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authorSven Hesse2006-08-12 12:35:18 +0000
committerSven Hesse2006-08-12 12:35:18 +0000
commit6ee511e68b2f66ebb2bb63a6492073a2ed120947 (patch)
tree0f6dc4560b3b00896e708bb534e9ca8d7679dd53 /engines/gob/inter_v1.cpp
parent1c4715b71f79acede6b3758cfd16881bad14e23e (diff)
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Added another field to the GameSettings for the intro.tot, because the Gobliins 2 demo uses usa.tot
instead svn-id: r23701
Diffstat (limited to 'engines/gob/inter_v1.cpp')
-rw-r--r--engines/gob/inter_v1.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/gob/inter_v1.cpp b/engines/gob/inter_v1.cpp
index c9067f39b9..747df52ad2 100644
--- a/engines/gob/inter_v1.cpp
+++ b/engines/gob/inter_v1.cpp
@@ -1757,14 +1757,14 @@ bool Inter_v1::o1_callSub(char &cmdCount, int16 &counter, int16 &retFlag) {
// Skipping the copy protection screen in Gobliiins
if (!_vm->_copyProtection && (_vm->_features & GF_GOB1) && (offset == 3905)
- && !scumm_stricmp(_vm->_game->_curTotFile, "intro.tot")) {
+ && !scumm_stricmp(_vm->_game->_curTotFile, _vm->_startTot)) {
debugC(2, DEBUG_GAMEFLOW, "Skipping copy protection screen");
_vm->_global->_inter_execPtr += 2;
return false;
}
// Skipping the copy protection screen in Gobliins 2
if (!_vm->_copyProtection && (_vm->_features & GF_GOB2) && (offset == 1746)
- && !scumm_stricmp(_vm->_game->_curTotFile, "intro0.tot")) {
+ && !scumm_stricmp(_vm->_game->_curTotFile, _vm->_startTot0)) {
warning("=> Skipping copy protection screen");
debugC(2, DEBUG_GAMEFLOW, "Skipping copy protection screen");
_vm->_global->_inter_execPtr += 2;