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author | Sven Hesse | 2009-07-05 11:30:14 +0000 |
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committer | Sven Hesse | 2009-07-05 11:30:14 +0000 |
commit | 7e7c86a33747df93a4d88c6e6984e003a79726d1 (patch) | |
tree | 2fd431154f4604cdca6452ce7cb3951f7168a516 /engines/gob/game_v2.cpp | |
parent | 7e11c18fa2dfa8d4b6d6916b02af84043151a6d2 (diff) | |
download | scummvm-rg350-7e7c86a33747df93a4d88c6e6984e003a79726d1.tar.gz scummvm-rg350-7e7c86a33747df93a4d88c6e6984e003a79726d1.tar.bz2 scummvm-rg350-7e7c86a33747df93a4d88c6e6984e003a79726d1.zip |
Removing the now unneeded Game_v* classes
svn-id: r42131
Diffstat (limited to 'engines/gob/game_v2.cpp')
-rw-r--r-- | engines/gob/game_v2.cpp | 50 |
1 files changed, 0 insertions, 50 deletions
diff --git a/engines/gob/game_v2.cpp b/engines/gob/game_v2.cpp deleted file mode 100644 index 3cad49a0f9..0000000000 --- a/engines/gob/game_v2.cpp +++ /dev/null @@ -1,50 +0,0 @@ -/* ScummVM - Graphic Adventure Engine - * - * ScummVM is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * $URL$ - * $Id$ - * - */ - -#include "common/endian.h" -#include "common/stream.h" - -#include "gob/gob.h" -#include "gob/game.h" -#include "gob/helper.h" -#include "gob/global.h" -#include "gob/util.h" -#include "gob/dataio.h" -#include "gob/script.h" -#include "gob/resources.h" -#include "gob/draw.h" -#include "gob/goblin.h" -#include "gob/inter.h" -#include "gob/mult.h" -#include "gob/video.h" -#include "gob/videoplayer.h" -#include "gob/sound/sound.h" - -namespace Gob { - -Game_v2::Game_v2(GobEngine *vm) : Game_v1(vm) { -} - -} // End of namespace Gob |