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author | Sven Hesse | 2006-06-29 12:55:57 +0000 |
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committer | Sven Hesse | 2006-06-29 12:55:57 +0000 |
commit | 27a8b8a255478ebe76fb616e7d5dba0b8f433dce (patch) | |
tree | b89a6172d493552179273241322c75e88206c115 /engines/gob/mult.h | |
parent | 221afd715a0806405de3e86bc30323a208096cc7 (diff) | |
download | scummvm-rg350-27a8b8a255478ebe76fb616e7d5dba0b8f433dce.tar.gz scummvm-rg350-27a8b8a255478ebe76fb616e7d5dba0b8f433dce.tar.bz2 scummvm-rg350-27a8b8a255478ebe76fb616e7d5dba0b8f433dce.zip |
- Renamed a few mult-variables to something more fitting
- Fixed a small mistake, making the entering animation work
- Correcting Game_v2::playTot() so that the loading screen is shown
- Updated most of the collisions stuff, the objects names hint stuff works now
svn-id: r23346
Diffstat (limited to 'engines/gob/mult.h')
-rw-r--r-- | engines/gob/mult.h | 13 |
1 files changed, 7 insertions, 6 deletions
diff --git a/engines/gob/mult.h b/engines/gob/mult.h index cec716d321..c5e252cd40 100644 --- a/engines/gob/mult.h +++ b/engines/gob/mult.h @@ -310,7 +310,10 @@ public: int16 animIndices[10]; int16 animLoaded[10]; int16 animKeysFrames[4]; - int16 someKeysFrames[4]; + int16 animKeysStartFrames[4]; + int16 animKeysStopFrames[4]; + int16 animKeysIndices[4][4]; + int8 animDirection; int16 textKeysCount; Mult_TextKey *textKeys; @@ -323,13 +326,11 @@ public: int16 frameRate; Video::Color fadePal[5][16]; - int16 field_124[4][4]; // Not sure here either - int16 palAnimIndices[4]; // Not sure here either + int16 field_124[4][4]; + int16 palAnimIndices[4]; // Not sure here + // TODO: Use this one instead of _frameStart int16 frameStart; - int8 field_156; - int16 field_157[4]; - int16 field_15F[4][4]; int16 field_17F[4][4]; int16 someKeysCount[4]; |