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author | Strangerke | 2016-05-23 00:01:51 +0200 |
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committer | Strangerke | 2016-05-23 00:01:51 +0200 |
commit | 94e1e3a8fef3d9b7fee8fb50725bf5c7bf5325a6 (patch) | |
tree | a698f11d5ef53344c1499757696a58637aa397ed /engines/gnap/scenes/group1.cpp | |
parent | 13c363f4408ac517036a74fa220bf537848a80a5 (diff) | |
download | scummvm-rg350-94e1e3a8fef3d9b7fee8fb50725bf5c7bf5325a6.tar.gz scummvm-rg350-94e1e3a8fef3d9b7fee8fb50725bf5c7bf5325a6.tar.bz2 scummvm-rg350-94e1e3a8fef3d9b7fee8fb50725bf5c7bf5325a6.zip |
GNAP: Use KeyCode value instead of numeric value for Backspace
Diffstat (limited to 'engines/gnap/scenes/group1.cpp')
-rw-r--r-- | engines/gnap/scenes/group1.cpp | 36 |
1 files changed, 18 insertions, 18 deletions
diff --git a/engines/gnap/scenes/group1.cpp b/engines/gnap/scenes/group1.cpp index 52767e1a23..6caff2e0d3 100644 --- a/engines/gnap/scenes/group1.cpp +++ b/engines/gnap/scenes/group1.cpp @@ -332,8 +332,8 @@ void Scene10::run() { _vm->checkGameKeys(); - if (_vm->isKeyStatus1(8)) { - _vm->clearKeyStatus1(8); + if (_vm->isKeyStatus1(Common::KEYCODE_BACKSPACE)) { + _vm->clearKeyStatus1(Common::KEYCODE_BACKSPACE); _vm->runMenu(); updateHotspots(); } @@ -814,8 +814,8 @@ void Scene11::run() { _vm->checkGameKeys(); - if (_vm->isKeyStatus1(8)) { - _vm->clearKeyStatus1(8); + if (_vm->isKeyStatus1(Common::KEYCODE_BACKSPACE)) { + _vm->clearKeyStatus1(Common::KEYCODE_BACKSPACE); _vm->runMenu(); updateHotspots(); _vm->_timers[5] = _vm->getRandom(50) + 75; @@ -1253,8 +1253,8 @@ void Scene12::run() { _vm->checkGameKeys(); - if (_vm->isKeyStatus1(8)) { - _vm->clearKeyStatus1(8); + if (_vm->isKeyStatus1(Common::KEYCODE_BACKSPACE)) { + _vm->clearKeyStatus1(Common::KEYCODE_BACKSPACE); _vm->runMenu(); updateHotspots(); _vm->_timers[4] = 30; @@ -1770,8 +1770,8 @@ void Scene13::run() { _vm->checkGameKeys(); - if (_vm->isKeyStatus1(8)) { - _vm->clearKeyStatus1(8); + if (_vm->isKeyStatus1(Common::KEYCODE_BACKSPACE)) { + _vm->clearKeyStatus1(Common::KEYCODE_BACKSPACE); _vm->runMenu(); updateHotspots(); _vm->_timers[4] = _vm->getRandom(20) + 20; @@ -1975,8 +1975,8 @@ void Scene14::run() { _vm->_timers[2] = _vm->getRandom(40) + 50; } - if (_vm->isKeyStatus1(8)) { - _vm->clearKeyStatus1(8); + if (_vm->isKeyStatus1(Common::KEYCODE_BACKSPACE)) { + _vm->clearKeyStatus1(Common::KEYCODE_BACKSPACE); _vm->runMenu(); updateHotspots(); } @@ -2197,8 +2197,8 @@ void Scene15::run() { updateAnimations(); _vm->checkGameKeys(); - if (_vm->isKeyStatus1(8)) { - _vm->clearKeyStatus1(8); + if (_vm->isKeyStatus1(Common::KEYCODE_BACKSPACE)) { + _vm->clearKeyStatus1(Common::KEYCODE_BACKSPACE); _vm->runMenu(); updateHotspots(); } @@ -2833,8 +2833,8 @@ void Scene17::run() { _vm->checkGameKeys(); - if (_vm->isKeyStatus1(8)) { - _vm->clearKeyStatus1(8); + if (_vm->isKeyStatus1(Common::KEYCODE_BACKSPACE)) { + _vm->clearKeyStatus1(Common::KEYCODE_BACKSPACE); _vm->runMenu(); updateHotspots(); } @@ -3809,8 +3809,8 @@ void Scene18::run() { _vm->checkGameKeys(); - if (_vm->isKeyStatus1(8)) { - _vm->clearKeyStatus1(8); + if (_vm->isKeyStatus1(Common::KEYCODE_BACKSPACE)) { + _vm->clearKeyStatus1(Common::KEYCODE_BACKSPACE); _vm->runMenu(); updateHotspots(); } @@ -4355,8 +4355,8 @@ void Scene19::run() { _vm->checkGameKeys(); - if (_vm->isKeyStatus1(8)) { - _vm->clearKeyStatus1(8); + if (_vm->isKeyStatus1(Common::KEYCODE_BACKSPACE)) { + _vm->clearKeyStatus1(Common::KEYCODE_BACKSPACE); _vm->runMenu(); updateHotspots(); } |