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authorSven Hesse2008-12-11 21:57:47 +0000
committerSven Hesse2008-12-11 21:57:47 +0000
commitc65886a3ea3a4fb30d34d9cc3136dd34db044d9f (patch)
treea1cfd571f84f64acd153ec1432e0124997183573 /engines/gob/indeo3.h
parent443158fd89af3dbe22577c7ffaaf2d6e6396d355 (diff)
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Changing the Urban Runner sprite drawer to work more correctly. It does use YUV data, but I can use the ditherer there
svn-id: r35308
Diffstat (limited to 'engines/gob/indeo3.h')
-rw-r--r--engines/gob/indeo3.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/engines/gob/indeo3.h b/engines/gob/indeo3.h
index 7a557f2a76..ae19b1cc1c 100644
--- a/engines/gob/indeo3.h
+++ b/engines/gob/indeo3.h
@@ -83,10 +83,10 @@ private:
};
// The Sierra-2-4A ("Filter Light") dithering algorithm
-class SierraLite {
+class SierraLight {
public:
- SierraLite(int16 width, int16 height, PaletteLUT *palLUT);
- ~SierraLite();
+ SierraLight(int16 width, int16 height, PaletteLUT *palLUT);
+ ~SierraLight();
void newFrame();
void nextLine();
@@ -109,7 +109,7 @@ class Indeo3 {
public:
enum DitherAlgorithm {
kDitherNone = 0,
- kDitherSierraLite
+ kDitherSierraLight
};
Indeo3(int16 width, int16 height, PaletteLUT *palLUT);
@@ -151,7 +151,7 @@ private:
PaletteLUT *_palLUT;
DitherAlgorithm _dither;
- SierraLite *_ditherSL;
+ SierraLight *_ditherSL;
struct BlitState {
uint32 curX, curY;