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authorSven Hesse2009-07-05 11:30:14 +0000
committerSven Hesse2009-07-05 11:30:14 +0000
commit7e7c86a33747df93a4d88c6e6984e003a79726d1 (patch)
tree2fd431154f4604cdca6452ce7cb3951f7168a516 /engines/gob/game_v2.cpp
parent7e11c18fa2dfa8d4b6d6916b02af84043151a6d2 (diff)
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Removing the now unneeded Game_v* classes
svn-id: r42131
Diffstat (limited to 'engines/gob/game_v2.cpp')
-rw-r--r--engines/gob/game_v2.cpp50
1 files changed, 0 insertions, 50 deletions
diff --git a/engines/gob/game_v2.cpp b/engines/gob/game_v2.cpp
deleted file mode 100644
index 3cad49a0f9..0000000000
--- a/engines/gob/game_v2.cpp
+++ /dev/null
@@ -1,50 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-#include "common/endian.h"
-#include "common/stream.h"
-
-#include "gob/gob.h"
-#include "gob/game.h"
-#include "gob/helper.h"
-#include "gob/global.h"
-#include "gob/util.h"
-#include "gob/dataio.h"
-#include "gob/script.h"
-#include "gob/resources.h"
-#include "gob/draw.h"
-#include "gob/goblin.h"
-#include "gob/inter.h"
-#include "gob/mult.h"
-#include "gob/video.h"
-#include "gob/videoplayer.h"
-#include "gob/sound/sound.h"
-
-namespace Gob {
-
-Game_v2::Game_v2(GobEngine *vm) : Game_v1(vm) {
-}
-
-} // End of namespace Gob