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authorStrangerke2016-05-23 00:01:51 +0200
committerStrangerke2016-05-23 00:01:51 +0200
commit94e1e3a8fef3d9b7fee8fb50725bf5c7bf5325a6 (patch)
treea698f11d5ef53344c1499757696a58637aa397ed /engines/gnap/scenes/group2.cpp
parent13c363f4408ac517036a74fa220bf537848a80a5 (diff)
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GNAP: Use KeyCode value instead of numeric value for Backspace
Diffstat (limited to 'engines/gnap/scenes/group2.cpp')
-rw-r--r--engines/gnap/scenes/group2.cpp40
1 files changed, 20 insertions, 20 deletions
diff --git a/engines/gnap/scenes/group2.cpp b/engines/gnap/scenes/group2.cpp
index 78f7c04774..66cf5e5bab 100644
--- a/engines/gnap/scenes/group2.cpp
+++ b/engines/gnap/scenes/group2.cpp
@@ -506,8 +506,8 @@ void Scene20::run() {
_vm->checkGameKeys();
- if (_vm->isKeyStatus1(8)) {
- _vm->clearKeyStatus1(8);
+ if (_vm->isKeyStatus1(Common::KEYCODE_BACKSPACE)) {
+ _vm->clearKeyStatus1(Common::KEYCODE_BACKSPACE);
_vm->runMenu();
updateHotspots();
}
@@ -930,8 +930,8 @@ void Scene21::run() {
_vm->checkGameKeys();
- if (_vm->isKeyStatus1(8)) {
- _vm->clearKeyStatus1(8);
+ if (_vm->isKeyStatus1(Common::KEYCODE_BACKSPACE)) {
+ _vm->clearKeyStatus1(Common::KEYCODE_BACKSPACE);
_vm->runMenu();
updateHotspots();
}
@@ -1227,8 +1227,8 @@ void Scene22::run() {
_vm->checkGameKeys();
- if (_vm->isKeyStatus1(8)) {
- _vm->clearKeyStatus1(8);
+ if (_vm->isKeyStatus1(Common::KEYCODE_BACKSPACE)) {
+ _vm->clearKeyStatus1(Common::KEYCODE_BACKSPACE);
_vm->runMenu();
updateHotspots();
_vm->_timers[2] = _vm->getRandom(30) + 20;
@@ -1461,8 +1461,8 @@ void Scene23::run() {
_vm->checkGameKeys();
- if (_vm->isKeyStatus1(8)) {
- _vm->clearKeyStatus1(8);
+ if (_vm->isKeyStatus1(Common::KEYCODE_BACKSPACE)) {
+ _vm->clearKeyStatus1(Common::KEYCODE_BACKSPACE);
_vm->runMenu();
updateHotspots();
}
@@ -1728,8 +1728,8 @@ void Scene24::run() {
_vm->checkGameKeys();
- if (_vm->isKeyStatus1(8)) {
- _vm->clearKeyStatus1(8);
+ if (_vm->isKeyStatus1(Common::KEYCODE_BACKSPACE)) {
+ _vm->clearKeyStatus1(Common::KEYCODE_BACKSPACE);
_vm->runMenu();
updateHotspots();
}
@@ -2033,8 +2033,8 @@ void Scene25::run() {
_vm->checkGameKeys();
- if (_vm->isKeyStatus1(8)) {
- _vm->clearKeyStatus1(8);
+ if (_vm->isKeyStatus1(Common::KEYCODE_BACKSPACE)) {
+ _vm->clearKeyStatus1(Common::KEYCODE_BACKSPACE);
_vm->runMenu();
updateHotspots();
}
@@ -2291,8 +2291,8 @@ void Scene26::run() {
_vm->checkGameKeys();
- if (_vm->isKeyStatus1(8)) {
- _vm->clearKeyStatus1(8);
+ if (_vm->isKeyStatus1(Common::KEYCODE_BACKSPACE)) {
+ _vm->clearKeyStatus1(Common::KEYCODE_BACKSPACE);
_vm->runMenu();
updateHotspots();
}
@@ -2582,8 +2582,8 @@ void Scene27::run() {
_vm->checkGameKeys();
- if (_vm->isKeyStatus1(8)) {
- _vm->clearKeyStatus1(8);
+ if (_vm->isKeyStatus1(Common::KEYCODE_BACKSPACE)) {
+ _vm->clearKeyStatus1(Common::KEYCODE_BACKSPACE);
_vm->runMenu();
updateHotspots();
}
@@ -2955,8 +2955,8 @@ void Scene28::run() {
_vm->checkGameKeys();
- if (_vm->isKeyStatus1(8)) {
- _vm->clearKeyStatus1(8);
+ if (_vm->isKeyStatus1(Common::KEYCODE_BACKSPACE)) {
+ _vm->clearKeyStatus1(Common::KEYCODE_BACKSPACE);
_vm->runMenu();
updateHotspots();
}
@@ -3338,8 +3338,8 @@ void Scene29::run() {
_vm->checkGameKeys();
- if (_vm->isKeyStatus1(8)) {
- _vm->clearKeyStatus1(8);
+ if (_vm->isKeyStatus1(Common::KEYCODE_BACKSPACE)) {
+ _vm->clearKeyStatus1(Common::KEYCODE_BACKSPACE);
_vm->runMenu();
updateHotspots();
}