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-rw-r--r--common/util.cpp6
-rw-r--r--engines/agi/keyboard.cpp3
-rw-r--r--engines/agi/picture.cpp3
-rw-r--r--engines/agi/preagi_mickey.cpp40
-rw-r--r--engines/agi/preagi_winnie.cpp12
-rw-r--r--engines/agi/sound.cpp3
-rw-r--r--engines/agi/sprite.cpp4
-rw-r--r--engines/agi/text.cpp4
-rw-r--r--engines/agi/words.cpp3
-rw-r--r--engines/agos/string.cpp27
-rw-r--r--engines/cine/anim.cpp2
-rw-r--r--engines/cine/script_fw.cpp3
-rw-r--r--engines/cruise/cruise_main.cpp3
-rw-r--r--engines/cruise/saveload.cpp3
-rw-r--r--engines/drascula/rooms.cpp12
-rw-r--r--engines/drascula/talk.cpp3
-rw-r--r--engines/gob/game_v1.cpp6
-rw-r--r--engines/gob/game_v2.cpp6
-rw-r--r--engines/gob/goblin.cpp12
-rw-r--r--engines/gob/indeo3.cpp234
-rw-r--r--engines/gob/parse_v1.cpp6
-rw-r--r--engines/gob/parse_v2.cpp6
-rw-r--r--engines/gob/saveload_v2.cpp6
-rw-r--r--engines/gob/saveload_v3.cpp8
-rw-r--r--engines/gob/saveload_v4.cpp4
-rw-r--r--engines/gob/saveload_v6.cpp2
-rw-r--r--engines/gob/scenery.cpp6
-rw-r--r--engines/gob/sound/cdrom.cpp6
-rw-r--r--engines/kyra/gui_v2.cpp2
-rw-r--r--engines/kyra/items_lol.cpp4
-rw-r--r--engines/kyra/script_hof.cpp2
-rw-r--r--engines/kyra/sequences_hof.cpp4
-rw-r--r--engines/kyra/sound_towns.cpp4
-rw-r--r--engines/m4/converse.cpp22
-rw-r--r--engines/m4/globals.cpp8
-rw-r--r--engines/m4/graphics.cpp2
-rw-r--r--engines/m4/m4.cpp4
-rw-r--r--engines/scumm/akos.cpp2
-rw-r--r--engines/scumm/script_v5.cpp6
-rw-r--r--engines/scumm/string.cpp6
-rw-r--r--engines/sky/screen.cpp6
-rw-r--r--engines/tinsel/coroutine.h6
-rw-r--r--engines/tinsel/handle.cpp4
-rw-r--r--engines/tinsel/music.cpp4
-rw-r--r--engines/tinsel/polygons.cpp2
-rw-r--r--engines/tinsel/rince.cpp4
-rw-r--r--engines/tinsel/tinlib.cpp4
-rw-r--r--engines/tinsel/tinsel.cpp5
-rw-r--r--graphics/video/smk_player.cpp2
49 files changed, 289 insertions, 247 deletions
diff --git a/common/util.cpp b/common/util.cpp
index 73e76fa94a..944d4fc192 100644
--- a/common/util.cpp
+++ b/common/util.cpp
@@ -85,9 +85,11 @@ bool StringTokenizer::empty() const {
String StringTokenizer::nextToken() {
// Seek to next token's start (i.e. jump over the delimiters before next token)
- for (_tokenBegin = _tokenEnd; _tokenBegin < _str.size() && _delimiters.contains(_str[_tokenBegin]); _tokenBegin++);
+ for (_tokenBegin = _tokenEnd; _tokenBegin < _str.size() && _delimiters.contains(_str[_tokenBegin]); _tokenBegin++)
+ ;
// Seek to the token's end (i.e. jump over the non-delimiters)
- for (_tokenEnd = _tokenBegin; _tokenEnd < _str.size() && !_delimiters.contains(_str[_tokenEnd]); _tokenEnd++);
+ for (_tokenEnd = _tokenBegin; _tokenEnd < _str.size() && !_delimiters.contains(_str[_tokenEnd]); _tokenEnd++)
+ ;
// Return the found token
return String(_str.c_str() + _tokenBegin, _tokenEnd - _tokenBegin);
}
diff --git a/engines/agi/keyboard.cpp b/engines/agi/keyboard.cpp
index a66ec12e3f..5525cfef99 100644
--- a/engines/agi/keyboard.cpp
+++ b/engines/agi/keyboard.cpp
@@ -289,7 +289,8 @@ void AgiEngine::handleKeys(int key) {
_game.keypress = 0;
/* Remove all leading spaces */
- for (p = _game.inputBuffer; *p && *p == 0x20; p++);
+ for (p = _game.inputBuffer; *p && *p == 0x20; p++)
+ ;
/* Copy to internal buffer */
for (; *p; p++) {
diff --git a/engines/agi/picture.cpp b/engines/agi/picture.cpp
index 3ada698b79..01d66296b9 100644
--- a/engines/agi/picture.cpp
+++ b/engines/agi/picture.cpp
@@ -446,8 +446,7 @@ void PictureMgr::plotPattern(int x, int y) {
circle_ptr = &circle_data[circle_list[pen_size]];
// SGEORGE : Fix v3 picture data for drawing circles. Manifests in goldrush
- if(_pictureVersion == 3)
- {
+ if (_pictureVersion == 3) {
circle_data[1] = 0;
circle_data[3] = 0;
}
diff --git a/engines/agi/preagi_mickey.cpp b/engines/agi/preagi_mickey.cpp
index da56db0493..8ebd24e6d9 100644
--- a/engines/agi/preagi_mickey.cpp
+++ b/engines/agi/preagi_mickey.cpp
@@ -974,10 +974,10 @@ bool Mickey::loadGame() {
_game.nXtals = infile->readByte();
- for(i = 0; i < IDI_MSA_MAX_DAT; i++)
+ for (i = 0; i < IDI_MSA_MAX_DAT; i++)
_game.iPlanetXtal[i] = infile->readByte();
- for(i = 0; i < IDI_MSA_MAX_PLANET; i++)
+ for (i = 0; i < IDI_MSA_MAX_PLANET; i++)
_game.iClue[i] = infile->readUint16LE();
infile->read(_game.szAddr, IDI_MSA_MAX_BUTTON + 1);
@@ -992,30 +992,30 @@ bool Mickey::loadGame() {
_game.fTempleDoorOpen = infile->readByte() == 1;
_game.fAnimXL30 = infile->readByte() == 1;
- for(i = 0; i < IDI_MSA_MAX_ITEM; i++)
+ for (i = 0; i < IDI_MSA_MAX_ITEM; i++)
_game.fItem[i] = infile->readByte() == 1;
- for(i = 0; i < IDI_MSA_MAX_ITEM; i++)
+ for (i = 0; i < IDI_MSA_MAX_ITEM; i++)
_game.fItemUsed[i] = infile->readByte() == 1;
- for(i = 0; i < IDI_MSA_MAX_ITEM; i++)
+ for (i = 0; i < IDI_MSA_MAX_ITEM; i++)
_game.iItem[i] = infile->readSByte();
_game.nItems = infile->readByte();
- for(i = 0; i < IDI_MSA_MAX_ROOM; i++)
+ for (i = 0; i < IDI_MSA_MAX_ROOM; i++)
_game.iRmObj[i] = infile->readSByte();
- for(i = 0; i < IDI_MSA_MAX_ROOM; i++)
+ for (i = 0; i < IDI_MSA_MAX_ROOM; i++)
_game.iRmPic[i] = infile->readByte();
- for(i = 0; i < IDI_MSA_MAX_ROOM; i++)
+ for (i = 0; i < IDI_MSA_MAX_ROOM; i++)
_game.oRmTxt[i] = infile->readUint16LE();
- for(i = 0; i < IDI_MSA_MAX_ROOM; i++)
+ for (i = 0; i < IDI_MSA_MAX_ROOM; i++)
_game.iRmMenu[i] = infile->readByte();
- for(i = 0; i < IDI_MSA_MAX_ROOM; i++)
+ for (i = 0; i < IDI_MSA_MAX_ROOM; i++)
_game.nRmMenu[i] = infile->readByte();
_game.nFrame = infile->readSByte();
@@ -1079,10 +1079,10 @@ void Mickey::saveGame() {
outfile->writeByte(_game.nXtals);
- for(i = 0; i < IDI_MSA_MAX_DAT; i++)
+ for (i = 0; i < IDI_MSA_MAX_DAT; i++)
outfile->writeByte(_game.iPlanetXtal[i]);
- for(i = 0; i < IDI_MSA_MAX_PLANET; i++)
+ for (i = 0; i < IDI_MSA_MAX_PLANET; i++)
outfile->writeUint16LE(_game.iClue[i]);
outfile->write(_game.szAddr, IDI_MSA_MAX_BUTTON + 1);
@@ -1097,30 +1097,30 @@ void Mickey::saveGame() {
outfile->writeByte(_game.fTempleDoorOpen ? 1 : 0);
outfile->writeByte(_game.fAnimXL30 ? 1 : 0);
- for(i = 0; i < IDI_MSA_MAX_ITEM; i++)
+ for (i = 0; i < IDI_MSA_MAX_ITEM; i++)
outfile->writeByte(_game.fItem[i] ? 1 : 0);
- for(i = 0; i < IDI_MSA_MAX_ITEM; i++)
+ for (i = 0; i < IDI_MSA_MAX_ITEM; i++)
outfile->writeByte(_game.fItemUsed[i] ? 1 : 0);
- for(i = 0; i < IDI_MSA_MAX_ITEM; i++)
+ for (i = 0; i < IDI_MSA_MAX_ITEM; i++)
outfile->writeSByte(_game.iItem[i]);
outfile->writeByte(_game.nItems);
- for(i = 0; i < IDI_MSA_MAX_ROOM; i++)
+ for (i = 0; i < IDI_MSA_MAX_ROOM; i++)
outfile->writeSByte(_game.iRmObj[i]);
- for(i = 0; i < IDI_MSA_MAX_ROOM; i++)
+ for (i = 0; i < IDI_MSA_MAX_ROOM; i++)
outfile->writeByte(_game.iRmPic[i]);
- for(i = 0; i < IDI_MSA_MAX_ROOM; i++)
+ for (i = 0; i < IDI_MSA_MAX_ROOM; i++)
outfile->writeUint16LE(_game.oRmTxt[i]);
- for(i = 0; i < IDI_MSA_MAX_ROOM; i++)
+ for (i = 0; i < IDI_MSA_MAX_ROOM; i++)
outfile->writeByte(_game.iRmMenu[i]);
- for(i = 0; i < IDI_MSA_MAX_ROOM; i++)
+ for (i = 0; i < IDI_MSA_MAX_ROOM; i++)
outfile->writeByte(_game.nRmMenu[i]);
outfile->writeSByte(_game.nFrame);
diff --git a/engines/agi/preagi_winnie.cpp b/engines/agi/preagi_winnie.cpp
index c7a29b94af..ab9d59da3e 100644
--- a/engines/agi/preagi_winnie.cpp
+++ b/engines/agi/preagi_winnie.cpp
@@ -1150,13 +1150,13 @@ void Winnie::saveGame() {
outfile->writeByte(_game.nObjRet);
outfile->writeByte(_game.iObjHave);
- for(i = 0; i < IDI_WTP_MAX_FLAG; i++)
+ for (i = 0; i < IDI_WTP_MAX_FLAG; i++)
outfile->writeByte(_game.fGame[i]);
- for(i = 0; i < IDI_WTP_MAX_OBJ_MISSING; i++)
+ for (i = 0; i < IDI_WTP_MAX_OBJ_MISSING; i++)
outfile->writeByte(_game.iUsedObj[i]);
- for(i = 0; i < IDI_WTP_MAX_ROOM_OBJ; i++)
+ for (i = 0; i < IDI_WTP_MAX_ROOM_OBJ; i++)
outfile->writeByte(_game.iObjRoom[i]);
outfile->finalize();
@@ -1216,13 +1216,13 @@ void Winnie::loadGame() {
infile->readUint16LE(); // skip unused field
}
- for(i = 0; i < IDI_WTP_MAX_FLAG; i++)
+ for (i = 0; i < IDI_WTP_MAX_FLAG; i++)
_game.fGame[i] = infile->readByte();
- for(i = 0; i < IDI_WTP_MAX_OBJ_MISSING; i++)
+ for (i = 0; i < IDI_WTP_MAX_OBJ_MISSING; i++)
_game.iUsedObj[i] = infile->readByte();
- for(i = 0; i < IDI_WTP_MAX_ROOM_OBJ; i++)
+ for (i = 0; i < IDI_WTP_MAX_ROOM_OBJ; i++)
_game.iObjRoom[i] = infile->readByte();
// Note that saved games from the original interpreter have 2 more 16-bit fields here
diff --git a/engines/agi/sound.cpp b/engines/agi/sound.cpp
index 5dce7679b4..04cb9a579f 100644
--- a/engines/agi/sound.cpp
+++ b/engines/agi/sound.cpp
@@ -843,7 +843,8 @@ void SoundMgr::playSound() {
if (!_playing) {
if (_vm->_soundemu != SOUND_EMU_APPLE2GS) {
- for (i = 0; i < NUM_CHANNELS; _chn[i++].vol = 0);
+ for (i = 0; i < NUM_CHANNELS; _chn[i++].vol = 0)
+ ;
}
if (_endflag != -1)
diff --git a/engines/agi/sprite.cpp b/engines/agi/sprite.cpp
index 2735809ac5..5ca0d5ca1e 100644
--- a/engines/agi/sprite.cpp
+++ b/engines/agi/sprite.cpp
@@ -105,8 +105,8 @@ void SpritesMgr::blitPixel(uint8 *p, uint8 *end, uint8 col, int spr, int width,
if ((pr = *p & 0xf0) < 0x30) {
uint8 *p1;
/* Yes, get effective priority going down */
- for (p1 = p; p1 < end && (epr = *p1 & 0xf0) < 0x30;
- p1 += width);
+ for (p1 = p; p1 < end && (epr = *p1 & 0xf0) < 0x30; p1 += width)
+ ;
if (p1 >= end)
epr = 0x40;
} else {
diff --git a/engines/agi/text.cpp b/engines/agi/text.cpp
index 853ede650e..ebce45ab2e 100644
--- a/engines/agi/text.cpp
+++ b/engines/agi/text.cpp
@@ -548,8 +548,8 @@ char *AgiEngine::agiSprintf(const char *s) {
if (i == 99) {
/* remove all leading 0 */
/* don't remove the 3rd zero if 000 */
- for (i = 0;
- z[i] == '0' && i < 14; i++);
+ for (i = 0; z[i] == '0' && i < 14; i++)
+ ;
} else {
i = 15 - i;
}
diff --git a/engines/agi/words.cpp b/engines/agi/words.cpp
index ed33b9463a..d3726731ca 100644
--- a/engines/agi/words.cpp
+++ b/engines/agi/words.cpp
@@ -193,7 +193,8 @@ void AgiEngine::dictionaryWords(char *msg) {
}
if (q != NULL) {
- for (; (*q != 0 && *q != 0x20); q++);
+ for (; (*q != 0 && *q != 0x20); q++)
+ ;
if (*q) {
*q = 0;
q++;
diff --git a/engines/agos/string.cpp b/engines/agos/string.cpp
index f4762d36ff..ee922299a2 100644
--- a/engines/agos/string.cpp
+++ b/engines/agos/string.cpp
@@ -80,7 +80,8 @@ byte *AGOSEngine::uncompressToken(byte a, byte *ptr) {
}
ptr1 = _byteTokenStrings; /* Find it */
while (count1--) {
- while (*ptr1++);
+ while (*ptr1++)
+ ;
}
ptr1 = uncompressToken(b, ptr1); /* Try this one as a two byte token */
uncompressText(ptr1); /* Uncompress rest of this token */
@@ -88,7 +89,8 @@ byte *AGOSEngine::uncompressToken(byte a, byte *ptr) {
}
}
while (count1--) {
- while (*ptr2++);
+ while (*ptr2++)
+ ;
}
uncompressText(ptr2);
} else {
@@ -103,7 +105,8 @@ byte *AGOSEngine::uncompressToken(byte a, byte *ptr) {
}
ptr1 = _byteTokenStrings;
while (count1--) { /* Is a byte token so count */
- while (*ptr1++); /* to start of token */
+ while (*ptr1++) /* to start of token */
+ ;
}
uncompressText(ptr1); /* and do it */
}
@@ -183,7 +186,8 @@ void AGOSEngine::setupStringTable(byte *mem, int num) {
_twoByteTokenStrings = mem;
ct1 = i;
while (*mem++) {
- while (*mem++);
+ while (*mem++)
+ ;
i--;
if ((i == 0) && (ct1 != 0)) {
_secondTwoByteTokenStrings = mem;
@@ -194,10 +198,12 @@ void AGOSEngine::setupStringTable(byte *mem, int num) {
_thirdTwoByteTokenStrings = mem;
}
_byteTokens = mem;
- while (*mem++);
+ while (*mem++)
+ ;
_byteTokenStrings = mem;
while (*mem++) {
- while(*mem++);
+ while (*mem++)
+ ;
}
i = 0;
l1: _stringTabPtr[i++] = mem;
@@ -206,14 +212,16 @@ l1: _stringTabPtr[i++] = mem;
_stringTabPos = i;
return;
}
- while (*mem++);
+ while (*mem++)
+ ;
goto l1;
} else {
for (;;) {
_stringTabPtr[i++] = mem;
if (--num == 0)
break;
- for (; *mem; mem++);
+ for (; *mem; mem++)
+ ;
mem++;
}
@@ -227,7 +235,8 @@ void AGOSEngine::setupLocalStringTable(byte *mem, int num) {
_localStringtable[i++] = mem;
if (--num == 0)
break;
- for (; *mem; mem++);
+ for (; *mem; mem++)
+ ;
mem++;
}
}
diff --git a/engines/cine/anim.cpp b/engines/cine/anim.cpp
index 11ea4ea25c..049f22e7cf 100644
--- a/engines/cine/anim.cpp
+++ b/engines/cine/anim.cpp
@@ -208,7 +208,7 @@ AnimData::AnimData(const AnimData &src) : _width(src._width),
memcpy(_data, src._data, _size*sizeof(byte));
}
- if(src._mask) {
+ if (src._mask) {
_mask = new byte[_size];
assert(_mask);
memcpy(_mask, src._mask, _size*sizeof(byte));
diff --git a/engines/cine/script_fw.cpp b/engines/cine/script_fw.cpp
index f594596e6d..e90dd6f151 100644
--- a/engines/cine/script_fw.cpp
+++ b/engines/cine/script_fw.cpp
@@ -428,7 +428,8 @@ int RawScript::getNextLabel(const FWScriptInfo &info, int offset) const {
case 'l': // label
return pos;
case 's': // string
- while (_data[pos++] != 0);
+ while (_data[pos++] != 0)
+ ;
break;
case 'x': // exit script
return -pos-1;
diff --git a/engines/cruise/cruise_main.cpp b/engines/cruise/cruise_main.cpp
index a8e38f2143..b30cdceb70 100644
--- a/engines/cruise/cruise_main.cpp
+++ b/engines/cruise/cruise_main.cpp
@@ -70,7 +70,8 @@ void drawInfoStringSmallBlackBox(uint8 *string) {
flipScreen();
- while (1);
+ while (1)
+ ;
}
void loadPakedFileToMem(int fileIdx, uint8 *buffer) {
diff --git a/engines/cruise/saveload.cpp b/engines/cruise/saveload.cpp
index 5d4bc54e1d..b289e32855 100644
--- a/engines/cruise/saveload.cpp
+++ b/engines/cruise/saveload.cpp
@@ -851,7 +851,8 @@ int loadSavegameData(int saveGameIdx) {
int j;
int k;
- for (j = i + 1; j < 257 && filesDatabase[j].subData.ptr && !strcmp(filesDatabase[i].subData.name, filesDatabase[j].subData.name) && (filesDatabase[j].subData.index == (j - i)); j++);
+ for (j = i + 1; j < 257 && filesDatabase[j].subData.ptr && !strcmp(filesDatabase[i].subData.name, filesDatabase[j].subData.name) && (filesDatabase[j].subData.index == (j - i)); j++)
+ ;
for (k = i; k < j; k++) {
if (filesDatabase[k].subData.ptrMask)
diff --git a/engines/drascula/rooms.cpp b/engines/drascula/rooms.cpp
index 7aa4af059d..33ee526785 100644
--- a/engines/drascula/rooms.cpp
+++ b/engines/drascula/rooms.cpp
@@ -565,11 +565,11 @@ bool DrasculaEngine::room_21(int fl) {
toggleDoor(0, 1, kOpenDoor);
else if (pickedObject == kVerbClose && fl == 101)
toggleDoor(0, 1, kCloseDoor);
- else if(pickedObject == kVerbPick && fl == 141) {
+ else if (pickedObject == kVerbPick && fl == 141) {
pickObject(19);
visible[2] = 0;
flags[10] = 1;
- } else if(pickedObject == 7 && fl == 101) {
+ } else if (pickedObject == 7 && fl == 101) {
flags[28] = 1;
toggleDoor(0, 1, kOpenDoor);
selectVerb(0);
@@ -616,14 +616,14 @@ bool DrasculaEngine::room_23(int fl) {
if (pickedObject == kVerbOpen && fl == 103) {
toggleDoor(0, 0, kOpenDoor);
updateVisible();
- } else if(pickedObject == kVerbClose && fl == 103) {
+ } else if (pickedObject == kVerbClose && fl == 103) {
toggleDoor(0, 0, kCloseDoor);
updateVisible();
- } else if(pickedObject == kVerbOpen && fl == 104)
+ } else if (pickedObject == kVerbOpen && fl == 104)
toggleDoor(1, 1, kOpenDoor);
- else if(pickedObject == kVerbClose && fl == 104)
+ else if (pickedObject == kVerbClose && fl == 104)
toggleDoor(1, 1, kCloseDoor);
- else if(pickedObject == kVerbPick && fl == 142) {
+ else if (pickedObject == kVerbPick && fl == 142) {
pickObject(8);
visible[2] = 0;
flags[11] = 1;
diff --git a/engines/drascula/talk.cpp b/engines/drascula/talk.cpp
index 8fc52a18b5..7c94938c9b 100644
--- a/engines/drascula/talk.cpp
+++ b/engines/drascula/talk.cpp
@@ -943,7 +943,8 @@ void DrasculaEngine::grr() {
updateScreen();
- while (!isTalkFinished());
+ while (!isTalkFinished())
+ ;
updateRoom();
updateScreen();
diff --git a/engines/gob/game_v1.cpp b/engines/gob/game_v1.cpp
index 701b4e82e7..4d392e4ce6 100644
--- a/engines/gob/game_v1.cpp
+++ b/engines/gob/game_v1.cpp
@@ -317,7 +317,8 @@ void Game_v1::popCollisions(void) {
debugC(1, kDebugCollisions, "popCollision");
_collStackSize--;
- for (destPtr = _collisionAreas; destPtr->left != 0xFFFF; destPtr++);
+ for (destPtr = _collisionAreas; destPtr->left != 0xFFFF; destPtr++)
+ ;
srcPtr = _collStack[_collStackSize];
memcpy(destPtr, srcPtr,
@@ -1429,7 +1430,8 @@ int16 Game_v1::inputArea(int16 xPos, int16 yPos, int16 width, int16 height,
if (_vm->_global->_pressedKeys[1] == 0)
continue;
- while (_vm->_global->_pressedKeys[1] != 0);
+ while (_vm->_global->_pressedKeys[1] != 0)
+ ;
continue;
default:
diff --git a/engines/gob/game_v2.cpp b/engines/gob/game_v2.cpp
index ce145cd725..91996c15ab 100644
--- a/engines/gob/game_v2.cpp
+++ b/engines/gob/game_v2.cpp
@@ -398,7 +398,8 @@ void Game_v2::popCollisions(void) {
_lastCollId = _collLasts[_collStackSize].id;
_lastCollAreaIndex = _collLasts[_collStackSize].areaIndex;
- for (destPtr = _collisionAreas; destPtr->left != 0xFFFF; destPtr++);
+ for (destPtr = _collisionAreas; destPtr->left != 0xFFFF; destPtr++)
+ ;
srcPtr = _collStack[_collStackSize];
memcpy(destPtr, srcPtr,
@@ -1583,7 +1584,8 @@ int16 Game_v2::inputArea(int16 xPos, int16 yPos, int16 width, int16 height,
else
handleMouse = 0;
- while (_vm->_global->_pressedKeys[1] != 0);
+ while (_vm->_global->_pressedKeys[1] != 0)
+ ;
continue;
default:
diff --git a/engines/gob/goblin.cpp b/engines/gob/goblin.cpp
index 55758cdfdc..81671b8247 100644
--- a/engines/gob/goblin.cpp
+++ b/engines/gob/goblin.cpp
@@ -659,7 +659,8 @@ void Goblin::adjustDest(int16 posX, int16 posY) {
resDeltaPix = 0;
for (i = 1; (i <= _pressedMapX) &&
- (_vm->_map->getPass(_pressedMapX - i, _pressedMapY) == 0); i++);
+ (_vm->_map->getPass(_pressedMapX - i, _pressedMapY) == 0); i++)
+ ;
if (i <= _pressedMapX) {
resDeltaPix = (i - 1) * 12 + (posX % 12) + 1;
@@ -667,7 +668,8 @@ void Goblin::adjustDest(int16 posX, int16 posY) {
}
for (i = 1; ((i + _pressedMapX) < _vm->_map->_mapWidth) &&
- (_vm->_map->getPass(_pressedMapX + i, _pressedMapY) == 0); i++);
+ (_vm->_map->getPass(_pressedMapX + i, _pressedMapY) == 0); i++)
+ ;
if ((_pressedMapX + i) < _vm->_map->_mapWidth) {
deltaPix = (i * 12) - (posX % 12);
@@ -679,7 +681,8 @@ void Goblin::adjustDest(int16 posX, int16 posY) {
}
for (i = 1; ((i + _pressedMapY) < _vm->_map->_mapHeight) &&
- (_vm->_map->getPass(_pressedMapX, _pressedMapY + i) == 0); i++);
+ (_vm->_map->getPass(_pressedMapX, _pressedMapY + i) == 0); i++)
+ ;
if ((_pressedMapY + i) < _vm->_map->_mapHeight) {
deltaPix = (i * 6) - (posY % 6);
@@ -691,7 +694,8 @@ void Goblin::adjustDest(int16 posX, int16 posY) {
}
for (i = 1; (i <= _pressedMapY) &&
- (_vm->_map->getPass(_pressedMapX, _pressedMapY - i) == 0); i++);
+ (_vm->_map->getPass(_pressedMapX, _pressedMapY - i) == 0); i++)
+ ;
if (i <= _pressedMapY) {
deltaPix = (i * 6) + (posY % 6);
diff --git a/engines/gob/indeo3.cpp b/engines/gob/indeo3.cpp
index cae66e4a5b..e7cd4aa594 100644
--- a/engines/gob/indeo3.cpp
+++ b/engines/gob/indeo3.cpp
@@ -169,11 +169,11 @@ void Indeo3::allocFrames() {
offs += (chroma_pixels + chroma_width);
_iv_frame[1].Vbuf = _iv_frame[0].the_buf + offs;
- for(int i = 1; i <= luma_width; i++)
+ for (int i = 1; i <= luma_width; i++)
_iv_frame[0].Ybuf[-i] = _iv_frame[1].Ybuf[-i] =
_iv_frame[0].Ubuf[-i] = 0x80;
- for(int i = 1; i <= chroma_width; i++) {
+ for (int i = 1; i <= chroma_width; i++) {
_iv_frame[1].Ubuf[-i] = 0x80;
_iv_frame[0].Vbuf[-i] = 0x80;
_iv_frame[1].Vbuf[-i] = 0x80;
@@ -207,7 +207,7 @@ bool Indeo3::decompressFrame(byte *inData, uint32 dataLen,
uint8 flags2 = frame.readByte();
// Finding the reference frame
- if(flags1 & 0x200) {
+ if (flags1 & 0x200) {
_cur_frame = _iv_frame + 1;
_ref_frame = _iv_frame;
} else {
@@ -353,8 +353,8 @@ typedef struct {
/* ---------------------------------------------------------------------- */
#define LV1_CHECK(buf1,rle_v3,lv1,lp2) \
- if((lv1 & 0x80) != 0) { \
- if(rle_v3 != 0) \
+ if ((lv1 & 0x80) != 0) { \
+ if (rle_v3 != 0) \
rle_v3 = 0; \
else { \
rle_v3 = 1; \
@@ -365,10 +365,10 @@ typedef struct {
#define RLE_V3_CHECK(buf1,rle_v1,rle_v2,rle_v3) \
- if(rle_v3 == 0) { \
+ if (rle_v3 == 0) { \
rle_v2 = *buf1; \
rle_v1 = 1; \
- if(rle_v2 > 32) { \
+ if (rle_v2 > 32) { \
rle_v2 -= 32; \
rle_v1 = 0; \
} \
@@ -378,7 +378,7 @@ typedef struct {
#define LP2_CHECK(buf1,rle_v3,lp2) \
- if(lp2 == 0 && rle_v3 != 0) \
+ if (lp2 == 0 && rle_v3 != 0) \
rle_v3 = 0; \
else { \
buf1--; \
@@ -388,7 +388,7 @@ typedef struct {
#define RLE_V2_CHECK(buf1,rle_v2, rle_v3,lp2) \
rle_v2--; \
- if(rle_v2 == 0) { \
+ if (rle_v2 == 0) { \
rle_v3 = 0; \
buf1 += 2; \
} \
@@ -417,15 +417,17 @@ void Indeo3::decodeChunk(byte *cur, byte *ref, int width, int height,
width_tbl = width_tbl_arr + 1;
i = (width < 0 ? width + 3 : width)/4;
- for(j = -1; j < 8; j++)
+ for (j = -1; j < 8; j++)
width_tbl[j] = i * j;
strip = strip_tbl;
- for(region_160_width = 0; region_160_width < (width - min_width_160); region_160_width += min_width_160);
+ for (region_160_width = 0; region_160_width < (width - min_width_160); region_160_width += min_width_160)
+ ;
strip->ypos = strip->xpos = 0;
- for(strip->width = min_width_160; width > strip->width; strip->width *= 2);
+ for (strip->width = min_width_160; width > strip->width; strip->width *= 2)
+ ;
strip->height = height;
strip->split_direction = 0;
strip->split_flag = 0;
@@ -435,8 +437,8 @@ void Indeo3::decodeChunk(byte *cur, byte *ref, int width, int height,
rle_v1 = rle_v2 = rle_v3 = 0;
- while(strip >= strip_tbl) {
- if(bit_pos <= 0) {
+ while (strip >= strip_tbl) {
+ if (bit_pos <= 0) {
bit_pos = 8;
bit_buf = *buf1++;
}
@@ -444,28 +446,28 @@ void Indeo3::decodeChunk(byte *cur, byte *ref, int width, int height,
bit_pos -= 2;
cmd = (bit_buf >> bit_pos) & 0x03;
- if(cmd == 0) {
+ if (cmd == 0) {
strip++;
memcpy(strip, strip-1, sizeof(ustr_t));
strip->split_flag = 1;
strip->split_direction = 0;
strip->height = (strip->height > 8 ? ((strip->height+8)>>4)<<3 : 4);
continue;
- } else if(cmd == 1) {
+ } else if (cmd == 1) {
strip++;
memcpy(strip, strip-1, sizeof(ustr_t));
strip->split_flag = 1;
strip->split_direction = 1;
strip->width = (strip->width > 8 ? ((strip->width+8)>>4)<<3 : 4);
continue;
- } else if(cmd == 2) {
- if(strip->usl7 == 0) {
+ } else if (cmd == 2) {
+ if (strip->usl7 == 0) {
strip->usl7 = 1;
ref_vectors = NULL;
continue;
}
- } else if(cmd == 3) {
- if(strip->usl7 == 0) {
+ } else if (cmd == 3) {
+ if (strip->usl7 == 0) {
strip->usl7 = 1;
ref_vectors = (const signed char*)buf2 + (*buf1 * 2);
buf1++;
@@ -475,19 +477,19 @@ void Indeo3::decodeChunk(byte *cur, byte *ref, int width, int height,
cur_frm_pos = cur + width * strip->ypos + strip->xpos;
- if((blks_width = strip->width) < 0)
+ if ((blks_width = strip->width) < 0)
blks_width += 3;
blks_width >>= 2;
blks_height = strip->height;
- if(ref_vectors != NULL) {
+ if (ref_vectors != NULL) {
ref_frm_pos = ref + (ref_vectors[0] + strip->ypos) * width +
ref_vectors[1] + strip->xpos;
} else
ref_frm_pos = cur_frm_pos - width_tbl[4];
- if(cmd == 2) {
- if(bit_pos <= 0) {
+ if (cmd == 2) {
+ if (bit_pos <= 0) {
bit_pos = 8;
bit_buf = *buf1++;
}
@@ -495,14 +497,14 @@ void Indeo3::decodeChunk(byte *cur, byte *ref, int width, int height,
bit_pos -= 2;
cmd = (bit_buf >> bit_pos) & 0x03;
- if(cmd == 0 || ref_vectors != NULL) {
- for(lp1 = 0; lp1 < blks_width; lp1++) {
- for(i = 0, j = 0; i < blks_height; i++, j += width_tbl[1])
+ if (cmd == 0 || ref_vectors != NULL) {
+ for (lp1 = 0; lp1 < blks_width; lp1++) {
+ for (i = 0, j = 0; i < blks_height; i++, j += width_tbl[1])
((uint32 *)cur_frm_pos)[j] = ((uint32 *)ref_frm_pos)[j];
cur_frm_pos += 4;
ref_frm_pos += 4;
}
- } else if(cmd != 1)
+ } else if (cmd != 1)
return;
} else {
k = *buf1 >> 4;
@@ -510,16 +512,16 @@ void Indeo3::decodeChunk(byte *cur, byte *ref, int width, int height,
buf1++;
lv = j + fflags2;
- if((lv - 8) <= 7 && (k == 0 || k == 3 || k == 10)) {
+ if ((lv - 8) <= 7 && (k == 0 || k == 3 || k == 10)) {
cp2 = _ModPred + ((lv - 8) << 7);
cp = ref_frm_pos;
- for(i = 0; i < blks_width << 2; i++) {
+ for (i = 0; i < blks_width << 2; i++) {
int v = *cp >> 1;
*(cp++) = cp2[v];
}
}
- if(k == 1 || k == 4) {
+ if (k == 1 || k == 4) {
lv = (hdr[j] & 0xf) + fflags2;
correction_type_sp[0] = _corrector_type + (lv << 8);
correction_lp[0] = correction + (lv << 8);
@@ -536,9 +538,9 @@ void Indeo3::decodeChunk(byte *cur, byte *ref, int width, int height,
switch(k) {
case 1:
case 0: /********** CASE 0 **********/
- for( ; blks_height > 0; blks_height -= 4) {
- for(lp1 = 0; lp1 < blks_width; lp1++) {
- for(lp2 = 0; lp2 < 4; ) {
+ for ( ; blks_height > 0; blks_height -= 4) {
+ for (lp1 = 0; lp1 < blks_width; lp1++) {
+ for (lp2 = 0; lp2 < 4; ) {
k = *buf1++;
cur_lp = ((uint32 *)cur_frm_pos) + width_tbl[lp2];
ref_lp = ((uint32 *)ref_frm_pos) + width_tbl[lp2];
@@ -557,25 +559,25 @@ void Indeo3::decodeChunk(byte *cur, byte *ref, int width, int height,
lp2++;
break;
case 2:
- if(lp2 == 0) {
- for(i = 0, j = 0; i < 2; i++, j += width_tbl[1])
+ if (lp2 == 0) {
+ for (i = 0, j = 0; i < 2; i++, j += width_tbl[1])
cur_lp[j] = ref_lp[j];
lp2 += 2;
}
break;
case 3:
- if(lp2 < 2) {
- for(i = 0, j = 0; i < (3 - lp2); i++, j += width_tbl[1])
+ if (lp2 < 2) {
+ for (i = 0, j = 0; i < (3 - lp2); i++, j += width_tbl[1])
cur_lp[j] = ref_lp[j];
lp2 = 3;
}
break;
case 8:
- if(lp2 == 0) {
+ if (lp2 == 0) {
RLE_V3_CHECK(buf1,rle_v1,rle_v2,rle_v3)
- if(rle_v1 == 1 || ref_vectors != NULL) {
- for(i = 0, j = 0; i < 4; i++, j += width_tbl[1])
+ if (rle_v1 == 1 || ref_vectors != NULL) {
+ for (i = 0, j = 0; i < 4; i++, j += width_tbl[1])
cur_lp[j] = ref_lp[j];
}
@@ -588,21 +590,21 @@ void Indeo3::decodeChunk(byte *cur, byte *ref, int width, int height,
case 5:
LP2_CHECK(buf1,rle_v3,lp2)
case 4:
- for(i = 0, j = 0; i < (4 - lp2); i++, j += width_tbl[1])
+ for (i = 0, j = 0; i < (4 - lp2); i++, j += width_tbl[1])
cur_lp[j] = ref_lp[j];
lp2 = 4;
break;
case 7:
- if(rle_v3 != 0)
+ if (rle_v3 != 0)
rle_v3 = 0;
else {
buf1--;
rle_v3 = 1;
}
case 6:
- if(ref_vectors != NULL) {
- for(i = 0, j = 0; i < 4; i++, j += width_tbl[1])
+ if (ref_vectors != NULL) {
+ for (i = 0, j = 0; i < 4; i++, j += width_tbl[1])
cur_lp[j] = ref_lp[j];
}
lp2 = 4;
@@ -613,7 +615,7 @@ void Indeo3::decodeChunk(byte *cur, byte *ref, int width, int height,
lv = (lv1 & 0x7F) << 1;
lv += (lv << 8);
lv += (lv << 16);
- for(i = 0, j = 0; i < 4; i++, j += width_tbl[1])
+ for (i = 0, j = 0; i < 4; i++, j += width_tbl[1])
cur_lp[j] = lv;
LV1_CHECK(buf1,rle_v3,lv1,lp2)
@@ -634,13 +636,13 @@ void Indeo3::decodeChunk(byte *cur, byte *ref, int width, int height,
case 4:
case 3: /********** CASE 3 **********/
- if(ref_vectors != NULL)
+ if (ref_vectors != NULL)
return;
flag1 = 1;
- for( ; blks_height > 0; blks_height -= 8) {
- for(lp1 = 0; lp1 < blks_width; lp1++) {
- for(lp2 = 0; lp2 < 4; ) {
+ for ( ; blks_height > 0; blks_height -= 8) {
+ for (lp1 = 0; lp1 < blks_width; lp1++) {
+ for (lp2 = 0; lp2 < 4; ) {
k = *buf1++;
cur_lp = ((uint32 *)cur_frm_pos) + width_tbl[lp2 * 2];
@@ -649,7 +651,7 @@ void Indeo3::decodeChunk(byte *cur, byte *ref, int width, int height,
switch(correction_type_sp[lp2 & 0x01][k]) {
case 0:
cur_lp[width_tbl[1]] = FROM_LE_32(((FROM_LE_32(*ref_lp) >> 1) + correction_lp[lp2 & 0x01][k]) << 1);
- if(lp2 > 0 || flag1 == 0 || strip->ypos != 0)
+ if (lp2 > 0 || flag1 == 0 || strip->ypos != 0)
cur_lp[0] = ((cur_lp[-width_tbl[1]] >> 1) + (cur_lp[width_tbl[1]] >> 1)) & 0xFEFEFEFE;
else
cur_lp[0] = FROM_LE_32(((FROM_LE_32(*ref_lp) >> 1) + correction_lp[lp2 & 0x01][k]) << 1);
@@ -662,7 +664,7 @@ void Indeo3::decodeChunk(byte *cur, byte *ref, int width, int height,
res = ((FROM_LE_16(((uint16 *)ref_lp)[1]) >> 1) + correction_lp[lp2 & 0x01][k]) << 1;
((uint16 *)cur_lp)[width_tbl[2]+1] = FROM_LE_16(res);
- if(lp2 > 0 || flag1 == 0 || strip->ypos != 0)
+ if (lp2 > 0 || flag1 == 0 || strip->ypos != 0)
cur_lp[0] = ((cur_lp[-width_tbl[1]] >> 1) + (cur_lp[width_tbl[1]] >> 1)) & 0xFEFEFEFE;
else
cur_lp[0] = cur_lp[width_tbl[1]];
@@ -671,16 +673,16 @@ void Indeo3::decodeChunk(byte *cur, byte *ref, int width, int height,
break;
case 2:
- if(lp2 == 0) {
- for(i = 0, j = 0; i < 4; i++, j += width_tbl[1])
+ if (lp2 == 0) {
+ for (i = 0, j = 0; i < 4; i++, j += width_tbl[1])
cur_lp[j] = *ref_lp;
lp2 += 2;
}
break;
case 3:
- if(lp2 < 2) {
- for(i = 0, j = 0; i < 6 - (lp2 * 2); i++, j += width_tbl[1])
+ if (lp2 < 2) {
+ for (i = 0, j = 0; i < 6 - (lp2 * 2); i++, j += width_tbl[1])
cur_lp[j] = *ref_lp;
lp2 = 3;
}
@@ -691,7 +693,7 @@ void Indeo3::decodeChunk(byte *cur, byte *ref, int width, int height,
break;
case 7:
- if(rle_v3 != 0)
+ if (rle_v3 != 0)
rle_v3 = 0;
else {
buf1--;
@@ -701,11 +703,11 @@ void Indeo3::decodeChunk(byte *cur, byte *ref, int width, int height,
break;
case 8:
- if(lp2 == 0) {
+ if (lp2 == 0) {
RLE_V3_CHECK(buf1,rle_v1,rle_v2,rle_v3)
- if(rle_v1 == 1) {
- for(i = 0, j = 0; i < 8; i++, j += width_tbl[1])
+ if (rle_v1 == 1) {
+ for (i = 0, j = 0; i < 8; i++, j += width_tbl[1])
cur_lp[j] = ref_lp[j];
}
@@ -718,7 +720,7 @@ void Indeo3::decodeChunk(byte *cur, byte *ref, int width, int height,
case 5:
LP2_CHECK(buf1,rle_v3,lp2)
case 4:
- for(i = 0, j = 0; i < 8 - (lp2 * 2); i++, j += width_tbl[1])
+ for (i = 0, j = 0; i < 8 - (lp2 * 2); i++, j += width_tbl[1])
cur_lp[j] = *ref_lp;
lp2 = 4;
break;
@@ -730,7 +732,7 @@ void Indeo3::decodeChunk(byte *cur, byte *ref, int width, int height,
lv += (lv << 8);
lv += (lv << 16);
- for(i = 0, j = 0; i < 4; i++, j += width_tbl[1])
+ for (i = 0, j = 0; i < 4; i++, j += width_tbl[1])
cur_lp[j] = lv;
LV1_CHECK(buf1,rle_v3,lv1,lp2)
@@ -750,18 +752,18 @@ void Indeo3::decodeChunk(byte *cur, byte *ref, int width, int height,
break;
case 10: /********** CASE 10 **********/
- if(ref_vectors == NULL) {
+ if (ref_vectors == NULL) {
flag1 = 1;
- for( ; blks_height > 0; blks_height -= 8) {
- for(lp1 = 0; lp1 < blks_width; lp1 += 2) {
- for(lp2 = 0; lp2 < 4; ) {
+ for ( ; blks_height > 0; blks_height -= 8) {
+ for (lp1 = 0; lp1 < blks_width; lp1 += 2) {
+ for (lp2 = 0; lp2 < 4; ) {
k = *buf1++;
cur_lp = ((uint32 *)cur_frm_pos) + width_tbl[lp2 * 2];
ref_lp = ((uint32 *)cur_frm_pos) + width_tbl[(lp2 * 2) - 1];
lv1 = ref_lp[0];
lv2 = ref_lp[1];
- if(lp2 == 0 && flag1 != 0) {
+ if (lp2 == 0 && flag1 != 0) {
#if defined(SCUMM_BIG_ENDIAN)
lv1 = lv1 & 0xFF00FF00;
lv1 = (lv1 >> 8) | lv1;
@@ -779,7 +781,7 @@ void Indeo3::decodeChunk(byte *cur, byte *ref, int width, int height,
case 0:
cur_lp[width_tbl[1]] = FROM_LE_32(((FROM_LE_32(lv1) >> 1) + correctionloworder_lp[lp2 & 0x01][k]) << 1);
cur_lp[width_tbl[1]+1] = FROM_LE_32(((FROM_LE_32(lv2) >> 1) + correctionhighorder_lp[lp2 & 0x01][k]) << 1);
- if(lp2 > 0 || strip->ypos != 0 || flag1 == 0) {
+ if (lp2 > 0 || strip->ypos != 0 || flag1 == 0) {
cur_lp[0] = ((cur_lp[-width_tbl[1]] >> 1) + (cur_lp[width_tbl[1]] >> 1)) & 0xFEFEFEFE;
cur_lp[1] = ((cur_lp[-width_tbl[1]+1] >> 1) + (cur_lp[width_tbl[1]+1] >> 1)) & 0xFEFEFEFE;
} else {
@@ -792,7 +794,7 @@ void Indeo3::decodeChunk(byte *cur, byte *ref, int width, int height,
case 1:
cur_lp[width_tbl[1]] = FROM_LE_32(((FROM_LE_32(lv1) >> 1) + correctionloworder_lp[lp2 & 0x01][*buf1]) << 1);
cur_lp[width_tbl[1]+1] = FROM_LE_32(((FROM_LE_32(lv2) >> 1) + correctionloworder_lp[lp2 & 0x01][k]) << 1);
- if(lp2 > 0 || strip->ypos != 0 || flag1 == 0) {
+ if (lp2 > 0 || strip->ypos != 0 || flag1 == 0) {
cur_lp[0] = ((cur_lp[-width_tbl[1]] >> 1) + (cur_lp[width_tbl[1]] >> 1)) & 0xFEFEFEFE;
cur_lp[1] = ((cur_lp[-width_tbl[1]+1] >> 1) + (cur_lp[width_tbl[1]+1] >> 1)) & 0xFEFEFEFE;
} else {
@@ -804,16 +806,16 @@ void Indeo3::decodeChunk(byte *cur, byte *ref, int width, int height,
break;
case 2:
- if(lp2 == 0) {
- if(flag1 != 0) {
- for(i = 0, j = width_tbl[1]; i < 3; i++, j += width_tbl[1]) {
+ if (lp2 == 0) {
+ if (flag1 != 0) {
+ for (i = 0, j = width_tbl[1]; i < 3; i++, j += width_tbl[1]) {
cur_lp[j] = lv1;
cur_lp[j+1] = lv2;
}
cur_lp[0] = ((cur_lp[-width_tbl[1]] >> 1) + (cur_lp[width_tbl[1]] >> 1)) & 0xFEFEFEFE;
cur_lp[1] = ((cur_lp[-width_tbl[1]+1] >> 1) + (cur_lp[width_tbl[1]+1] >> 1)) & 0xFEFEFEFE;
} else {
- for(i = 0, j = 0; i < 4; i++, j += width_tbl[1]) {
+ for (i = 0, j = 0; i < 4; i++, j += width_tbl[1]) {
cur_lp[j] = lv1;
cur_lp[j+1] = lv2;
}
@@ -823,16 +825,16 @@ void Indeo3::decodeChunk(byte *cur, byte *ref, int width, int height,
break;
case 3:
- if(lp2 < 2) {
- if(lp2 == 0 && flag1 != 0) {
- for(i = 0, j = width_tbl[1]; i < 5; i++, j += width_tbl[1]) {
+ if (lp2 < 2) {
+ if (lp2 == 0 && flag1 != 0) {
+ for (i = 0, j = width_tbl[1]; i < 5; i++, j += width_tbl[1]) {
cur_lp[j] = lv1;
cur_lp[j+1] = lv2;
}
cur_lp[0] = ((cur_lp[-width_tbl[1]] >> 1) + (cur_lp[width_tbl[1]] >> 1)) & 0xFEFEFEFE;
cur_lp[1] = ((cur_lp[-width_tbl[1]+1] >> 1) + (cur_lp[width_tbl[1]+1] >> 1)) & 0xFEFEFEFE;
} else {
- for(i = 0, j = 0; i < 6 - (lp2 * 2); i++, j += width_tbl[1]) {
+ for (i = 0, j = 0; i < 6 - (lp2 * 2); i++, j += width_tbl[1]) {
cur_lp[j] = lv1;
cur_lp[j+1] = lv2;
}
@@ -842,18 +844,18 @@ void Indeo3::decodeChunk(byte *cur, byte *ref, int width, int height,
break;
case 8:
- if(lp2 == 0) {
+ if (lp2 == 0) {
RLE_V3_CHECK(buf1,rle_v1,rle_v2,rle_v3)
- if(rle_v1 == 1) {
- if(flag1 != 0) {
- for(i = 0, j = width_tbl[1]; i < 7; i++, j += width_tbl[1]) {
+ if (rle_v1 == 1) {
+ if (flag1 != 0) {
+ for (i = 0, j = width_tbl[1]; i < 7; i++, j += width_tbl[1]) {
cur_lp[j] = lv1;
cur_lp[j+1] = lv2;
}
cur_lp[0] = ((cur_lp[-width_tbl[1]] >> 1) + (cur_lp[width_tbl[1]] >> 1)) & 0xFEFEFEFE;
cur_lp[1] = ((cur_lp[-width_tbl[1]+1] >> 1) + (cur_lp[width_tbl[1]+1] >> 1)) & 0xFEFEFEFE;
} else {
- for(i = 0, j = 0; i < 8; i++, j += width_tbl[1]) {
+ for (i = 0, j = 0; i < 8; i++, j += width_tbl[1]) {
cur_lp[j] = lv1;
cur_lp[j+1] = lv2;
}
@@ -868,15 +870,15 @@ void Indeo3::decodeChunk(byte *cur, byte *ref, int width, int height,
case 5:
LP2_CHECK(buf1,rle_v3,lp2)
case 4:
- if(lp2 == 0 && flag1 != 0) {
- for(i = 0, j = width_tbl[1]; i < 7; i++, j += width_tbl[1]) {
+ if (lp2 == 0 && flag1 != 0) {
+ for (i = 0, j = width_tbl[1]; i < 7; i++, j += width_tbl[1]) {
cur_lp[j] = lv1;
cur_lp[j+1] = lv2;
}
cur_lp[0] = ((cur_lp[-width_tbl[1]] >> 1) + (cur_lp[width_tbl[1]] >> 1)) & 0xFEFEFEFE;
cur_lp[1] = ((cur_lp[-width_tbl[1]+1] >> 1) + (cur_lp[width_tbl[1]+1] >> 1)) & 0xFEFEFEFE;
} else {
- for(i = 0, j = 0; i < 8 - (lp2 * 2); i++, j += width_tbl[1]) {
+ for (i = 0, j = 0; i < 8 - (lp2 * 2); i++, j += width_tbl[1]) {
cur_lp[j] = lv1;
cur_lp[j+1] = lv2;
}
@@ -889,8 +891,8 @@ void Indeo3::decodeChunk(byte *cur, byte *ref, int width, int height,
break;
case 7:
- if(lp2 == 0) {
- if(rle_v3 != 0)
+ if (lp2 == 0) {
+ if (rle_v3 != 0)
rle_v3 = 0;
else {
buf1--;
@@ -906,7 +908,7 @@ void Indeo3::decodeChunk(byte *cur, byte *ref, int width, int height,
lv = (lv1 & 0x7F) << 1;
lv += (lv << 8);
lv += (lv << 16);
- for(i = 0, j = 0; i < 8; i++, j += width_tbl[1])
+ for (i = 0, j = 0; i < 8; i++, j += width_tbl[1])
cur_lp[j] = lv;
LV1_CHECK(buf1,rle_v3,lv1,lp2)
break;
@@ -923,9 +925,9 @@ void Indeo3::decodeChunk(byte *cur, byte *ref, int width, int height,
flag1 = 0;
}
} else {
- for( ; blks_height > 0; blks_height -= 8) {
- for(lp1 = 0; lp1 < blks_width; lp1 += 2) {
- for(lp2 = 0; lp2 < 4; ) {
+ for ( ; blks_height > 0; blks_height -= 8) {
+ for (lp1 = 0; lp1 < blks_width; lp1 += 2) {
+ for (lp2 = 0; lp2 < 4; ) {
k = *buf1++;
cur_lp = ((uint32 *)cur_frm_pos) + width_tbl[lp2 * 2];
ref_lp = ((uint32 *)ref_frm_pos) + width_tbl[lp2 * 2];
@@ -952,8 +954,8 @@ void Indeo3::decodeChunk(byte *cur, byte *ref, int width, int height,
break;
case 2:
- if(lp2 == 0) {
- for(i = 0, j = 0; i < 4; i++, j += width_tbl[1]) {
+ if (lp2 == 0) {
+ for (i = 0, j = 0; i < 4; i++, j += width_tbl[1]) {
cur_lp[j] = ref_lp[j];
cur_lp[j+1] = ref_lp[j+1];
}
@@ -962,8 +964,8 @@ void Indeo3::decodeChunk(byte *cur, byte *ref, int width, int height,
break;
case 3:
- if(lp2 < 2) {
- for(i = 0, j = 0; i < 6 - (lp2 * 2); i++, j += width_tbl[1]) {
+ if (lp2 < 2) {
+ for (i = 0, j = 0; i < 6 - (lp2 * 2); i++, j += width_tbl[1]) {
cur_lp[j] = ref_lp[j];
cur_lp[j+1] = ref_lp[j+1];
}
@@ -972,9 +974,9 @@ void Indeo3::decodeChunk(byte *cur, byte *ref, int width, int height,
break;
case 8:
- if(lp2 == 0) {
+ if (lp2 == 0) {
RLE_V3_CHECK(buf1,rle_v1,rle_v2,rle_v3)
- for(i = 0, j = 0; i < 8; i++, j += width_tbl[1]) {
+ for (i = 0, j = 0; i < 8; i++, j += width_tbl[1]) {
((uint32 *)cur_frm_pos)[j] = ((uint32 *)ref_frm_pos)[j];
((uint32 *)cur_frm_pos)[j+1] = ((uint32 *)ref_frm_pos)[j+1];
}
@@ -989,7 +991,7 @@ void Indeo3::decodeChunk(byte *cur, byte *ref, int width, int height,
LP2_CHECK(buf1,rle_v3,lp2)
case 6:
case 4:
- for(i = 0, j = 0; i < 8 - (lp2 * 2); i++, j += width_tbl[1]) {
+ for (i = 0, j = 0; i < 8 - (lp2 * 2); i++, j += width_tbl[1]) {
cur_lp[j] = ref_lp[j];
cur_lp[j+1] = ref_lp[j+1];
}
@@ -1002,7 +1004,7 @@ void Indeo3::decodeChunk(byte *cur, byte *ref, int width, int height,
lv = (lv1 & 0x7F) << 1;
lv += (lv << 8);
lv += (lv << 16);
- for(i = 0, j = 0; i < 8; i++, j += width_tbl[1])
+ for (i = 0, j = 0; i < 8; i++, j += width_tbl[1])
((uint32 *)cur_frm_pos)[j] = ((uint32 *)cur_frm_pos)[j+1] = lv;
LV1_CHECK(buf1,rle_v3,lv1,lp2)
break;
@@ -1023,12 +1025,12 @@ void Indeo3::decodeChunk(byte *cur, byte *ref, int width, int height,
break;
case 11: /********** CASE 11 **********/
- if(ref_vectors == NULL)
+ if (ref_vectors == NULL)
return;
- for( ; blks_height > 0; blks_height -= 8) {
- for(lp1 = 0; lp1 < blks_width; lp1++) {
- for(lp2 = 0; lp2 < 4; ) {
+ for ( ; blks_height > 0; blks_height -= 8) {
+ for (lp1 = 0; lp1 < blks_width; lp1++) {
+ for (lp2 = 0; lp2 < 4; ) {
k = *buf1++;
cur_lp = ((uint32 *)cur_frm_pos) + width_tbl[lp2 * 2];
ref_lp = ((uint32 *)ref_frm_pos) + width_tbl[lp2 * 2];
@@ -1055,26 +1057,26 @@ void Indeo3::decodeChunk(byte *cur, byte *ref, int width, int height,
break;
case 2:
- if(lp2 == 0) {
- for(i = 0, j = 0; i < 4; i++, j += width_tbl[1])
+ if (lp2 == 0) {
+ for (i = 0, j = 0; i < 4; i++, j += width_tbl[1])
cur_lp[j] = ref_lp[j];
lp2 += 2;
}
break;
case 3:
- if(lp2 < 2) {
- for(i = 0, j = 0; i < 6 - (lp2 * 2); i++, j += width_tbl[1])
+ if (lp2 < 2) {
+ for (i = 0, j = 0; i < 6 - (lp2 * 2); i++, j += width_tbl[1])
cur_lp[j] = ref_lp[j];
lp2 = 3;
}
break;
case 8:
- if(lp2 == 0) {
+ if (lp2 == 0) {
RLE_V3_CHECK(buf1,rle_v1,rle_v2,rle_v3)
- for(i = 0, j = 0; i < 8; i++, j += width_tbl[1])
+ for (i = 0, j = 0; i < 8; i++, j += width_tbl[1])
cur_lp[j] = ref_lp[j];
RLE_V2_CHECK(buf1,rle_v2, rle_v3,lp2)
@@ -1088,7 +1090,7 @@ void Indeo3::decodeChunk(byte *cur, byte *ref, int width, int height,
LP2_CHECK(buf1,rle_v3,lp2)
case 4:
case 6:
- for(i = 0, j = 0; i < 8 - (lp2 * 2); i++, j += width_tbl[1])
+ for (i = 0, j = 0; i < 8 - (lp2 * 2); i++, j += width_tbl[1])
cur_lp[j] = ref_lp[j];
lp2 = 4;
break;
@@ -1099,7 +1101,7 @@ void Indeo3::decodeChunk(byte *cur, byte *ref, int width, int height,
lv = (lv1 & 0x7F) << 1;
lv += (lv << 8);
lv += (lv << 16);
- for(i = 0, j = 0; i < 4; i++, j += width_tbl[1])
+ for (i = 0, j = 0; i < 4; i++, j += width_tbl[1])
cur_lp[j] = lv;
LV1_CHECK(buf1,rle_v3,lv1,lp2)
break;
@@ -1123,18 +1125,18 @@ void Indeo3::decodeChunk(byte *cur, byte *ref, int width, int height,
}
}
- if(strip < strip_tbl)
+ if (strip < strip_tbl)
return;
- for( ; strip >= strip_tbl; strip--) {
- if(strip->split_flag != 0) {
+ for ( ; strip >= strip_tbl; strip--) {
+ if (strip->split_flag != 0) {
strip->split_flag = 0;
strip->usl7 = (strip-1)->usl7;
- if(strip->split_direction) {
+ if (strip->split_direction) {
strip->xpos += strip->width;
strip->width = (strip-1)->width - strip->width;
- if(region_160_width <= strip->xpos && width < strip->width + strip->xpos)
+ if (region_160_width <= strip->xpos && width < strip->width + strip->xpos)
strip->width = width - strip->xpos;
} else {
strip->ypos += strip->height;
diff --git a/engines/gob/parse_v1.cpp b/engines/gob/parse_v1.cpp
index ed8868397a..5345089b6c 100644
--- a/engines/gob/parse_v1.cpp
+++ b/engines/gob/parse_v1.cpp
@@ -267,7 +267,8 @@ int16 Parse_v1::parseValExpr(byte stopToken) {
for (brackPos = (stkPos - 2); (brackPos > 0) &&
(operStack[brackPos] < 30) && (operStack[brackPos] != 9);
- brackPos--);
+ brackPos--)
+ ;
if ((operStack[brackPos] >= 30) || (operStack[brackPos] == 9))
brackPos++;
@@ -587,7 +588,8 @@ int16 Parse_v1::parseExpr(byte stopToken, byte *arg_2) {
for (brackStart = (stkPos - 2); (brackStart > 0) &&
(operStack[brackStart] < 30) && (operStack[brackStart] != 9);
- brackStart--);
+ brackStart--)
+ ;
if ((operStack[brackStart] >= 30) || (operStack[brackStart] == 9))
brackStart++;
diff --git a/engines/gob/parse_v2.cpp b/engines/gob/parse_v2.cpp
index fd2726d049..c48610d230 100644
--- a/engines/gob/parse_v2.cpp
+++ b/engines/gob/parse_v2.cpp
@@ -406,7 +406,8 @@ int16 Parse_v2::parseValExpr(byte stopToken) {
for (brackPos = (stkPos - 2); (brackPos > 0) &&
(operStack[brackPos] < 30) && (operStack[brackPos] != 9);
- brackPos--);
+ brackPos--)
+ ;
if ((operStack[brackPos] >= 30) || (operStack[brackPos] == 9))
brackPos++;
@@ -791,7 +792,8 @@ int16 Parse_v2::parseExpr(byte stopToken, byte *arg_2) {
for (brackStart = (stkPos - 2); (brackStart > 0) &&
(operStack[brackStart] < 30) && (operStack[brackStart] != 9);
- brackStart--);
+ brackStart--)
+ ;
if ((operStack[brackStart] >= 30) || (operStack[brackStart] == 9))
brackStart++;
diff --git a/engines/gob/saveload_v2.cpp b/engines/gob/saveload_v2.cpp
index 69bda7de31..e58799a6db 100644
--- a/engines/gob/saveload_v2.cpp
+++ b/engines/gob/saveload_v2.cpp
@@ -113,7 +113,7 @@ bool SaveLoad_v2::loadVersioned(int type, int16 dataVar, int32 size, int32 offse
break;
case kSaveTempSprite:
- if(loadTempSprite(_saveFiles[type], dataVar, size, offset))
+ if (loadTempSprite(_saveFiles[type], dataVar, size, offset))
return true;
warning("While loading the temporary sprite");
@@ -142,7 +142,7 @@ bool SaveLoad_v2::saveVersioned(int type, int16 dataVar, int32 size, int32 offse
break;
case kSaveTempSprite:
- if(saveTempSprite(_saveFiles[type], dataVar, size, offset))
+ if (saveTempSprite(_saveFiles[type], dataVar, size, offset))
return true;
warning("While saving the temporary sprite");
@@ -319,7 +319,7 @@ bool SaveLoad_v2::saveGame(SaveFile &saveFile,
byte sizes[40];
memset(sizes, 0, 40);
- if(!_save->save(0, 40, 0, saveFile.destName, _indexBuffer + (slot * 40), sizes))
+ if (!_save->save(0, 40, 0, saveFile.destName, _indexBuffer + (slot * 40), sizes))
return false;
if (!_save->save(dataVar, size, 40, saveFile.destName, _vm->_inter->_variables))
diff --git a/engines/gob/saveload_v3.cpp b/engines/gob/saveload_v3.cpp
index 265f8a2c62..806ac75939 100644
--- a/engines/gob/saveload_v3.cpp
+++ b/engines/gob/saveload_v3.cpp
@@ -130,7 +130,7 @@ bool SaveLoad_v3::loadVersioned(int type, int16 dataVar, int32 size, int32 offse
break;
case kSaveTempSprite:
- if(loadTempSprite(_saveFiles[type], dataVar, size, offset))
+ if (loadTempSprite(_saveFiles[type], dataVar, size, offset))
return true;
warning("While loading the temporary sprite");
@@ -169,7 +169,7 @@ bool SaveLoad_v3::saveVersioned(int type, int16 dataVar, int32 size, int32 offse
break;
case kSaveTempSprite:
- if(saveTempSprite(_saveFiles[type], dataVar, size, offset))
+ if (saveTempSprite(_saveFiles[type], dataVar, size, offset))
return true;
warning("While saving the temporary sprite");
@@ -489,10 +489,10 @@ bool SaveLoad_v3::saveGame(SaveFile &saveFile,
_hasIndex = false;
- if(!_save->save(0, 500, 0, saveFile.destName, _propBuffer, _propBuffer + 500))
+ if (!_save->save(0, 500, 0, saveFile.destName, _propBuffer, _propBuffer + 500))
return false;
- if(!_save->save(0, 40, 500, saveFile.destName, _indexBuffer + (saveFile.slot * 40), 0))
+ if (!_save->save(0, 40, 500, saveFile.destName, _indexBuffer + (saveFile.slot * 40), 0))
return false;
if (!_save->save(dataVar, size, 540, saveFile.destName, _vm->_inter->_variables))
diff --git a/engines/gob/saveload_v4.cpp b/engines/gob/saveload_v4.cpp
index 28a2a61604..e7df11f6ad 100644
--- a/engines/gob/saveload_v4.cpp
+++ b/engines/gob/saveload_v4.cpp
@@ -397,10 +397,10 @@ bool SaveLoad_v4::saveGame(SaveFile &saveFile,
_hasIndex = false;
- if(!_save->save(0, 500, 0, saveFile.destName, _propBuffer, _propBuffer + 500))
+ if (!_save->save(0, 500, 0, saveFile.destName, _propBuffer, _propBuffer + 500))
return false;
- if(!_save->save(0, 40, 500, saveFile.destName, _indexBuffer + (slot * 40), 0))
+ if (!_save->save(0, 40, 500, saveFile.destName, _indexBuffer + (slot * 40), 0))
return false;
if (!_save->save(dataVar, size, 540, saveFile.destName, _vm->_inter->_variables))
diff --git a/engines/gob/saveload_v6.cpp b/engines/gob/saveload_v6.cpp
index 408b9fa6bd..f0de4d934a 100644
--- a/engines/gob/saveload_v6.cpp
+++ b/engines/gob/saveload_v6.cpp
@@ -244,7 +244,7 @@ bool SaveLoad_v6::saveGame(SaveFile &saveFile,
byte sizes[40];
memset(sizes, 0, 40);
- if(!_save->save(0, 40, 0, saveFile.destName, _indexBuffer + 500 + (slot * 40), sizes))
+ if (!_save->save(0, 40, 0, saveFile.destName, _indexBuffer + 500 + (slot * 40), sizes))
return false;
if (!_save->save(dataVar, size, 40, saveFile.destName, _vm->_inter->_variables))
diff --git a/engines/gob/scenery.cpp b/engines/gob/scenery.cpp
index 33e540ace4..16c6079f45 100644
--- a/engines/gob/scenery.cpp
+++ b/engines/gob/scenery.cpp
@@ -184,7 +184,8 @@ int16 Scenery::loadStatic(char search) {
_spriteRefs[sprIndex]++;
} else {
for (sprIndex = 19; _vm->_draw->_spritesArray[sprIndex] != 0;
- sprIndex--);
+ sprIndex--)
+ ;
_staticPictToSprite[7 * sceneryIndex + i] = sprIndex;
_spriteRefs[sprIndex] = 1;
@@ -517,7 +518,8 @@ int16 Scenery::loadAnim(char search) {
_spriteRefs[sprIndex]++;
} else {
for (sprIndex = 19; _vm->_draw->_spritesArray[sprIndex] != 0;
- sprIndex--);
+ sprIndex--)
+ ;
_animPictToSprite[7 * sceneryIndex + i] = sprIndex;
_spriteRefs[sprIndex] = 1;
diff --git a/engines/gob/sound/cdrom.cpp b/engines/gob/sound/cdrom.cpp
index eef8025cc2..b68ebd0c5b 100644
--- a/engines/gob/sound/cdrom.cpp
+++ b/engines/gob/sound/cdrom.cpp
@@ -94,7 +94,8 @@ void CDROM::startTrack(const char *trackName) {
stopPlaying();
_curTrackBuffer = matchPtr;
- while (getTrackPos() >= 0);
+ while (getTrackPos() >= 0)
+ ;
uint32 start = READ_LE_UINT32(matchPtr + 12);
uint32 end = READ_LE_UINT32(matchPtr + 16);
@@ -151,7 +152,8 @@ const char *CDROM::getCurTrack() const {
void CDROM::stopPlaying() {
stop();
- while (getTrackPos() != -1);
+ while (getTrackPos() != -1)
+ ;
}
void CDROM::stop() {
diff --git a/engines/kyra/gui_v2.cpp b/engines/kyra/gui_v2.cpp
index 012a5b901b..20ebf8d9aa 100644
--- a/engines/kyra/gui_v2.cpp
+++ b/engines/kyra/gui_v2.cpp
@@ -612,7 +612,7 @@ int GUI_v2::saveMenu(Button *caller) {
initMenu(*_currentMenu);
updateAllMenuButtons();
return 0;
- } else if(_saveSlot <= -1) {
+ } else if (_saveSlot <= -1) {
return 0;
}
diff --git a/engines/kyra/items_lol.cpp b/engines/kyra/items_lol.cpp
index 805df9337b..372fc5809e 100644
--- a/engines/kyra/items_lol.cpp
+++ b/engines/kyra/items_lol.cpp
@@ -55,7 +55,7 @@ void LoLEngine::giveCredits(int credits, int redraw) {
_moneyColumnHeight[d]++;
}
_credits++;
- } while(++cnt < t);
+ } while (++cnt < t);
} else if (_credits >= 60) {
_credits += t;
}
@@ -114,7 +114,7 @@ int LoLEngine::makeItem(int itemIndex, int curFrame, int flags) {
slot = r;
} else {
int ii = _itemsInPlay[slot].itemIndexUnk;
- while(ii) {
+ while (ii) {
if (testUnkItemFlags(ii)) {
_itemsInPlay[slot].itemIndexUnk = _itemsInPlay[ii].itemIndexUnk;
clearItemTableEntry(ii);
diff --git a/engines/kyra/script_hof.cpp b/engines/kyra/script_hof.cpp
index 4eb727a617..2a763ad3ae 100644
--- a/engines/kyra/script_hof.cpp
+++ b/engines/kyra/script_hof.cpp
@@ -946,7 +946,7 @@ int KyraEngine_HoF::o2_useItemOnMainChar(EMCState *script) {
int oldVocH = _vocHigh;
_vocHigh = 0x5a;
- while(_emc->isValid(&tmpScript))
+ while (_emc->isValid(&tmpScript))
_emc->run(&tmpScript);
_vocHigh = oldVocH;
diff --git a/engines/kyra/sequences_hof.cpp b/engines/kyra/sequences_hof.cpp
index 7048225891..4cb7040c34 100644
--- a/engines/kyra/sequences_hof.cpp
+++ b/engines/kyra/sequences_hof.cpp
@@ -2772,7 +2772,7 @@ void KyraEngine_HoF::seq_scrollPage(int bottom, int top) {
_screen->fillRect(12, def->y - 8, 28, def->y + 8, 0, 4);
_screen->drawShape(4, getShapePtr(def->itemIndex + def->frames[a->currentFrame]), 12, def->y - 8, 0, 0);
- if(_seqFrameCounter % 2 == 0)
+ if (_seqFrameCounter % 2 == 0)
a->currentFrame = ++a->currentFrame % 20;
}
}
@@ -2807,7 +2807,7 @@ void KyraEngine_HoF::seq_showStarcraftLogo() {
_screen->updateScreen();
delay(_seqEndTime - _system->getMillis());
}
- if(!skipFlag()) {
+ if (!skipFlag()) {
_seqEndTime = _system->getMillis() + 50;
ci->displayFrame(0, 0);
_screen->copyPage(2, 0);
diff --git a/engines/kyra/sound_towns.cpp b/engines/kyra/sound_towns.cpp
index 0417d4dfc5..8ccbc736f3 100644
--- a/engines/kyra/sound_towns.cpp
+++ b/engines/kyra/sound_towns.cpp
@@ -1932,7 +1932,7 @@ bool TownsPC98_OpnChannel::processVibrato() {
_vbrCurDelay = _vbrInitDelayHi;
_frequency += _vbrModCurVal;
- if(!--_vbrDurLeft) {
+ if (!--_vbrDurLeft) {
_vbrDurLeft = _vbrDuration;
_vbrModCurVal = -_vbrModCurVal;
}
@@ -2425,7 +2425,7 @@ bool TownsPC98_OpnChannelSSG::control_fc_decOutLevel(uint8 para) {
if (_drv->_fading)
return true;
- if(_totalLevel + 1 < 0x10)
+ if (_totalLevel + 1 < 0x10)
_totalLevel++;
return true;
diff --git a/engines/m4/converse.cpp b/engines/m4/converse.cpp
index 5567c8888a..61f4c1eac7 100644
--- a/engines/m4/converse.cpp
+++ b/engines/m4/converse.cpp
@@ -290,7 +290,7 @@ void ConversationView::playNextReply() {
int previousWeight = 1;
int currentWeight = 0;
- for(uint32 j = 0; j < currentEntry->entries.size(); j++) {
+ for (uint32 j = 0; j < currentEntry->entries.size(); j++) {
currentWeight += currentEntry->entries[j]->weight;
if (selectedWeight >= previousWeight && selectedWeight <= currentWeight) {
sprintf(buffer, "%s.raw", currentEntry->entries[j]->voiceFile);
@@ -406,7 +406,7 @@ void Converse::loadConversation(const char *convName) {
convS->read(buffer, 8);
if (debugFlag) printf("Conversation name: %s\n", buffer);
- while(true) {
+ while (true) {
chunkPos = convS->pos();
chunk = convS->readUint32LE(); // read chunk
if (convS->eos()) break;
@@ -716,7 +716,7 @@ void Converse::loadConversationMads(const char *convName) {
printf("Chunk 0\n");
printf("Conv stream size: %i\n", convS->size());
- while(!convS->eos()) { // FIXME (eos changed)
+ while (!convS->eos()) { // FIXME (eos changed)
printf("%i ", convS->readByte());
}
printf("\n");
@@ -727,7 +727,7 @@ void Converse::loadConversationMads(const char *convName) {
printf("Chunk 1\n");
printf("Conv stream size: %i\n", convS->size());
- while(!convS->eos()) { // FIXME (eos changed)
+ while (!convS->eos()) { // FIXME (eos changed)
printf("%i ", convS->readByte());
}
printf("\n");
@@ -738,7 +738,7 @@ void Converse::loadConversationMads(const char *convName) {
printf("Chunk 2\n");
printf("Conv stream size: %i\n", convS->size());
- while(!convS->eos()) { // FIXME (eos changed)
+ while (!convS->eos()) { // FIXME (eos changed)
printf("%i ", convS->readByte());
}
printf("\n");
@@ -792,7 +792,7 @@ void Converse::loadConversationMads(const char *convName) {
convS->read(buffer, 14); // speech file
printf("Speech file: %s\n", buffer);
- while(!convS->eos()) { // FIXME: eos changed
+ while (!convS->eos()) { // FIXME: eos changed
printf("%i ", convS->readByte());
}
printf("\n");
@@ -805,7 +805,7 @@ void Converse::loadConversationMads(const char *convName) {
printf("Chunk 1: conversation nodes\n");
printf("Conv stream size: %i\n", convS->size());
- while(true) {
+ while (true) {
uint16 id = convS->readUint16LE();
if (convS->eos()) break;
@@ -844,7 +844,7 @@ void Converse::loadConversationMads(const char *convName) {
*buffer = 0;
- while(true) {
+ while (true) {
//if (curPos == 0)
// printf("%i: Offset %i: ", _convStrings.size(), convS->pos());
uint8 b = convS->readByte();
@@ -900,7 +900,7 @@ void Converse::loadConversationMads(const char *convName) {
//printf("Chunk 3 - MESG chunk data\n");
//printf("Conv stream size: %i\n", convS->size());
- while(true) {
+ while (true) {
uint16 index = convS->readUint16LE();
if (convS->eos()) break;
@@ -926,7 +926,7 @@ void Converse::loadConversationMads(const char *convName) {
convS = convData.getItemStream(6);
printf("Chunk 6\n");
printf("Conv stream size: %i\n", convS->size());
- /*while(!convS->eos()) { // FIXME (eos changed)
+ /*while (!convS->eos()) { // FIXME (eos changed)
printf("%i ", convS->readByte());
printf("%i ", convS->readByte());
printf("%i ", convS->readByte());
@@ -965,7 +965,7 @@ void Converse::readConvEntryActions(Common::SubReadStream *convS, ConvEntry *cur
int messageIndex = 0;
int unk = 0;
- while(true) {
+ while (true) {
chunk = convS->readByte();
if (convS->eos()) break;
diff --git a/engines/m4/globals.cpp b/engines/m4/globals.cpp
index 56f78ce835..7028569c6b 100644
--- a/engines/m4/globals.cpp
+++ b/engines/m4/globals.cpp
@@ -273,11 +273,11 @@ Globals::Globals(M4Engine *vm): _vm(vm) {
Globals::~Globals() {
uint32 i;
- for(i = 0; i < _madsVocab.size(); i++)
+ for (i = 0; i < _madsVocab.size(); i++)
free(_madsVocab[i]);
_madsVocab.clear();
- for(i = 0; i < _madsQuotes.size(); i++)
+ for (i = 0; i < _madsQuotes.size(); i++)
free(_madsQuotes[i]);
_madsQuotes.clear();
@@ -295,7 +295,7 @@ void Globals::loadMadsVocab() {
char buffer[30];
strcpy(buffer, "");
- while(true) {
+ while (true) {
uint8 b = vocabS->readByte();
if (vocabS->eos()) break;
@@ -318,7 +318,7 @@ void Globals::loadMadsQuotes() {
char buffer[128];
strcpy(buffer, "");
- while(true) {
+ while (true) {
uint8 b = quoteS->readByte();
if (quoteS->eos()) break;
diff --git a/engines/m4/graphics.cpp b/engines/m4/graphics.cpp
index 6d933d476b..06bb358179 100644
--- a/engines/m4/graphics.cpp
+++ b/engines/m4/graphics.cpp
@@ -723,7 +723,7 @@ static void fadeRange(M4Engine *vm, RGB8 *srcPal, RGB8 *destPal, int startIndex
RGB8 tempPal[256];
// perform the fade
- for(int stepCtr = 1; stepCtr <= numSteps; ++stepCtr) {
+ for (int stepCtr = 1; stepCtr <= numSteps; ++stepCtr) {
// Delay the specified amount
uint32 startTime = g_system->getMillis();
while ((g_system->getMillis() - startTime) < delayAmount) {
diff --git a/engines/m4/m4.cpp b/engines/m4/m4.cpp
index 60e74fd127..98944b2611 100644
--- a/engines/m4/m4.cpp
+++ b/engines/m4/m4.cpp
@@ -528,7 +528,7 @@ void M4Engine::dumpFile(const char* filename, bool uncompress) {
printf("Dumping %s, size: %i\n", filename, fileS->size());
if (!uncompress) {
- while(!fileS->eos()) {
+ while (!fileS->eos()) {
bytesRead = fileS->read(buffer, 256);
fwrite(buffer, bytesRead, 1, destFile);
}
@@ -538,7 +538,7 @@ void M4Engine::dumpFile(const char* filename, bool uncompress) {
for (int i = 0; i < packData.getCount(); i++) {
sourceUnc = packData.getItemStream(i);
printf("Dumping compressed chunk %i of %i, size is %i\n", i + 1, packData.getCount(), sourceUnc->size());
- while(!sourceUnc->eos()) {
+ while (!sourceUnc->eos()) {
bytesRead = sourceUnc->read(buffer, 256);
fwrite(buffer, bytesRead, 1, destFile);
}
diff --git a/engines/scumm/akos.cpp b/engines/scumm/akos.cpp
index 1777caa84c..39de31b5c9 100644
--- a/engines/scumm/akos.cpp
+++ b/engines/scumm/akos.cpp
@@ -1730,7 +1730,7 @@ bool ScummEngine_v6::akos_increaseAnim(Actor *a, int chan, const byte *aksq, con
if (code2 & 0x80)
code2 = READ_BE_UINT16(aksq + curpos);
- if((code2 & 0xC000) == 0xC000 && code2 != AKC_ComplexChan && code2 != AKC_Return && code2 != AKC_EndSeq && code2 != AKC_C08E && code2 != AKC_ComplexChan2 && code2 != AKC_C021 && code2 != AKC_C022)
+ if ((code2 & 0xC000) == 0xC000 && code2 != AKC_ComplexChan && code2 != AKC_Return && code2 != AKC_EndSeq && code2 != AKC_C08E && code2 != AKC_ComplexChan2 && code2 != AKC_C021 && code2 != AKC_C022)
error("Ending with undefined uSweat token %X", code2);
a->_cost.curpos[chan] = curpos;
diff --git a/engines/scumm/script_v5.cpp b/engines/scumm/script_v5.cpp
index ce5ac4f323..a50dde5271 100644
--- a/engines/scumm/script_v5.cpp
+++ b/engines/scumm/script_v5.cpp
@@ -2064,7 +2064,8 @@ void ScummEngine_v5::o5_roomOps() {
a = getVarOrDirectByte(PARAM_1);
s = filename;
- while ((*s++ = fetchScriptByte()));
+ while ((*s++ = fetchScriptByte()))
+ ;
file = _saveFileMan->openForSaving(filename);
if (file != NULL) {
@@ -2083,7 +2084,8 @@ void ScummEngine_v5::o5_roomOps() {
a = getVarOrDirectByte(PARAM_1);
s = filename;
- while ((*s++ = fetchScriptByte()));
+ while ((*s++ = fetchScriptByte()))
+ ;
file = _saveFileMan->openForLoading(filename);
if (file != NULL) {
diff --git a/engines/scumm/string.cpp b/engines/scumm/string.cpp
index 00521048a1..3b3611ab50 100644
--- a/engines/scumm/string.cpp
+++ b/engines/scumm/string.cpp
@@ -1126,11 +1126,13 @@ int ScummEngine_v72he::convertMessageToString(const byte *msg, byte *dst, int ds
// (pickup4)
// (PU1)
// (PU2)
- while (src[num++] != ')');
+ while (src[num++] != ')')
+ ;
continue;
}
if ((_game.features & GF_HE_LOCALIZED) && chr == '[') {
- while (src[num++] != ']');
+ while (src[num++] != ']')
+ ;
continue;
}
diff --git a/engines/sky/screen.cpp b/engines/sky/screen.cpp
index 32487c1fdb..9ecb838c6b 100644
--- a/engines/sky/screen.cpp
+++ b/engines/sky/screen.cpp
@@ -401,7 +401,8 @@ void Screen::waitForTimer(void) {
Common::Event event;
_system->delayMillis(10);
- while (eventMan->pollEvent(event));
+ while (eventMan->pollEvent(event))
+ ;
}
}
@@ -411,7 +412,8 @@ void Screen::waitForSequence(void) {
Common::Event event;
_system->delayMillis(20);
- while (eventMan->pollEvent(event));
+ while (eventMan->pollEvent(event))
+ ;
}
}
diff --git a/engines/tinsel/coroutine.h b/engines/tinsel/coroutine.h
index 30d90970b6..d2c2c21b3a 100644
--- a/engines/tinsel/coroutine.h
+++ b/engines/tinsel/coroutine.h
@@ -126,7 +126,7 @@ public:
/** Stop the currently running coroutine */
#define CORO_KILL_SELF() \
- do { if (&coroParam != &nullContext) { coroParam->_sleep = -1; } return; } while(0)
+ do { if (&coroParam != &nullContext) { coroParam->_sleep = -1; } return; } while (0)
/** Invoke another coroutine */
#define CORO_INVOKE_ARGS(subCoro, ARGS) \
@@ -139,7 +139,7 @@ public:
coroParam->_sleep = coroParam->_subctx->_sleep;\
assert(&coroParam != &nullContext);\
return; case __LINE__:;\
- } while(1);\
+ } while (1);\
} while (0)
#define CORO_INVOKE_ARGS_V(subCoro, RESULT, ARGS) \
do {\
@@ -151,7 +151,7 @@ public:
coroParam->_sleep = coroParam->_subctx->_sleep;\
assert(&coroParam != &nullContext);\
return RESULT; case __LINE__:;\
- } while(1);\
+ } while (1);\
} while (0)
#define CORO_INVOKE_0(subCoroutine) \
diff --git a/engines/tinsel/handle.cpp b/engines/tinsel/handle.cpp
index b463244123..ba09675b3f 100644
--- a/engines/tinsel/handle.cpp
+++ b/engines/tinsel/handle.cpp
@@ -382,7 +382,7 @@ uint8 *LockMem(SCNHANDLE offset) {
return (uint8 *)pH->pNode + sizeof(MEM_NODE) + (offset & OFFSETMASK);
} else if (handle == cdPlayHandle) {
// Must be in currently loaded/loadable range
- if(offset < cdBaseHandle || offset >= cdTopHandle)
+ if (offset < cdBaseHandle || offset >= cdTopHandle)
error("Overlapping (in time) CD-plays!");
if (pH->pNode->pBaseAddr && (pH->filesize & fLoaded))
@@ -394,7 +394,7 @@ uint8 *LockMem(SCNHANDLE offset) {
MemoryReAlloc(pH->pNode, cdTopHandle-cdBaseHandle,
DWM_MOVEABLE | DWM_DISCARDABLE);
- if(pH->pNode->pBaseAddr == NULL)
+ if (pH->pNode->pBaseAddr == NULL)
error("Out of memory");
LoadCDGraphData(pH);
diff --git a/engines/tinsel/music.cpp b/engines/tinsel/music.cpp
index 670d87f021..657e0cbf92 100644
--- a/engines/tinsel/music.cpp
+++ b/engines/tinsel/music.cpp
@@ -801,7 +801,7 @@ bool PCMMusicPlayer::getNextChunk() {
// Set parameters for this chunk of music
id = _scriptNum;
- while(id--)
+ while (id--)
script = scriptBuffer + FROM_LE_32(*script);
snum = FROM_LE_32(script[_scriptIndex++]);
@@ -849,7 +849,7 @@ bool PCMMusicPlayer::getNextChunk() {
script = scriptBuffer = (int32 *) LockMem(_hScript);
id = _scriptNum;
- while(id--)
+ while (id--)
script = scriptBuffer + FROM_LE_32(*script);
switch (script[_scriptIndex]) {
diff --git a/engines/tinsel/polygons.cpp b/engines/tinsel/polygons.cpp
index 184bd24f6b..4193eaa4d8 100644
--- a/engines/tinsel/polygons.cpp
+++ b/engines/tinsel/polygons.cpp
@@ -1056,7 +1056,7 @@ int GetBrightness(HPOLYGON hPath, int y) {
top += zlen;
if (y < top)
return brightness;
- } while(--brightness);
+ } while (--brightness);
return FROM_LE_32(pp.bright2);
}
diff --git a/engines/tinsel/rince.cpp b/engines/tinsel/rince.cpp
index f92b8800db..30eee3bc8b 100644
--- a/engines/tinsel/rince.cpp
+++ b/engines/tinsel/rince.cpp
@@ -361,11 +361,11 @@ static void InitMover(PMOVER pMover) {
pMover->Tline = 0;
- if(pMover->direction != FORWARD || pMover->direction != AWAY
+ if (pMover->direction != FORWARD || pMover->direction != AWAY
|| pMover->direction != LEFTREEL || pMover->direction != RIGHTREEL)
pMover->direction = FORWARD;
- if(pMover->scale < 0 || pMover->scale > TOTAL_SCALES)
+ if (pMover->scale < 0 || pMover->scale > TOTAL_SCALES)
pMover->scale = 1;
pMover->brightness = BOGUS_BRIGHTNESS; // Force initial setup
diff --git a/engines/tinsel/tinlib.cpp b/engines/tinsel/tinlib.cpp
index 0a29a9fe82..221dde1bb1 100644
--- a/engines/tinsel/tinlib.cpp
+++ b/engines/tinsel/tinlib.cpp
@@ -386,7 +386,7 @@ static void ScrollMonitorProcess(CORO_PARAM, const void *param) {
PlayfieldGetPos(FIELD_WORLD, &Loffset, &Toffset);
- } while(Loffset != psm->x || Toffset != psm->y);
+ } while (Loffset != psm->x || Toffset != psm->y);
CORO_END_CODE;
}
@@ -2152,7 +2152,7 @@ static void PrintObj(CORO_PARAM, const SCNHANDLE hText, const INV_OBJECT *pinvo,
// Carry on until the cursor leaves this icon
GetCursorXY(&x, &y, false);
- } while(InvItemId(x, y) == pinvo->id);
+ } while (InvItemId(x, y) == pinvo->id);
} else {
/*
* PrintObj() called from other event
diff --git a/engines/tinsel/tinsel.cpp b/engines/tinsel/tinsel.cpp
index 9481ea4859..2524c3e6a2 100644
--- a/engines/tinsel/tinsel.cpp
+++ b/engines/tinsel/tinsel.cpp
@@ -323,7 +323,7 @@ static void SingleLeftProcess(CORO_PARAM, const void *) {
// Timeout a double click (may not work once every 49 days!)
do {
CORO_SLEEP(1);
- } while(DwGetCurrentTime() < _ctx->endTicks);
+ } while (DwGetCurrentTime() < _ctx->endTicks);
if (GetProvNotProcessed())
PlayerEvent(PLR_WALKTO, clickPos);
@@ -1043,7 +1043,8 @@ Common::Error TinselEngine::go() {
continue; // run flat-out
#endif
// Loop processing events while there are any pending
- while (pollEvent());
+ while (pollEvent())
+ ;
DoCdChange();
diff --git a/graphics/video/smk_player.cpp b/graphics/video/smk_player.cpp
index 5f162b0815..909401a3a1 100644
--- a/graphics/video/smk_player.cpp
+++ b/graphics/video/smk_player.cpp
@@ -669,7 +669,7 @@ bool SMKPlayer::decodeNextFrame() {
out += stride;
break;
case 2:
- for(i = 0; i < 2; i++) {
+ for (i = 0; i < 2; i++) {
// We first get p2 and then p1
// Check ffmpeg thread "[PATCH] Smacker video decoder bug fix"
// http://article.gmane.org/gmane.comp.video.ffmpeg.devel/78768