETER_ARCHETYPE; + } + + /** + * Savegames aren't supported for Archetype games + */ + virtual Common::Error readSaveData(Common::SeekableReadStream *rs) override; + + /** + * Savegames aren't supported for Archetype games + */ + virtual Common::Error writeGameData(Common::WriteStream *ws) override; + + /** + * Returns true if a savegame is being loaded directly from the ScummVM launcher + */ + bool loadingSavegame() const { + return _saveSlot != -1; + } +}; + +extern Archetype *g_vm; + +} // End of namespace Archetype +} // End of namespace Glk + +#endif |