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authorStrangerke2016-05-23 00:01:51 +0200
committerStrangerke2016-05-23 00:01:51 +0200
commit94e1e3a8fef3d9b7fee8fb50725bf5c7bf5325a6 (patch)
treea698f11d5ef53344c1499757696a58637aa397ed /engines/gnap/scenes/group1.cpp
parent13c363f4408ac517036a74fa220bf537848a80a5 (diff)
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GNAP: Use KeyCode value instead of numeric value for Backspace
Diffstat (limited to 'engines/gnap/scenes/group1.cpp')
-rw-r--r--engines/gnap/scenes/group1.cpp36
1 files changed, 18 insertions, 18 deletions
diff --git a/engines/gnap/scenes/group1.cpp b/engines/gnap/scenes/group1.cpp
index 52767e1a23..6caff2e0d3 100644
--- a/engines/gnap/scenes/group1.cpp
+++ b/engines/gnap/scenes/group1.cpp
@@ -332,8 +332,8 @@ void Scene10::run() {
_vm->checkGameKeys();
- if (_vm->isKeyStatus1(8)) {
- _vm->clearKeyStatus1(8);
+ if (_vm->isKeyStatus1(Common::KEYCODE_BACKSPACE)) {
+ _vm->clearKeyStatus1(Common::KEYCODE_BACKSPACE);
_vm->runMenu();
updateHotspots();
}
@@ -814,8 +814,8 @@ void Scene11::run() {
_vm->checkGameKeys();
- if (_vm->isKeyStatus1(8)) {
- _vm->clearKeyStatus1(8);
+ if (_vm->isKeyStatus1(Common::KEYCODE_BACKSPACE)) {
+ _vm->clearKeyStatus1(Common::KEYCODE_BACKSPACE);
_vm->runMenu();
updateHotspots();
_vm->_timers[5] = _vm->getRandom(50) + 75;
@@ -1253,8 +1253,8 @@ void Scene12::run() {
_vm->checkGameKeys();
- if (_vm->isKeyStatus1(8)) {
- _vm->clearKeyStatus1(8);
+ if (_vm->isKeyStatus1(Common::KEYCODE_BACKSPACE)) {
+ _vm->clearKeyStatus1(Common::KEYCODE_BACKSPACE);
_vm->runMenu();
updateHotspots();
_vm->_timers[4] = 30;
@@ -1770,8 +1770,8 @@ void Scene13::run() {
_vm->checkGameKeys();
- if (_vm->isKeyStatus1(8)) {
- _vm->clearKeyStatus1(8);
+ if (_vm->isKeyStatus1(Common::KEYCODE_BACKSPACE)) {
+ _vm->clearKeyStatus1(Common::KEYCODE_BACKSPACE);
_vm->runMenu();
updateHotspots();
_vm->_timers[4] = _vm->getRandom(20) + 20;
@@ -1975,8 +1975,8 @@ void Scene14::run() {
_vm->_timers[2] = _vm->getRandom(40) + 50;
}
- if (_vm->isKeyStatus1(8)) {
- _vm->clearKeyStatus1(8);
+ if (_vm->isKeyStatus1(Common::KEYCODE_BACKSPACE)) {
+ _vm->clearKeyStatus1(Common::KEYCODE_BACKSPACE);
_vm->runMenu();
updateHotspots();
}
@@ -2197,8 +2197,8 @@ void Scene15::run() {
updateAnimations();
_vm->checkGameKeys();
- if (_vm->isKeyStatus1(8)) {
- _vm->clearKeyStatus1(8);
+ if (_vm->isKeyStatus1(Common::KEYCODE_BACKSPACE)) {
+ _vm->clearKeyStatus1(Common::KEYCODE_BACKSPACE);
_vm->runMenu();
updateHotspots();
}
@@ -2833,8 +2833,8 @@ void Scene17::run() {
_vm->checkGameKeys();
- if (_vm->isKeyStatus1(8)) {
- _vm->clearKeyStatus1(8);
+ if (_vm->isKeyStatus1(Common::KEYCODE_BACKSPACE)) {
+ _vm->clearKeyStatus1(Common::KEYCODE_BACKSPACE);
_vm->runMenu();
updateHotspots();
}
@@ -3809,8 +3809,8 @@ void Scene18::run() {
_vm->checkGameKeys();
- if (_vm->isKeyStatus1(8)) {
- _vm->clearKeyStatus1(8);
+ if (_vm->isKeyStatus1(Common::KEYCODE_BACKSPACE)) {
+ _vm->clearKeyStatus1(Common::KEYCODE_BACKSPACE);
_vm->runMenu();
updateHotspots();
}
@@ -4355,8 +4355,8 @@ void Scene19::run() {
_vm->checkGameKeys();
- if (_vm->isKeyStatus1(8)) {
- _vm->clearKeyStatus1(8);
+ if (_vm->isKeyStatus1(Common::KEYCODE_BACKSPACE)) {
+ _vm->clearKeyStatus1(Common::KEYCODE_BACKSPACE);
_vm->runMenu();
updateHotspots();
}