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authorMax Horn2009-01-29 05:26:12 +0000
committerMax Horn2009-01-29 05:26:12 +0000
commitac59693be26b4239aaaf380896a1e1b753172546 (patch)
treeb64a9b664917ed86e78e90560b034f0b1ee49054 /engines/gob/game_v1.cpp
parenta0a82d911c77b63f2069dbc39ab26394fe4d377d (diff)
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A ton of code formatting fixes; also fixed warnings about single line loops like 'while(cond);' by inserting newlines
svn-id: r36127
Diffstat (limited to 'engines/gob/game_v1.cpp')
-rw-r--r--engines/gob/game_v1.cpp6
1 files changed, 4 insertions, 2 deletions
diff --git a/engines/gob/game_v1.cpp b/engines/gob/game_v1.cpp
index 701b4e82e7..4d392e4ce6 100644
--- a/engines/gob/game_v1.cpp
+++ b/engines/gob/game_v1.cpp
@@ -317,7 +317,8 @@ void Game_v1::popCollisions(void) {
debugC(1, kDebugCollisions, "popCollision");
_collStackSize--;
- for (destPtr = _collisionAreas; destPtr->left != 0xFFFF; destPtr++);
+ for (destPtr = _collisionAreas; destPtr->left != 0xFFFF; destPtr++)
+ ;
srcPtr = _collStack[_collStackSize];
memcpy(destPtr, srcPtr,
@@ -1429,7 +1430,8 @@ int16 Game_v1::inputArea(int16 xPos, int16 yPos, int16 width, int16 height,
if (_vm->_global->_pressedKeys[1] == 0)
continue;
- while (_vm->_global->_pressedKeys[1] != 0);
+ while (_vm->_global->_pressedKeys[1] != 0)
+ ;
continue;
default: