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author | Strangerke | 2016-05-23 00:01:51 +0200 |
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committer | Strangerke | 2016-05-23 00:01:51 +0200 |
commit | 94e1e3a8fef3d9b7fee8fb50725bf5c7bf5325a6 (patch) | |
tree | a698f11d5ef53344c1499757696a58637aa397ed /engines/gnap/scenes/group3.cpp | |
parent | 13c363f4408ac517036a74fa220bf537848a80a5 (diff) | |
download | scummvm-rg350-94e1e3a8fef3d9b7fee8fb50725bf5c7bf5325a6.tar.gz scummvm-rg350-94e1e3a8fef3d9b7fee8fb50725bf5c7bf5325a6.tar.bz2 scummvm-rg350-94e1e3a8fef3d9b7fee8fb50725bf5c7bf5325a6.zip |
GNAP: Use KeyCode value instead of numeric value for Backspace
Diffstat (limited to 'engines/gnap/scenes/group3.cpp')
-rw-r--r-- | engines/gnap/scenes/group3.cpp | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/engines/gnap/scenes/group3.cpp b/engines/gnap/scenes/group3.cpp index 6c93057346..b10e7975e5 100644 --- a/engines/gnap/scenes/group3.cpp +++ b/engines/gnap/scenes/group3.cpp @@ -203,8 +203,8 @@ void Scene30::run() { _vm->checkGameKeys(); - if (_vm->isKeyStatus1(8)) { - _vm->clearKeyStatus1(8); + if (_vm->isKeyStatus1(Common::KEYCODE_BACKSPACE)) { + _vm->clearKeyStatus1(Common::KEYCODE_BACKSPACE); _vm->runMenu(); updateHotspots(); } @@ -528,8 +528,8 @@ void Scene31::run() { _vm->checkGameKeys(); - if (_vm->isKeyStatus1(8)) { - _vm->clearKeyStatus1(8); + if (_vm->isKeyStatus1(Common::KEYCODE_BACKSPACE)) { + _vm->clearKeyStatus1(Common::KEYCODE_BACKSPACE); _vm->runMenu(); updateHotspots(); } @@ -777,8 +777,8 @@ void Scene32::run() { _vm->checkGameKeys(); - if (_vm->isKeyStatus1(8)) { - _vm->clearKeyStatus1(8); + if (_vm->isKeyStatus1(Common::KEYCODE_BACKSPACE)) { + _vm->clearKeyStatus1(Common::KEYCODE_BACKSPACE); _vm->runMenu(); updateHotspots(); } @@ -1019,8 +1019,8 @@ void Scene33::run() { _vm->checkGameKeys(); - if (_vm->isKeyStatus1(8)) { - _vm->clearKeyStatus1(8); + if (_vm->isKeyStatus1(Common::KEYCODE_BACKSPACE)) { + _vm->clearKeyStatus1(Common::KEYCODE_BACKSPACE); _vm->runMenu(); updateHotspots(); } @@ -1285,8 +1285,8 @@ void Scene38::run() { _vm->checkGameKeys(); - if (_vm->isKeyStatus1(8)) { - _vm->clearKeyStatus1(8); + if (_vm->isKeyStatus1(Common::KEYCODE_BACKSPACE)) { + _vm->clearKeyStatus1(Common::KEYCODE_BACKSPACE); _vm->runMenu(); updateHotspots(); } @@ -1578,8 +1578,8 @@ void Scene39::run() { _vm->checkGameKeys(); - if (_vm->isKeyStatus1(8)) { - _vm->clearKeyStatus1(8); + if (_vm->isKeyStatus1(Common::KEYCODE_BACKSPACE)) { + _vm->clearKeyStatus1(Common::KEYCODE_BACKSPACE); _vm->runMenu(); updateHotspots(); _vm->_timers[5] = _vm->getRandom(20) + 50; |