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authorArnaud Boutonné2010-08-16 21:16:13 +0000
committerArnaud Boutonné2010-08-16 21:16:13 +0000
commit97943cef457f57a12ed34aef5eb755f772e72b17 (patch)
treef51411a12a2195b5afdc705c455c51db32161eff /engines/gob/mult_v2.cpp
parent861e5205792673f74b382589a4bd1088abf30608 (diff)
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Fascination - (SylvainTV) Replace DRAW_DRAWLETTER by DRAW_BLITSURF. It makes a difference for Fascination, not for the other games using mult_v2. This fixes the refresh of all the little animations in Fascination.
svn-id: r52132
Diffstat (limited to 'engines/gob/mult_v2.cpp')
-rw-r--r--engines/gob/mult_v2.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/gob/mult_v2.cpp b/engines/gob/mult_v2.cpp
index 66488054e7..ab513d78bb 100644
--- a/engines/gob/mult_v2.cpp
+++ b/engines/gob/mult_v2.cpp
@@ -946,7 +946,7 @@ void Mult_v2::animate() {
_vm->_draw->_destSpriteX = maxleft;
_vm->_draw->_destSpriteY = maxtop;
_vm->_draw->_transparency = 0;
- _vm->_draw->spriteOperation(DRAW_DRAWLETTER);
+ _vm->_draw->spriteOperation(DRAW_BLITSURF);
}
// Figure out the correct drawing order