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authorSven Hesse2008-07-08 11:35:09 +0000
committerSven Hesse2008-07-08 11:35:09 +0000
commit4a1cc7801661425c0e2eee527e886cd0f6b57263 (patch)
tree9edb1bf4cca1d810fe99326a5c8777fb659274a4 /engines/gob/inter.cpp
parent03b36a3a544b7ae36e4528bc63039f7f3de475bb (diff)
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Modified the EGA story image delay to work for the Mac versions as well
svn-id: r32962
Diffstat (limited to 'engines/gob/inter.cpp')
-rw-r--r--engines/gob/inter.cpp20
1 files changed, 15 insertions, 5 deletions
diff --git a/engines/gob/inter.cpp b/engines/gob/inter.cpp
index 9c39653a1d..df9c1353a0 100644
--- a/engines/gob/inter.cpp
+++ b/engines/gob/inter.cpp
@@ -212,25 +212,35 @@ void Inter::funcBlock(int16 retFlag) {
break;
// WORKAROUND:
- // The EGA version of gob1 doesn't add a delay after showing
+ // The EGA and Mac versions of gob1 doesn't add a delay after showing
// images between levels. We manually add it here.
- if ((_vm->getGameType() == kGameTypeGob1) && _vm->isEGA()) {
+ if ((_vm->getGameType() == kGameTypeGob1) &&
+ (_vm->isEGA() || (_vm->getPlatform() == Common::kPlatformMacintosh))) {
+
int addr = _vm->_global->_inter_execPtr-_vm->_game->_totFileData;
- if ((startaddr == 0x18B4 && addr == 0x1A7F && // Zombie
+
+ if ((startaddr == 0x18B4 && addr == 0x1A7F && // Zombie, EGA
+ !strncmp(_vm->_game->_curTotFile, "avt005.tot", 10)) ||
+ (startaddr == 0x188D && addr == 0x1A58 && // Zombie, Mac
!strncmp(_vm->_game->_curTotFile, "avt005.tot", 10)) ||
(startaddr == 0x1299 && addr == 0x139A && // Dungeon
!strncmp(_vm->_game->_curTotFile, "avt006.tot", 10)) ||
- (startaddr == 0x11C0 && addr == 0x12C9 && // Cauldron
+ (startaddr == 0x11C0 && addr == 0x12C9 && // Cauldron, EGA
+ !strncmp(_vm->_game->_curTotFile, "avt012.tot", 10)) ||
+ (startaddr == 0x11C8 && addr == 0x1341 && // Cauldron, Mac
!strncmp(_vm->_game->_curTotFile, "avt012.tot", 10)) ||
(startaddr == 0x09F2 && addr == 0x0AF3 && // Statue
!strncmp(_vm->_game->_curTotFile, "avt016.tot", 10)) ||
(startaddr == 0x0B92 && addr == 0x0C93 && // Castle
!strncmp(_vm->_game->_curTotFile, "avt019.tot", 10)) ||
- (startaddr == 0x17D9 && addr == 0x18DA && // Finale
+ (startaddr == 0x17D9 && addr == 0x18DA && // Finale, EGA
+ !strncmp(_vm->_game->_curTotFile, "avt022.tot", 10)) ||
+ (startaddr == 0x17E9 && addr == 0x19A8 && // Finale, Mac
!strncmp(_vm->_game->_curTotFile, "avt022.tot", 10))) {
_vm->_util->longDelay(5000);
}
+
} // End of workaround
cmd = *_vm->_global->_inter_execPtr;