diff options
author | Strangerke | 2016-05-08 23:15:09 +0200 |
---|---|---|
committer | Eugene Sandulenko | 2016-05-10 12:14:56 +0200 |
commit | d4053ee11b736255d8e22e8f668904a3c4462549 (patch) | |
tree | 6a0134a08b33757f7e9e1a6bf3d9903d52c21a4c /engines/gnap/scenes/group2.cpp | |
parent | cf32e654a712915ee9d40c6595e0f30911833479 (diff) | |
download | scummvm-rg350-d4053ee11b736255d8e22e8f668904a3c4462549.tar.gz scummvm-rg350-d4053ee11b736255d8e22e8f668904a3c4462549.tar.bz2 scummvm-rg350-d4053ee11b736255d8e22e8f668904a3c4462549.zip |
GNAP: Refactoring of playScratchingHead, playShowCurrItem, playUseDevice
Diffstat (limited to 'engines/gnap/scenes/group2.cpp')
-rw-r--r-- | engines/gnap/scenes/group2.cpp | 80 |
1 files changed, 40 insertions, 40 deletions
diff --git a/engines/gnap/scenes/group2.cpp b/engines/gnap/scenes/group2.cpp index e832f35173..ff315c5df7 100644 --- a/engines/gnap/scenes/group2.cpp +++ b/engines/gnap/scenes/group2.cpp @@ -70,7 +70,7 @@ void Scene20::updateAnimationsCb() { case 0x16A: // Grab joint gnap.playPullOutDevice(Common::Point(4, 4)); - gnap.playUseDevice(0, 0); + gnap.playUseDevice(); gameSys.setAnimation(0x16A, 21, 0); gameSys.insertSequence(0x16A, 21, _currStonerGuySequenceId, 21, kSeqSyncWait, 0, 0, 0); _currStonerGuySequenceId = 0x16A; @@ -282,7 +282,7 @@ void Scene20::run() { } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: - gnap.playScratchingHead(plat._pos.x, plat._pos.y); + gnap.playScratchingHead(plat._pos); break; case GRAB_CURSOR: gnap.kissPlatypus(20); @@ -366,7 +366,7 @@ void Scene20::run() { case kHS20StonerGuy: if (gnap._actionStatus < 0) { if (_vm->_grabCursorSpriteIndex >= 0) { - gnap.playShowCurrItem(_vm->_hotspotsWalkPos[kHS20StonerGuy].x, _vm->_hotspotsWalkPos[kHS20StonerGuy].y, 5, 4); + gnap.playShowCurrItem(_vm->_hotspotsWalkPos[kHS20StonerGuy], 5, 4); } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: @@ -399,11 +399,11 @@ void Scene20::run() { case kHS20GroceryStoreGuy: if (gnap._actionStatus < 0) { if (_vm->_grabCursorSpriteIndex >= 0) { - gnap.playShowCurrItem(_vm->_hotspotsWalkPos[kHS20GroceryStoreGuy].x, _vm->_hotspotsWalkPos[kHS20GroceryStoreGuy].y, 2, 4); + gnap.playShowCurrItem(_vm->_hotspotsWalkPos[kHS20GroceryStoreGuy], 2, 4); } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: - gnap.playScratchingHead(2, 3); + gnap.playScratchingHead(Common::Point(2, 3)); break; case GRAB_CURSOR: _stonerGuyShowingJoint = false; @@ -431,11 +431,11 @@ void Scene20::run() { gnap.walkTo(_vm->_hotspotsWalkPos[kHS20GroceryStoreHat], 0, gnap.getSequenceId(gskIdle, Common::Point(0, 0)) | 0x10000, 1); gnap._actionStatus = kAS20SwitchGroceryStoreHat; } else if (_vm->_grabCursorSpriteIndex >= 0) { - gnap.playShowCurrItem(_vm->_hotspotsWalkPos[kHS20GroceryStoreHat].x, _vm->_hotspotsWalkPos[kHS20GroceryStoreHat].y, 1, 6); + gnap.playShowCurrItem(_vm->_hotspotsWalkPos[kHS20GroceryStoreHat], 1, 6); } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: - gnap.playScratchingHead(1, 6); + gnap.playScratchingHead(Common::Point(1, 6)); break; case GRAB_CURSOR: _stonerGuyShowingJoint = false; @@ -803,7 +803,7 @@ void Scene21::run() { } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: - gnap.playScratchingHead(plat._pos.x, plat._pos.y); + gnap.playScratchingHead(plat._pos); break; case GRAB_CURSOR: gnap.kissPlatypus(0); @@ -827,12 +827,12 @@ void Scene21::run() { } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: - gnap.playScratchingHead(2, 5); + gnap.playScratchingHead(Common::Point(2, 5)); break; case GRAB_CURSOR: gnap.walkTo(gnap._pos, 0, gnap.getSequenceId(gskIdle, _vm->_hotspotsWalkPos[kHS21Banana]) | 0x10000, 1); gnap.playPullOutDevice(Common::Point(2, 5)); - gnap.playUseDevice(0, 0); + gnap.playUseDevice(); gnap._actionStatus = kAS21GrabBanana; break; case TALK_CURSOR: @@ -850,11 +850,11 @@ void Scene21::run() { gnap.walkTo(Common::Point(4, 6), 0, gnap.getSequenceId(gskIdle, Common::Point(0, 0)) | 0x10000, 1); gnap._actionStatus = kAS21UseHatWithOldLady; } else if (_vm->_grabCursorSpriteIndex >= 0) { - gnap.playShowCurrItem(4, 6, 7, 4); + gnap.playShowCurrItem(Common::Point(4, 6), 7, 4); } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: - gnap.playScratchingHead(7, 4); + gnap.playScratchingHead(Common::Point(7, 4)); break; case GRAB_CURSOR: gnap._idleFacing = kDirUpLeft; @@ -1122,7 +1122,7 @@ void Scene22::run() { } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: - gnap.playScratchingHead(plat._pos.x, plat._pos.y); + gnap.playScratchingHead(plat._pos); break; case GRAB_CURSOR: gnap.kissPlatypus(0); @@ -1162,11 +1162,11 @@ void Scene22::run() { case kHS22Cashier: if (gnap._actionStatus < 0) { if (_vm->_grabCursorSpriteIndex >= 0) { - gnap.playShowCurrItem(_vm->_hotspotsWalkPos[kHS22Cashier].x, _vm->_hotspotsWalkPos[kHS22Cashier].y, 8, 4); + gnap.playShowCurrItem(_vm->_hotspotsWalkPos[kHS22Cashier], 8, 4); } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: - gnap.playScratchingHead(8, 4); + gnap.playScratchingHead(Common::Point(8, 4)); break; case GRAB_CURSOR: gnap.playImpossible(); @@ -1348,7 +1348,7 @@ void Scene23::run() { } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: - gnap.playScratchingHead(plat._pos.x, plat._pos.y); + gnap.playScratchingHead(plat._pos); break; case GRAB_CURSOR: gnap.kissPlatypus(0); @@ -1368,7 +1368,7 @@ void Scene23::run() { case kHS23Cereals: if (gnap._actionStatus < 0) { if (_vm->_grabCursorSpriteIndex >= 0) { - gnap.playShowCurrItem(_vm->_hotspotsWalkPos[kHS23Cereals].x, _vm->_hotspotsWalkPos[kHS23Cereals].y, 5, 4); + gnap.playShowCurrItem(_vm->_hotspotsWalkPos[kHS23Cereals], 5, 4); } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: @@ -1619,7 +1619,7 @@ void Scene24::run() { } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: - gnap.playScratchingHead(plat._pos.x, plat._pos.y); + gnap.playScratchingHead(plat._pos); break; case GRAB_CURSOR: gnap.kissPlatypus(0); @@ -1868,7 +1868,7 @@ void Scene25::run() { } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: - gnap.playScratchingHead(plat._pos.x, plat._pos.y); + gnap.playScratchingHead(plat._pos); break; case GRAB_CURSOR: gnap.kissPlatypus(0); @@ -1891,14 +1891,14 @@ void Scene25::run() { gnap._actionStatus = kAS25ShowTicketToVendor; gnap.walkTo(_vm->_hotspotsWalkPos[kHS25TicketVendor], 0, gnap.getSequenceId(gskIdle, Common::Point(9, 4)) | 0x10000, 1); gnap.playPullOutDevice(); - gnap.playUseDevice(0, 0); + gnap.playUseDevice(); } else if (_vm->_grabCursorSpriteIndex >= 0) { - gnap.playShowCurrItem(_vm->_hotspotsWalkPos[kHS25TicketVendor].x, _vm->_hotspotsWalkPos[kHS25TicketVendor].y, 6, 1); + gnap.playShowCurrItem(_vm->_hotspotsWalkPos[kHS25TicketVendor], 6, 1); _nextTicketVendorSequenceId = 0x5B; } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: - gnap.playScratchingHead(6, 1); + gnap.playScratchingHead(Common::Point(6, 1)); _nextTicketVendorSequenceId = (_vm->getRandom(2) == 1) ? 0x59 : 0x56; break; case TALK_CURSOR: @@ -2448,11 +2448,11 @@ void Scene27::run() { if (gnap.walkTo(_vm->_hotspotsWalkPos[kHS27Janitor], 0, 0x107BC, 1)) gnap._actionStatus = kAS27ShowPictureToJanitor; } else if (_vm->_grabCursorSpriteIndex >= 0) { - gnap.playShowCurrItem(_vm->_hotspotsWalkPos[kHS27Janitor].x, _vm->_hotspotsWalkPos[kHS27Janitor].y, 7, 3); + gnap.playShowCurrItem(_vm->_hotspotsWalkPos[kHS27Janitor], 7, 3); } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: - gnap.playScratchingHead(6, 3); + gnap.playScratchingHead(Common::Point(6, 3)); break; case TALK_CURSOR: gnap._idleFacing = kDirUpLeft; @@ -2475,7 +2475,7 @@ void Scene27::run() { } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: - gnap.playScratchingHead(3, 3); + gnap.playScratchingHead(Common::Point(3, 3)); break; case GRAB_CURSOR: gnap._idleFacing = kDirUpLeft; @@ -2614,7 +2614,7 @@ void Scene27::updateAnimations() { break; case kAS27GrabBucket: gnap.playPullOutDevice(); - gnap.playUseDevice(0, 0); + gnap.playUseDevice(); _vm->_hotspots[kHS27Bucket]._flags = SF_DISABLED; _vm->invAdd(kItemEmptyBucket); _vm->setFlag(kGFUnk13); @@ -2676,7 +2676,7 @@ void Scene27::updateAnimations() { case 0xD0: // Show picture to janitor gnap.playPullOutDevice(); - gnap.playUseDevice(0, 0); + gnap.playUseDevice(); gameSys.insertSequence(_nextJanitorSequenceId, 39, _currJanitorSequenceId, 39, kSeqSyncWait, 0, 0, 0); gameSys.setAnimation(_nextJanitorSequenceId, 39, 0); gnap._actionStatus = kAS27EnterClownTent; @@ -2818,11 +2818,11 @@ void Scene28::run() { case kHS28Horn: if (gnap._actionStatus < 0) { if (_vm->_grabCursorSpriteIndex >= 0) { - gnap.playShowCurrItem(2, 8, 3, 4); + gnap.playShowCurrItem(Common::Point(2, 8), 3, 4); } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: - gnap.playScratchingHead(2, 4); + gnap.playScratchingHead(Common::Point(2, 4)); break; case GRAB_CURSOR: if (_vm->isFlag(kGFUnk21)) { @@ -2852,27 +2852,27 @@ void Scene28::run() { if (gnap._actionStatus < 0) { if (_vm->isFlag(kGFUnk21)) { if (_vm->_verbCursor == LOOK_CURSOR) - gnap.playScratchingHead(5, 2); + gnap.playScratchingHead(Common::Point(5, 2)); else gnap.playImpossible(); } else if (_vm->_grabCursorSpriteIndex == kItemBucketWithBeer) { gnap._idleFacing = kDirUpLeft; gnap.walkTo(_vm->_hotspotsWalkPos[kHS28Clown], 0, 0x107BC, 1); gnap.playPullOutDevice(); - gnap.playUseDevice(0, 0); + gnap.playUseDevice(); gnap._actionStatus = kAS28UseBeerBucketWithClown; } else if (_vm->_grabCursorSpriteIndex == kItemBucketWithPill) { gnap._idleFacing = kDirUpLeft; gnap.walkTo(_vm->_hotspotsWalkPos[kHS28Clown], 0, 0x107BC, 1); gnap.playPullOutDevice(); - gnap.playUseDevice(0, 0); + gnap.playUseDevice(); gnap._actionStatus = kAS28UsePillBucketWithClown; } else if (_vm->_grabCursorSpriteIndex >= 0) { - gnap.playShowCurrItem(_vm->_hotspotsWalkPos[kHS28Clown].x, _vm->_hotspotsWalkPos[kHS28Clown].y, 2, 4); + gnap.playShowCurrItem(_vm->_hotspotsWalkPos[kHS28Clown], 2, 4); } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: - gnap.playScratchingHead(5, 2); + gnap.playScratchingHead(Common::Point(5, 2)); break; case TALK_CURSOR: gnap._idleFacing = kDirUpLeft; @@ -2909,7 +2909,7 @@ void Scene28::run() { } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: - gnap.playScratchingHead(8, 6); + gnap.playScratchingHead(Common::Point(8, 6)); break; case GRAB_CURSOR: gnap.walkTo(gnap._pos, 0, gnap.getSequenceId(gskIdle, _vm->_hotspotsWalkPos[kHS28EmptyBucket]) | 0x10000, 1); @@ -2990,7 +2990,7 @@ void Scene28::updateAnimations() { break; case kAS28GrabHornSuccess: gnap.playPullOutDevice(); - gnap.playUseDevice(0, 0); + gnap.playUseDevice(); gameSys.setAnimation(0x117, 59, 0); gameSys.insertSequence(0x117, 59, 280, 59, kSeqSyncWait, 0, 0, 0); gnap._actionStatus = kAS28GrabHornSuccessDone; @@ -3012,7 +3012,7 @@ void Scene28::updateAnimations() { break; case kAS28GrabEmptyBucket: gnap.playPullOutDevice(); - gnap.playUseDevice(0, 0); + gnap.playUseDevice(); gameSys.setAnimation(0x111, 99, 0); gameSys.insertSequence(0x111, 99, 274, 99, kSeqSyncWait, 0, 0, 0); gnap._actionStatus = kAS28GrabEmptyBucketDone; @@ -3219,11 +3219,11 @@ void Scene29::run() { _vm->_isLeavingScene = true; _vm->setGrabCursorSprite(-1); } else if (_vm->_grabCursorSpriteIndex >= 0) { - gnap.playShowCurrItem(_vm->_hotspotsWalkPos[kHS29Monkey].x, _vm->_hotspotsWalkPos[kHS29Monkey].y, 5, 6); + gnap.playShowCurrItem(_vm->_hotspotsWalkPos[kHS29Monkey], 5, 6); } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: - gnap.playScratchingHead(5, 6); + gnap.playScratchingHead(Common::Point(5, 6)); break; case TALK_CURSOR: gnap.playBrainPulsating(_vm->_hotspotsWalkPos[kHS29Monkey]); @@ -3267,7 +3267,7 @@ void Scene29::run() { gnap.playIdle(_vm->_hotspotsWalkPos[kHS29Arcade]); gnap._actionStatus = kAS29LeaveScene; } else if (_vm->_grabCursorSpriteIndex >= 0) { - gnap.playShowCurrItem(_vm->_hotspotsWalkPos[kHS29Arcade].x, _vm->_hotspotsWalkPos[kHS29Arcade].y, 2, 3); + gnap.playShowCurrItem(_vm->_hotspotsWalkPos[kHS29Arcade], 2, 3); } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: |